Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 15:15:58 Player: Chair Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (266) 1330 Value Destroyed (8904) 8904 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2873) 2873 TOTAL SCORE: 18867 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1573 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) Hardened Heavy Armor Plating KE Penetrator Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Improved Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Phase Gun Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Encrypted Comm Array Improved Reaction Control System Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Gauss Rifle Improved Grenade Launcher Impact Mace [Rating: 94] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Hypervelocity Gauss Rifle Launcher Improved Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 Utility 3 | . . . . . 1 . . 1 1 . . . . . Weapon 2 | . . . . . 1 . . 1 . . . . . . Parts Attached 181 | 6 8 2 . 5 58 1 9 13 31 1 4 . . 43 Power 27 | 1 2 1 . 1 6 . 2 1 4 . 1 . . 8 Engine 18 | 1 2 1 . 1 5 . . . 2 . 1 . . 5 Core 9 | . . . . . 1 . 2 1 2 . . . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 49 | 2 . . . 2 24 . 3 2 2 . 2 . . 12 Treads 10 | 2 . . . . . . 1 . . . . . . 7 Leg 37 | . . . . 2 24 . 2 2 2 . 2 . . 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 53 | 1 4 . . . 10 . 3 5 12 1 1 . . 16 Device 23 | . . . . . 5 . 1 3 6 . 1 . . 7 Storage 8 | 1 2 . . . 2 . 1 . . . . . . 2 Processor 5 | . 2 . . . . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 17 | . . . . . 3 . 1 1 6 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 2 1 . 2 18 1 1 5 13 . . . . 7 Energy Gun 12 | . . . . 1 6 . 1 2 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 32 | 2 2 1 . 1 10 . . 2 9 . . . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . . . 2 1 . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . . 2 1 . . . . 1 Parts Lost 23 | . 1 2 . . 1 . 2 . 2 . . . . 15 Power 4 | . 1 1 . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . . . . . 1 . . . . 2 Utility 5 | . . . . . . . . . 1 . . . . 4 Weapon 11 | . . 1 . . 1 . 1 . . . . . . 8 Highest Loss Streak 3 | . 1 1 . . 1 . 1 . 1 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 3 12 19 20 19 14 18 18 18 18 18 19 19 19 18 Power . | . . . 1 . . 1 . 1 . . . . . 1 Propulsion 3 | 1 2 4 5 4 2 1 3 4 5 5 5 5 5 3 Utility 6 | . 3 6 7 6 4 7 6 6 7 7 7 7 7 7 Weapon 6 | 1 5 6 7 6 6 8 7 6 5 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 60 | . 1 2 2 6 23 2 5 7 2 . . . . 10 Power 6 | . 1 . . 1 . . . 1 . . . . . 3 Propulsion 15 | . . 1 . 1 8 . 3 1 . . . . . 1 Utility 20 | . . . 2 2 4 2 2 3 . . . . . 5 Weapon 18 | . . 1 . 2 10 . . 2 2 . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 91 99 100 100 97 100 99 99 98 99 99 100 100 93 Engine 6 | . 13 13 14 14 8 9 5 . 3 . . 6 6 8 Core 4 | . . . . . . . 3 7 9 13 12 6 6 1 Treads 7 | . 27 28 28 27 . . . . . . . . . 22 Leg 22 | . . . . . 35 36 35 30 25 26 25 26 26 7 Device 7 | . . . . . 8 9 9 11 6 5 6 6 6 14 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 6 6 6 5 Processor 3 | . 6 14 14 14 2 . . 3 5 . . . . 1 Protection 8 | . . . . . 5 9 9 7 12 20 20 20 20 5 Energy Gun 4 | . . . . . 7 8 8 9 3 . . . . 2 Ballistic Gun 22 | . 28 28 28 27 18 18 18 19 20 26 25 26 26 19 Peak Build Rating 94 | 6 9 9 9 11 43 41 44 53 71 69 69 64 64 94 Average Rating 44 | 5 7 8 9 9 27 40 43 51 58 68 66 64 64 81 On Entrance 36 | . 6 8 9 9 9 40 41 44 52 71 69 64 64 64 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 109 | 11 49 48 46 50 64 65 103 71 101 102 99 99 99 109 Greatest Support 176 | 40 40 40 40 40 80 70 80 77 92 80 80 70 70 176 Greatest Overweight (x) 4 | . 1 1 1 1 1 . 4 . 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 19 15 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 19 20 19 15 19 19 19 19 19 19 20 20 19 Final Capacity 20 | 8 20 20 20 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 17 20 20 15 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 41% | Tank 22% | Scavenger-Tank 20% | Mutant 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Matter Collected 10155 | 253 509 169 24 109 1634 376 650 804 1259 289 409 . 48 3622 Remotely 1037 | . . . . . . . . . . . . . . 1037 Salvage Created 11594 | 91 444 134 . 126 2235 416 1479 936 1146 162 235 . . 4190 Parts 596 | 11 25 9 . 8 131 36 63 45 42 10 12 . . 204 Haulers Intercepted 14 | . . . . . 5 . 2 3 2 . . . . 2 Recyclers Shooed 12 | 1 1 . . . 3 . . . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 9 8 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 200 | . 12 5 . 3 38 20 21 9 28 4 6 . . 54 Guns 164 | . 12 5 . 3 34 13 21 9 25 4 3 . . 35 AOE 34 | . . . . . 4 7 . . 2 . 3 . . 18 Classes Destroyed 19 | 2 3 . . 1 8 . 1 1 2 . . . . 1 Worker 14 | . . . . . 3 . . 2 1 . . . . 8 Builder 9 | . . . . . 1 . . 2 1 . . . . 5 Tunneler 4 | 2 . . . . 1 . . . . . . . . 1 Hauler 14 | . . . . . 5 . 2 3 2 . . . . 2 Recycler 23 | 1 1 . . . 3 . 5 4 3 . . . . 6 Mechanic 3 | . . . . . 1 . 1 . . . . . . 1 Operator 5 | . . . . . 2 . 2 . 1 . . . . . Watcher 9 | . 3 . . . 1 1 1 2 . . . . . 1 Swarmer 58 | . 8 3 . . 7 15 3 . 4 3 3 . . 12 Grunt 76 | . 4 2 . 2 19 3 11 4 . . 2 . . 29 Brawler 5 | . . . . . 1 1 1 . . . 1 . . 1 Duelist 4 | . . . . 1 1 . 1 . . . . . . 1 Protector 1 | . . . . . . . 1 . . . . . . . Sentry 19 | . . . . . 8 1 4 2 1 1 . . . 2 Demolisher 2 | . . . . . . . . . 2 . . . . . Hunter 10 | . . . . . 2 . . . 5 . . . . 3 Programmer 9 | . . . . . . . . 3 1 . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . 1 Assembled 15 | . . . . . . . . . 15 . . . . . Best Kill Streak 18 | 2 6 3 . 3 12 12 9 4 18 3 3 . . 10 Combat Bots Only 17 | . 5 3 . 3 5 12 6 2 17 3 3 . . 7 Max Kills in Single Turn 3 | 1 2 1 . 1 3 3 1 1 3 2 1 . . 3 Gunslinging 2 | . 1 . . . . . . . 2 1 . . . 1 Exploded 3 | . . . . . 3 3 . . 2 . 1 . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 1075 | . 68 31 . 8 147 28 52 62 174 31 13 . 49 412 Missed 327 | . 20 7 . 4 41 9 11 25 57 10 3 . 20 120 Hits 748 | . 48 24 . 4 106 19 41 37 117 21 10 . 29 292 Melee 37 | . . . . 4 4 . 5 . 11 . 1 . . 12 Projectile 711 | . 48 24 . . 102 19 36 37 106 21 9 . 29 280 AOE 4 | . . . . . . . . . 4 . . . . . Critical Strikes 30 | . . . . 1 5 . 3 . 7 . 1 . 1 12 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 10903 | . 526 271 . 132 1629 161 701 343 2037 184 137 . 261 4521 Core 1772 | . 69 55 . . 152 14 91 50 245 15 . . 66 1015 Absorbed by Shields 1495 | . . . . . . 11 . . 16 74 50 . 93 1251 Reduced by Siege Mode 79 | . . . . . . . . . . . . . . 79 Redirected to Shielding 104 | . . . . . . . . . 44 23 9 . . 28 Ignored by Resistances 58 | . . . . . 18 . . . . . . . . 40 Regen/Repaired (Parts) 286 | . 134 . . . 79 . 73 . . . . . . . Core Remaining (%) 71 | 100 . . . 50 . . 53 92 . . . . 61 . Volleys Fired 604 | 8 59 15 . 7 137 32 68 49 50 6 8 . 2 163 Largest 4 | 2 2 2 . 2 3 3 3 4 4 4 4 . 4 4 Hottest 210 | 40 40 40 . 68 146 130 130 210 164 132 132 . 132 182 Shots Fired 1857 | 16 119 31 . 14 402 79 201 185 171 25 24 . 8 582 Gun 1823 | 16 119 31 . 14 399 75 201 185 167 25 21 . 8 562 Cannon . | . . . . . . . . . . . . . . . Launcher 34 | . . . . . 3 4 . . 4 . 3 . . 20 Special . | . . . . . . . . . . . . . . . Kinetic 1488 | 16 119 31 . 11 299 49 135 131 131 25 21 . 8 512 Thermal 332 | . . . . . 100 26 66 54 36 . . . . 50 Explosive 34 | . . . . . 3 4 . . 4 . 3 . . 20 Electromagnetic 3 | . . . . 3 . . . . . . . . . . Robot Hit Streak 21 | 3 10 7 . 7 13 11 21 12 12 6 18 . 2 15 Robot Miss Streak 10 | 1 7 2 . 1 4 4 4 6 10 5 . . 2 7 Penetration Max 2 | . . . . . 1 . . . . . . . . 2 Secondary Targets 37 | . 2 2 . . 2 4 3 . 10 1 1 . . 12 Max Gunslinging Chain 2 | . 1 1 . . 1 1 1 . 2 1 1 . . 2 Shots Hit Robots 1128 | 9 71 21 . 12 260 34 136 91 130 12 17 . 4 331 Core Hits 661 | 4 26 9 . 5 108 35 78 51 122 6 9 . 2 206 Critical Kills 40 | . . . . . 2 . 1 . . 3 3 . . 31 Critical Parts Destroyed 63 | . . . . . 1 . . . 2 3 . . . 57 Critical Strikes 115 | . . . . . 4 . 1 . 2 6 4 . . 98 Burn 1 | . . . . . 1 . . . . . . . . . Destroy 112 | . . . . . 3 . 1 . 1 6 4 . . 97 Smash 2 | . . . . . . . . . 1 . . . . 1 Melee Attacks 15 | . . . . . . . . 3 8 . . . . 4 Impact 15 | . . . . . . . . 3 8 . . . . 4 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22014 | 102 749 233 . 171 4202 1131 2576 1921 2996 94 446 . 34 7359 Guns 16578 | 102 749 230 . 164 3861 710 2576 1868 2472 94 91 . 34 3627 Cannons . | . . . . . . . . . . . . . . . Explosions 5106 | . . . . . 323 421 . . 443 . 355 . . 3564 Melee 200 | . . . . . . . . . 43 . . . . 157 Ramming 130 | . . 3 . 7 18 . . 53 38 . . . . 11 Kinetic 11208 | 102 749 230 . 133 2665 326 1309 930 1606 94 91 . 34 2939 Thermal 6212 | . . . . . 1196 384 1267 938 866 . . . . 1561 Explosive 4233 | . . . . . 323 421 . . 443 . 355 . . 2691 Electromagnetic 31 | . . . . 31 . . . . . . . . . . Impact 200 | . . . . . . . . . 43 . . . . 157 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 4 4 9 2 1 1 1 1 1 9 Average Corruption 2 | . 1 1 1 1 4 4 5 1 1 1 1 1 1 6 Corruption Purged 2 | . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 158 | . 10 4 3 5 31 21 24 6 1 9 6 1 . 37 Message Errors 36 | . 2 1 . 4 4 6 5 1 . 2 1 . . 10 Matter Fused 36 | . 5 1 1 1 7 3 5 1 . 3 2 1 . 6 Heat Flow Errors 14 | . 1 . . . 5 1 2 1 . 1 . . . 3 Energy Discharges 14 | . . 1 1 . 2 3 . . . 2 1 . . 4 Parts Rejected 3 | . . . . . 1 . . . . . . . . 2 Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 14 | . . . 1 . 3 3 4 . 1 . . . . 2 Data Loss (major) 10 | . 1 . . . 2 . 1 1 . . 1 . . 4 Misfires 14 | . 1 1 . . 1 5 2 1 . 1 1 . . 1 Alerts 4 | . . . . . 3 . 1 . . . . . . . Weapon Failures 12 | . . . . . 2 . 4 1 . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 302 | . . . . . . 13 . . 43 . 27 . . 219 Projectiles . | . . . . . . . . . . . . . . . Explosions 201 | . . . . . . 13 . . . . 27 . . 161 Melee 101 | . . . . . . . . . 43 . . . . 58 Knockbacks 2 | . . . . . 1 . . . 1 . . . . . Impact 2 | . . . . . 1 . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . . 49 . . . . . . . . 271 Shots 6 | . . . . . 1 . . . . . . . . 5 Rammed 6 | . . 1 . 4 . . . . . . . . . 1 Targets Rammed 17 | . . 1 . 4 3 . . 4 4 . . . . 1 Kicked 11 | . . . . . 3 . . 4 4 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | . 266 18 . 18 272 248 240 399 301 385 376 . 417 366 Average Temperature 105 | . 147 9 . 10 81 67 72 107 109 151 146 . 170 115 Received Heat Transfer 2594 | . 162 81 . . 693 36 297 75 32 20 30 . 258 910 Effects 13 | . 1 . . . . . . 1 . . . . 3 8 Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 4 | . 1 . . . . . . 1 . . . . . 2 Interference 5 | . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . . . . 4 Total Turns 107 | . . . . . . . . . . . . . . 107 Longest Duration 73 | . . . . . . . . . . . . . . 73 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . 1 Parts Fried 2 | . . . . . . . . . 2 . . . . . Impact Corruptions 3 | . . . . . . . . . 1 . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 2 2 4 5 1 . . . . 1 Heat Transferred 11715 | . . . . . 2688 760 2717 2050 1950 . . . . 1550 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . 2 3 3 1 . . . . . 5 Low Security (%) 60 | 100 100 100 . 100 70 . . 72 100 . . . . 8 Level 1 14 | . . . . . 27 13 . 27 . . . . . 22 Level 2 9 | . . . . . 2 20 68 . . . . . . 11 Level 3 11 | . . . . . . 66 31 . . . . . . 29 Level 4 3 | . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . Peak Influence 1908 | 10 111 70 . 62 431 895 760 338 167 . . . . 1908 Initial 436 | . . . . . 5 280 436 338 100 . . . . . Average 290 | 1 36 21 . 8 156 714 608 187 45 . . . . 801 Influence Increases 6774 | 15 347 120 . 70 1336 615 686 410 403 90 155 . 15 2512 Destroy 0b10 Robot/C 3680 | . 240 100 . 60 760 400 400 180 260 80 120 . . 1080 Destroy 0b10 Robot/NC 410 | 15 20 . . . 85 5 60 65 40 . . . . 120 Destroy Leader 824 | . 56 20 . 10 202 20 106 80 84 10 20 . . 216 Successful Hack 222 | . 30 . . . 62 14 33 62 . . . . . 21 Select Force Hacks 60 | . . . . . 60 . . . . . . . . . Disable Machine 495 | . . . . . 45 15 30 15 . . . . . 390 Anti-Garrison Action 250 | . . . . . . 100 . . . . . . . 150 Destroy Structure 488 | . 1 . . . 32 16 42 8 19 . . . . 370 Lose Combat Pursuer 345 | . . . . . 90 45 15 . . . 15 . 15 165 Influence Decreases 4876 | 15 347 120 . 56 918 152 835 950 476 223 155 . 15 614 Entered New Map 1184 | . . . . . 9 152 459 408 106 50 . . . . Time Decay 3207 | 15 337 100 . 56 624 . 356 542 350 173 155 . 15 484 Lost Part 210 | . 10 20 . . 10 . 20 . 20 . . . . 130 Purge Threat 275 | . . . . . 275 . . . . . . . . . Squads Dispatched 42 | . 1 . . . 6 . 5 6 6 . . . . 18 Investigation 8 | . . . . . 3 . 1 2 1 . . . . 1 Extermination 8 | . . . . . . . . 3 2 . . . . 3 Reinforcement 15 | . 1 . . . 3 . 2 . 3 . . . . 6 Assault 9 | . . . . . . . 2 . . . . . . 7 Garrison 2 | . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . . . 2 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Distress Signals 13 | . 2 . . . 7 1 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 316 | . 22 5 . 3 66 21 28 15 40 4 7 . 1 104 Peak Tracking Total 19 | . 7 3 . 3 7 6 5 2 5 3 3 . 1 19 Tactical Retreats 21 | . . . . . 5 3 1 . . . 1 . 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 . . . . 2 . 2 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 36 | . . . . . 3 3 2 1 . . . . . 27 Max in Single Turn 5 | . . . . . 2 1 2 1 . . . . . 5 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 49 | . 6 . . . 13 2 5 9 4 . 1 4 . 5 Terminals 25 | . 5 . . . 9 2 3 4 1 . . . . 1 Fabricators 6 | . . . . . . . . 1 2 . . . . 3 Repair Stations 5 | . 1 . . . 1 . 2 . 1 . . . . . Recycling Units 5 | . . . . . 2 . . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . Total Hacks 151 | . 24 . . . 40 5 13 21 9 . 1 28 . 10 Successful 81 | . 11 . . . 17 2 8 7 2 . 1 28 . 5 Failed 69 | . 12 . . . 23 3 5 14 7 . . . . 5 Catastrophic 14 | . 1 . . . 4 2 . 5 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 31 | . 8 . . . 14 3 3 2 1 . . . . . Terminals 76 | . 22 . . . 30 5 7 9 1 . . . . 2 Fabricators 14 | . . . . . . . . 3 5 . . . . 6 Repair Stations 16 | . 2 . . . 5 . 6 . 3 . . . . . Recycling Units 10 | . . . . . 4 . . 4 . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 5 . . . . . . Terminal Hacks 56 | . 8 . . . 10 1 4 3 . . 1 28 . 1 Record 11 | . . . . . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 6 | . 1 . . . 1 . 1 2 . . . . . 1 Prototype ID Bank 5 | . 1 . . . 1 . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 3 | . 1 . . . 1 . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 1 . . . . 3 Network Status 2 | . . . . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . 1 Repair Station Hacks 9 | . 2 . . . 3 . 3 . 1 . . . . . Scan Component 6 | . 1 . . . 2 . 2 . 1 . . . . . Repair 3 | . 1 . . . 1 . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . 1 Retrieve Components 3 | . . . . . . . . 2 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 1 1 . . . . . . . Terminals 4 | . 1 . . . 1 1 1 . . . . . . . Botnet 4 | . 1 . . . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . . 11 2 5 8 4 . . . . 5 Full Trace Events 7 | . . . . . 2 . 2 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . Parts Built 3 | . . . . . . . . 2 . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 170 | . . . . . . . . 42 . . . . . 128 Total Part Build Rating 16 | . . . . . . . . 8 . . . . . 8 Parts Repaired 3 | . 1 . . . 1 . 1 . . . . . . . Time 102 | . 26 . . . 32 . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 4 . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 8 . . . . . . . 1 Machine Destruction 9 | . . . . . . 8 . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . . 4 3 2 2 2 2 1 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 1082 | . 290 . . . 574 . . . 115 . . . . 103 Optics 393 | . 290 . . . . . . . . . . . . 103 Structural 574 | . . . . . 574 . . . . . . . . . Seismic 115 | . . . . . . . . . 115 . . . . . Robot Analysis Total 6 | . 1 . . . 1 . 1 2 . . . . . 1 Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Turns Passed 13067 | 135 1086 349 378 687 2304 832 816 1554 1215 821 938 147 321 1484 Spaces Moved 6248 | 63 497 123 158 268 1060 538 363 887 622 403 456 76 162 572 Core 18 | 2 . . . . . . . . . . . . . 16 Treads 1531 | 61 497 123 158 258 . . 1 . . . . . . 433 Legs 4666 | . . . . 10 1060 538 362 887 622 403 456 76 162 90 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 33 | . . . . . . . . . . . . . . 33 Fastest Speed 35 | 50 160 240 240 190 120 127 127 125 127 197 195 195 195 35 Average Speed 158 | 156 172 240 240 238 135 127 130 128 144 197 195 195 195 145 Slowest Speed 465 | 160 240 240 240 240 190 127 465 130 200 197 197 195 195 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 68 31 53 63 89 56 28 25 18 57 65 68 38 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . . . 1 2 . . . . 1 . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . . 1 2 . 1 . Spaces Dug 34 | . . . . . 11 13 . 3 7 . . . . . Terrain Destroyed 337 | . . . . . 33 20 36 3 22 3 16 . . 204 Melee 10 | . . . . . . . . 3 7 . . . . . Projectile 3 | . . . . . 3 . . . . . . . . . AOE 309 | . . . . . 29 20 36 . 15 . 15 . . 194 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Total 8336 | 82 619 150 161 303 1679 643 598 1221 834 416 487 75 163 905 Wait 818 | . 34 1 . 2 287 57 124 221 40 3 12 . . 37 Move 6224 | 62 496 122 157 267 1060 535 362 886 621 402 455 75 161 563 Hop 4 | . . . . . . . . . . . . . . 4 Pick Up 137 | 6 13 7 2 4 37 6 12 13 18 1 1 . . 17 Fast Attach 106 | 6 5 . . 3 24 . 8 11 20 1 3 . . 25 Attach 39 | . 1 2 . 3 6 . 3 2 7 1 . . . 14 Detach 28 | . 3 . . 1 3 . 1 2 5 . . . . 13 Swap 120 | . 3 . . 1 43 3 3 8 21 . 3 . . 35 Drop 220 | . 5 2 2 11 79 6 17 22 40 2 5 . . 29 Fire 604 | 8 59 15 . 7 137 32 68 49 50 6 8 . 2 163 Melee 15 | . . . . . . . . 3 8 . . . . 4 Ram . | . . . . . . . . . . . . . . . Kick 11 | . . . . . 3 . . 4 4 . . . . . Crush 6 | . . 1 . 4 . . . . . . . . . 1 Escape Stasis 4 | . . . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 407 | -10/Materials | Central database locked down 407 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Discovered new exit (range 17) 935 | -10/Materials | Repaired Lgt. Treads 1222 | -10/Materials | Entered Mines 1345 | -10/Mines | Learned Materials emergency access door positions 1559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1572 | -10/Exiles | Identified exit to Mines 1629 | -10/Exiles | Met 8R-AWN 1665 | -10/Exiles | Met EX-HEX 1822 | -10/Exiles | Met EX-DEC 1949 | -10/Exiles | Entered Mines 2367 | -9/Mines | Learned Materials stockpile data 2473 | -9/Mines | Discovered new exit (range 9) 2553 | -9/Mines | Learned location of Zion (-7) 2636 | -9/Mines | Entered Materials 2636 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3206 | -8/Materials | Build established: Scavenger-Gunner 3509 | -8/Materials | Build established: Scavenger-Tank 3541 | -8/Materials | Repaired Hvy. Assault Rifle 3855 | -8/Materials | Discovered new exit (range 16) 4018 | -8/Materials | Build established: Scavenger-Gunner 4556 | -8/Materials | Build established: Tank 4940 | -8/Materials | Identified exit to Garrison 4940 | -8/Materials | Entered Garrison 4968 | -8/Garrison | Triggered checkpoint 4991 | -8/Garrison | Garrison Relay disabled 5043 | -8/Garrison | Triggered checkpoint 5056 | -8/Garrison | Triggered checkpoint 5085 | -8/Garrison | Destroyed 12 combat bots 5102 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Garrison Relay disabled 5236 | -8/Garrison | Triggered checkpoint 5253 | -8/Garrison | Discovered new exit (range 57) 5253 | -8/Garrison | Discovered new exit (range 79) 5253 | -8/Garrison | Discovered new exit (range 11) 5521 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5574 | -8/Garrison | Triggered checkpoint 5651 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5772 | -8/Garrison | Entered Materials 6172 | -8/Materials | First assault squad dispatched 6204 | -8/Materials | Repaired Imp. Titanium Leg 6579 | -8/Materials | Discovered new exit (range 7) 6588 | -8/Materials | Entered Factory 6588 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6887 | -7/Factory | Discovered new exit (range 9) 7135 | -7/Factory | Garrison activated, responded to threat 7608 | -7/Factory | Found Powered Armor 7686 | -7/Factory | Build established: Gunner 8026 | -7/Factory | Discovered new exit (range 16) 8104 | -7/Factory | Fabricated Imp. Shield Generator? 8142 | -7/Factory | Entered another Factory area 8142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8309 | -6/Factory | Discovered new exit (range 15) 8961 | -6/Factory | Assembled infested ambush trap array 9053 | -6/Factory | Destroyed 17 combat bots 9248 | -6/Factory | Spotted B-75 Beast 9282 | -6/Factory | Build established: Tank 9325 | -6/Factory | Discovered new exit (range 14) 9357 | -6/Factory | Entered Lower Caves 9364 | -6/Lower Caves | Met a Warlord Commander 9365 | -6/Lower Caves | Learned location of Warlord (-4) 9366 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9370 | -6/Lower Caves | Found Encrypted Comm Array 9411 | -6/Lower Caves | Encountered a Warlord checkpoint 9696 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10160 | -6/Lower Caves | Discovered new exit (range 5) 10178 | -6/Lower Caves | Entered another Lower Caves area 10229 | -6/Lower Caves | Discovered new exit (range 6) 11093 | -6/Lower Caves | Discovered new exit (range 13) 11116 | -6/Lower Caves | Entered Data Miner 11116 | -6/Data Miner | Discovered new exit (range 6) 11154 | -6/Data Miner | Met Data Miner 11187 | -6/Data Miner | Learned location of Section 7 (-2) 11187 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11218 | -6/Data Miner | Received God Mode back door access code from Data Miner 11263 | -6/Data Miner | Entered Proximity Caves 11329 | -5/Proximity Caves | Build established: Scavenger-Tank 11365 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11406 | -5/Proximity Caves | Spotted B-75 Beast 11545 | -5/Proximity Caves | Discovered new exit (range 16) 11584 | -5/Proximity Caves | Entered Factory 11584 | -5/Factory | Evolved 2 slots: Propulsion x2 11585 | -5/Factory | Loaded intel: 194 non-interactive machine locations 11709 | -5/Factory | Lost 3 parts (1p2u) 12075 | -5/Factory | Fabricated Adv. Heavy Treads (x1) 12105 | -5/Factory | Destroyed 7 combat bots 12238 | -5/Factory | Spotted B-75 Beast 12310 | -5/Factory | Destroyed B-75 Beast 12360 | -5/Factory | Incoming assault squad redirected 12784 | -5/Factory | First assault squad dispatched 12997 | -5/Factory | High security lockdown imminent 13042 | -5/Factory | Released all parts (11) 13051 | -5/Factory | Core integrity fell below 50% 13062 | -5/Factory | Core integrity fell below 20% 13068 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13045_ Acquired Impact Mace. 13047_ ALERT: Machine network offline. 13047_ C-30 ARC bursts open, deploying its payload. 13047_ G-67 Veteran unfolds itself. 13047_ G-50 Soldier unfolds itself. 13047_ E-15 Imp unfolds itself. 13050_ Triggered Fusion Bomb Trap. 13050_ An explosion rips through the floor. 13050_ W-25 Informer destroyed. 13052_ The unstable cave ceiling collapses. 13052_ Acquired 18 matter. 13053_ E-15 Imp destroyed. 13053_ Acquired Cesium-ion Thruster. 13054_ System corrupted: Energy discharge (-22). 13055_ Acquired Cesium-ion Thruster. 13055_ E-15 Imp destroyed. 13057_ Cesium-ion Thruster destroyed. 13060_ K-01 Serf destroyed. 13062_ ALERT: Performing unscheduled system reset. 13065_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory | Preloaded Adv. Heavy Treads | x1 | -5/Factory Repaired ---------- Lgt. Treads | 4% | -10/Materials Hvy. Assault Rifle | 31% | -8/Materials Imp. Titanium Leg | 55% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySmartCutter Manual? 0 Play Time 02:50:10 Cumulative 198.5 hours Start 2025.06.03 @ 02:11:30 End 2025.06.04 @ 15:15:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c21a401-cf68-46b6-9df3-d83b15882cda