Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 18:06:10 Player: Barbarossa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3091) 3091 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 7579 Bonus ------- Pacifist 200 High Alert Combat Kills 213 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 69/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Cooling System Huge Storage Unit Heavy Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Corruption Screen > --- WEAPON ----------- Heavy Laser Coil Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Medium Treads Improved Cryofiber Web Improved Heat Sink Improved Cooling System Machine Analyzer Visual Processing Unit Advanced Targeting Computer Hacking Suite Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit Heavy Laser Heavy Flak Cannon Heavy Flak Cannon Improved Datajack Plasma Cutter [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Long-range Tractor Beam Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 1 2 1 . . Weapon 2 | . . . 1 . 1 . . Parts Attached 108 | . 1 14 19 62 7 3 2 Power 20 | . 1 5 3 10 . . 1 Engine 15 | . 1 5 2 6 . . 1 Core 5 | . . . 1 4 . . . Reactor . | . . . . . . . . Propulsion 31 | . . 5 5 21 . . . Treads 12 | . . . . 12 . . . Leg . | . . . . . . . . Wheel 12 | . . . 5 7 . . . Hover 3 | . . 3 . . . . . Flight 4 | . . 2 . 2 . . . Utility 26 | . . 1 3 17 1 3 1 Device 14 | . . 1 1 12 . . . Storage 5 | . . . . 3 1 . 1 Processor 4 | . . . 1 2 . 1 . Hackware 3 | . . . 1 . . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 31 | . . 3 8 14 6 . . Energy Gun 13 | . . . 4 6 3 . . Energy Cannon 4 | . . 1 3 . . . . Ballistic Gun 3 | . . 1 . 1 1 . . Ballistic Cannon 7 | . . . . 6 1 . . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 1 1 1 . . Unidentified Prototypes 6 | . . 1 1 4 . . . Parts Lost 40 | . . 3 7 20 1 8 1 Power 8 | . . 2 1 3 . 1 1 Propulsion 17 | . . 1 4 10 1 1 . Utility 9 | . . . 1 4 . 4 . Weapon 6 | . . . 1 3 . 2 . Highest Loss Streak 7 | . . 2 5 6 1 7 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 14 27 69 93 87 44 4 Engine 4 | . 14 10 7 4 . . 4 Core 2 | . . . . 2 6 2 . Treads 16 | . . . . 20 25 9 . Wheel 5 | . . . 13 5 . . . Flight 1 | . . 6 3 1 . . . Device 10 | . . . 11 13 6 3 . Storage 4 | . . . . 5 6 3 . Processor 6 | . . . 1 7 13 8 . Hackware 5 | . . . 6 7 6 3 . Energy Gun 5 | . . . 8 6 5 2 . Ballistic Gun 1 | . . 6 . 1 1 2 . Ballistic Cannon 10 | . . . . 13 12 6 . Naked Turns 131 | . . 3 . . . 31 97 Heaviest Build 106 | 13 3 16 21 41 106 106 9 Greatest Support 112 | 20 3 21 58 112 90 68 3 Greatest Overweight (x) 5 | . . . 5 1 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 8 5 5 15 25 25 25 Average Capacity 10 | . 5 5 5 10 24 15 5 Most Carried 22 | . 6 5 5 15 22 20 5 Average Carried 9 | . 4 4 4 9 17 12 4 Final Capacity 25 | 8 5 5 5 15 25 5 5 Final Carried 20 | 6 5 3 5 15 20 5 5 Class Distribution -------------------- 50% | Gunner 25% | Mutant 19% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2836 | 200 . 124 193 2103 216 . . Remotely 1315 | . . . . 1315 . . . Salvage Created 3694 | . . 89 709 2553 343 . . Parts 196 | . . 9 37 137 13 . . Haulers Intercepted 6 | . . . 2 4 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 61 | . . 4 6 42 9 . . Guns 18 | . . 3 4 10 1 . . Cannons 41 | . . 1 1 31 8 . . Classes Destroyed 12 | . . 2 7 3 . . . Worker 11 | . . . . 11 . . . Builder 9 | . . . 1 7 1 . . Tunneler 2 | . . . . 2 . . . Hauler 6 | . . . 2 4 . . . Recycler 15 | . . . 3 12 . . . Operator 3 | . . . 1 2 . . . Watcher 4 | . . . 2 2 . . . Swarmer 14 | . . 3 . 10 1 . . Grunt 26 | . . 1 . 18 7 . . Sentry 11 | . . . 4 6 1 . . Hunter 6 | . . . 2 4 . . . Programmer 4 | . . . . 4 . . . Best Kill Streak 8 | . . 3 4 8 3 . . Combat Bots Only 7 | . . 3 2 7 3 . . Max Kills in Single Turn 3 | . . 1 1 3 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 791 | . 6 50 98 478 86 11 62 Missed 265 | . 1 21 22 162 29 1 29 Damage Taken 6630 | . 101 276 881 3754 746 463 409 Core 1972 | . 82 117 292 628 110 390 353 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 502 | . . . . 369 133 . . Core Remaining (%) 58 | 100 67 70 46 10 . . . Volleys Fired 257 | . . 19 42 166 27 3 . Largest 3 | . . 2 2 3 3 2 . Hottest 208 | . . 80 120 208 176 78 . Shots Fired 579 | . . 20 69 412 74 4 . Gun 238 | . . 19 32 160 26 1 . Cannon 341 | . . 1 37 252 48 3 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 356 | . . 19 . 273 60 4 . Thermal 223 | . . 1 69 139 14 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | . . 5 23 33 10 5 . Robot Miss Streak 5 | . . 2 3 5 4 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 383 | . . 12 49 274 44 4 . Core Hits 176 | . . 7 23 117 26 2 1 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . . . 1 18 1 . . Burn 8 | . . . . 8 . . . Meltdown 1 | . . . 1 . . . . Blast 11 | . . . . 10 1 . . Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9072 | . . 111 966 6624 1238 107 26 Guns 3102 | . . 88 382 2170 440 22 . Cannons 5732 | . . 23 575 4259 790 85 . Explosions 170 | . . . . 170 . . . Melee . | . . . . . . . . Ramming 68 | . . . 9 25 8 . 26 Kinetic 5445 | . . 88 . 4365 885 107 . Thermal 3559 | . . 23 957 2234 345 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 6 . 14 15 Average Corruption 4 | . . . . 1 . 8 14 Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . 20 . 5 17 Message Errors 9 | . . . . 2 . 3 4 Matter Fused 6 | . . . . 4 . . 2 Heat Flow Errors 8 | . . . . 2 . 2 4 Energy Discharges 6 | . . . . 4 . . 2 Data Loss (minor) 4 | . . . . 2 . . 2 Data Loss (major) 4 | . . . . 3 . . 1 Misfires 2 | . . . . 2 . . . Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . 56 . . . Projectiles 56 | . . . . 56 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 41 | . . . . 33 8 . . Impact . | . . . . . . . . Kinetic 38 | . . . . 30 8 . . Secondary 3 | . . . . 3 . . . Self-Inflicted Damage 15 | . . . 4 . . . 11 Shots . | . . . . . . . . Rammed 18 | . . . 1 9 1 . 7 Targets Rammed 18 | . . . 1 9 1 . 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 427 | . . 11 156 409 427 182 263 Average Temperature 107 | . . 9 39 111 143 99 97 Received Heat Transfer 1827 | . 36 36 90 1137 393 . 135 Effects 6 | . . . . 3 3 . . Shutdowns 2 | . . . . 1 1 . . Interference 4 | . . . . 2 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 22 | . . . 8 13 1 . . Heat Transferred 8044 | . . 37 1850 5382 775 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 682 | . 15 157 384 682 456 127 138 Initial 294 | . . 5 66 . 294 127 43 Average 251 | . 9 68 208 282 352 92 63 Maximum Alert Level 2 | . . . 1 2 2 . . Low Security (%) 50 | . 100 100 47 46 . 100 100 Level 1 18 | . . . 52 12 64 . . Level 2 31 | . . . . 41 35 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . . . . 18 2 . 5 Investigation 8 | . . . . 4 1 . 3 Extermination 4 | . . . . 4 . . . Reinforcement 7 | . . . . 4 1 . 2 Assault 1 | . . . . 1 . . . Garrison 5 | . . . . 5 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 9 | . 1 1 3 2 1 . 1 Communications Jammed 22 | . . . . 2 20 . . Distress Signals 21 | . . . . 2 19 . . Times Spotted 125 | . 4 14 15 65 12 6 9 Peak Tracking Total 10 | . 4 7 10 7 4 6 7 Tactical Retreats 10 | . . 2 2 3 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 13 | . 1 . . 10 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 31 | . . . 11 16 4 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 2 2 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 8 | . . . 1 6 1 . . Max in Single Turn 5 | . . . 1 5 1 . . Garrison Access 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 21 | . . 3 2 11 3 . 2 Terminals 7 | . . 3 1 2 1 . . Fabricators 4 | . . . . 3 1 . . Repair Stations 5 | . . . . 3 1 . 1 Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 46 | . . 7 4 21 8 . 6 Successful 28 | . . 4 4 14 5 . 1 Failed 18 | . . 3 . 7 3 . 5 Catastrophic 4 | . . . . 2 . . 2 Database Lockouts . | . . . . . . . . Manual 17 | . . 7 2 5 2 . 1 Terminals 16 | . . 7 2 5 2 . . Fabricators 6 | . . . . 4 2 . . Repair Stations 16 | . . . . 9 4 . 3 Recycling Units 4 | . . . . 1 . . 3 Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 7 | . . 3 2 2 . . . Unreport Threat 6 | . . 2 2 2 . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . 3 2 . . Network Status 3 | . . . . 2 1 . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . . 1 . . Repair Station Hacks 9 | . . . . 6 3 . . Scan Component 6 | . . . . 4 2 . . Repair 3 | . . . . 2 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 2 | . . 1 . . . . 1 Terminals 1 | . . 1 . . . . . Botnet 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Tunnel 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used . | . . . . . . . . Hacking Detections 13 | . . 2 2 5 2 . 2 Full Trace Events 3 | . . . . 1 1 . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 95 | . . . . . 95 . . Total Part Build Rating 5 | . . . . . 5 . . Parts Repaired 3 | . . . . 2 1 . . Time 96 | . . . . 61 35 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . no_distress 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 5399 | . 57 271 438 3668 496 153 316 Spaces Moved 3534 | 1 101 430 292 2138 151 149 272 Core 719 | . 101 171 55 . . 120 272 Treads 1384 | . . . . 1204 151 29 . Legs 1 | 1 . . . . . . . Wheels 1062 | . . . 128 934 . . . Hover 139 | . . 30 109 . . . . Flight 229 | . . 229 . . . . . Fastest Speed 37 | 120 50 37 50 90 158 50 50 Average Speed 115 | 120 50 44 83 132 229 87 96 Slowest Speed 300 | 120 50 52 300 250 243 243 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 24 46 33 57 6 74 9 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 120 | . . . 3 110 7 . . Melee . | . . . . . . . . Projectile 44 | . . . 3 34 7 . . AOE 76 | . . . . 76 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4371 | . 109 489 418 2623 241 166 325 Wait 300 | . . 18 32 155 40 12 43 Move 3523 | . 100 424 291 2137 151 148 272 Hop 2 | . . 2 . . . . . Pick Up 66 | . 1 6 13 38 8 . . Fast Attach 41 | . . 7 4 26 2 1 1 Attach 39 | . . 6 11 17 3 1 1 Detach 8 | . 1 1 3 2 . . 1 Swap 28 | . 1 1 4 19 2 1 . Drop 57 | . 6 5 6 37 3 . . Fire 257 | . . 19 42 166 27 3 . Melee 1 | . . . . 1 . . . Ram 8 | . . . 1 . . . 7 Kick . | . . . . . . . . Crush 10 | . . . . 9 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 31 | . . . 11 16 4 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x2 141 | -9/Materials | Discovered new exit (range 16) 324 | -9/Materials | Discovered new exit (range 9) 329 | -9/Materials | Entered another Materials area 329 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 338 | -8/Materials | Discovered new exit (range 16) 351 | -8/Materials | Build established: Mutant 374 | -8/Materials | Discovered new exit (range 13) 500 | -8/Materials | Core integrity fell below 50% 509 | -8/Materials | Lost 5 parts (1p3n1w) 733 | -8/Materials | Discovered new exit (range 13) 765 | -8/Materials | Identified exit to Factory 767 | -8/Materials | Entered Factory 767 | -7/Factory | Evolved 2 slots: Utility x2 876 | -7/Factory | Garrison activated, responded to threat 906 | -7/Factory | Lost 4 parts (1p2n1u) 1190 | -7/Factory | Build established: Scavenger-Gunner 2244 | -7/Factory | Build established: Gunner 2375 | -7/Factory | Repaired Broken Arm. Treads 2486 | -7/Factory | Garrison activated, responded to threat 3013 | -7/Factory | Discovered new exit (range 8) 3024 | -7/Factory | Identified exit to Lower Caves 3069 | -7/Factory | Core integrity fell below 50% 3541 | -7/Factory | Discovered new exit (range 7) 3551 | -7/Factory | Identified exit to Factory 4172 | -7/Factory | Core integrity fell below 20% 4195 | -7/Factory | Lost 6 parts (1p3n1u1w) 4200 | -7/Factory | Destroyed 7 combat bots 4362 | -7/Factory | Repaired Mni. Assault Cannon 4367 | -7/Factory | First assault squad dispatched 4388 | -7/Factory | Discovered exit to Lower Caves (range 15) 4435 | -7/Factory | Entered another Factory area 4435 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4487 | -6/Factory | Repaired Mni. Assault Cannon 4660 | -6/Factory | Fabricated Imp. Cryofiber Web? 4931 | -6/Factory | Sucked down chute 4931 | -6/Factory | Entered Waste 4946 | -6/Waste | EMP discharged 4974 | -6/Waste | Spotted C-40 Crusher 4989 | -6/Waste | Spotted C-40 Crusher 4995 | -6/Waste | Spotted C-40 Crusher 5000 | -6/Waste | Spotted C-40 Crusher 5002 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5005 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5008 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5011 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5011 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5014 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5045 | -6/Waste | Lost 7 parts (1p1n3u2w) 5046 | -6/Waste | EMP discharged 5046 | -6/Waste | System corruption reached 10% 5052 | -6/Waste | Spotted C-40 Crusher 5053 | -6/Waste | Crushed by Compactor (1 part destroyed) 5054 | -6/Waste | Spotted C-40 Crusher 5070 | -6/Waste | Core integrity fell below 50% 5077 | -6/Waste | Discovered new exit (range 16) 5084 | -6/Waste | Entered Factory 5307 | -6/Factory | Build established: Mutant 5359 | -6/Factory | Core integrity fell below 20% 5400 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05277_ ALERT: Alarm triggered, dispatching investigation squad. 05285_ ALERT: All DSF locations entering lockdown mode. 05289_ System corrupted: Heat flow error (+173). 05292_ U-05 Engineer lays Concrete. 05308_ System corrupted: Component data lost. 05313_ Lgt. Angular Momentum Engine destroyed. 05334_ System corrupted: Matter fused (-5). 05339_ Slammed into K-01 Serf. 05339_ K-01 Serf sends out distress signal. 05356_ Slammed into A-15 Conveyor. 05357_ System corrupted: Component data lost. 05357_ A-15 Conveyor calls for reinforcements. 05357_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05358_ Slammed into A-15 Conveyor. 05363_ Destabilizing: Core damaged (-34). 05382_ System corrupted: Heat flow error (+152). 05398_ System corrupted: Energy discharge (-35). 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""" "???????????????? | | ????????????????????????### """ "???????????????? | | ???????????????????????? ??????????????? | | ????????????????????????# s""" ""??????????????? | | ????????????????????????# """ ""??????????????? | | ????????????????????????+ """s""" #??????????? | | ????????????????????????# s ????????????? | | ????????????????????????#@ """ ""??????????????? | | ????????????????????????+ """ """?????????????? | | ????????????????????????# """ """ #??????????? | | ???????????????????????## #??????????? | | ???????????????????????# """ """ ##?????????? | | ???????????????????????+ """ """ ???????? | | ???????????????????????# """ """ ???????? | | ???????????????????????# ??????? | | ???????????????????????# ???????? | | ???????????????????????# #########?????????? | | ?????????????????####### #?????????????????? | | ?????????????? / #?????????????????? | | ????????????? ####### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????????????###### #?????????????????? | | ?????????????????+ +?????????????????? | | ?????????????????####### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# +?????????????????? | | ???????????????????????# #?????????????????? | | ???????????############# #?????????????????? | | ?????????? #?????????????????? | | ?????????? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledHoverFilter Manual? 0 Play Time 00:43:07 Cumulative 178.9 hours Start 2024.05.19 @ 17:25:15 End 2024.05.19 @ 18:06:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c544750-783c-4673-82b1-970353a25e73