Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 08:11:19 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (733) 733 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2078 Bonus ------- None Cogmind --------- Core Integrity 208/400 Matter 193/300 Energy 280/280 System Corruption 8% Temperature Cool (38) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Shotgun Improved Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Flight Unit Cooling System Medium Storage Unit High-capacity Battery (250) Small Matter Pod (50) Propulsion Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Shotgun Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit Cooling System Medium Storage Unit High-capacity Battery Small Matter Pod Propulsion Shielding Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | . 9 19 1 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 4 5 . Treads 2 | . . 2 . Leg 7 | . 4 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 1 6 1 Device . | . . . . Storage 2 | . . 2 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 10 | . 3 7 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | . 2 7 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . 3 4 1 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 2 | . . 1 1 Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 3 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 96 97 Engine 11 | . 13 11 11 Treads 11 | . . 15 22 Leg 11 | . 27 6 . Storage 11 | . 14 11 11 Processor 13 | . 13 11 19 Protection 4 | . . 6 . Ballistic Gun 29 | . 24 31 33 Ballistic Cannon 1 | . 3 1 . Naked Turns . | . . . . Heaviest Build 37 | 11 14 37 37 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 8 8 12 15 Most Carried 11 | 6 8 11 11 Average Carried 8 | 6 7 7 11 Final Capacity 15 | 8 8 15 15 Final Carried 11 | 6 8 11 11 Class Distribution -------------------- 65% | Gunner 27% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 999 | 200 132 667 . Remotely . | . . . . Salvage Created 1193 | . 397 679 117 Parts 86 | . 30 47 9 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 30 | . 12 15 3 Guns 28 | . 12 13 3 Cannons 2 | . . 2 . Classes Destroyed 6 | . 3 3 . Hauler 6 | . 1 4 1 Mechanic 1 | . . 1 . Swarmer 15 | . 6 7 2 Grunt 11 | . 6 4 1 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 5 | . 5 3 4 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 159 | . 83 64 12 Missed 41 | . 22 18 1 Damage Taken 1728 | . 632 988 108 Core 369 | . 177 192 . Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 29 . . Volleys Fired 118 | . 39 70 9 Largest 3 | . 2 3 3 Hottest 75 | . 55 75 69 Shots Fired 295 | . 66 202 27 Gun 276 | . 64 185 27 Cannon 19 | . 2 17 . Launcher . | . . . . Special . | . . . . Kinetic 295 | . 66 202 27 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 14 22 6 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 210 | . 41 149 20 Core Hits 72 | . 21 44 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2314 | . 432 1538 344 Guns 2086 | . 415 1327 344 Cannons 228 | . 17 211 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2314 | . 432 1538 344 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 8 Average Corruption 8 | . . 8 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . . 35 4 Message Errors 8 | . . 7 1 Matter Fused 12 | . . 10 2 Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 1 1 Parts Rejected 2 | . . 2 . Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Weapon Failures 5 | . . 5 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . 18 284 32 Average Temperature 42 | . 9 50 9 Received Heat Transfer 399 | . 159 192 48 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 335 | . 335 305 154 Initial 72 | . . 59 72 Average 136 | . 167 130 82 Maximum Alert Level 1 | . 1 1 . Low Security (%) 75 | 100 58 80 100 Level 1 24 | . 41 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 8 | . 2 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 17 25 8 Peak Tracking Total 7 | . 7 5 7 Tactical Retreats 6 | . 2 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 3 5 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 6 9 2 Successful 11 | . 4 5 2 Failed 6 | . 2 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Maintenance Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1699 | 2 462 1109 126 Spaces Moved 887 | 2 258 594 33 Core . | . . . . Treads 440 | . . 407 33 Legs 447 | 2 258 187 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 140 | 120 121 147 160 Slowest Speed 190 | 120 190 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 24 | 2 45 40 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1133 | 1 350 697 85 Wait 79 | . 32 5 42 Move 884 | 1 257 593 33 Hop . | . . . . Pick Up 11 | . 6 5 . Fast Attach 11 | . 3 7 1 Attach 8 | . 2 6 . Detach . | . . . . Swap 10 | . 4 6 . Drop 12 | . 7 5 . Fire 118 | . 39 70 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Lost 3 parts (1p1n1w) 349 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 628 | -9/Materials | Crushed by falling debris 668 | -9/Materials | Lost 3 parts (1u2w) 723 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Identified exit to Storage 1104 | -9/Materials | Build established: Gunner 1498 | -9/Materials | Discovered new exit (range 8) 1574 | -9/Materials | Entered Storage 1700 | -9/Storage | Self-destructed Last Messages --------------- 01663_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Enumerate(Maintenance) Found 17 registered maintenance bots. 6 Workers 4 Builders 1 Tunneler 5 Recyclers 1 Mechanic Downloaded coordinate data. 01676_ A-02 Transporter destroyed. 01676_ A-02 Transporter sends out distress signal. 01679_ S-10 Pest destroyed. 01693_ System corrupted: Matter fused (-5). 01697_ G-34 Mercenary destroyed. 01697_ Switching to secondary target: G-34 Mercenary. 01697_ Targeting Computer destroyed. 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Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmageddonWaveArchive Manual? 0 Play Time 00:19:22 Cumulative 26.1 hours Start 2024.05.23 @ 07:53:10 End 2024.05.23 @ 08:11:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6e281ef-6b3c-4702-a555-719449b952d8