Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 21:07:50 Player: r@sin Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (40) 200 Value Destroyed (1353) 1353 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 6954 Bonus ------- High Alert Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Advanced Sensor Array Microactuators Point Defense System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Thruster Advanced Melee Analysis Suite Microactuators Hacking Suite [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Reaction Control System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 . 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . 1 . . . 1 . Utility 5 | . . . 2 . . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 6 4 4 11 9 8 2 10 21 23 3 7 4 6 Power 13 | 1 . . 1 2 1 . 1 2 3 . 1 . 1 Engine 6 | 1 . . 1 2 1 . 1 . . . . . . Core 7 | . . . . . . . . 2 3 . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 . . 3 3 3 1 4 9 11 . 1 1 4 Treads 6 | 2 . . 3 . . 1 . . . . . . . Leg 4 | . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 6 . . . . . Flight 26 | . . . . 3 3 . 4 3 11 . 1 1 . Utility 37 | 1 2 . 4 2 . . 3 7 8 3 4 3 . Device 16 | . . . 3 . . . 1 2 5 2 1 2 . Storage 5 | 1 1 . . . . . . 2 . 1 . . . Processor 2 | . 1 . . . . . . . 1 . . . . Hackware 7 | . . . 1 2 . . 1 1 1 . 1 . . Protection 7 | . . . . . . . 1 2 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 2 4 3 2 4 1 2 3 1 . 1 . 1 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . 2 1 1 . . . . . . . . Ballistic Gun 8 | 2 1 2 1 . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 2 . 1 1 . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 2 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . Parts Lost 38 | . . . 1 5 2 4 2 4 5 . 4 . 11 Power 6 | . . . . 2 . 1 . . 1 . 1 . 1 Propulsion 21 | . . . 1 2 2 2 2 2 1 . 2 . 7 Utility 7 | . . . . . . . . 1 3 . 1 . 2 Weapon 4 | . . . . 1 . 1 . 1 . . . . 1 Highest Loss Streak 7 | . . . 1 3 1 2 2 2 3 . 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 97 91 86 79 48 94 90 92 88 77 80 Engine 7 | . 14 14 11 9 9 7 1 5 . . . . . Core 4 | . . . . . . . . 1 12 13 12 11 10 Treads 11 | . 28 28 22 17 . 4 4 . . . . . . Hover 4 | . . . . . . . . 33 . . . . . Flight 12 | . . . . 3 29 20 13 3 32 33 30 25 21 Device 8 | . . . 13 9 . . 1 7 17 25 16 13 13 Storage 6 | . 14 14 11 9 . . . 6 . . . . . Processor 6 | . 3 14 11 11 9 9 4 . 5 6 6 5 4 Hackware 8 | . . . 5 13 27 27 14 14 11 6 7 11 10 Protection 1 | . . . . . . . . 7 1 . 5 2 4 Energy Gun 2 | . 1 14 2 . . . . . . . . . . Energy Cannon 2 | . . . 16 17 1 . . . . . . . . Ballistic Gun 6 | . 25 9 3 . 2 1 . . . . . . . Launcher 1 | . . 4 . . 6 1 . 4 . . . . . Slashing Weapon 2 | . . . . . . . 2 6 6 6 6 5 4 Peak Build Rating 70 | 6 8 9 18 24 31 29 27 44 70 70 69 67 70 Average Rating 30 | 4 6 8 15 17 27 25 14 39 55 68 63 57 62 On Entrance 30 | . 6 8 9 18 24 28 20 24 33 70 69 52 67 Naked Turns 46 | . . . . . . . 31 . . . . . 15 Heaviest Build 28 | 14 19 20 25 24 15 13 14 25 25 25 28 25 25 Greatest Support 55 | 40 40 40 43 43 20 22 13 41 29 29 29 30 55 Greatest Overweight (x) 2 | . . . . 1 . 2 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 10 10 5 5 5 10 10 35 5 5 5 Average Capacity 7 | 6 9 10 10 9 5 5 5 8 5 5 5 5 5 Most Carried 10 | 4 9 10 10 10 5 5 5 9 10 5 5 4 5 Average Carried 6 | 2 6 9 9 8 4 4 3 7 4 4 4 3 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 10 5 5 5 5 5 Final Carried 10 | 3 8 10 10 4 5 4 4 9 5 5 4 2 5 Class Distribution -------------------- 45% | Mutant 18% | Hacker-Mutant 17% | Hacker-Sprinter 12% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Matter Collected 1459 | 221 157 81 126 . 50 21 64 285 177 157 108 . 12 Remotely . | . . . . . . . . . . . . . . Salvage Created 999 | . 251 46 175 20 . 58 87 60 177 . 125 . . Parts 64 | . 11 8 11 3 . 5 7 3 10 . 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 38 | . 6 6 8 . . 4 3 2 5 . 4 . . Melee 16 | . . . . . . 4 1 2 5 . 4 . . Guns 5 | . 5 . . . . . . . . . . . . Cannons 8 | . . . 8 . . . . . . . . . . AOE 9 | . 1 6 . . . . 2 . . . . . . Classes Destroyed 6 | . 1 1 . 1 . 1 1 . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 24 | . . 6 6 . . 3 . 2 4 . 3 . . Cutter 1 | . . . . . . . 1 . . . . . . Grunt 10 | . 6 . 2 . . . 2 . . . . . . Programmer 3 | . . . . . . 1 . . 1 . 1 . . Best Kill Streak 5 | . 2 3 4 1 . 3 3 2 5 . 3 . . Combat Bots Only 4 | . 2 3 4 . . 3 3 2 4 . 3 . . Max Kills in Single Turn 3 | . 1 3 1 1 . 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . 1 . . . . . . Melee 1 | . . . . . . 1 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Hostile Shots Fired 598 | . 28 13 27 85 23 86 15 86 76 6 29 . 124 Missed 272 | . 10 2 5 30 15 35 9 54 42 4 15 . 51 Damage Taken 5220 | . 338 81 223 783 130 568 206 441 556 29 205 . 1660 Core 1807 | . 11 21 38 175 50 178 130 23 145 . 34 . 1002 Absorbed by Shields 46 | . . . . . . 16 . . . . . . 30 Core Remaining (%) 73 | 100 . 87 . 46 . . 34 96 . . 78 . . Volleys Fired 52 | . 16 6 19 1 . 5 2 3 . . . . . Largest 2 | . 2 2 2 2 . 1 1 1 . . . . . Hottest 136 | . 70 80 136 136 . 25 33 33 . . . . . Shots Fired 94 | . 32 12 38 2 . 5 2 3 . . . . . Gun 46 | . 32 6 3 . . 5 . . . . . . . Cannon 37 | . . . 35 2 . . . . . . . . . Launcher 11 | . . 6 . . . . 2 3 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 34 | . 26 . 3 . . 5 . . . . . . . Thermal 49 | . 6 6 35 2 . . . . . . . . . Explosive 11 | . . 6 . . . . 2 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 1 5 1 . 2 1 . . . . . . Robot Miss Streak 4 | . 2 1 3 1 . 4 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 76 | . 21 1 17 1 . 9 2 3 12 . 10 . . Core Hits 42 | . 11 6 8 1 . 3 4 2 5 . 2 . . Critical Kills 2 | . . . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 5 | . . . . . . 3 . . . . 2 . . Smash 3 | . . . . . . 3 . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . Melee Attacks 69 | . . . . . . 13 1 13 27 . 15 . . Impact 13 | . . . . . . 13 . . . . . . . Slashing 56 | . . . . . . . 1 13 27 . 15 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2866 | . 491 306 360 34 . 366 136 110 487 . 576 . . Guns 352 | . 269 . 32 . . 51 . . . . . . . Cannons 349 | . . . 328 21 . . . . . . . . . Explosions 649 | . 222 306 . . . . 121 . . . . . . Melee 1503 | . . . . . . 315 15 110 487 . 576 . . Ramming 13 | . . . . 13 . . . . . . . . . Kinetic 315 | . 232 . 32 . . 51 . . . . . . . Thermal 386 | . 37 . 328 21 . . . . . . . . . Explosive 649 | . 222 306 . . . . 121 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 315 | . . . . . . 315 . . . . . . . Slashing 1188 | . . . . . . . 15 110 487 . 576 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 8 2 1 1 1 . . Average Corruption 1 | . . . . . . 1 2 2 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . 1 . . 5 2 . . Message Errors 4 | . . . . . . . . . . 2 2 . . Matter Fused 3 | . . . . . . . 1 . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 261 | . . . . . . 102 . 13 63 . 83 . . Projectiles . | . . . . . . . . . . . . . . Explosions 13 | . . . . . . . . 13 . . . . . Melee 248 | . . . . . . 102 . . 63 . 83 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . 112 . . . . . 44 90 . . . . . Shots 6 | . 1 . . . . . 2 3 . . . . . Rammed 2 | . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 492 | . 60 36 174 24 16 . . 12 296 340 363 105 492 Average Temperature 121 | . 21 15 71 16 9 . . 5 149 143 89 54 107 Received Heat Transfer 1666 | . 123 . 51 318 63 157 54 54 54 . . . 792 Effects 18 | . . . . . . . . . 6 3 3 . 6 Shutdowns 5 | . . . . . . . . . . 2 1 . 2 Energy Bleed 2 | . . . . . . . . . 1 1 . . . Interference 6 | . . . . . . . . . 5 . 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 740 | . 111 . 592 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Peak Influence 620 | . 216 278 255 64 262 447 340 620 563 . . 328 225 Initial 289 | . . 84 29 29 13 163 224 154 289 . . 245 160 Average 187 | . 37 162 105 43 108 295 260 360 367 . . 284 183 Maximum Alert Level 2 | . 1 1 1 . 1 2 1 2 2 . . 1 1 Low Security (%) 55 | 100 96 62 92 100 78 20 . 9 . . . . 73 Level 1 35 | . 3 37 7 . 21 63 100 58 66 . . 100 26 Level 2 9 | . . . . . . 15 . 32 33 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 1 2 . 2 6 7 . . 1 3 Investigation 8 | . . . . 1 1 . . 1 2 . . 1 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 15 | . 1 . 1 . 1 . 2 4 5 . . . 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Distress Signals 9 | . . . 1 . 4 . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 186 | . 9 6 10 11 18 23 8 39 28 7 8 1 18 Peak Tracking Total 15 | . 2 3 7 9 11 13 5 9 15 7 4 . 14 Tactical Retreats 44 | . . . 4 . 5 6 2 12 9 1 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Traps Triggered 10 | . 1 . . 2 . 4 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Machines Disabled 5 | . 1 . 1 . . 1 . 2 . . . . . Max in Single Turn 1 | . 1 . 1 . . 1 . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Machines Accessed 46 | . 2 . 2 7 7 1 . 11 9 1 . 4 2 Terminals 33 | . . . 2 6 4 1 . 8 7 . . 3 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . 1 . . . . 1 . . . . Scanalyzers 3 | . . . . . 2 . . . . . . 1 . Garrison Access 3 | . . . . . 1 . . 2 . . . . . Total Hacks 86 | . 3 . 3 11 18 1 . 19 17 1 . 5 8 Successful 33 | . 1 . . 5 12 1 . 4 7 1 . 2 . Failed 53 | . 2 . 3 6 6 . . 15 10 . . 3 8 Catastrophic 18 | . . . 2 4 1 . . 5 3 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . . . 3 6 6 . . 10 9 . . 2 2 Terminals 55 | . . . 3 9 7 1 . 11 13 . . 3 8 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 4 | . 2 . . . . . . 2 . . . . . Recycling Units 5 | . 1 . . 2 . . . . 2 . . . . Scanalyzers 12 | . . . . . 10 . . . . . . 2 . Garrison Access 7 | . . . . . 1 . . 6 . . . . . Terminal Hacks 12 | . . . . 3 1 1 . 2 3 1 . 1 . Open Door 4 | . . . . 3 . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 1 . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . 2 . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . . Scanalyzer 11 | . . . . . 10 . . . . . . 1 . Insert Component 6 | . . . . . 5 . . . . . . 1 . Analyze 5 | . . . . . 5 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 1 3 6 . . 9 9 . . 2 2 Full Trace Events 9 | . 1 . . 1 1 . . 1 2 . . 1 2 Feedback Events 1 | . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 3 . . . . 1 . . . . Parts Scanalyzed 6 | . . . . . 5 . . . . . . 1 . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 39 | . . 39 39 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . . . Total Damage 84 | . . . 84 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Turns Passed 4965 | 66 773 760 440 232 218 174 140 646 478 309 379 94 256 Spaces Moved 7295 | 37 439 445 214 170 609 202 209 1233 1315 1033 588 321 480 Core 92 | 5 . . . . . . 58 . . . . . 29 Treads 1242 | 32 439 445 214 107 . 5 . . . . . . . Legs 45 | . . . . . . . . . . . . . 45 Wheels . | . . . . . . . . . . . . . . Hover 1134 | . . . . . . . . 1134 . . . . . Flight 4782 | . . . . 63 609 197 151 99 1315 1033 588 321 406 Fastest Speed 24 | 50 160 160 160 32 26 30 27 27 24 26 26 27 27 Average Speed 54 | 145 160 160 160 116 28 44 51 43 25 26 27 27 37 Slowest Speed 240 | 160 160 160 160 240 30 145 77 120 26 26 28 28 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 66 | . . . . 3 23 7 . . 17 2 2 . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 47 86 24 42 56 43 20 51 31 92 64 11 50 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 7 | 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . . 5 5 . . Spaces Dug 13 | . . . . . . 1 . 10 2 . . . . Terrain Destroyed 113 | . 31 39 . . . 1 12 28 2 . . . . Melee 5 | . . . . . . 1 . 2 2 . . . . Projectile . | . . . . . . . . . . . . . . AOE 108 | . 31 39 . . . . 12 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Fac Low Low Fac Ext Total 8032 | 47 478 480 278 200 631 247 235 1317 1407 1071 774 324 543 Wait 379 | . 10 22 11 9 24 22 6 16 30 33 161 . 35 Move 7157 | 36 438 444 213 163 567 187 208 1231 1282 1028 583 320 457 Hop 57 | . . . . 3 18 7 . . 15 2 2 . 10 Pick Up 69 | 4 7 3 11 5 7 1 4 12 11 1 2 . 1 Fast Attach 52 | 6 3 . 1 1 3 . 6 12 9 3 2 1 5 Attach 40 | . 1 . 5 8 3 2 4 4 8 . 3 2 . Detach 15 | . 1 . 2 . 2 . 2 4 2 . 1 . 1 Swap 26 | . . 4 5 . 2 . . 5 6 . 2 1 1 Drop 73 | 1 2 1 11 8 5 1 2 16 17 4 3 . 2 Fire 52 | . 16 6 19 1 . 5 2 3 . . . . . Melee 69 | . . . . . . 13 1 13 27 . 15 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . Escape Stasis 40 | . . . . . . 9 . 1 . . . . 30 Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext / DSF) -5/Extension History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 5) 473 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Identified exit to Mines 840 | -10/Materials | Entered Mines 1116 | -10/Mines | Learned Materials emergency access door positions 1122 | -10/Mines | Learned Materials terminal intel 1412 | -10/Mines | Discovered new exit (range 7) 1422 | -10/Mines | Identified exit to Materials 1503 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1519 | -10/Mines | Found Prototype Device 1600 | -10/Mines | Entered Materials 1600 | -9/Materials | Accompanied by 2 allies 1600 | -9/Materials | Evolved 2 slots: Utility x2 1600 | -9/Materials | Identified Exp. Sensor Array 1602 | -9/Materials | Loaded intel: 12 terminal locations 1605 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2022 | -9/Materials | Discovered new exit (range 9) 2038 | -9/Materials | Identified exit to Storage 2040 | -9/Materials | Entered Storage 2247 | -9/Storage | Core integrity fell below 50% 2248 | -9/Storage | Learned location of Armory (-4) 2253 | -9/Storage | Discovered new exit (range 8) 2267 | -9/Storage | Identified exit to Materials 2272 | -9/Storage | Entered Materials 2272 | -8/Materials | Evolved 2 slots: Propulsion x2 2277 | -8/Materials | Lost 3 parts (1p2n) 2461 | -8/Materials | Identified exit to Garrison 2490 | -8/Materials | Entered Garrison 2516 | -8/Garrison | Triggered checkpoint 2526 | -8/Garrison | Build established: Hacker-Sprinter 2543 | -8/Garrison | Garrison Relay disabled 2611 | -8/Garrison | Triggered checkpoint 2612 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2657 | -8/Garrison | Discovered new exit (range 12) 2664 | -8/Garrison | Identified exit to Materials 2664 | -8/Garrison | Entered Materials 2732 | -8/Materials | Released all parts (5) 2749 | -8/Materials | Core integrity fell below 50% 2756 | -8/Materials | Discovered new exit (range 11) 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -7/Factory | Build established: Hacker-Mutant 3204 | -7/Factory | Search patrols dispatched 3443 | -7/Factory | Discovered new exit (range 15) 3450 | -7/Factory | Entered another Factory area 3450 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3497 | -6/Factory | Identified exit to DSF 3589 | -6/Factory | Lost 3 parts (1n2u) 3703 | -6/Factory | Fabricated Imp. Propulsion Shielding? 3811 | -6/Factory | Hacking Suite fried by hacking feedback 3913 | -6/Factory | Discovered new exit (range 11) 3928 | -6/Factory | Entered Lower Caves 3930 | -6/Lower Caves | Learned Factory emergency access door positions 4115 | -6/Lower Caves | Build established: Scout 4164 | -6/Lower Caves | Encountered a Warlord checkpoint 4174 | -6/Lower Caves | Discovered new exit (range 15) 4237 | -6/Lower Caves | Entered another Lower Caves area 4451 | -6/Lower Caves | Encountered a Warlord checkpoint 4529 | -6/Lower Caves | Learned Factory security intel 4577 | -6/Lower Caves | Discovered new exit (range 5) 4616 | -6/Lower Caves | Entered Factory 4616 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4661 | -5/Factory | Identified exit to DSF 4695 | -5/Factory | Discovered new exit (range 13) 4710 | -5/Factory | Entered Extension 4797 | -5/Extension | Spotted B-75 Beast 4805 | -5/Extension | Build established: Hacker-Sprinter 4941 | -5/Extension | Lost 4 parts (3n1u) 4948 | -5/Extension | Spotted B-75 Beast 4951 | -5/Extension | Released all parts (6) 4956 | -5/Extension | Core integrity fell below 50% 4961 | -5/Extension | Core integrity fell below 20% 4966 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04951_ Released Mic. Nuclear Core. 04951_ Released Mak. Axe. 04953_ Slug penetrates Wall. 04953_ U-05 Engineer destroyed. 04953_ U-05 Engineer knocked back. 04953_ Slug penetrates R-10 Processor. 04954_ Knocked back. 04957_ Connecting with Door Terminal... 04957_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 04958_ Slug penetrates Reinforced Barrier. 04958_ Slug penetrates U-05 Engineer. 04958_ K-01 Serf destroyed. 04958_ U-05 Engineer destroyed. 04958_ Penetrated by Slug. 04960_ Acquired 6 matter. 04960_ Penetrated by Slug. 04962_ Slug penetrates A-15 Conveyor. 04963_ Slug penetrates Wall. 04963_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ##### #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | /##### #?????????????????????????????????????????? | | !# #?????????????????????????????????????????? | | =! # #?????????????????????????????????????????? | | !! ^+ #?????????????????????????????????????????? | | ! # #?????????????????????????????????????????? | | ! # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | "T"### #?????????????????????????????????????????? | | """#?# #?????????????????????????????????????????? | | ####?#%#?????????????????????????????????????????? | | ?????# #????????# ???????????????????????????????? | | ?????# #????????# ???????????????????????????????? | | ?????#%#?######?# ???????????????????????????????? | | ???###%### ## ### ###????????????????????????????? | | ???# " " "" ""#????????????????????????????? | | ???# " " " #????????????????????????????? | | ???# u #????????????????????????????? | | ?### !/ #??????##????????????????????? | | ##"# * #######;############?????????? | | h w ?????????? | | |%! ????????? | | =%= % R????????? | | % u=!!uA @ ????????? | | B=% BB uu A u g uu????????? | | #### B = BB ##################???????????? | | ???# % #????????????????????????????? | | ???# % #????????????????????????????? | | ???# % #????????????????????????????? | | ???# #????????????????????????????? | | ???###"##T#"""#######????????????????????????????? | | ?????##?###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Slippery One Challenges ------------ None Game ------ Seed MobileIntegratedStatue Manual? 0 Play Time 01:51:25 Cumulative 17.5 hours Start 2025.04.22 @ 13:58:15 End 2025.04.24 @ 21:07:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 12 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2cd27c-84b0-4248-826f-580cac02240a