Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 18:38:49 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1447) 1447 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5912 Bonus ------- None Cogmind --------- Core Integrity 982/1000 Matter 165/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Hover Unit Improved Gravmag System Linear Gravjet Linear Gravjet > --- UTILITY (8) ------ Advanced Heat Sink Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Makeshift Power Source Armored Wheel Improved Reaction Control System Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Improved Gravmag System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Precision Energy Filter Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- Makeshift Power Source Advanced Heat Sink Improved Reaction Control System Hacking Suite System Shield [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . 2 2 2 . . . Weapon 2 | . . . . . . . . 2 Parts Attached 65 | 6 9 8 14 5 7 2 . 14 Power 7 | 1 1 . 1 . 1 1 . 2 Engine 6 | 1 . . 1 . 1 1 . 2 Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 3 2 . 2 . . 5 Treads . | . . . . . . . . . Leg 10 | 2 1 3 2 . 2 . . . Wheel 1 | . . . . . . . . 1 Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 24 | 1 2 2 7 4 2 . . 6 Device 13 | 1 1 . 3 3 1 . . 4 Storage 1 | . 1 . . . . . . . Processor 5 | . . . 2 1 1 . . 1 Hackware . | . . . . . . . . . Protection 5 | . . 2 2 . . . . 1 Artifact . | . . . . . . . . . Weapon 19 | 2 5 3 4 1 2 1 . 1 Energy Gun 7 | 1 2 . 1 1 1 . . 1 Energy Cannon 7 | . . 2 3 . 1 1 . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 14 | . 1 . 3 . 2 8 . . Power 2 | . . . . . . 2 . . Propulsion 6 | . . . 1 . 2 3 . . Utility 2 | . . . . . . 2 . . Weapon 4 | . 1 . 2 . . 1 . . Highest Loss Streak 8 | . 1 . 1 . 2 8 . . To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 8 9 9 8 9 9 4 4 Power 1 | . 1 1 1 1 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . 2 5 6 4 4 4 3 3 Weapon 3 | 1 4 3 2 2 4 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 18 | . 4 . 5 1 2 3 . 3 Power 2 | . 1 . 1 . . . . . Propulsion 1 | . . . . . . . . 1 Utility 9 | . 2 . 4 . . 1 . 2 Weapon 6 | . 1 . . 1 2 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 91 91 87 40 77 Engine 5 | . 11 . 6 7 6 5 . 4 Core 2 | . 2 11 3 . . . . . Leg 24 | . 28 43 35 23 18 17 . . Hover 1 | . . . . . . . . 18 Device 14 | . 14 3 9 15 20 19 20 17 Storage 7 | . 12 11 9 7 6 5 . . Processor 12 | . . . 8 14 19 20 20 22 Protection 5 | . . 6 9 7 6 5 . 4 Energy Gun 6 | . 14 2 5 6 6 5 . 4 Energy Cannon 6 | . . 16 12 7 6 5 . . Ballistic Cannon 2 | . 11 2 . . . . . . Peak Build Rating 59 | 6 10 14 28 33 50 50 21 59 Average Rating 31 | 4 7 13 22 31 45 46 21 54 On Entrance 19 | . 6 10 14 23 33 50 21 21 Avg Prop Armor Cover (%) 5 | 34 . . 4 . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 9 21 26 41 38 43 43 3 21 Greatest Support 40 | 20 20 40 40 30 40 40 3 28 Greatest Overweight (x) 4 | 1 1 . 1 1 4 1 . . Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 5 5 Average Capacity 9 | 5 9 10 10 10 10 9 5 5 Most Carried 10 | 5 10 10 10 10 10 10 5 5 Average Carried 8 | 3 8 9 9 8 9 9 4 4 Final Capacity 10 | 5 10 10 10 10 10 5 5 5 Final Carried 10 | 4 10 10 9 10 10 4 5 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 24% | Scavenger-Mutant 17% | Mutant 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1319 | 293 287 334 242 30 98 10 10 15 Remotely . | . . . . . . . . . Salvage Created 1808 | 158 270 545 520 30 225 45 . 15 Parts 112 | 14 14 39 31 3 9 . . 2 Haulers Intercepted 4 | . . 2 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 32 | . 7 11 8 . 4 2 . . Guns 5 | . 3 . 1 . . 1 . . Cannons 16 | . 2 4 6 . 3 1 . . AOE 9 | . 2 5 1 . 1 . . . Classes Destroyed 11 | 2 3 4 1 . 1 . . . Builder 2 | . . 1 . . 1 . . . Tunneler 7 | 5 . . 1 1 . . . . Hauler 4 | . . 2 2 . . . . . Recycler 2 | 1 1 . . . . . . . Operator 2 | . . . 1 . . . . 1 Watcher 4 | . 1 3 . . . . . . Swarmer 10 | . 3 4 1 . . 2 . . Grunt 15 | . 4 4 4 . 3 . . . Duelist 1 | . . 1 . . . . . . Sentry 5 | . . 2 3 . . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 6 | 3 3 6 3 1 3 2 . 1 Combat Bots Only 4 | . 3 4 3 . 1 2 . . Max Kills in Single Turn 3 | 1 2 3 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 3 1 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 219 | . 31 24 59 . 32 70 . 3 Missed 64 | . 8 11 16 . 11 17 . 1 Hits 155 | . 23 13 43 . 21 53 . 2 Melee 1 | . . 1 . . . . . . Projectile 154 | . 23 12 43 . 21 53 . 2 Critical Strikes 10 | . . 1 4 . 4 . . 1 Damage Taken 2680 | . 234 210 772 . 395 1033 . 36 Core 598 | . 59 28 213 . 39 241 . 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 76 93 61 100 . . 67 . Volleys Fired 130 | 11 24 29 31 2 17 9 . 7 Largest 2 | 2 2 2 2 2 2 2 . 1 Hottest 160 | 60 100 112 160 143 159 159 . 69 Shots Fired 237 | 22 46 52 56 3 34 17 . 7 Gun 96 | 22 22 5 12 2 17 9 . 7 Cannon 134 | . 22 44 42 1 17 8 . . Launcher 2 | . . 2 . . . . . . Special 5 | . 2 1 2 . . . . . Kinetic 37 | 11 23 3 . . . . . . Thermal 114 | 11 18 6 18 3 34 17 . 7 Explosive 2 | . . 2 . . . . . . Electromagnetic 84 | . 5 41 38 . . . . . Robot Hit Streak 10 | 3 7 10 6 3 9 2 . 5 Robot Miss Streak 4 | 1 3 2 3 . 2 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 144 | 15 26 34 31 2 25 8 . 3 Core Hits 72 | 7 14 19 17 1 10 2 . 2 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . 2 . 1 . . . Burn 1 | . . . . . 1 . . . Meltdown 1 | . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3669 | 175 459 1090 782 33 828 244 . 58 Guns 874 | 175 147 33 57 33 255 116 . 58 Cannons 2158 | . 237 695 642 . 456 128 . . Explosions 637 | . 75 362 83 . 117 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 369 | 97 237 35 . . . . . . Thermal 1872 | 78 188 181 262 33 828 244 . 58 Explosive 214 | . . 214 . . . . . . Electromagnetic 1214 | . 34 660 520 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 . . . . . Average Corruption 3 | . . . 3 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . 4 . . . . . Matter Fused 2 | . . . 2 . . . . . Energy Discharges 1 | . . . 1 . . . . . Parts Rejected 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . 10 . . 89 . . . Projectiles 22 | . . 10 . . 12 . . . Explosions 77 | . . . . . 77 . . . Melee . | . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . Impact . | . . . . . . . . . Kinetic 5 | . 5 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 31 | . . 31 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | . 126 201 311 63 336 182 . 80 Average Temperature 74 | . 33 76 89 27 108 71 . 31 Received Heat Transfer 1065 | . 90 39 378 . 243 288 . 27 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 8 | . . 4 4 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . 3 . 4 . . . Heat Transferred 3112 | 175 300 275 450 74 1305 422 . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 3 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . 1 . . . Low Security (%) 97 | 100 100 83 100 100 96 . . 100 Level 1 2 | . . 16 . . 3 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 250 | 10 88 235 161 58 250 . . 30 Initial 92 | . . 17 92 58 . . . 21 Average 46 | 2 28 129 94 14 13 . . 2 Influence Increases 1583 | 30 240 417 362 37 347 115 . 35 Destroy 0b10 Robot/C 640 | . 140 220 160 . 80 40 . . Destroy 0b10 Robot/NC 105 | 30 10 30 20 5 5 . . 5 Destroy Leader 156 | . 32 60 44 . 20 . . . Successful Hack 120 | . 10 39 34 32 5 . . . Disable Machine 120 | . 30 15 15 . 60 . . . Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 52 | . 3 23 14 . 12 . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 225 | . 15 30 60 . 15 75 . 30 Influence Decreases 1553 | 30 198 239 452 167 105 300 22 40 Entered New Map 341 | . . 25 128 72 . 90 12 14 Time Decay 1127 | 30 188 214 294 95 94 176 10 26 Lost Part 85 | . 10 . 30 . 11 34 . . Squads Dispatched 12 | . 1 1 3 1 4 . . 2 Investigation 5 | . 1 1 2 . 1 . . . Extermination 3 | . . . . 1 1 . . 1 Reinforcement 2 | . . . 1 . . . . 1 Assault 2 | . . . . . 2 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 10 15 14 . 9 7 . 7 Peak Tracking Total 7 | . 3 5 3 . 4 7 . 4 Tactical Retreats 9 | . 1 2 2 . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . . 1 2 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 10 | . 2 2 1 . 5 . . . Max in Single Turn 5 | . 1 1 1 . 5 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 21 | . 5 4 7 3 1 . . 1 Terminals 16 | . 4 4 5 2 1 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 19 15 22 7 2 . . 1 Successful 40 | . 8 11 14 4 2 . . 1 Failed 26 | . 11 4 8 3 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 5 10 2 . . . . Terminals 58 | . 17 15 18 6 2 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 4 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 6 8 8 3 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 5 | . 1 2 1 1 . . . . Terminal Index 2 | . . 1 1 . . . . . Locate Traps 5 | . 1 1 . 2 1 . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . Hauler Manifests 3 | . 1 1 . . 1 . . . Zone Layout 6 | . 2 1 3 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 3 . . . . 1 Report Inventory 4 | . 1 . 2 . . . . 1 Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . 3 3 . . . . . Terminals 6 | . . 3 3 . . . . . Track 1 | . . . 1 . . . . . Botnet 4 | . . 2 2 . . . . . Operators 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used . | . . . . . . . . . Hacking Detections 18 | . 5 4 5 3 1 . . . Full Trace Events 3 | . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . 3 . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 3991 | 58 661 152 612 377 752 1025 39 315 Sensors 3011 | . . . 612 377 752 933 39 298 Terrain 2241 | . . . . 376 752 940 . 173 Seismic 871 | 58 661 152 . . . . . . Machine Analysis 2129 | . . . . . 750 1025 39 315 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 4396 | 122 663 451 648 381 752 1025 39 315 Spaces Moved 2847 | 71 408 277 387 188 339 642 73 462 Core 284 | 19 . . . . . 164 73 28 Treads . | . . . . . . . . . Legs 2129 | 52 408 277 387 188 339 478 . . Wheels . | . . . . . . . . . Hover 434 | . . . . . . . . 434 Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 120 120 190 190 50 50 40 Average Speed 130 | 102 136 120 131 190 193 153 50 44 Slowest Speed 400 | 120 190 120 190 190 400 190 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 54 29 33 6 11 81 12 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . 3 1 . Spaces Dug 3 | . . 1 2 . . . . . Terrain Destroyed 62 | . 3 28 12 . 15 4 . . Melee . | . . . . . . . . . Projectile 17 | . . 1 10 . 2 4 . . AOE 45 | . 3 27 2 . 13 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3288 | 96 467 341 468 211 403 666 74 562 Wait 141 | 2 8 13 12 5 26 5 1 69 Move 2839 | 70 407 276 386 187 338 641 72 462 Hop . | . . . . . . . . . Pick Up 50 | 7 11 5 8 7 7 . 1 4 Fast Attach 16 | 3 2 2 1 . 2 . . 6 Attach 20 | 3 1 2 3 4 2 3 . 2 Detach 3 | . . . . 1 . 2 . . Swap 41 | . 7 8 14 1 4 . . 7 Drop 48 | . 7 6 13 4 7 6 . 5 Fire 130 | 11 24 29 31 2 17 9 . 7 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x2 982 | -9/Materials | Discovered new exit (range 13) 1093 | -9/Materials | Build established: Scavenger-Mutant 1159 | -9/Materials | Discovered new exit (range 16) 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Utility x2 1837 | -8/Materials | Identified exit to Factory 1885 | -8/Materials | Entered Factory 1885 | -7/Factory | Evolved 2 slots: Utility x2 2170 | -7/Factory | Discovered new exit (range 14) 2184 | -7/Factory | Build established: Scavenger-Skirmisher 2251 | -7/Factory | Identified exit to Factory 2266 | -7/Factory | Entered another Factory area 2266 | -6/Factory | Evolved 2 slots: Utility x2 2955 | -6/Factory | Discovered new exit (range 14) 3016 | -6/Factory | Identified exit to Lower Caves 3018 | -6/Factory | Entered Lower Caves 3418 | -6/Lower Caves | Encountered a Warlord checkpoint 3443 | -6/Lower Caves | Learned Factory security intel 3905 | -6/Lower Caves | Attracted the attention of an 0b10 base 3973 | -6/Lower Caves | Learned location of Zion (-6) 3982 | -6/Lower Caves | Lost 8 parts (2p3n2u1w) 4035 | -6/Lower Caves | Discovered new exit (range 2) 4035 | -6/Lower Caves | Identified exit to Lower Caves 4043 | -6/Lower Caves | Entered another Lower Caves area 4072 | -6/Lower Caves | Discovered new exit (range 15) 4081 | -6/Lower Caves | Encountered a Warlord checkpoint 4081 | -6/Lower Caves | Identified exit to Factory 4082 | -6/Lower Caves | Entered Factory 4082 | -5/Factory | Evolved 2 slots: Weapon x2 4226 | -5/Factory | Build established: Scout 4397 | -5/Factory | Self-destructed Last Messages --------------- reinforcements to Terminal F016. 04225_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04228_ O-16 Technician destroyed. 04231_ Acquired data core, extracted dynamic key. 04231_ Decrypted 1 local trap positions from data. 04232_ Dropped Prc. Energy Filter. 04232_ Acquired Hover Unit. 04234_ Acquired 15 matter. 04242_ R-10 Processor collects Prc. Energy Filter. 04261_ >> Machine Analyzer network decryption results: 04261_ Fabricator x3 [Achievement: We Love MA] 04269_ K-01 Serf collects debris. 04295_ Dropped Imp. Terrain Scanner. 04341_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1P. 04371_ Critical hit (Burn: +37). 04394_ >> Machine Analyzer network decryption results: 04394_ Recycling Unit x1 Map ----- +----------------------------------------------------+ | ?????????????????????????????????"""?# """ """ #?? | | ?????????????????????????????????"""?# """ """ #?? | | ?????????????????????????????????????# """ """ #?# | | ?????????????????????????????????"""?# #?# | | ?????????????????????????????????"""?# #?? | | ?????????????????????????????????"""?# ### | | ?????????????????????????????????????# # | | ?????????????????????????????????????######+#### | | ???????????????????????????????????????# # | | ?????????????????????????????????????#?# # | | ???????????????????????????????????????# # | | ??????????????????????????????????????## # | | ?????????????????????????#??? ? ??????# # | | ???????????????????????????"""???#?????### # | | ???????????????????????????"""????????#??# ### | | ???????????????????????#??#"""?????##?##?# | | ??????????????????????## ????????????#???# | | ????????????????????#??# #####+########### | | ????????????????????#??? | | ??????????????#??????#??? w | | ??????????????????#??????? """ """ """ ####### | | ????????????????########+### """ """ """ ##?# | | ????????????????# ## """ """ """ ##?# "" | | ????????????????# ]## """ """ """ #??# "" | | ????????????????# ## #### "" | | ????????????????# !! @/ ^ + | | ??????????????#?# !! # ##+################ ! | | ????????????????# !! # ## """? ?##?###???# !! | | ????????????????# # ## "Y" ?????##???## !! | | ????????????? ??# # ## " " #??#??????# | | ????????????????###########+## #???##??#?#### | | ?????????????????? ????????? # #???#????#???# | | ??????????????? ?????????????# ???????????#?? | | ??????????????? ?????????????########??#?##?#?##?? | | ?????????????????????????????????#??????????#??#?# | | ???????????????????? ?????????????????#??##?##???? | | ???????????????????????? ??????????###?????#?????? | | ???????????????????????#??????????#??????##??????? | | ????????????????????????#??????#????#?????????#??? | | ??????????????????#?????????????????????##???? ?? | | ??????????????????????#?????????????????##??#????? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 66 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed OvertunedAntigravExpander Manual? 0 Play Time 01:07:37 Cumulative 250.0 hours Start 2025.12.20 @ 22:51:54 End 2025.12.22 @ 18:38:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e478ca2-eb9e-4410-af58-deebc92633b8