Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 12:39:59 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (295) 295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2210 Bonus ------- Follower Combat Kills 85 Friendly Fire -15 Cogmind --------- Core Integrity 489/550 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (8) ---- Aluminum Leg Medium Storage Unit Weight Redist. System Experimental Sensor Array Particle Gun EM Pulse Cannon Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Pulse Rifle EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Weight Redist. System Experimental Sensor Array Particle Gun EM Pulse Cannon Assault Rifle Katana [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 14 | 6 1 4 2 1 Power 3 | 1 . 1 1 . Engine 1 | 1 . . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 1 1 . Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 1 . 1 Energy Gun 3 | 1 1 . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 81 99 80 Engine 4 | . 14 3 . . Core 6 | . . 7 11 9 Leg 30 | . 28 31 33 27 Device 10 | . . 5 21 18 Storage 11 | . 14 11 11 9 Energy Gun 14 | . 22 13 11 9 Energy Cannon 6 | . . 8 11 8 Ballistic Gun 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 21 | 14 15 19 20 21 Greatest Support 33 | 20 20 33 33 33 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 4 8 8 8 Average Carried 5 | 1 2 6 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 351 | 218 63 50 10 10 Remotely . | . . . . . Salvage Created 428 | . 106 180 90 52 Parts 21 | . 4 10 3 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 6 | . 2 2 2 . Guns 2 | . 2 . . . Cannons 2 | . . 1 1 . AOE 1 | . . . 1 . Classes Destroyed 5 | . 1 2 . 2 Hauler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 4 | . 2 . 2 . Sentry 2 | . . 2 . . Best Kill Streak 2 | . 2 2 2 1 Combat Bots Only 2 | . 2 2 2 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 660 | . 144 84 162 270 Core 140 | . 27 14 38 61 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 89 . 87 . Volleys Fired 31 | . 13 7 6 5 Largest 2 | . 2 2 2 2 Hottest 105 | . 105 103 103 103 Shots Fired 60 | . 26 14 12 8 Gun 44 | . 26 7 6 5 Cannon 16 | . . 7 6 3 Launcher . | . . . . . Special . | . . . . . Kinetic 7 | . 7 . . . Thermal 8 | . 6 . . 2 Explosive . | . . . . . Electromagnetic 45 | . 13 14 12 6 Robot Hit Streak 10 | . 5 10 3 5 Robot Miss Streak 7 | . 6 7 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 36 | . 11 12 8 5 Core Hits 16 | . 6 4 4 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 754 | . 196 198 251 109 Guns 353 | . 168 67 42 76 Cannons 313 | . . 131 149 33 Explosions 88 | . 28 . 60 . Melee . | . . . . . Ramming . | . . . . . Kinetic 60 | . 60 . . . Thermal 149 | . 55 . 60 34 Explosive . | . . . . . Electromagnetic 545 | . 81 198 191 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . 8 . . 3 Projectiles 3 | . . . . 3 Explosions 8 | . 8 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 252 165 84 22 Average Temperature 75 | . 95 66 36 12 Received Heat Transfer 297 | . 105 27 48 117 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 4 | . . 3 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 348 | . 124 . 150 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 186 | . 115 130 186 109 Initial 72 | . . 48 50 72 Average 92 | . 62 62 173 87 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 5 2 9 10 Peak Tracking Total 9 | . 2 2 3 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 3 . 1 1 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 11 . 2 1 Successful 6 | . 5 . . 1 Failed 8 | . 6 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 11 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 15 | . . . 6 9 Total Damage 211 | . . . 105 106 Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 937 | 42 245 276 247 127 Spaces Moved 667 | 35 162 197 186 87 Core 15 | 15 . . . . Treads . | . . . . . Legs 652 | 20 162 197 186 87 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 90 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 33 13 45 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . 5 . 4 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . 5 . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 751 | 45 186 221 198 101 Wait 23 | . 7 8 1 7 Move 663 | 34 161 196 185 87 Hop . | . . . . . Pick Up 17 | 5 4 6 2 . Fast Attach 3 | 1 . . 1 1 Attach 7 | 5 . 2 . . Detach . | . . . . . Swap 4 | . 1 2 1 . Drop 3 | . . . 2 1 Fire 31 | . 13 7 6 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 511 | -9/Materials | Discovered new exit (range 8) 564 | -9/Materials | Entered Mines 573 | -9/Mines | Escorted by a lone wolf Derelict 593 | -9/Mines | Learned location of Storage (-9) 646 | -9/Mines | Learned 2 Materials zone layouts 655 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 662 | -9/Mines | Found Prototype Device 805 | -9/Mines | Discovered new exit (range 6) 811 | -9/Mines | Entered Materials 811 | -8/Materials | Accompanied by 1 ally 811 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 938 | -8/Materials | Self-destructed Last Messages --------------- M002. 00848_ O-16 Technician locks terminal. 00852_ Hacking Suite fried. 00852_ O-16 Technician destroyed. 00877_ W-25 Informer destroyed. 00877_ Door malfunctions. 00893_ U-05 Engineer repairs door. 00905_ Connecting with Terminal... 00905_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 1A layout... Downloaded map data. 00911_ K-01 Serf collects debris. 00914_ Dropped EM Pulse Gun. 00914_ Acquired Pulse Rifle. 00915_ K-01 Serf collects debris. 00918_ K-01 Serf cleans the Electrolysis Chamber. 00923_ K-01 Serf collects debris. 00925_ EM Pulse Cannon destroyed. 00927_ K-01 Serf collects debris. 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""" # ?????????? | | ### # """ ? # ? ?????????? | | #?# # """ + ? ?????????? | | #####?# """ # # ? ?????????? | | ?????## """ # # ??????????? | | ###### """ # [ # ######## ??????????? | | #########? #####???????????????? | | ###### %! #???????# ## ???????????????? | | ?????###+###+###??????## ## ""???????????????? | | ???????# != #??????# # "R???????????????? | | ???????# """ #??????# # " ???????????????? | | ???????# "R" #??????# # ???????????????? | | ???????# " " #??????# # ???????????????? | | ???????# #??????? #??????????????????? | | ???????# """ #??????? #??????????????????? | | ???????# """ #??????? ?#??????????????????? | | ???????# """ !!#???????## ??????????????????????? | | ???????# ! #?????????????????????????????????? | | ???????# ! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSwarmRecalibrator Manual? 0 Play Time 00:11:58 Cumulative 56.8 hours Start 2023.01.04 @ 16:11:21 End 2023.01.08 @ 12:39:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f55dee-8a34-44d0-b5f4-7378bf74d10a