Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 11:42:37 Player: Zach Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (772) 772 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2727 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Titanium Leg Titanium Leg Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Compact Matter Pod Tractor Beam Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 45 | 7 5 15 10 8 Power 8 | 1 1 4 2 . Engine 6 | 1 1 3 1 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 13 | 3 . 5 1 4 Treads . | . . . . . Leg 12 | 2 . 5 1 4 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 3 1 Device 3 | . . . 3 . Storage 3 | 1 . 1 . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 3 5 4 3 Energy Gun 5 | 1 . 2 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 1 3 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon 2 | . 1 . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 8 3 12 Power 3 | . . 1 1 1 Propulsion 8 | . . 4 . 4 Utility 2 | . . . . 2 Weapon 10 | . . 3 2 5 Highest Loss Streak 7 | . . 5 2 7 Average Slot Usage (%) 83 | . 98 87 86 50 Engine 9 | . 14 6 11 6 Core 5 | . . 7 7 . Leg 23 | . 28 26 21 14 Device 4 | . . . 9 13 Storage 11 | . 14 14 10 5 Processor 8 | . 12 14 1 . Energy Gun 3 | . 1 4 4 . Ballistic Gun 11 | . 14 13 10 4 Launcher 3 | . 9 . 5 4 Impact Weapon 1 | . . . 3 . Naked Turns 21 | . . . . 21 Heaviest Build 37 | 11 14 17 37 24 Greatest Support 34 | 20 20 20 20 34 Greatest Overweight (x) 2 | 2 . 2 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 4 Average Capacity 6 | 5 6 7 7 4 Most Carried 6 | 5 6 6 5 4 Average Carried 2 | 1 2 2 1 2 Final Capacity 8 | 6 6 8 4 4 Final Carried 6 | 2 6 2 . 3 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 926 | 233 66 252 321 54 Remotely 71 | . . . 49 22 Salvage Created 751 | . 129 278 310 34 Parts 56 | . 11 27 15 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 4 11 7 2 Melee 1 | . . . 1 . Guns 19 | . 4 11 3 1 Cannons 1 | . . . . 1 AOE 3 | . . . 3 . Classes Destroyed 9 | . 4 . 5 . Worker 1 | . . . 1 . Builder 2 | . 2 . . . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 10 | . 3 6 . 1 Grunt 12 | . 1 5 6 . Sentry 2 | . . . 1 1 Best Kill Streak 8 | . 3 3 8 1 Combat Bots Only 3 | . 3 3 2 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3062 | . 206 951 402 1503 Core 841 | . 18 166 89 568 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . 26 77 . Volleys Fired 121 | . 25 59 25 12 Largest 2 | . 2 2 2 2 Hottest 100 | . 50 100 88 75 Shots Fired 158 | . 28 72 40 18 Gun 127 | . 25 64 30 8 Cannon 4 | . . . . 4 Launcher 19 | . 3 . 10 6 Special 8 | . . 8 . . Kinetic 97 | . 25 51 15 6 Thermal 42 | . . 21 15 6 Explosive 19 | . 3 . 10 6 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 3 8 11 4 Robot Miss Streak 6 | . 3 6 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 104 | . 16 44 31 13 Core Hits 57 | . 9 24 20 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2436 | . 346 529 1275 286 Guns 983 | . 169 409 311 94 Cannons 75 | . . . . 75 Explosions 1198 | . 168 . 953 77 Melee . | . . . . . Ramming 60 | . 9 . 11 40 Kinetic 684 | . 169 283 154 78 Thermal 607 | . . 246 270 91 Explosive 1085 | . 168 . 840 77 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 158 | . 13 . 145 . Projectiles . | . . . . . Explosions 158 | . 13 . 145 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . 35 . 102 14 Shots 4 | . 1 . 3 . Rammed 16 | . 2 . . 14 Targets Rammed 20 | . 2 . 1 17 Kicked 4 | . . . 1 3 Crushed . | . . . . . Highest Temperature 303 | . . 303 60 42 Average Temperature 74 | . . 119 21 19 Received Heat Transfer 630 | . 42 354 135 99 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1039 | . . 546 345 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 205 | . 162 163 205 148 Initial 86 | . . 63 35 86 Average 77 | . 86 62 88 106 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 95 100 Level 1 1 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 7 12 11 6 Peak Tracking Total 4 | . 3 3 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . 2 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 . 4 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 5 . 24 6 Successful 25 | . 3 . 21 1 Failed 10 | . 2 . 3 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 5 . 7 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . . . 10 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 6 1 Record 4 | . 1 . 3 . Emergency Access Points 1 | . . . 1 . Recycling Unit Index 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . . . 8 . Recycle Component 4 | . . . 4 . Process 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 5 | . . . 5 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 4 | . . . 4 . Recycled Matter 99 | . . . 99 . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1977 | 68 322 731 587 269 Spaces Moved 1151 | 59 205 398 330 159 Core 52 | 20 . 5 . 27 Treads . | . . . . . Legs 1084 | 24 205 393 330 132 Wheels 15 | 15 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 120 50 Average Speed 127 | 87 120 120 149 125 Slowest Speed 180 | 150 120 150 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 41 74 31 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 176 | . 15 1 119 41 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 174 | . 15 . 119 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1505 | 77 255 575 389 209 Wait 70 | . . 70 . . Move 1147 | 58 204 397 329 159 Hop . | . . . . . Pick Up 66 | 10 12 19 14 11 Fast Attach . | . . . . . Attach 36 | 7 4 9 9 7 Detach . | . . . . . Swap 9 | . 1 6 1 1 Drop 36 | 2 7 15 10 2 Fire 121 | . 25 59 25 12 Melee . | . . . . . Ram 8 | . . . . 8 Kick 12 | . 2 . 1 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 459 | -10/Mines | Learned Materials stockpile data 460 | -10/Mines | Lost 5 parts (1p2n2w) 787 | -10/Mines | Learned location of Recycling (-8) 843 | -10/Mines | Core integrity fell below 50% 1051 | -10/Mines | Discovered new exit (range 10) 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1433 | -9/Materials | Build established: Scavenger-Mutant 1561 | -9/Materials | Discovered new exit (range 14) 1709 | -9/Materials | Entered another Materials area 1709 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1929 | -8/Materials | Core integrity fell below 50% 1951 | -8/Materials | Lost 7 parts (1p2n2u2w) 1953 | -8/Materials | Core integrity fell below 20% 1969 | -8/Materials | Build established: Mutant 1978 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. Slug penetrates Wall. Hadron Collector disabled. R-06 Scavenger collects Lgt. Ion Engine. Acquired Mining Laser. Penetrated by Slug. S-10 Pest destroyed. Kicked S-10 Pest out of the way. Acquired 20 matter. Slammed into S-10 Pest. Destabilizing: System interference. Mining Laser temporarily disabled. Penetrated by Slug. Mining Laser destroyed. Penetrated by Slug. Titanium Leg destroyed. Acquired Mni. Grenade Launcher. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #?????????????? ?????????? | | ?????????????????# #?????????????? ???????? | | ?????????????????# ############??? #??????? | | ?????????????????# ## #??# #??????? | | ?????????????????# ## ]][ #??# #??????? | | ????????????????## ## ]][ #??# #??????? | | ????????????????# # @[ #??# #??????? | | ????????????????# # #??# #??????? | | ????????????????# s #??# #??????? | | ????????????????# # #??# #??????? | | ????????????????# # #??# #??????? | | ????????????????### #######+#####??# ###????? | | ??????????????????# #??## ###### # #????? | | ??????????????????# ##### #????? | | ??????????????????# = ####??? | | ??????????????????####### # #??? | | ????????????????????????# #######+## # ##??? | | ??????????????????????#####/#### ## #??? | | ??????????????????????# # # #??? | | ??????????????????????# # """ #???? | | ??????????????????????#"" # """ #???? | | ??????????????????????#""" # """ # #???? | | ??????????????????????#""" # ##??? | | ??????????????????????#""" # #??? | | ??????????????????????# # # #??? | | ??????????????????????# # ##??? | | ??????????????????????# # "T" # ##???? | | ??????????????????????################## ##????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 60 Evasion (%) 50 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapPulseBoomstick Manual? 0 Play Time 00:37:11 Cumulative 5.8 hours Start 2022.02.05 @ 11:07:38 End 2022.02.05 @ 11:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eef1aab7-ee9f-4856-a91b-18d9abd25f32