Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 12:36:27 Player: Inomamais Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (348) 1740 Value Destroyed (14611) 14611 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (3040) 3040 TOTAL SCORE: 30571 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 294 Entered Garrisons 800 Used RIF Installer 1000 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Structural Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Wheel Field Propulsion Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Improved Focal Shield Advanced Shield Generator Hacking Suite Advanced System Shield > --- WEAPON ----------- Chainsword Force Lance Force Lance Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Centrium Wheel Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Cloaking Device Enhanced Quantum Rifle Advanced Remote Datajack Greatsword [Rating: 151] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Slots Evolved 16 | . . 2 . 2 . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Utility 10 | . . . . 1 . . . 1 . . . . . . . . 2 . . . . 2 . . . . 2 2 . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 524 | 6 16 26 4 13 8 14 14 13 4 8 27 14 4 9 4 5 61 7 5 2 25 20 15 15 8 4 40 53 7 17 56 Power 37 | 1 1 3 . 2 . 2 . . . 1 1 3 . 1 . 1 2 . . . 1 3 . 1 . . 2 4 . 3 5 Engine 17 | 1 1 3 . 1 . 1 . . . 1 1 3 . . . 1 1 . . . 1 2 . . . . . . . . . Core 7 | . . . . 1 . 1 . . . . . . . 1 . . 1 . . . . 1 . 1 . . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 3 5 Propulsion 78 | 1 5 10 1 2 1 3 1 3 2 2 1 . . 2 . . 3 . . . 2 . 1 1 . . 5 9 3 2 18 Treads 20 | . 1 5 . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 2 3 2 3 Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Wheel 43 | 1 4 5 1 2 . 2 1 2 1 2 1 . . 2 . . 3 . . . 2 . 1 1 . . 5 7 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 234 | 2 3 5 2 6 5 5 9 5 1 4 14 7 1 3 . 2 33 5 4 . 16 17 8 7 3 3 19 13 3 5 24 Device 169 | 1 1 5 2 5 5 3 9 3 1 4 9 5 . 2 . 2 24 5 3 . 14 13 5 6 2 2 14 9 3 4 8 Storage 6 | 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Processor 18 | . . . . 1 . 1 . 1 . . . . . . . . 3 . . . . . . . . . . 2 . . 10 Hackware 9 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . 4 Protection 32 | . . . . . . . . . . . 5 1 1 1 . . 5 . 1 . 2 3 3 1 1 1 4 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 7 8 1 3 2 4 4 5 1 1 11 4 3 3 4 2 23 2 1 2 6 . 6 6 5 1 14 27 1 7 9 Energy Gun 22 | . . . . . . . . . 1 . 4 1 1 . 2 . 1 . . 1 3 . 3 . . . . 4 . 1 . Energy Cannon 15 | . . 2 . . . 2 3 2 . 1 . . . . . . . . . . . . . . . . 2 2 1 . . Ballistic Gun 51 | 2 6 5 1 . . . . . . . 5 1 1 2 2 1 6 . . 1 . . . 1 2 1 6 4 . 4 . Ballistic Cannon 32 | . . . . 2 1 1 . 1 . . . 1 . 1 . 1 5 2 . . 2 . 1 3 2 . 2 6 . 1 . Launcher 12 | . . . . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . 2 2 . . . 2 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 20 | . . . . . . 1 . 1 . . 1 1 . . . . 9 . 1 . . . . . 1 . 4 1 . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 Special Melee Weapon 6 | . 1 1 . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 8 . . . . . Parts Lost 122 | . 5 4 . . 5 . 4 2 1 . 6 . 1 3 . . 4 . . . 3 2 2 4 . 1 10 28 . 18 19 Power 12 | . 2 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 2 . 1 1 Propulsion 31 | . 1 1 . . 2 . 1 1 . . 1 . . 1 . . . . . . 2 . 1 1 . . 1 7 . 5 6 Utility 34 | . 1 . . . 1 . 1 . . . 1 . . . . . 1 . . . . 2 1 1 . . 2 9 . 6 8 Weapon 45 | . 1 2 . . 1 . 2 1 1 . 3 . 1 2 . . 3 . . . . . . 1 . 1 6 10 . 6 4 Highest Loss Streak 10 | . 2 2 . . 4 . 4 1 1 . 3 . 1 2 . . 2 . . . 1 1 1 1 . 1 6 8 . 10 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Average Slot Usage (%) 84 | . 85 97 100 100 97 98 99 91 91 87 82 84 84 82 64 92 90 83 86 78 65 69 69 87 67 88 88 81 90 80 76 Engine 4 | . 8 9 11 7 6 6 9 7 7 7 6 7 7 . . . 5 6 6 6 6 2 5 3 . . . . . . . Treads 2 | . . 8 11 9 9 9 9 6 1 2 . . . . . . . . . . . . . . . . . 1 17 15 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Wheel 14 | . 23 24 22 18 17 18 17 16 21 15 15 15 15 13 23 23 17 13 13 13 12 11 11 10 11 11 9 8 . . . Device 10 | . 10 11 11 15 8 8 16 16 15 15 12 14 7 9 15 15 8 6 5 6 5 10 10 8 10 10 15 13 25 18 7 Storage 6 | . 14 11 11 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 . Processor 11 | . . . . 2 9 3 1 4 7 7 7 7 7 7 7 7 18 20 20 20 20 17 17 17 17 17 15 14 17 15 18 Hackware 5 | . . . . . . 5 . . . . . . . . . . 4 6 6 6 6 11 11 11 11 11 13 13 4 3 8 Energy Gun 4 | . . . . . . . . . 4 7 9 15 15 15 1 15 10 . . 2 5 5 4 . . . . 2 8 4 . Energy Cannon 5 | . . 17 22 18 18 16 25 25 24 23 11 . . . . . . . . . . . . . . . . 2 1 3 . Ballistic Gun 6 | . 27 15 11 9 9 9 1 . . . 8 7 11 9 2 7 8 6 6 4 . . . 4 . 14 15 1 2 3 . Ballistic Cannon 3 | . . . . 7 6 9 9 3 . . . 2 2 5 . 6 2 13 19 8 . . . 14 . 7 1 1 4 3 . Naked Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 4 Heaviest Build 138 | 11 90 97 97 104 103 105 107 108 108 114 114 117 117 121 113 118 122 118 118 114 120 118 118 130 120 124 132 132 127 138 66 Greatest Support 225 | 16 32 48 32 26 24 24 28 38 48 56 56 56 56 56 52 52 56 56 56 56 56 56 56 56 56 56 56 70 205 205 225 Greatest Overweight (x) 8 | . 5 3 3 4 8 4 4 3 2 2 3 2 2 4 2 2 2 2 2 2 4 2 2 2 2 2 4 7 . . 1 Average Overweight (x) 1 | . 2 2 3 3 4 4 3 2 2 1 1 1 2 2 1 2 1 1 2 1 2 1 1 1 1 2 1 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 23 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 7 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 16 25 15 Average Carried 23 | 4 21 24 24 24 24 22 24 24 24 24 24 24 24 24 25 24 24 24 25 24 24 23 23 22 24 23 23 21 14 21 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 25 24 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 22 24 24 24 22 17 16 5 5 Class Distribution -------------------- 41% | Skirmisher 16% | Gunner 9% | Scavenger-Skirmisher 7% | Assassin 6% | Hacker-Gladiator 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Skirmisher | -8/Materials Commander-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Gladiator | -3/Research Skirmisher | -2/Research Gunner | -2/Garrison Hacker-Gladiator | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Matter Collected 11956 | 184 801 701 64 221 186 213 264 198 44 90 420 270 173 205 . 429 1566 318 106 . 611 246 445 671 60 247 997 1091 . 401 734 Remotely 1867 | . . . . . . . 236 . . . 36 . . . . 167 246 182 52 . . . . 138 . . 283 357 . 170 . Salvage Created 14898 | 16 747 986 167 313 345 127 312 456 142 372 515 209 579 175 . 43 1021 . 75 . 670 1313 380 411 392 57 887 1785 . 718 1685 Parts 730 | 3 67 75 11 12 17 9 13 23 9 22 25 15 6 5 . 3 57 . 5 . 17 71 24 11 2 2 25 79 . 17 105 Haulers Intercepted 7 | . 1 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . . 5 14 . 3 . . 8 . 16 . 20 11 . 1 . . . . . Prevented 9 | . . . . . . . . . . . . . . . . 4 . . . . . . . 3 2 . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Combat Hostiles Destroyed 266 | . 15 15 3 5 11 1 8 7 3 7 19 2 5 5 . 1 25 . 3 . 11 18 13 11 . 1 12 27 . 11 27 Melee 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . 27 Guns 114 | . 15 4 . . . 1 . . . 3 10 1 4 3 . 1 18 . 2 . 7 18 4 1 . 1 10 7 . 4 . Cannons 65 | . . 10 3 5 7 . 4 6 3 3 2 1 . 2 . . 6 . 1 . . . . 3 . . . 6 . 3 . AOE 43 | . . . . . 3 . 3 . . . 5 . 1 . . . 1 . . . 4 . 9 7 . . . 7 . 3 . Classes Destroyed 20 | 1 7 3 . . 1 . 1 1 . . . . . 2 . . . . . . 1 . 1 1 . . . . . . 1 Worker 20 | . 3 . 1 . . . . 1 . . . . . . . . 7 . . . . 3 . . . . . 5 . . . Builder 12 | . 1 . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . 3 . . 1 Tunneler 7 | 1 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Hauler 7 | . 1 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycler 10 | . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . 3 3 . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 19 | . 2 3 . 1 . 1 . 3 . 1 . . . . . . 5 . . . . 2 . . . . . 1 . . . Swarmer 79 | . 6 1 . . 3 . . 1 1 4 13 . 4 . . . 14 . 3 . . . 9 4 . . 3 5 . . 8 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 84 | . 9 7 3 5 7 . 5 2 1 . . 1 . 3 . . 6 . . . 7 5 3 5 . . . 8 . 6 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Sentry 31 | . . 7 . . . 1 1 1 1 1 6 . . . . . . . . . 1 3 . 1 . 1 1 1 . . 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . 1 . . 1 . . . . 1 1 . 1 . . . . . 2 . . . . 2 2 . 4 4 Programmer 42 | . . . . . . . . 2 . 2 . 1 . . . . 5 . . . 1 8 . . . . 6 11 . . 6 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Best Kill Streak 9 | 1 3 3 3 3 7 1 5 2 2 3 6 2 4 3 . 1 7 . 3 . 5 4 5 5 . 1 3 9 . 4 5 Combat Bots Only 7 | . 3 2 3 2 7 1 5 2 2 3 6 1 4 3 . 1 6 . 3 . 5 3 5 5 . 1 3 5 . 4 5 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 . 1 2 . 1 . 3 2 3 3 . 1 1 3 . 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 1 . . . 2 . 1 . . . 1 . . . 3 . 3 3 . . . 2 . 2 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Hostile Shots Fired 2023 | . 66 50 14 12 63 4 48 56 24 28 256 3 23 18 . 9 167 . 20 . 32 61 36 78 . 8 159 292 . 188 308 Missed 613 | . 14 12 2 5 13 1 13 16 12 7 99 . 7 5 . 5 51 . 4 . 13 23 13 25 . 2 34 76 . 59 102 Damage Taken 25894 | . 573 517 177 108 881 30 528 514 118 263 1476 44 233 294 . 79 1929 . 254 . 535 807 387 1121 . 129 2153 5033 . 3308 4403 Core 4023 | . 94 89 . 31 125 . 77 108 18 . 200 . 33 . . 21 264 . 68 . 168 83 126 175 . . 205 685 . 291 1162 Absorbed by Shields 365 | . . . . . . 11 79 . . . . . . . . . . . . . . . . . . . 133 . . . 142 Reduced by Siege Mode 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . Ignored by Resistances 229 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . 63 . . 139 Regen/Repaired (Parts) 365 | . . 24 . . . 118 . . . . . . . . . . 213 . . . . 10 . . . . . . . . . Core Remaining (%) 63 | 100 62 . 77 . . . 57 . . . . . . . . 45 . . . . 41 . . . . 61 82 47 . . . Volleys Fired 678 | 1 72 45 12 13 25 5 24 24 6 16 27 12 15 13 . 26 75 6 7 . 31 34 21 21 . 16 39 55 . 36 1 Largest 4 | 2 2 3 3 4 4 3 3 4 4 4 4 4 4 4 . 4 4 1 3 . 1 1 1 4 . 4 4 4 . 4 1 Hottest 376 | 40 40 159 159 194 194 126 171 272 284 284 296 236 236 227 . 240 242 48 131 . 250 250 250 250 . 159 169 376 . 343 10 Shots Fired 1780 | 2 145 122 28 52 70 15 58 91 21 66 85 24 40 49 . 43 245 6 21 . 32 35 22 64 . 26 127 169 . 121 1 Gun 979 | 2 145 70 8 13 18 5 8 . 1 16 50 12 31 41 . 17 187 . 7 . 19 35 6 17 . 8 108 93 . 62 . Cannon 753 | . . 52 20 39 48 10 46 91 20 50 30 12 8 8 . 26 58 6 14 . 10 . 6 43 . 18 19 67 . 52 . Launcher 47 | . . . . . 4 . 4 . . . 5 . 1 . . . . . . . 3 . 10 4 . . . 9 . 7 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 994 | 2 145 70 8 26 35 10 25 18 . . 23 16 23 24 . 32 166 6 21 . 10 . 6 58 . 26 121 66 . 57 . Thermal 710 | . . 52 20 26 31 5 29 73 21 66 57 8 16 25 . 11 79 . . . 19 35 6 2 . . . 72 . 57 . Explosive 47 | . . . . . 4 . 4 . . . 5 . 1 . . . . . . . 3 . 10 4 . . . 9 . 7 . Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 22 . . . Robot Hit Streak 37 | 1 15 21 9 10 12 9 12 15 7 17 13 6 10 14 . 5 7 . 2 . 7 16 4 9 . 5 15 18 . 37 1 Robot Miss Streak 13 | 1 4 3 1 4 4 1 4 3 1 5 5 3 5 3 . 5 7 . 7 . 8 9 13 5 . 3 7 5 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Secondary Targets 6 | . 1 . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . Shots Hit Robots 1220 | 1 101 72 20 34 33 12 32 58 13 38 66 13 23 40 . 10 152 . 9 . 19 35 7 38 7 9 79 149 . 85 65 Core Hits 728 | 1 35 30 6 13 18 5 15 21 6 21 56 8 25 26 . 8 87 . 6 . 37 62 24 36 1 4 22 73 . 42 40 Critical Kills 9 | . . 1 . . 1 . 1 1 . . 1 . . . . . 2 . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 3 2 . . . Critical Strikes 56 | . . 1 . . 1 . 1 1 . . 1 . 1 . . . 9 . . . . . . 3 . . 4 18 . 3 13 Burn 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 4 . 1 . Meltdown 6 | . . 1 . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Destroy 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 1 . 1 . Blast 10 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . 1 4 . 1 . Smash 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Impale 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Melee Attacks 305 | . . . . 4 . 2 . 3 . . 1 16 . . . . 36 . 3 . . . . . 7 . 26 70 . . 137 Impact 97 | . . . . . . 2 . 2 . . 1 16 . . . . 34 . 3 . . . . . 7 . 26 6 . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . 11 Piercing 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . 126 Sneak Attacks 30 | . . . . 4 . . . 1 . . . 3 . . . . 8 . . . . . . . . . 3 7 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 16 Damage Inflicted 39616 | 10 1266 1207 424 586 871 210 1002 1198 277 832 1738 472 557 874 . 157 3607 . 392 . 1860 2567 1212 1667 705 217 2488 6922 . 3189 3109 Guns 16667 | 10 1266 491 75 92 65 59 56 . 30 333 864 199 476 715 . 157 2331 . 44 . 1228 2567 283 391 . 104 1447 2086 . 1298 . Cannons 9951 | . . 716 349 494 509 151 573 1198 247 499 465 65 51 159 . . 668 . 137 . . . . 749 . 113 87 1457 . 1264 . Explosions 5630 | . . . . . 283 . 373 . . . 409 . 30 . . . . . . . 632 . 929 527 . . . 1820 . 627 . Melee 7344 | . . . . . . . . . . . . 208 . . . . 608 . 211 . . . . . 705 . 954 1549 . . 3109 Ramming 24 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 10 . . . Kinetic 11050 | 10 1266 491 75 215 163 128 220 182 . . 312 90 193 448 . 61 1890 . 181 . . . . 903 . 217 1512 1433 . 1060 . Thermal 15607 | . . 716 349 371 411 82 409 1016 277 832 1017 174 334 426 . 96 1109 . . . 1228 2567 283 237 . . . 2171 . 1502 . Explosive 5342 | . . . . . 283 . 373 . . . 409 . 30 . . . . . . . 632 . 929 527 . . . 1532 . 627 . Electromagnetic 249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 227 . . . Impact 2749 | . . . . . . . . . . . . 208 . . . . 608 . 211 . . . . . 705 . 954 63 . . . Slashing 729 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 . . 128 Piercing 3866 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 885 . . 2981 Highest Corruption 29 | . 2 . . . . . . 1 1 1 1 1 1 1 1 4 5 1 1 1 1 2 2 2 2 10 8 29 . 2 15 Average Corruption 2 | . 2 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 6 12 . 1 4 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Effects 260 | . 19 . . . . . . 2 1 13 5 9 3 3 1 6 15 3 4 3 16 17 19 10 1 10 21 45 . . 34 Message Errors 68 | . 4 . . . . . . 1 . 1 . 2 1 1 1 2 2 1 . 1 4 4 2 3 . 4 5 15 . . 14 Matter Fused 68 | . 5 . . . . . . 1 1 3 . 3 1 . . 2 5 . 1 1 6 6 6 . 1 1 5 12 . . 8 Heat Flow Errors 30 | . 2 . . . . . . . . 3 1 1 . 1 . 1 4 1 1 . 3 1 3 2 . 1 1 1 . . 3 Energy Discharges 25 | . 2 . . . . . . . . 3 1 . . . . . 1 . 1 . 1 1 2 2 . . 4 3 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Data Loss (minor) 25 | . 2 . . . . . . . . 1 1 1 1 . . . . 1 . 1 . 3 3 . . 1 1 4 . . 5 Data Loss (major) 13 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . 2 1 4 . . . Misfires 16 | . 2 . . . . . . . . 2 1 1 . 1 . . 1 . . . 1 1 1 1 . 1 2 1 . . . Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 7 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2164 | . . . . . 19 . 14 22 . 22 32 128 . 20 . . 321 . 48 . . . 35 . 465 . 282 464 . . 292 Projectiles 205 | . . . . . . . . 22 . 22 . 10 . 20 . . . . . . . . . . . . . 131 . . . Explosions 105 | . . . . . 19 . 14 . . . 32 . . . . . . . . . . . 35 . . . . 5 . . . Melee 1854 | . . . . . . . . . . . . 118 . . . . 321 . 48 . . . . . 465 . 282 328 . . 292 Knockbacks 65 | . . . . 2 3 . 1 4 . . . 2 . 2 . . 18 . 7 . . . . 1 2 . 6 14 . 3 . Impact 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 6 1 . . . Kinetic 50 | . . . . 2 3 . 1 4 . . . . . 2 . . 17 . 7 . . . . 1 . . . 11 . 2 . Secondary 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Self-Inflicted Damage 397 | . . . . . 71 . . . . . 27 . . . . . . . . . 51 . . 68 . . . 130 . 50 . Shots 13 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . 2 . . . 4 . 2 . Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 219 219 218 211 300 108 245 179 240 240 240 188 395 321 . 319 468 151 261 . 199 197 175 227 . 174 214 194 . 341 355 Average Temperature 94 | . 76 60 66 68 140 48 114 67 107 77 62 89 127 133 . 126 134 78 137 . 92 74 29 48 . 82 72 91 . 86 139 Received Heat Transfer 4442 | . 291 195 93 81 423 12 178 138 18 . 261 9 . 99 . . 255 . . . 117 162 63 192 . 18 48 311 . 867 611 Effects 5 | . . . . . 1 . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . 1 . 7 . . . . Impact Corruptions 46 | . . . . . . . . . . . . 7 . . . . 6 . 2 . . . . . 18 . 12 1 . . . Robots Melted 10 | . . 1 . . 1 . 1 1 . 1 2 . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 9 | . . 1 . . 1 . 1 1 . 1 2 . . . . . . . . . . . . . . . . 1 . 1 . Parts Melted 65 | . . 6 1 . 1 . 1 7 . 4 7 1 . . . 1 4 . . . 3 11 . 2 . . . 14 . 2 . Heat Transferred 25225 | . . 1295 629 666 740 148 740 1739 519 1576 1732 375 775 858 . 186 2842 . . . 1761 3525 425 350 . . . 2642 . 1702 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Peak Influence 655 | 5 283 293 140 193 314 148 560 386 119 182 494 264 . . . . 519 . . . . 338 . . . . 227 424 202 407 655 Initial 294 | . 3 26 70 . 57 148 14 294 54 83 83 259 . . . . 18 . . . . 31 . . . . . 57 202 151 228 Average 147 | . 73 90 76 65 172 36 263 225 84 54 237 108 . . . . 103 . . . . 142 . . . . 55 247 202 246 363 Maximum Alert Level 2 | . 1 1 . . 1 . 2 1 . . 2 1 . . . . 2 . . . . 1 . . . . 1 2 1 2 2 Low Security (%) 67 | 100 92 83 100 100 71 100 27 43 100 100 55 71 . . . . 79 . . . . 66 . . . . 92 30 . 34 . Level 1 28 | . 7 16 . . 28 . 60 56 . . 17 28 . . . . 14 . . . . 33 . . . . 7 68 100 64 71 Level 2 4 | . . . . . . . 12 . . . 26 . . . . . 5 . . . . . . . . . . 1 . . 28 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 1 . 3 . . . 3 . 4 . 2 . . . . 9 . . . . 6 . . . . 4 6 . . 8 Investigation 11 | . . 1 . . . . . 1 . 1 . 1 . . . . 4 . . . . 2 . . . . 1 . . . . Extermination 26 | . . . . . . . . 2 . 2 . 1 . . . . 5 . . . . 4 . . . . 3 5 . . 4 Reinforcement 8 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Distress Signals 63 | . 5 3 . 3 . . . . . . . 1 . . . . 3 . . . 42 4 . . . . . 1 . . 1 Communications Jammed 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 48 . . . Distress Signals 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 48 . . . Times Spotted 410 | . 30 28 4 9 13 2 14 14 3 10 24 4 5 5 . 1 41 . 3 . 13 25 13 10 . 1 17 53 . 19 49 Peak Tracking Total 14 | . 4 3 2 3 4 1 5 3 2 4 7 2 4 3 . 1 7 . 3 . 5 3 5 4 . 1 5 8 . 8 14 Tactical Retreats 28 | . 3 4 . 2 . . 1 1 . 1 1 . . . . . 4 . . . . 2 . . . . 1 5 . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Traps Triggered 22 | . 1 1 . . 3 . 3 1 . . 2 . . . . . 4 . . . 1 2 . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 78 | . 43 26 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Triggered 9 | . . 1 . . . . . . . 2 . . . 1 . 2 . 2 1 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Machines Disabled 13 | . 1 . . 2 . . 1 . . . . 1 . . . . 3 . . . . . . . 1 . . 1 . 2 1 Max in Single Turn 1 | . 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Machines Accessed 95 | . 6 7 . 2 2 4 3 5 . 7 2 9 1 . 4 1 16 3 . . . 9 . . 6 . 2 1 1 1 3 Terminals 47 | . 6 5 . . 2 2 3 3 . 4 2 6 . . . 1 6 . . . . 4 . . . . . . . 1 2 Fabricators 13 | . . . . . . . . 1 . 2 . . . . . . 5 . . . . 2 . . . . 1 1 . . 1 Repair Stations 4 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . 1 . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . Garrison Access 8 | . . . . 1 . 1 . . . 1 . 2 . . . . 2 . . . . . . . . . . . 1 . . Total Hacks 258 | . 18 25 . 5 2 11 7 10 . 11 3 22 1 . 29 2 47 6 . . . 28 . . 19 . 5 2 1 1 3 Successful 157 | . 8 13 . 3 1 7 1 3 . 5 1 13 1 . 29 2 21 6 . . . 16 . . 19 . 3 . 1 1 3 Failed 100 | . 9 12 . 2 1 4 6 7 . 6 2 9 . . . . 26 . . . . 12 . . . . 2 2 . . . Catastrophic 26 | . 2 2 . . 1 2 1 3 . 2 2 3 . . . . 4 . . . . 2 . . . . . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 12 13 . . . 5 . 5 . 5 . 11 . . . . 16 . . . . 8 . . . . . . . . . Terminals 116 | . 18 15 . . 2 6 7 5 . 6 3 16 . . . 2 21 . . . . 12 . . . . . . . 1 2 Fabricators 31 | . . . . . . . . 2 . 4 . . . . . . 15 . . . . 4 . . . . 3 2 . . 1 Repair Stations 13 | . . 3 . . . 4 . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . 7 . 2 . . . 3 . . . 4 . . . . 6 . . . . 9 . . . . 2 . . . . Garrison Access 10 | . . . . 3 . 1 . . . 1 . 2 . . . . 2 . . . . . . . . . . . 1 . . Terminal Hacks 83 | . 8 4 . . 1 3 1 . . . 1 2 1 . 29 2 2 6 . . . 1 . . 19 . . . . 1 2 Record 24 | . . . . . . . . . . . . . . . 11 2 . 4 . . . . . . 7 . . . . . . Part Schematic 20 | . 2 1 . . . 1 . . . . . . . . 12 . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 1 1 . . . 1 . . . . . 1 . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Security Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 1 . 3 . . . . . . 7 . . . . 3 . . . . 2 . . . 1 Network Status 6 | . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . Build 6 | . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . Repair Station Hacks 9 | . . 2 . . . 3 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Scan Component 5 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair 4 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . 5 . 2 . . . 2 . . . 3 . . . . 5 . . . . 7 . . . . 1 . . . . Insert Component 13 | . . 2 . 1 . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . 1 . . . . Analyze 12 | . . 3 . 1 . . . 1 . . . 1 . . . . 2 . . . . 4 . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . . . 1 . 2 . . . . 2 . . . . . . . . . . . 1 . . Unlock Access 4 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . 2 . . . . . . . 1 . 6 . . . . 3 . . . . 3 . . . . . . . . . Terminals 15 | . . 2 . . . . . . . 1 . 6 . . . . 3 . . . . 3 . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Botnet 9 | . . 1 . . . . . . . 1 . 2 . . . . 3 . . . . 2 . . . . . . . . . Operators 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 6 . 2 2 4 2 5 . 5 1 7 . . . . 13 . . . . 8 . . . . 1 1 . . . Full Trace Events 10 | . 1 . . . . . . 1 . 1 . 1 . . . . 3 . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 3 . 1 . 1 . 1 . . . 1 . . 12 . 2 . . . . 2 . . 4 . . . . . . Parts Built 11 | . . . . . . . . . . 2 . . . . . . 4 . . . . 3 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 495 | . . . . . . . . . . 84 . . . . . . 168 . . . . 159 . . . . 84 . . . . Total Part Build Rating 47 | . . . . . . . . . . 8 . . . . . . 16 . . . . 15 . . . . 8 . . . . Parts Repaired 4 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 149 | . . 26 . . . 51 . . . . . . . . . . 22 . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . 2 . 1 . . . 1 . . . 2 . . . . 3 . . . . 3 . . . . . . . . . Part Schematics Acquired 9 | . . 2 . 1 . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 Non-combat 6 | . . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 4 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Total Allies 13 | . . . 4 . . . 7 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Largest Group 7 | . . . 4 3 . . 7 4 . . . 1 1 . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 166 | . . . 71 40 . . 166 103 . . . 10 10 . . . . . . . . 10 10 . . . . . . . . Highest-Rated Ally 31 | . . . 31 16 . . 31 31 . . . 10 10 . . . . . . . . 10 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . . 4 33 . . 39 3 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 1456 | . . . 51 419 . . 917 69 . . . . . . . . . . . . . . . . . . . . . . . Kills 18 | . . . 1 4 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Turns Passed 31038 | 63 1452 1231 801 616 631 579 962 1075 123 1388 666 1381 833 865 106 617 4089 600 440 239 1945 2135 1183 830 250 628 1387 1627 102 434 1760 Spaces Moved 17735 | 44 679 578 514 297 287 291 432 649 76 762 370 956 510 459 90 390 2499 462 298 178 1133 1238 646 556 184 436 714 461 58 206 1282 Core 147 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 85 Treads 272 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 43 58 145 19 Legs 959 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 959 Wheels 16138 | 43 679 578 514 297 280 291 432 649 76 762 370 956 510 459 90 390 2499 462 298 178 1133 1238 646 556 184 436 714 418 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 Fastest Speed 34 | 50 100 115 135 135 150 145 140 120 116 115 115 115 130 123 108 123 108 115 130 115 130 115 115 115 115 130 115 107 152 50 34 Average Speed 125 | 98 139 135 143 146 158 148 140 123 117 120 118 116 130 139 109 123 121 122 130 129 130 118 115 129 115 130 129 168 152 122 87 Slowest Speed 480 | 100 175 145 145 150 480 150 145 140 120 130 145 130 130 160 123 123 130 130 130 130 160 130 130 130 130 130 160 240 152 155 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 97 56 96 30 34 24 45 18 60 19 32 24 61 63 68 52 45 64 55 14 77 23 50 65 63 50 13 21 2 44 36 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 21 | . . . . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . 1 . . . . . . . . . 2 1 . 1 . 4 2 . 4 . 1 2 . . . . . . . Spaces Dug 162 | . . . . . . 2 . 2 . . 1 18 2 . . 15 32 6 1 . 5 . 6 . . 8 8 18 . . 38 Terrain Destroyed 410 | . . . . . 7 2 25 2 . 1 10 20 12 . . 18 42 6 5 . 43 . 47 41 . 8 19 48 . 16 38 Melee 100 | . . . . . . 2 . 2 . . 1 10 . . . . 24 . 1 . . . . . . . 7 15 . . 38 Projectile 117 | . . . . . . . . . . 1 . 10 3 . . 17 18 6 4 . 5 . 6 10 . 8 12 10 . 7 . AOE 192 | . . . . . 7 . 25 . . . 9 . 9 . . . . . . . 38 . 41 31 . . . 23 . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Gar Res Total 24596 | 58 1041 936 552 456 410 419 745 865 101 1199 530 1192 650 649 97 491 3313 486 328 188 1532 1802 1051 614 209 476 1034 1097 70 313 1692 Wait 4639 | 1 193 216 18 96 78 100 142 152 6 390 92 165 118 163 . 67 569 10 14 . 312 474 362 10 . 18 187 432 3 38 213 Move 17689 | 43 678 577 513 296 286 290 430 649 75 761 368 955 509 458 89 389 2498 461 297 177 1132 1237 645 555 183 435 713 460 57 204 1269 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 284 | 7 26 23 2 10 1 6 10 14 5 8 8 11 2 5 . 1 22 1 1 2 4 21 1 11 1 2 18 23 2 14 22 Fast Attach 94 | 6 2 3 . 1 . 1 . . . 3 1 1 . . 4 1 6 . . 1 3 2 3 . 7 . 3 10 2 1 33 Attach 132 | . 3 5 . 2 3 2 4 5 1 . 6 . 1 5 . . 5 1 . . 6 4 5 8 2 1 13 23 3 12 12 Detach 24 | . . . . 1 . . . . . . 1 . . . . . 2 . . 1 3 . 3 1 2 . . 2 1 1 6 Swap 299 | . 11 18 4 10 5 11 10 8 3 5 20 13 3 4 . 4 50 6 5 1 16 14 7 7 . 3 24 20 2 4 11 Drop 255 | . 13 23 3 14 . 2 5 10 5 16 6 19 2 1 4 3 34 1 1 6 7 16 4 1 7 1 11 13 . 3 24 Fire 678 | 1 72 45 12 13 25 5 24 24 6 16 27 12 15 13 . 26 75 6 7 . 31 34 21 21 . 16 39 55 . 36 1 Melee 240 | . . . . 4 . 2 . 3 . . 1 16 . . . . 36 . 3 . . . . . 7 . 26 47 . . 95 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 70 | . . . . . 12 . 24 . . . . . . . . . 16 . . . 8 . . . . . . 10 . . . Rewire 96 | . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . Trap 88 | . 43 26 . 9 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -2/Garrison -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 16) 1276 | -10/Materials | Central database locked down 1516 | -10/Materials | Entered another Materials area 1516 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1598 | -9/Materials | Repaired Com. Wheel 1969 | -9/Materials | Discovered new exit (range 15) 2191 | -9/Materials | Discovered new exit (range 15) 2195 | -9/Materials | Build established: Gunner 2576 | -9/Materials | Discovered new exit (range 14) 2725 | -9/Materials | Discovered new exit (range 16) 2747 | -9/Materials | Entered Mines 2779 | -9/Mines | Learned Materials trap positions 2873 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2890 | -9/Mines | Discovered new exit (range 9) 3235 | -9/Mines | Received a Mining Laser from a helpful Derelict 3350 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3501 | -9/Mines | Discovered new exit (range 15) 3548 | -9/Mines | Entered Materials 3548 | -8/Materials | Accompanied by 3 allies 3548 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3549 | -8/Materials | Loaded intel: 12 trap records 3696 | -8/Materials | Garrison activated, responded to threat 4146 | -8/Materials | Discovered new exit (range 7) 4162 | -8/Materials | Identified exit to Garrison 4164 | -8/Materials | Entered Garrison 4179 | -8/Garrison | Learned Materials security intel 4334 | -8/Garrison | Installed Relay Interface Framework 4390 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Triggered checkpoint 4637 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Destroyed 7 combat bots 4674 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4719 | -8/Garrison | Discovered new exit (range 10) 4757 | -8/Garrison | Identified exit to Materials 4776 | -8/Garrison | Triggered checkpoint 4795 | -8/Garrison | Entered Materials 4900 | -8/Materials | Repaired Adv. Beam Cannon 5072 | -8/Materials | Discovered new exit (range 3) 5325 | -8/Materials | Identified exit to Garrison 5374 | -8/Materials | Entered Garrison 5408 | -8/Garrison | Triggered checkpoint 5551 | -8/Garrison | Lost 4 parts (1n1u2w) 5552 | -8/Garrison | Triggered checkpoint 5876 | -8/Garrison | Build established: Commander-Gunner 5882 | -8/Garrison | Triggered checkpoint 5990 | -8/Garrison | Triggered checkpoint 6056 | -8/Garrison | Triggered checkpoint 6112 | -8/Garrison | Triggered checkpoint 6222 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6253 | -8/Garrison | Garrison Relay disabled 6307 | -8/Garrison | Discovered new exit (range 13) 6336 | -8/Garrison | Entered Factory 6336 | -7/Factory | Accompanied by 4 allies 6336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6393 | -7/Factory | Lost 4 allies 7032 | -7/Factory | Build established: Scavenger-Skirmisher 7106 | -7/Factory | Discovered new exit (range 4) 7113 | -7/Factory | Identified exit to Lower Caves 7411 | -7/Factory | Sucked down chute 7411 | -7/Factory | Entered Waste 7411 | -7/Waste | The area was eerily silent 7494 | -7/Waste | Discovered new exit (range 15) 7519 | -7/Waste | Identified exit to Factory 7534 | -7/Waste | Entered Factory 7716 | -7/Factory | Fabricated Arm. Huge Wheel? 8408 | -7/Factory | Build established: Skirmisher 8557 | -7/Factory | Discovered new exit (range 15) 8574 | -7/Factory | Identified exit to Factory 8905 | -7/Factory | Cargo convoy interrupted 8920 | -7/Factory | Identified exit to Garrison 8922 | -7/Factory | Entered Garrison 9004 | -7/Garrison | Triggered checkpoint 9052 | -7/Garrison | Triggered checkpoint 9110 | -7/Garrison | Lost 3 parts (1p1u1w) 9214 | -7/Garrison | Learned Factory security intel 9402 | -7/Garrison | Triggered checkpoint 9542 | -7/Garrison | Discovered new exit (range 13) 9586 | -7/Garrison | Identified exit to Factory 9588 | -7/Garrison | Entered Factory 10310 | -7/Factory | Discovered exit to Lower Caves (range 14) 10847 | -7/Factory | Discovered exit to Lower Caves (range 9) 10969 | -7/Factory | Entered Lower Caves 10969 | -7/Lower Caves | Accompanied by 1 ally 11616 | -7/Lower Caves | Core integrity fell below 50% 11663 | -7/Lower Caves | Discovered new exit (range 15) 11685 | -7/Lower Caves | Identified exit to Lower Caves 11802 | -7/Lower Caves | Entered another Lower Caves area 11878 | -7/Lower Caves | Discovered exit to Factory (range 5) 12517 | -7/Lower Caves | Encountered a Warlord checkpoint 12651 | -7/Lower Caves | Discovered new exit (range 12) 12663 | -7/Lower Caves | Identified exit to Data Miner 12667 | -7/Lower Caves | Entered Data Miner 12669 | -7/Data Miner | Discovered new exit (range 7) 12690 | -7/Data Miner | Met Data Miner 12708 | -7/Data Miner | Learned location of Section 7 (-2) 12708 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12728 | -7/Data Miner | Received God Mode back door access code from Data Miner 12771 | -7/Data Miner | Identified exit to Proximity Caves 12773 | -7/Data Miner | Entered Proximity Caves 13061 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13390 | -6/Proximity Caves | Entered Factory 13390 | -6/Factory | Evolved 2 slots: Utility x2 13691 | -6/Factory | Discovered new exit (range 11) 13711 | -6/Factory | Identified exit to Lower Caves 13754 | -6/Factory | Build established: Skirmisher 14046 | -6/Factory | Discovered new exit (range 6) 14052 | -6/Factory | Identified exit to Factory 14346 | -6/Factory | Discovered exit to Factory (range 5) 14869 | -6/Factory | Discovered exit to Factory (range 7) 15148 | -6/Factory | Build established: Assassin 15228 | -6/Factory | Fabricated Arm. Huge Wheel? 15518 | -6/Factory | Discovered new exit (range 6) 15544 | -6/Factory | Build established: Skirmisher 15777 | -6/Factory | Fabricated Arm. Huge Wheel? 15855 | -6/Factory | Build established: Assassin 15857 | -6/Factory | Repaired Arm. Huge Wheel 16369 | -6/Factory | Identified exit to Extension 17479 | -6/Factory | Entered Lower Caves 17565 | -6/Lower Caves | Learned location of 1 exit from Factory 17565 | -6/Lower Caves | Learned Factory security intel 18049 | -6/Lower Caves | Build established: Skirmisher 18073 | -6/Lower Caves | Discovered new exit (range 5) 18077 | -6/Lower Caves | Identified exit to Lower Caves 18079 | -6/Lower Caves | Entered another Lower Caves area 18101 | -6/Lower Caves | Encountered a Warlord checkpoint 18395 | -6/Lower Caves | Discovered new exit (range 8) 18517 | -6/Lower Caves | Identified exit to Zion 18519 | -6/Lower Caves | Entered Zion 18595 | -6/Zion | Discovered new exit (range 16) 18614 | -6/Zion | Identified exit to Proximity Caves 18664 | -6/Zion | Found Prototype Energy Gun 18664 | -6/Zion | Identified Storm Laser 18758 | -6/Zion | Entered Proximity Caves 19233 | -5/Proximity Caves | Spotted B-75 Beast 20318 | -5/Proximity Caves | Learned location of 1 exit from Factory 20552 | -5/Proximity Caves | Core integrity fell below 50% 20611 | -5/Proximity Caves | Discovered exit to Factory (range 20) 20703 | -5/Proximity Caves | Entered Factory 20703 | -5/Factory | Evolved 2 slots: Utility x2 20704 | -5/Factory | Identified exit to Upper Caves 20898 | -5/Factory | Fabricated Imp. Cloaking Device? 20962 | -5/Factory | Repaired Adv. Sensor Array 22318 | -5/Factory | Discovered new exit (range 7) 22324 | -5/Factory | Identified exit to Factory 22732 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 22838 | -5/Factory | Entered Upper Caves 22838 | -5/Upper Caves | Accompanied by 1 ally 23975 | -5/Upper Caves | Discovered new exit (range 6) 23985 | -5/Upper Caves | Identified exit to Upper Caves 24021 | -5/Upper Caves | Entered another Upper Caves area 24153 | -5/Upper Caves | Discovered exit to Factory (range 2) 24289 | -5/Upper Caves | Spotted B-75 Beast 24325 | -5/Upper Caves | Destroyed B-75 Beast 24566 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24710 | -5/Upper Caves | Encountered a Warlord checkpoint 24717 | -5/Upper Caves | Learned Factory terminal intel 24815 | -5/Upper Caves | Discovered new exit (range 9) 24824 | -5/Upper Caves | Identified exit to Zhirov 24851 | -5/Upper Caves | Entered Zhirov 24853 | -5/Zhirov | Discovered new exit (range 4) 24874 | -5/Zhirov | Met Zhirov 24895 | -5/Zhirov | Learned location of Quarantine (-2) 24895 | -5/Zhirov | Learned location of Testing (-3) 24896 | -5/Zhirov | Learned location of Command (-1) 24918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24960 | -5/Zhirov | Found Alien Artifact 24960 | -5/Zhirov | Identified Integrated Reactor 24960 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25087 | -5/Zhirov | Identified exit to Proximity Caves 25101 | -5/Zhirov | Entered Proximity Caves 25379 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25677 | -4/Proximity Caves | Discovered exit to Factory (range 6) 25729 | -4/Proximity Caves | System corruption reached 10% 25729 | -4/Proximity Caves | Entered Factory 25729 | -4/Factory | Evolved 2 slots: Utility x2 25730 | -4/Factory | Identified exit to Armory 25731 | -4/Factory | Loaded intel: 25 terminal locations 25749 | -4/Factory | Discovered new exit (range 19) 25822 | -4/Factory | Identified exit to Research 26070 | -4/Factory | Lost 3 parts (1n2w) 26154 | -4/Factory | Fabricated Arm. Huge Wheel? 26980 | -4/Factory | Lost 6 parts (1p1u4w) 27116 | -4/Factory | Entered Research 27116 | -3/Research | Evolved 2 slots: Utility x2 27520 | -3/Research | Build established: Hacker-Gladiator 27522 | -3/Research | Lost 5 parts (1p2n2u) 28043 | -3/Research | System corruption reached 10% 28122 | -3/Research | Lost 8 parts (2n1u5w) 28351 | -3/Research | Build established: Hacker-Gunner 28617 | -3/Research | Core integrity fell below 50% 28632 | -3/Research | Lost 5 parts (1n2u2w) 28666 | -3/Research | Discovered new exit (range 13) 28739 | -3/Research | Identified exit to Research 28743 | -3/Research | Entered another Research area 28743 | -2/Research | Evolved 2 slots: Propulsion x2 28836 | -2/Research | Identified exit to Garrison 28845 | -2/Research | Entered Garrison 28973 | -2/Garrison | Triggered checkpoint 29028 | -2/Garrison | Garrison Relay disabled 29089 | -2/Garrison | Spotted B-90 Cyclops 29134 | -2/Garrison | Destroyed B-90 Cyclops 29156 | -2/Garrison | Triggered checkpoint 29161 | -2/Garrison | Lost 6 parts (1n4u1w) 29208 | -2/Garrison | Triggered checkpoint 29232 | -2/Garrison | Build established: Gunner 29233 | -2/Garrison | Triggered checkpoint 29247 | -2/Garrison | Triggered checkpoint 29249 | -2/Garrison | Released all parts (15) 29272 | -2/Garrison | Lost 10 parts (1p4n1u4w) 29273 | -2/Garrison | Discovered new exit (range 11) 29279 | -2/Garrison | Entered Research 29583 | -2/Research | Build established: Hacker-Mutant 29978 | -2/Research | Build established: Hacker-Gladiator 30021 | -2/Research | Found Prototype Processor 30021 | -2/Research | Identified Exp. Targeting Computer 30401 | -2/Research | Identified exit to Quarantine 30822 | -2/Research | Spotted B-90 Cyclops 30857 | -2/Research | Core integrity fell below 50% 30883 | -2/Research | Lost 5 parts (3n1u1w) 30977 | -2/Research | Spotted B-90 Cyclops 31013 | -2/Research | Lost 6 parts (1n2u3w) 31017 | -2/Research | System corruption reached 10% 31033 | -2/Research | Core integrity fell below 20% 31039 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 31028_ Field Propulsion Array destroyed. 31028_ Acquired Hvy. Pick. 31029_ ALERT: Rogue bot located, Programmers report to Research Zone 5G. 31029_ R-10 Processor collects Mic. Fission Core. 31030_ C-57 Dissector suffers critical hit (Impale). 31030_ C-57 Dissector destroyed. 31031_ The unstable cave ceiling collapses. 31032_ Slug penetrates Wall. 31032_ Knocked back. 31033_ Acquired 25 matter. 31033_ Penetrated by Slug. 31033_ R-10 Processor collects Imp. Melee Analysis Suite. 31035_ U-05 Engineer lays Concrete. 31036_ Penetrated by Slug. 31036_ Slug penetrates Wall. 31037_ U-05 Engineer builds a Wall. 31037_ C-57 Dissector destroyed. 31037_ R-10 Processor collects Imp. Melee Analysis Suite. 31037_ Knocked back. 31038_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#####????????????????????????? | | ???????#########????#####????????????????????????? | | ???#############???? ######????????????????????? | | ??? ##### ?????? ######????????????????????? | | ??? ???? ????????????????????? | | ?????? ???? ??????????????????????? | | ??????? ??????????????????? | | ???????## ?? ;;/#####??????????????????? | | ######### ## #HY !##??????????????????? | | ######### #####/#### ##??????????????????? | | ## # ##??????????????????? | | ## # ##??????????????????? | | + "" # ! *##??????????????????? | | ## "" # %%R ##??????????????????? | | ## "" # @%/ ##??????????????????? | | #####+#######+## S # ##??????????????????? | | ## ## "" # ##??????????????????? | | ### ## "" # ##??????????????????? | | !### ## "" ##??????????????????? | | ###""" ## # ##??????????????????> | | ###""" ## ######??????????????????? | | ###""" #### ## #####??????????????????? | | =### #### ##??????????????????????? | | ### #############??????????????????????? | | #########################??????????????????????? | | ################?????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Power Shielding 90 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 36 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 21 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Datajack | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lance | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. System Shield | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -6/Factory Imp. Cloaking Device | x1 | -5/Factory | Preloaded Arm. Huge Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Ambidextrous Infiltrator Production Line Challenges ------------ None Game ------ Seed CannonLaserSystem Manual? 0 Play Time 06:04:53 Cumulative 125.7 hours Start 2024.04.30 @ 11:54:41 End 2024.05.02 @ 12:36:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 62 Adventurer 1 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36a9eaa4-d7ab-4f46-bb3c-aa1da62f4ee4