Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 10:57:24 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (2149) 2149 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 3630 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 139/400 Matter 168/300 Energy 265/265 System Corruption 5% Temperature Warning (330) Movement Treading (400) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Reinforced Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Medium Laser Medium Laser Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Signal Interpreter Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Medium Laser Grenade Launcher Katana [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Insulated Plating Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 77 | 6 14 57 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 24 | 2 5 17 Treads 19 | . 2 17 Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 26 | 1 4 21 Device 6 | . 1 5 Storage 4 | 1 . 3 Processor 3 | . . 3 Hackware . | . . . Protection 13 | . 3 10 Artifact . | . . . Weapon 19 | 2 3 14 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 16 | 2 3 11 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 97 Engine 11 | . 14 10 Treads 27 | . 14 32 Leg 3 | . 13 . Device 3 | . . 4 Storage 11 | . 14 10 Processor 2 | . . 3 Protection 12 | . 12 12 Energy Gun 6 | . . 8 Ballistic Gun 17 | . 27 13 Peak Build Rating 19 | 6 8 19 Average Rating 12 | 4 7 14 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 68 | 13 17 68 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 8 20 Average Capacity 13 | 7 8 15 Most Carried 20 | 4 8 20 Average Carried 11 | 1 7 13 Final Capacity 20 | 8 8 20 Final Carried 17 | 4 8 17 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1985 | 54 626 1305 Remotely . | . . . Salvage Created 2733 | . 597 2136 Parts 162 | . 40 122 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 54 | . 15 39 Guns 53 | . 15 38 Classes Destroyed 10 | . 4 6 Builder 2 | . . 2 Tunneler 1 | . . 1 Recycler 2 | . . 2 Operator 3 | . 1 2 Watcher 7 | . 2 5 Swarmer 3 | . 3 . Grunt 37 | . 12 25 Brawler 2 | . . 2 Duelist 3 | . . 3 Sentry 9 | . . 9 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 326 | . 87 239 Missed 68 | . 10 58 Damage Taken 3353 | . 861 2492 Core 406 | . 145 261 Absorbed by Shields . | . . . Regen/Repaired (Parts) 482 | . . 482 Core Remaining (%) 71 | 100 42 . Volleys Fired 217 | . 58 159 Largest 2 | . 2 2 Hottest 73 | . 40 73 Shots Fired 430 | . 116 314 Gun 430 | . 116 314 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 330 | . 116 214 Thermal 100 | . . 100 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 30 | . 10 30 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 311 | . 77 234 Core Hits 122 | . 33 89 Critical Kills 3 | . 2 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 13 | . 3 10 Burn 9 | . . 9 Destroy 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4253 | . 892 3361 Guns 4253 | . 892 3361 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 3280 | . 892 2388 Thermal 973 | . . 973 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 38 | . . 38 Message Errors 8 | . . 8 Matter Fused 10 | . . 10 Heat Flow Errors 8 | . . 8 Energy Discharges 3 | . . 3 Parts Rejected 1 | . . 1 Data Loss (minor) 4 | . . 4 Misfires 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 634 | . 77 634 Average Temperature 116 | . 20 128 Received Heat Transfer 1374 | . 360 1014 Effects 19 | . . 19 Shutdowns 4 | . . 4 Energy Bleed 5 | . . 5 Interference 4 | . . 4 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 1 | . . 1 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 8 | . . 8 Heat Transferred 3395 | . . 3395 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 560 | . 271 560 Initial 87 | . . 87 Average 247 | . 136 292 Maximum Alert Level 2 | . 1 2 Low Security (%) 40 | 100 83 24 Level 1 40 | . 16 49 Level 2 18 | . . 26 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 78 | . 25 53 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 21 | . 7 14 Terminals 16 | . 7 9 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . . 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 67 | . 24 43 Successful 35 | . 12 23 Failed 31 | . 12 19 Catastrophic 2 | . 1 1 Database Lockouts 1 | . . 1 Manual 38 | . 15 23 Terminals 49 | . 24 25 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 5 | . . 5 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 16 | . 9 7 Robot Analysis 6 | . 3 3 Prototype ID Bank 5 | . 4 1 Locate Traps 5 | . 2 3 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 3 | . . 3 Report Inventory 2 | . . 2 Retrieve Components 1 | . . 1 Scanalyzer 5 | . . 5 Insert Component 3 | . . 3 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 3 4 Terminals 6 | . 3 3 Botnet 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Mask 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 19 | . 7 12 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 6 | . 3 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4549 | 66 1194 3289 Spaces Moved 2170 | 36 636 1498 Core 11 | 11 . . Treads 1806 | . 308 1498 Legs 353 | 25 328 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 156 | 148 139 163 Slowest Speed 250 | 250 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 65 | 3 99 93 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2939 | 45 839 2055 Wait 365 | . 111 254 Move 2168 | 35 635 1498 Hop . | . . . Pick Up 55 | 4 9 42 Fast Attach 23 | 6 3 14 Attach 21 | . 3 18 Detach 3 | . . 3 Swap 33 | . 8 25 Drop 54 | . 12 42 Fire 217 | . 58 159 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Core integrity fell below 50% 1141 | -10/Materials | Discovered new exit (range 3) 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -9/Materials | Discovered new exit (range 10) 1780 | -9/Materials | Discovered new exit (range 3) 1784 | -9/Materials | Identified exit to Materials 1847 | -9/Materials | Identified exit to Mines 1987 | -9/Materials | Discovered new exit (range 16) 2378 | -9/Materials | Build established: Scavenger-Mutant 2387 | -9/Materials | Discovered exit to Mines (range 9) 3063 | -9/Materials | Central database locked down 3076 | -9/Materials | Discovered exit to Materials (range 12) 3598 | -9/Materials | Repaired Lgt. Treads 3755 | -9/Materials | Core integrity fell below 50% 4017 | -9/Materials | Repaired Hcp. Storage Unit 4061 | -9/Materials | First assault squad dispatched 4392 | -9/Materials | Identified exit to Storage 4550 | -9/Materials | Self-destructed Last Messages --------------- 04526_ K-01 Serf collects debris. 04527_ G-34 Mercenary destroyed. 04530_ K-01 Serf collects debris. 04532_ U-05 Engineer destroyed. 04533_ K-01 Serf collects debris. 04535_ G-34 Mercenary destroyed. 04535_ Switching to secondary target: G-34 Mercenary. 04536_ K-01 Serf collects debris. 04540_ Overheating: System interference. 04540_ Autogun temporarily disabled. 04540_ K-01 Serf collects debris. 04541_ Power failure, Imp. Ion Engine shutdown. 04541_ G-34 Mercenary destroyed. 04542_ K-01 Serf collects debris. 04543_ Dropped Broken Lgt. Treads. 04545_ K-01 Serf collects debris. 04547_ Lgt. Treads broken. 04547_ Overheating: Short circuit. 04549_ Power failure, Imp. Ion Engine shutdown. 04549_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # + ############# ### | | #[ # ! | | # + = * #####+##### | | #""" ##%!################# ## # | | #""" [[[##[ # """"""" #???# ## T # | | #"S [[[## # """"""" #???# ## """ # | | #####""" [ [## # """"""" #???#^^^## """ = # | | ????# "" [## #! """"""" #???#^^^## """ # | | ????# ## # """" ""= ##??# ## # | | ????########### # = %! #??# ############ | | ???????????#### # ! 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceDisassembledCapacitor Manual? 0 Play Time 01:06:36 Cumulative 38.7 hours Start 2024.09.03 @ 21:39:35 End 2024.09.04 @ 10:57:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 74% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12eb77b9-2713-42c3-a688-c4743d503e1f