Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 00:50:32 Player: Miguell Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1660) 1660 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 5805 Bonus ------- Follower Combat Kills 125 Cogmind --------- Core Integrity 850/850 Matter 0/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Particle Charger Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Fusion Compressor Medium Matter Pod (100) Improved Terrain Scan Processor Recoil Stabilizer Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Heavy Particle Cannon Flak Gun Flak Gun Hypervelocity Gauss Rifle Long-range Missile Launcher Signal Generator Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor Improved Particle Charger Force Field Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Medium Matter Pod Improved Terrain Scan Processor Recoil Stabilizer EM Pulse Gun Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Heavy Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Flak Gun Flak Gun Signal Generator [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . 1 . . 1 . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 74 | 6 2 2 16 . 12 2 23 11 Power 12 | 1 . . 4 . 1 . 4 2 Engine 9 | 1 . . 4 . 1 . 3 . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 5 . 2 . 5 4 Treads 9 | 2 . . 3 . 2 . 2 . Leg 5 | . . . 2 . . . 3 . Wheel 4 | . . . . . . . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 . 5 . 5 1 4 5 Device 12 | . 1 . 3 . 3 1 1 3 Storage 4 | 1 . . 2 . . . 1 . Processor 2 | . . . . . . . 1 1 Hackware 2 | . . . . . 1 . . 1 Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 22 | 2 1 2 2 . 4 1 10 . Energy Gun 11 | 2 . . 2 . 3 1 3 . Energy Cannon 7 | . . . . . 1 . 6 . Ballistic Gun 1 | . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . 2 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 18 | . . . 3 . . . 15 . Power 3 | . . . 1 . . . 2 . Propulsion 6 | . . . 1 . . . 5 . Utility 3 | . . . . . . . 3 . Weapon 6 | . . . 1 . . . 5 . Highest Loss Streak 8 | . . . 2 . . . 8 . To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 2 4 4 5 10 13 13 11 Power . | . . 1 . . . . . 1 Propulsion . | . . . . 1 1 1 . . Utility 3 | . . 1 2 3 5 7 4 2 Weapon 4 | . 1 1 2 1 3 4 7 8 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . 1 . . . 3 6 7 Power . | . . . . . . . . . Propulsion 5 | . . 1 . . . 2 2 . Utility 3 | . . . . . . 1 1 1 Weapon 9 | . . . . . . . 3 6 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 93 100 94 88 95 88 73 87 Engine 12 | . 14 14 18 11 14 15 9 4 Core 1 | . . . . . . . 3 8 Treads 17 | . 28 28 16 22 27 23 10 . Leg 2 | . . . 5 . . . 2 12 Device 12 | . 7 14 11 22 10 11 12 18 Storage 11 | . 14 14 20 11 9 7 7 6 Processor 1 | . . . . . . . 2 6 Protection 2 | . . . . . 5 7 4 . Energy Gun 9 | . 18 8 12 11 16 15 5 . Energy Cannon 6 | . . . . . 8 7 10 20 Ballistic Gun 2 | . . 13 4 . . . . . Launcher 3 | . 9 5 4 11 1 . 1 . Peak Build Rating 56 | 6 7 9 32 14 30 34 39 56 Average Rating 24 | 4 6 8 20 14 26 31 30 48 On Entrance 16 | . 6 7 9 15 14 29 33 38 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 12 14 15 36 37 57 56 61 64 Greatest Support 83 | 40 40 40 43 43 63 63 83 40 Greatest Overweight (x) 13 | . . . 2 . . . 13 6 Average Overweight (x) . | . . . . . . . 2 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 15 15 15 Most Carried 15 | 4 4 6 8 6 15 15 15 15 Average Carried 9 | 1 2 4 5 6 11 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 1 4 6 6 6 15 15 11 15 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Tank 14% | Tank 5% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Matter Collected 1523 | 201 148 . 479 . 237 . 328 130 Remotely . | . . . . . . . . . Salvage Created 1940 | . 207 . 345 . 366 . 892 130 Parts 101 | . 17 . 27 . 19 . 32 6 Haulers Intercepted 3 | . . . 1 . 1 . . 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 39 | . 5 . 13 . 6 . 15 . Guns 15 | . . . 7 . 2 . 6 . Cannons 13 | . . . . . 4 . 9 . AOE 10 | . 5 . 5 . . . . . Classes Destroyed 11 | . 6 . 2 . . . 3 . Worker 2 | . 1 . . . . . . 1 Builder 5 | . 2 . 1 . 1 . . 1 Hauler 3 | . . . 1 . 1 . . 1 Recycler 1 | . 1 . . . . . . . Operator 1 | . . . . . . . 1 . Watcher 5 | . 2 . 1 . 1 . 1 . Swarmer 11 | . 3 . 8 . . . . . Grunt 18 | . 2 . 4 . 4 . 8 . Sentry 7 | . . . 1 . 2 . 4 . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 9 | . 9 . 7 . 3 . 4 2 Combat Bots Only 5 | . 3 . 5 . 2 . 3 . Max Kills in Single Turn 4 | . 3 . 4 . 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Hostile Shots Fired 400 | . 27 6 94 . 42 . 231 . Missed 138 | . 10 1 31 . 9 . 87 . Hits 262 | . 17 5 63 . 33 . 144 . Projectile 262 | . 17 5 63 . 33 . 144 . Critical Strikes 2 | . . . . . . . 2 . Damage Taken 3429 | . 213 121 667 . 572 . 1856 . Core 587 | . 11 76 131 . 33 . 336 . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . . . 65 . Core Remaining (%) 75 | 100 . 65 . 67 94 . 52 . Volleys Fired 115 | . 10 . 32 . 17 . 48 8 Largest 3 | . 2 . 2 . 3 . 3 3 Hottest 185 | . 70 . 112 . 185 . 185 90 Shots Fired 276 | . 20 . 59 . 51 . 122 24 Gun 147 | . 10 . 50 . 31 . 56 . Cannon 99 | . . . . . 17 . 58 24 Launcher 30 | . 10 . 9 . 3 . 8 . Special . | . . . . . . . . . Kinetic 11 | . . . 11 . . . . . Thermal 196 | . . . 33 . 45 . 94 24 Explosive 29 | . 10 . 9 . 3 . 7 . Electromagnetic 40 | . 10 . 6 . 3 . 21 . Robot Hit Streak 14 | . 6 . 9 . 4 . 14 10 Robot Miss Streak 4 | . 4 . 3 . 3 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 178 | . 9 . 35 . 28 . 89 17 Core Hits 99 | . 17 . 18 . 16 . 43 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . 1 . . . Burn 2 | . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5006 | . 566 . 1064 . 720 . 2112 544 Guns 1748 | . 103 . 516 . 349 . 780 . Cannons 1921 | . . . . . 225 . 1152 544 Explosions 1337 | . 463 . 548 . 146 . 180 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 125 | . . . 125 . . . . . Thermal 3172 | . . . 382 . 533 . 1713 544 Explosive 1286 | . 463 . 517 . 146 . 160 . Electromagnetic 423 | . 103 . 40 . 41 . 239 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 1 1 . . 3 . Average Corruption 1 | . . . 1 1 . . 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . 5 3 . . 12 . Message Errors 5 | . . . 2 1 . . 2 . Matter Fused 4 | . . . 1 . . . 3 . Heat Flow Errors 2 | . . . . 1 . . 1 . Energy Discharges 4 | . . . 1 . . . 3 . Data Loss (minor) 2 | . . . . 1 . . 1 . Misfires 3 | . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . . . . 23 . 21 9 Projectiles 42 | . . . . . 23 . 10 9 Explosions 11 | . . . . . . . 11 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 163 | . 35 . 19 . 27 . 82 . Shots 8 | . 2 . 1 . 1 . 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 577 | . 39 . 308 113 411 . 577 . Average Temperature 127 | . 11 . 86 60 170 . 140 . Received Heat Transfer 1260 | . 84 30 198 . 288 . 660 . Effects 9 | . . . . . . . 9 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . . . . 3 . Damage (minor) 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 20 | . . . 5 . 1 . 13 1 Heat Transferred 5347 | . . . 851 . 1036 . 2831 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 91 | 100 100 100 48 100 100 100 100 100 Level 1 8 | . . . 51 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 255 | . 173 67 255 80 69 . 133 12 Initial 80 | . . 59 5 80 11 . . 6 Average 54 | . 55 16 140 56 25 . 64 1 Influence Increases 1569 | . 223 71 479 . 215 . 557 24 Destroy 0b10 Robot/C 880 | . 100 60 300 . 120 . 300 . Destroy 0b10 Robot/NC 85 | . 30 . 15 . 15 . 10 15 Destroy Leader 226 | . 24 . 74 . 34 . 92 2 Allied During Kill 9 | . . 3 6 . . . . . Successful Hack 46 | . . 8 4 . 10 . 24 . Disable Machine 60 | . 30 . 15 . . . 15 . Destroy Structure 188 | . 39 . 65 . 36 . 41 7 Lose Combat Pursuer 75 | . . . . . . . 75 . Influence Decreases 1569 | . 70 209 287 177 243 2 543 38 Entered New Map 260 | . . 94 10 127 19 2 . 8 Time Decay 1140 | . 70 115 227 50 224 . 424 30 Lost Part 149 | . . . 30 . . . 119 . Lost Ally 20 | . . . 20 . . . . . Squads Dispatched 9 | . 1 1 3 . 1 . 3 . Investigation 3 | . . . 2 . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 . 1 . 1 . 1 . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Distress Signals 4 | . 1 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 8 4 23 . 10 . 22 2 Peak Tracking Total 5 | . 5 3 5 . 4 . 4 1 Tactical Retreats 5 | . . . . . . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Traps Triggered 4 | . . 1 . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Machines Disabled 4 | . 2 . 1 . . . 1 . Max in Single Turn 1 | . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Machines Accessed 13 | . 1 2 4 . 3 . 3 . Terminals 9 | . 1 1 2 . 3 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 1 7 18 . 7 . 11 . Successful 26 | . 1 5 11 . 4 . 5 . Failed 18 | . . 2 7 . 3 . 6 . Catastrophic 2 | . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . 4 4 . . . 1 . Terminals 30 | . 1 6 9 . 7 . 7 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 5 . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 1 5 6 . 4 . 3 . Record 6 | . . . 2 . 1 . 3 . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 3 | . . . 1 . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 11 | . . 1 4 . 3 . 3 . Full Trace Events 3 | . . . 2 . . . 1 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . 11 5 . . . . . Total Damage 293 | . . 208 85 . . . . . Kills 5 | . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Active Infowar (turns) 2217 | . 119 602 707 111 111 . 567 . Sensors 1340 | . 119 602 619 . . . . . Structural 877 | . . . 88 111 111 . 567 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Turns Passed 4124 | 82 215 602 719 111 609 190 1228 368 Spaces Moved 1914 | 56 112 371 373 69 323 113 356 141 Core 65 | 18 . . . . . . 47 . Treads 1548 | 38 112 371 277 69 323 113 245 . Legs 232 | . . . 96 . . . 64 72 Wheels 69 | . . . . . . . . 69 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 160 95 Average Speed 185 | 124 160 160 156 160 160 160 282 222 Slowest Speed 700 | 160 160 160 260 160 160 160 700 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 28 90 38 19 24 2 42 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 192 | . 43 . 59 . 37 . 46 7 Melee . | . . . . . . . . . Projectile 29 | . . . . . 9 . 13 7 AOE 163 | . 43 . 59 . 28 . 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Total 2257 | 68 127 379 452 69 378 124 481 179 Wait . | . . . . . . . . . Move 1906 | 55 111 370 372 68 322 112 355 141 Hop . | . . . . . . . . . Pick Up 87 | 7 4 4 12 . 17 5 30 8 Fast Attach 10 | . . . 1 . . 1 3 5 Attach 46 | 6 1 . 7 . 7 . 22 3 Detach 5 | . . . 1 . 2 . . 2 Swap 41 | . 1 3 15 1 8 1 9 3 Drop 47 | . . 2 12 . 5 5 14 9 Fire 115 | . 10 . 32 . 17 . 48 8 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 275 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 380 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 384 | -10/Mines | Found Prototype Device 414 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 476 | -10/Mines | Learned Materials stockpile data 514 | -10/Mines | Discovered new exit (range 10) 629 | -10/Mines | Discovered new exit (range 8) 633 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 734 | -10/Mines | Met a Derelict testing a Signal Generator 747 | -10/Mines | Found Signal Generator 900 | -10/Mines | Entered Materials 900 | -9/Materials | Accompanied by 1 ally 900 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1000 | -9/Materials | Identified Exp. Sensor Array 1580 | -9/Materials | Discovered new exit (range 16) 1619 | -9/Materials | Entered Mines 1623 | -9/Mines | Discovered new exit (range 16) 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2253 | -8/Materials | Build established: Tank 2328 | -8/Materials | Discovered new exit (range 5) 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -7/Factory | Discovered new exit (range 13) 2529 | -7/Factory | Entered Storage 2807 | -7/Storage | Lost 8 parts (1p3n1u3w) 2931 | -7/Storage | Repaired Deuterium Engine? 3141 | -7/Storage | Lost 3 parts (1n1u1w) 3388 | -7/Storage | Lost 3 parts (1p1n1u) 3648 | -7/Storage | Discovered new exit (range 15) 3686 | -7/Storage | Build established: Mutant 3757 | -7/Storage | Entered Factory 3757 | -6/Factory | Evolved 2 slots: Utility x2 4125 | -6/Factory | Self-destructed Last Messages --------------- 03996_ Acquired Fusion Compressor. 03999_ U-05 Engineer builds a Wall. 04007_ Dropped Lgt. Deuterium Engine. 04020_ Acquired Wheel. 04039_ ALERT: Security rotation in progress. 04041_ Dropped Imp. Heat Sink. 04070_ Dropped Force Field. 04071_ Acquired Adv. Targeting Computer. 04075_ Dropped Cld. Particle Cannon. 04082_ Acquired Lrn. Missile Launcher. 04087_ Dropped Cld. Particle Cannon. 04087_ Acquired Hyp. Gauss Rifle. 04096_ Destroyed Com. Wheel. 04102_ U-05 Engineer destroyed. 04106_ Acquired 19 matter. 04108_ Dropped Aluminum Leg. 04109_ Acquired Wheel. 04122_ Dropped EM Pulse Gun. 04123_ Dropped Fusion Compressor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ######?????????????# ############??????????? | | ############### ?????????? | | ! ^ ?????????? | | " ????????? | | * ^ ????????? | | ! ############+## [@ ????????? | | ######???????# =*# ####### ???????????? | | ?????????????# =!!!#########?????????????????????? | | ?????????????#! !!!#?????????????????????????????? | | ????????????#" !! #?????????????????????????????? | | ????????????## #?????????????????????????????? | | ?????????????# ]#?????????????????????????????? | | ?????????????# ! #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ] #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????####"##?????????????????????????????? | | ?????????????????"#??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 465 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 7 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 13% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Novice Programmer Serviceable Loadout root@ Challenges ------------ None Game ------ Seed MiningEnhancedAccelerator Manual? 0 Play Time 01:05:38 Cumulative 3.3 hours Start 2025.06.15 @ 23:35:29 End 2025.06.16 @ 00:50:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1707a48-8aba-4df3-9062-5aa2aee65861