Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 14:35:05 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1652) 1652 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3587 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 100/100 System Corruption 0% Temperature Warm (164) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Large Matter Pod (150) Weight Redist. System Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Terrain Scan Processor Recalibrator > --- WEAPON ----------- Beam Rifle Beam Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Improved Heat Sink Large Matter Pod Large Matter Pod High-capacity Matter Pod Weight Redist. System Structural Scanner Machine Analyzer Improved Terrain Scanner Propulsion Shielding Light Armor Plating Light Armor Plating Tractor Beam Small Laser Mining Laser Hammer [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 88 | 3 25 35 25 Power 9 | . 3 3 3 Engine 6 | . 2 3 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 19 | . 3 11 5 Treads 13 | . 2 8 3 Leg 6 | . 1 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 33 | 3 9 14 7 Device 18 | 3 6 6 3 Storage 3 | . 2 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 10 | . 1 7 2 Artifact . | . . . . Weapon 27 | . 10 7 10 Energy Gun 14 | . 7 4 3 Energy Cannon . | . . . . Ballistic Gun 4 | . . 3 1 Ballistic Cannon 5 | . . . 5 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 3 | . 2 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 4 4 12 Power 4 | . 2 . 2 Propulsion 6 | . . 2 4 Utility 2 | . . 1 1 Weapon 8 | . 2 1 5 Highest Loss Streak 9 | . 2 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 95 62 Engine 8 | . 7 11 2 Core 3 | . 5 . 1 Treads 18 | . 15 25 13 Leg 8 | . 12 4 3 Device 8 | . 8 10 3 Storage 12 | . 14 11 6 Processor 2 | . . 4 5 Protection 5 | . 5 6 2 Energy Gun 15 | . 17 16 6 Ballistic Gun 6 | . 7 4 3 Ballistic Cannon 1 | . . . 13 Impact Weapon 1 | . 2 . . Peak Build Rating 23 | 9 12 16 23 Average Rating 11 | 6 9 14 15 On Entrance 9 | 6 8 9 16 Naked Turns 3 | . . . 3 Heaviest Build 58 | 13 49 57 58 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 8 15 20 15 Most Carried 20 | 8 20 20 19 Average Carried 14 | 6 11 19 10 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 5 Class Distribution -------------------- 47% | Mutant 45% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1884 | 254 792 499 339 Remotely 524 | 85 194 245 . Salvage Created 2037 | 123 675 867 372 Parts 127 | 8 42 61 16 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 14 18 11 Guns 33 | . 14 17 2 Cannons 9 | . . . 9 AOE 1 | . . 1 . Classes Destroyed 12 | 2 4 4 2 Worker 5 | . 3 2 . Builder 2 | . . 1 1 Tunneler 4 | 1 . 2 1 Hauler 2 | . 1 1 . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 8 | . . 6 2 Grunt 25 | . 14 7 4 Sentry 7 | . . 5 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 3 7 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 465 | . 82 150 233 Missed 108 | . 22 43 43 Damage Taken 4614 | . 747 1356 2511 Core 851 | . 85 210 556 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . 3 12 . Core Remaining (%) 71 | 100 66 47 . Volleys Fired 176 | 4 61 76 35 Largest 3 | 2 2 2 3 Hottest 135 | 40 100 96 135 Shots Fired 377 | 8 119 152 98 Gun 307 | 8 117 152 30 Cannon 68 | . . . 68 Launcher . | . . . . Special 2 | . 2 . . Kinetic 163 | 8 50 26 79 Thermal 214 | . 69 126 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 5 11 19 12 Robot Miss Streak 9 | 1 4 9 8 Penetration Max . | . . . . Secondary Targets 6 | . 2 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 255 | 6 86 101 62 Core Hits 105 | 3 35 47 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . 3 3 Burn 4 | . . 3 1 Blast 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 15 | . 10 . 5 Impact 15 | . 10 . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4081 | 73 1126 1602 1280 Guns 2706 | 73 996 1317 320 Cannons 847 | . . . 847 Explosions 285 | . . 285 . Melee 238 | . 130 . 108 Ramming 5 | . . . 5 Kinetic 1802 | 73 474 264 991 Thermal 2036 | . 522 1338 176 Explosive . | . . . . Electromagnetic . | . . . . Impact 238 | . 130 . 108 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 199 | . 80 82 37 Projectiles 16 | . . . 16 Explosions 82 | . . 82 . Melee 101 | . 80 . 21 Knockbacks 17 | . . . 17 Impact 2 | . . . 2 Kinetic 13 | . . . 13 Secondary 2 | . . . 2 Self-Inflicted Damage 99 | . . 99 . Shots 1 | . . 1 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 468 | . 46 264 468 Average Temperature 103 | . 20 66 181 Received Heat Transfer 1881 | . 420 435 1026 Effects 9 | . . . 9 Energy Bleed 1 | . . . 1 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 4 | . 3 . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 4 8 . Heat Transferred 4574 | . 1175 2892 507 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 461 | 10 223 461 421 Initial 194 | . 6 . 194 Average 168 | 5 78 287 265 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 63 | 100 93 22 33 Level 1 27 | . 6 53 53 Level 2 9 | . . 23 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 . 5 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 27 27 19 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 18 4 . Successful 8 | . 6 2 . Failed 14 | . 12 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 10 2 . Terminals 22 | . 18 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2353 | 45 1246 786 276 Spaces Moved 887 | 17 545 263 62 Core 20 | . . . 20 Treads 510 | . 248 231 31 Legs 357 | 17 297 32 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 160 50 Average Speed 175 | 120 174 182 176 Slowest Speed 330 | 120 240 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 85 30 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 38 | . 7 14 17 Melee 5 | . 5 . . Projectile 19 | . 2 . 17 AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1287 | 32 700 422 133 Wait 48 | 7 30 11 . Move 884 | 16 544 262 62 Hop . | . . . . Pick Up 33 | 1 18 14 . Fast Attach 22 | 2 2 6 12 Attach 12 | . 2 5 5 Detach 3 | 1 . . 2 Swap 54 | 1 21 24 8 Drop 38 | . 12 24 2 Fire 176 | 4 61 76 35 Melee 15 | . 10 . 5 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Discovered new exit (range 16) 1184 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1581 | -9/Materials | Lost 3 parts (2n1u) 1611 | -9/Materials | Build established: Scavenger-Mutant 1845 | -9/Materials | Discovered new exit (range 14) 1852 | -9/Materials | Core integrity fell below 50% 1992 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2195 | -8/Materials | Garrison activated, responded to threat 2198 | -8/Materials | Released all parts (6) 2205 | -8/Materials | Core integrity fell below 50% 2241 | -8/Materials | Lost 9 parts (2p3n1u3w) 2249 | -8/Materials | Core integrity fell below 20% 2354 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02318_ U-05 Engineer builds a Wall. 02321_ K-01 Serf collects debris. 02325_ U-05 Engineer builds a Door. 02327_ K-01 Serf collects debris. 02327_ R-06 Scavenger collects Wheel. 02328_ Acquired Aluminum Leg. 02329_ Acquired 54 matter. 02330_ U-05 Engineer builds a Wall. 02335_ Acquired Lgt. Treads. 02336_ G-47 Trooper knocked back. 02338_ U-05 Engineer builds a Wall. 02339_ G-47 Trooper destroyed. 02341_ Assault Cannon destroyed. 02342_ U-05 Engineer builds a Door. 02343_ G-47 Trooper knocked back. 02346_ Acquired 5 matter. 02348_ Critical hit (Burn: +37). 02352_ G-47 Trooper knocked back. 02354_ Assault Cannon destroyed. 02354_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????? ?????????????????????????? | | ????# ?????????????????????????? | | ????# #????????????????????????? | | ????# #????????????????????????? | | ???? ?????????????????????????? | | ????? ?????????????????????????? | | ????? ?????????????????????????? | | ????? ?????????????????????????? | | ????? = ?????????????????????????? | | ?????# #?????????????????????????? | | ###### #?????????????????????????? | | # # ########??????????????????? | | # # # % % #??????????????????? | | # #!#*g % #??????????????????? | | #]]]%#[#g "%" #??????????????????? | | # ]]*+ u%@"G" #??????????????????? | | #] #[# =%" ##?????????????????? | | # # # ! ##?????????????????? | | # %+!#########?????????????????? | | # #%###???????????????????????? | | ####+#[##????????????????????????? | | ??##!!!##????????????????????????? | | ???#!!!##????????????????????????? | | ???#! *###???????????????????????? | | ???# / #???????????????????????? | | ???# % #???????????????????????? | | ???# #???????????????????????? | | ???# #??????? ???????????????? | | ???# #????? 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"""??????????????? | | ???# #### """ ??????????? | | ???# ??????????? | | ???# ??????????? | | ???# ??????????? | | ???# ###+#########???????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningSiegeReconfigurator Manual? 0 Play Time 00:29:42 Cumulative 161.9 hours Start 2024.09.04 @ 22:05:52 End 2024.09.06 @ 14:35:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 288 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 841e85ee-cb7c-4dca-a893-74376685b596