Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 19:15:47 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3032) 3032 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 7238 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 54 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 544/700 Matter 52/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Improved Signal Interpreter Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Heat Sink Improved Light Armor Plating Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Improved Power Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun AWS/Autocannon Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Advanced Heat Sink Improved Light Armor Plating Improved Light Cannon [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Power Shielding Device Seismic Detector Storage Superbattery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon AWS/Autocannon Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 . 1 Weapon 3 | . . . . . 2 . 1 Parts Attached 46 | 7 5 1 3 2 15 9 4 Power 6 | 1 2 . . . 2 . 1 Engine 6 | 1 2 . . . 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 1 . . 4 2 . Treads . | . . . . . . . . Leg 9 | 2 . 1 . . 4 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 . 1 1 5 2 2 Device 4 | 2 . . . . 1 . 1 Storage 1 | . . . 1 . . . . Processor 3 | . 1 . . 1 1 . . Hackware 1 | . . . . . . 1 . Protection 6 | . 1 . . . 3 1 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 . 2 1 4 5 1 Energy Gun 7 | 2 . . . . 1 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 6 | . 1 . 1 . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 1 . Parts Lost 8 | . . . . 1 . . 7 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . 1 . . 2 Weapon 3 | . . . . . . . 3 Highest Loss Streak 6 | . . . . 1 . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 99 100 87 70 75 79 83 Engine 10 | . 14 14 14 14 9 9 6 Leg 20 | . 28 28 28 28 18 17 15 Device 8 | . 14 14 14 11 6 4 6 Processor 6 | . 1 14 8 . 9 9 7 Hackware 2 | . . . . . . 4 7 Protection 13 | . 12 . . . 16 17 14 Energy Gun 9 | . 24 14 7 . 3 7 7 Ballistic Cannon 5 | . . . . . 9 9 7 Launcher 5 | . 3 14 14 14 4 1 7 Naked Turns . | . . . . . . . . Heaviest Build 82 | 9 14 11 11 9 80 80 82 Greatest Support 30 | 20 20 20 20 20 30 30 30 Greatest Overweight (x) 5 | . . 1 . . 3 5 2 Average Overweight (x) . | . . . . . 2 2 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 3 | 1 1 5 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 5 5 4 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Bomber 20% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Bomber | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 872 | 264 41 54 . 49 317 147 . Remotely . | . . . . . . . . Salvage Created 2403 | 133 280 63 . 67 873 872 115 Parts 141 | 5 22 6 . 3 59 41 5 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 3 | . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 62 | . 4 2 . 3 17 29 7 Guns 9 | . 3 . . . 1 . 5 Cannons 31 | . . . . . 14 17 . AOE 22 | . 1 2 . 3 2 12 2 Classes Destroyed 14 | 2 4 . . . 5 2 1 Worker 4 | . . . . . 3 1 . Builder 6 | . 1 . . . 5 . . Tunneler 5 | 2 1 . . . 2 . . Hauler 2 | . . . . . 1 1 . Recycler 2 | 1 . . . . . 1 . Operator 3 | . 1 . . . 1 1 . Watcher 7 | . 2 . . . 5 . . Swarmer 10 | . . . . . . 7 3 Grunt 31 | . 4 2 . 3 9 13 . Brawler 2 | . . . . . 1 1 . Duelist 1 | . . . . . . 1 . Sentry 13 | . . . . . 5 6 2 Hunter 3 | . . . . . 2 1 . Programmer 2 | . . . . . . . 2 Best Kill Streak 14 | 2 4 2 . 3 9 14 3 Combat Bots Only 13 | . 2 2 . 3 4 13 3 Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 1 . 1 1 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 251 | . 11 2 . 7 31 67 133 Missed 101 | . 1 . . 1 13 23 63 Damage Taken 2606 | . 180 81 . 100 264 721 1260 Core 348 | . 31 12 . 33 33 83 156 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . 11 28 63 Regen/Repaired (Parts) 308 | . . . . . . 308 . Core Remaining (%) 82 | 100 . . . 69 . 78 . Volleys Fired 117 | 6 26 2 . 6 18 34 25 Largest 2 | 2 2 2 . 1 1 1 2 Hottest 90 | 90 90 70 . 30 55 55 85 Shots Fired 279 | 12 51 4 . 6 83 78 45 Gun 119 | 12 47 2 . . 9 24 25 Cannon 109 | . . . . . 65 44 . Launcher 51 | . 4 2 . 6 9 10 20 Special . | . . . . . . . . Kinetic 109 | . . . . . 65 44 . Thermal 85 | 6 21 . . . 9 24 25 Explosive 51 | . 4 2 . 6 9 10 20 Electromagnetic 34 | 6 26 2 . . . . . Robot Hit Streak 31 | 2 6 5 . 3 10 16 31 Robot Miss Streak 6 | 2 6 . . 1 5 6 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 110 | . . . . . 65 45 . Shots Hit Robots 185 | 6 23 4 . 4 55 55 38 Core Hits 138 | 4 14 5 . 3 49 42 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 2 . . . 7 4 3 Burn 4 | . 1 . . . . . 3 Blast 11 | . . . . . 7 4 . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10935 | 119 483 138 . 251 4498 4392 1054 Guns 1249 | 94 280 26 . . 81 266 502 Cannons 6854 | . . . . . 3816 3038 . Explosions 2832 | 25 203 112 . 251 601 1088 552 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6854 | . . . . . 3816 3038 . Thermal 1070 | 50 171 . . . 81 266 502 Explosive 2485 | . 132 112 . 251 350 1088 552 Electromagnetic 526 | 69 180 26 . . 251 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1162 | . . . . 33 753 310 66 Projectiles 1051 | . . . . . 752 299 . Explosions 111 | . . . . 33 1 11 66 Melee . | . . . . . . . . Knockbacks 18 | . . . . . 9 9 . Impact . | . . . . . . . . Kinetic 15 | . . . . . 8 7 . Secondary 3 | . . . . . 1 2 . Self-Inflicted Damage 783 | . 59 48 . . . 64 612 Shots 25 | . 2 2 . . . 3 18 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | 90 315 36 . 9 . 25 169 Average Temperature 78 | 33 94 22 . 5 . 13 91 Received Heat Transfer 546 | . 66 18 . 63 45 234 120 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 1 . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 2283 | 124 420 . . . 148 481 1110 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Peak Influence 803 | 15 177 103 . 166 697 803 551 Initial 364 | . 9 27 . . 56 230 364 Average 350 | 6 51 100 . 34 342 613 451 Maximum Alert Level 3 | . . . . . 2 3 2 Low Security (%) 38 | 100 100 100 . 100 34 . . Level 1 11 | . . . . . 21 11 15 Level 2 42 | . . . . . 44 59 84 Level 3 8 | . . . . . . 29 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 5 5 Investigation 4 | . 1 . . . 1 1 1 Extermination 1 | . . . . . . . 1 Reinforcement 1 | . . . . . . 1 . Assault 2 | . . . . . . 2 . Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 5 | . 1 . . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 9 1 . 6 16 31 8 Peak Tracking Total 8 | . 3 1 . 4 4 8 3 Tactical Retreats 7 | . . . . . 5 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 3 | . . . . . 2 1 . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 19 | . 2 . . 1 8 3 5 Max in Single Turn 2 | . 1 . . 1 2 1 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 14 | . 4 . . . 2 6 2 Terminals 8 | . 3 . . . 2 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 47 | . 10 . . . 11 20 6 Successful 25 | . 4 . . . 9 11 1 Failed 22 | . 6 . . . 2 9 5 Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 29 | . 8 . . . 11 8 2 Fabricators . | . . . . . . . . Repair Stations 11 | . 2 . . . . 9 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . . 2 4 Terminal Hacks 14 | . 3 . . . 9 2 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . . 1 . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . Investigation Status 1 | . . . . . 1 . . Reinforcement Status 2 | . . . . . 2 . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 1 . . . . 7 . Scan Component 5 | . 1 . . . . 4 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 Unlock Access 1 | . . . . . . . 1 Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . . . 1 4 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 108 | . . . . . . 108 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 4 | . . . . 2 . 2 . Largest Group 2 | . . . . 1 . 2 . Highest-Rated Group 62 | . . . . 31 . 62 . Highest-Rated Ally 31 | . . . . 31 . 31 . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . 13 . 9 . Total Damage 316 | . . . . 191 . 125 . Kills 4 | . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 3787 | 87 666 44 279 253 828 1005 625 Spaces Moved 1754 | 53 477 29 223 199 248 342 183 Core 13 | 13 . . . . . . . Treads . | . . . . . . . . Legs 1741 | 40 477 29 223 199 248 342 183 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 260 260 120 Average Speed 189 | 102 120 127 120 120 304 270 258 Slowest Speed 470 | 120 120 190 120 120 330 470 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 48 8 62 28 37 46 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 341 | 2 35 15 . 31 42 83 133 Melee . | . . . . . . . . Projectile 19 | . . . . . 12 7 . AOE 322 | 2 35 15 . 31 30 76 133 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 2050 | 73 521 32 236 206 306 386 290 Wait 75 | . . . . . . . 75 Move 1747 | 52 476 28 222 198 247 341 183 Hop . | . . . . . . . . Pick Up 38 | 8 9 . 4 . 15 . 2 Fast Attach 11 | . . 1 . 1 3 5 1 Attach 19 | 7 3 . . 1 5 . 3 Detach . | . . . . . . . . Swap 16 | . 2 . 3 . 7 4 . Drop 27 | . 5 1 7 . 11 2 1 Fire 117 | 6 26 2 . 6 18 34 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Identified exit to Mines 754 | -10/Materials | Entered Mines 792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Discovered new exit (range 5) 797 | -10/Mines | Identified exit to Exiles 798 | -10/Mines | Entered Exiles 828 | -10/Exiles | Met 8R-AWN 848 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-BIN 898 | -10/Exiles | Aligned with FarCom system 899 | -10/Exiles | Given EX-Vault access code 927 | -10/Exiles | Opened EX-Vault 942 | -10/Exiles | Found Prototype Slashing Weapon 943 | -10/Exiles | Identified Longsword +1 948 | -10/Exiles | Found Prototype Ballistic Cannon 953 | -10/Exiles | Found Prototype Storage 954 | -10/Exiles | Identified Superbattery 986 | -10/Exiles | Warned to stay clear of 0b10 Research branches 988 | -10/Exiles | Exiles lab attacked by MAIN.C 1064 | -10/Exiles | Discovered new exit (range 12) 1077 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1077 | -10/Exiles | Entered Mines 1175 | -9/Mines | Found a hidden stash of uninstalled traps 1286 | -9/Mines | Assembled infested the area 1291 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1317 | -9/Mines | Discovered new exit (range 10) 1330 | -9/Mines | Identified exit to Materials 1330 | -9/Mines | Entered Materials 1330 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1331 | -8/Materials | Identified AWS/Autocannon 1341 | -8/Materials | Lost 3 allies 1876 | -8/Materials | Build established: Scavenger-Bomber 2059 | -8/Materials | Discovered new exit (range 11) 2147 | -8/Materials | Identified exit to Storage 2158 | -8/Materials | Entered Storage 2270 | -8/Storage | Garrison activated, responded to threat 2305 | -8/Storage | Destroyed 13 combat bots 2697 | -8/Storage | Repaired Carbon-fiber Leg 2742 | -8/Storage | Repaired Carbon-fiber Leg 2804 | -8/Storage | Repaired Hrd. Light Armor Plating 2864 | -8/Storage | Met a pair of Derelict thieves 2983 | -8/Storage | Destroyed 7 combat bots 3124 | -8/Storage | Discovered new exit (range 15) 3161 | -8/Storage | Identified exit to Factory 3163 | -8/Storage | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3224 | -7/Factory | Identified exit to Garrison 3319 | -7/Factory | Build established: Scavenger-Mutant 3448 | -7/Factory | Garrison activated, responded to threat 3788 | -7/Factory | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Nuclear Reactor explodes. The unstable cave ceiling collapses. Nuclear Reactor explodes. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Imp. Light Armor Plating destroyed. Destroyed Imp. Light Armor Plating. Broken AWS/Autocannon destroyed. Destroyed Broken AWS/Autocannon. Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Hvy. Particle Gun destroyed. Destroyed Hvy. Particle Gun. Nuclear Reactor explodes. Imp. Power Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????? ? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ##############???????????????? | | ??????????????# # #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | #?????????????# #???????????????? | | #?????????????#u #???????????????? | | ##???""???????+ ##??????????????? | | %/%? ???????# #??????????????? | | #?? "????????# #??????????????? | | #?? ?????????# #??????????????? | | ## ?????????# @ #??????????????? | | # ??????????# #??????????????? | | ## ???????????# ## ##??????????????? | | ####+###?#+## # #???????????????? | | #?# ##### ### #??????????????? | | ### ### #???####?## ###??????????????? | | # ! #?????????? #????????????????? | | ## # ####+#######??????+#????????????????? | | # # #?????? ?????????????????? | | # ###/# ### #?????? ?????????????????? | | ### """""" #??????"?????????????????? | | """""" #????????????????????????? | | # """ # """""" #????????????????????????? | | ## #"Y = # """""" #????????????????????????? | | ?## """ = ## """""" #????????????????????????? | | ??## ## """""" #????????????????????????? | | ???######### """""" #????????????????????????? | | ???????????# """""" #????????????????????????? | | ???????????# """""" #????????????????????????? | | ???????????# #????????????????????????? | | ???????????##############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingGodConstruct Manual? 0 Play Time 00:34:02 Cumulative 11.5 hours Start 2024.04.24 @ 18:40:28 End 2024.04.24 @ 19:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f199ed2-3c31-4755-83af-bddc06032624