Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 17:14:42 Player: YBOUZL Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2082) 2082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 4648 Bonus ------- High Alert Combat Kills 276 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 30/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Reaction Control System > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer > --- WEAPON ----------- Improved EM Shotgun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Heavy EM Pulse Gun Shock Rifle Shock Rifle Beam Rifle Particle Gun Heavy Particle Gun EMP Blaster Mini Grenade Launcher Axe [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 60 | 6 9 3 12 30 Power 9 | 1 1 2 1 4 Engine 9 | 1 1 2 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 1 . 4 10 Treads 3 | . . . . 3 Leg 12 | 2 1 . 2 7 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 2 4 Device 4 | . . 1 1 2 Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 7 . 5 12 Energy Gun 10 | . . . 4 6 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 6 . 1 . Ballistic Cannon 3 | . . . . 3 Launcher 4 | . 1 . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 33 | . 1 1 11 20 Power 7 | . 1 . 3 3 Propulsion 10 | . . 1 3 6 Utility 4 | . . . 1 3 Weapon 12 | . . . 4 8 Highest Loss Streak 9 | . 1 1 4 9 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 78 | . 82 75 69 81 Engine 14 | . 11 22 16 13 Treads 5 | . . . . 10 Leg 16 | . 28 20 7 14 Wheel 1 | . . . 3 1 Device 1 | . . . 6 . Storage 10 | . 14 11 13 7 Processor 3 | . . . . 7 Energy Gun 6 | . . . 8 10 Ballistic Gun 10 | . 27 22 12 . Ballistic Cannon 6 | . . . . 13 Peak Build Rating 29 | 6 8 10 10 29 Average Rating 14 | 4 7 9 8 21 On Entrance 6 | . 6 7 10 7 Naked Turns . | . . . . . Heaviest Build 55 | 10 16 18 22 55 Greatest Support 60 | 20 20 20 20 60 Greatest Overweight (x) 7 | 1 . 1 5 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 9 | 7 8 8 8 11 Most Carried 15 | 7 8 8 8 15 Average Carried 8 | 5 7 6 6 9 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 6 8 8 7 . Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Gunner 13% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1726 | 217 351 126 185 847 Remotely . | . . . . . Salvage Created 2447 | . 240 189 677 1341 Parts 172 | . 19 23 41 89 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 69 | . 8 9 18 34 Guns 47 | . 8 9 18 12 Cannons 14 | . . . . 14 AOE 8 | . . . . 8 Classes Destroyed 10 | . 4 3 . 3 Worker 6 | . . 1 1 4 Builder 6 | . . 1 . 5 Tunneler 1 | . . . . 1 Hauler 4 | . 2 . . 2 Mechanic 1 | . . . . 1 Watcher 3 | . 1 . . 2 Swarmer 34 | . 6 8 6 14 Grunt 24 | . 2 . 7 15 Brawler 2 | . . . . 2 Sentry 9 | . . 1 5 3 Best Kill Streak 9 | . 3 6 6 9 Combat Bots Only 6 | . 3 5 6 6 Max Kills in Single Turn 5 | . 1 1 2 5 Gunslinging 1 | . . . 1 . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 378 | . 46 35 98 199 Missed 93 | . 15 10 21 47 Damage Taken 3963 | . 342 211 883 2527 Core 959 | . 98 23 278 560 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 60 . 24 . Volleys Fired 172 | . 28 18 43 83 Largest 3 | . 2 2 2 3 Hottest 165 | . 53 46 112 165 Shots Fired 378 | . 55 36 76 211 Gun 247 | . 53 36 76 82 Cannon 121 | . . . . 121 Launcher 10 | . 2 . . 8 Special . | . . . . . Kinetic 245 | . 53 36 35 121 Thermal 61 | . . . 41 20 Explosive 7 | . 2 . . 5 Electromagnetic 65 | . . . . 65 Robot Hit Streak 15 | . 6 4 15 8 Robot Miss Streak 10 | . 6 10 7 7 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 1 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 212 | . 37 20 51 104 Core Hits 136 | . 19 12 30 75 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . . 7 11 Burn 7 | . . . 7 . Blast 10 | . . . . 10 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5224 | . 551 270 628 3775 Guns 2236 | . 493 270 628 845 Cannons 1822 | . . . . 1822 Explosions 1158 | . 54 . . 1104 Melee . | . . . . . Ramming 8 | . 4 . . 4 Kinetic 2795 | . 493 270 210 1822 Thermal 1314 | . . . 418 896 Explosive 344 | . 54 . . 290 Electromagnetic 763 | . . . . 763 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 . . 8 Average Corruption 5 | . 2 . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 1 . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . 1 . . . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 188 | . 13 . . 175 Projectiles 13 | . . . . 13 Explosions 175 | . 13 . . 162 Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 2 | . . . . 2 Self-Inflicted Damage 91 | . 40 . . 51 Shots 5 | . 1 . . 4 Rammed . | . . . . . Targets Rammed 2 | . 1 . . 1 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 548 | . 23 6 188 548 Average Temperature 161 | . 6 4 64 194 Received Heat Transfer 1419 | . 78 18 405 918 Effects 30 | . . . . 30 Shutdowns 10 | . . . . 10 Energy Bleed 4 | . . . . 4 Interference 8 | . . . . 8 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2540 | . . . 1591 949 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 790 | . 248 195 457 790 Initial 142 | . . 31 81 142 Average 255 | . 78 66 213 414 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 53 | 100 98 100 54 19 Level 1 26 | . 1 . 41 39 Level 2 10 | . . . 3 20 Level 3 9 | . . . . 20 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 2 6 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 7 | . . . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 14 12 24 48 Peak Tracking Total 6 | . 4 5 6 6 Tactical Retreats 9 | . 2 2 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 9 | . . . . 9 Max in Single Turn 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 5 1 2 2 Terminals 8 | . 4 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 14 5 5 5 Successful 13 | . 8 3 1 1 Failed 16 | . 6 2 4 4 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 13 5 5 2 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 3 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 4 | . 2 1 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Dispatch Records 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 1 2 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2356 | 78 499 226 478 1075 Spaces Moved 1098 | 66 321 134 200 377 Core 54 | 24 . . 16 14 Treads 183 | . . . . 183 Legs 775 | 42 321 134 136 142 Wheels 86 | . . . 48 38 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 95 Average Speed 153 | 96 120 125 168 193 Slowest Speed 400 | 120 120 190 300 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 53 12 36 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . 11 . . 79 Melee . | . . . . . Projectile 52 | . . . . 52 AOE 38 | . 11 . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1432 | 78 380 156 269 549 Wait 40 | . 14 . 5 21 Move 1094 | 65 320 133 199 377 Hop . | . . . . . Pick Up 46 | 7 4 2 8 25 Fast Attach 11 | 5 . 1 1 4 Attach 35 | 1 1 2 9 22 Detach 2 | . . . 1 1 Swap 14 | . 8 . 2 4 Drop 16 | . 4 . 1 11 Fire 172 | . 28 18 43 83 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 750 | -9/Materials | Discovered new exit (range 4) 804 | -9/Materials | Entered Storage 943 | -9/Storage | Lost 3 parts (1n2w) 1168 | -9/Storage | Lost 4 parts (2p1n1u) 1236 | -9/Storage | Discovered new exit (range 8) 1238 | -9/Storage | Core integrity fell below 50% 1276 | -9/Storage | Lost 4 parts (1p1n2w) 1282 | -9/Storage | Entered Materials 1282 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1847 | -8/Materials | Build established: Scavenger-Gunner 2051 | -8/Materials | Lost 3 parts (1p1n1w) 2082 | -8/Materials | First assault squad dispatched 2175 | -8/Materials | Core integrity fell below 50% 2195 | -8/Materials | Lost 4 parts (1n1u2w) 2328 | -8/Materials | Core integrity fell below 20% 2357 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02336_ U-05 Engineer destroyed. 02337_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02339_ Door malfunctions. 02340_ Beam Rifle destroyed. 02340_ R-06 Scavenger collects Particle Gun. 02342_ Y-45 Defender destroyed. 02342_ Terminal disabled. 02343_ The unstable cave ceiling collapses. 02344_ R-06 Scavenger collects Welding Torch. 02345_ R-06 Scavenger collects Wheel. 02346_ U-05 Engineer lays Concrete. 02346_ Acquired Beam Rifle. 02347_ U-05 Engineer lays Concrete. 02348_ Acquired 56 matter. 02350_ U-05 Engineer lays Concrete. 02355_ Critical hit (Burn: +37). 02356_ Acquired Reaction Control System. 02357_ System corrupted: Beam Rifle rejected. 02357_ Penetrated by Slug. 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