Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.18 @ 20:10:19 Player: Rainynight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (11) 55 Value Destroyed (360) 360 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (2389) 2389 TOTAL SCORE: 10744 Bonus ------- Pacifist 2389 Cogmind --------- Core Integrity 0/1300 Matter 125/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nova Cannon Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Antigrav System Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Remote Force Field Remote Force Field Remote Force Field > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Light Fission Core Heavy Tesla Rifle Hardcell Cannon Force Lance [Rating: 64] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Propulsion Flight Unit Treads Biometal Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Makeshift Thermal Plating Weapon Katana Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 11 | . . 2 . . 1 . . . . 2 . . . . 2 2 . . . . 2 Utility 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 47 | . 3 2 2 4 . . 4 . . 4 . . . 3 5 . . 4 . 2 14 Power 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . 1 Engine 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . 3 2 1 3 . . . . . 1 . . . . 1 . . 2 . . 5 Treads 1 | . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . . . Hover 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 Flight 11 | . 3 2 1 3 . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . . . 1 . . 3 . . . 2 2 . . . . 1 4 Device 9 | . . . . . . . 1 . . 2 . . . 1 1 . . . . . 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . . . . . . . 3 . . . . . . . 2 . . 2 . 1 4 Energy Gun 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Lost 32 | . . 1 1 9 . . 1 . . 3 . . . . . 1 1 1 . . 14 Power 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Propulsion 14 | . . 1 . 7 . . . . . 1 . . . . . 1 . . . . 4 Utility 8 | . . . . . . . . . . 2 . . . . . . 1 . . . 5 Weapon 6 | . . . 1 1 . . 1 . . . . . . . . . . 1 . . 2 Highest Loss Streak 14 | . . 1 1 10 . . 1 . . 2 . . . . . 1 1 1 . . 14 Average Slot Usage (%) 10 | . 38 66 63 15 . . 4 7 7 13 . . . 5 9 15 9 2 10 11 23 Flight 2 | . 10 44 36 10 . . . . . . . . . . . . . . . . 4 Device 2 | . . . . . . . 2 7 7 6 . . . 5 2 . . . . . 3 Naked Turns 883 | . . . . 106 81 124 62 . . 34 185 112 3 8 20 . . 136 . . 12 Heaviest Build 32 | 3 3 3 6 5 . . 7 . . 6 . . . 1 3 2 2 10 . . 32 Greatest Support 37 | 3 8 16 12 12 3 3 9 3 3 28 3 3 3 3 12 12 3 16 3 3 37 Greatest Overweight (x) 3 | . . . . . . . 2 . . 1 . . . . . . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 3 2 3 . 2 2 1 1 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | 2 1 2 1 . . . . 1 1 2 4 4 4 4 3 3 4 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 3 1 . . . 1 1 1 4 4 4 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Matter Collected 473 | 191 . 10 . 16 . . 85 . 5 . . . . 33 70 . 5 45 . 13 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 273 | . . . . . . . . . . . . . . . 148 . . 53 . 72 . Parts 15 | . . . . . . . . . . . . . . . 5 . . 4 . 6 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 10 | . . . . . . . . . . . . . . . . . . 5 . 5 . AOE 10 | . . . . . . . . . . . . . . . . . . 5 . 5 . Classes Destroyed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 10 | . . . . . . . . . . . . . . . . . . 5 . 5 . Best Kill Streak 5 | . . . . . . . . . . . . . . . 1 . . 5 . 5 . Combat Bots Only 5 | . . . . . . . . . . . . . . . . . . 5 . 5 . Max Kills in Single Turn 4 | . . . . . . . . . . . . . . . 1 . . 4 . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 4 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Damage Taken 6596 | . . 94 42 799 205 255 132 . 52 610 83 69 . 36 468 121 254 446 . 513 2417 Core 4313 | . . 28 . 542 205 255 88 . 52 353 83 69 . 36 449 53 214 380 . 198 1308 Absorbed by Shields 39 | . . . . 39 . . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 100 93 . 1 . . . . 14 . . . . 36 55 . . . . 26 . Volleys Fired 7 | . . . . . . . . . . . . . . . . . . 3 . 4 . Largest 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . Hottest 43 | . . . . . . . . . . . . . . . . . . 43 . 43 . Shots Fired 7 | . . . . . . . . . . . . . . . . . . 3 . 4 . Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . . . . 3 . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . . . . . . . . . 3 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . . . . . . . . 2 . 3 . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . . . . . . . . . 3 1 . 2 . 2 . Core Hits 38 | . . . . 5 . . . . . 12 . . . . 1 . . 6 . 13 1 Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . . . . . . . . . 4 2 4 1 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . 4 2 4 . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1375 | . . . . 26 . . . . . 78 . . . . 256 32 . 429 . 549 5 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 978 | . . . . . . . . . . . . . . . . . . 429 . 549 . Melee 277 | . . . . . . . . . . . . . . . 245 32 . . . . . Ramming 120 | . . . . 26 . . . . . 78 . . . . 11 . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 978 | . . . . . . . . . . . . . . . . . . 429 . 549 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 277 | . . . . . . . . . . . . . . . 245 32 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 2 4 . . 3 3 3 7 7 7 7 7 . . . . . . 1 Average Corruption 4 | . . 1 2 2 . . 2 3 3 6 7 7 7 7 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . 1 . . . . 3 1 3 3 5 4 . 4 . . . . . . . Message Errors 10 | . . 1 . . . . 1 1 . 1 1 4 . 1 . . . . . . . Matter Fused 6 | . . . . . . . . . 1 . 2 . . 3 . . . . . . . Heat Flow Errors 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 84 | . . . . . . . . . . . . . . . 71 . . 13 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 13 | . . . . . . . . . . . . . . . . . . 13 . . . Melee 71 | . . . . . . . . . . . . . . . 71 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . 9 . . . . . 35 . . . . 5 . . . . 45 2 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . Rammed 40 | . . . . 11 1 . . . . 25 . . . . 1 . . . . . 2 Targets Rammed 40 | . . . . 11 1 . . . . 25 . . . . 1 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 171 | . . . . . . . 118 . 71 . 171 . . . . . . . . . . Average Temperature 72 | . . . . . . . 67 . 37 . 97 . . . . . . . . . . Received Heat Transfer 1164 | . . 45 18 108 72 63 . . . 237 27 9 . 18 171 18 63 . . 36 279 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Peak Influence 284 | . 15 95 45 135 90 . . . . 155 . . . . 284 168 . . . . 193 Initial 138 | . . 5 35 14 60 . . . . 9 . . . . 9 138 . . . . 135 Average 88 | . 5 42 22 34 66 . . . . 59 . . . . 144 148 . . . . 161 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . Low Security (%) 90 | 100 100 100 100 100 100 . . . . 100 . . . . 57 100 . . . . 100 Level 1 9 | . . . . . . . . . . . . . . . 42 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 3 1 3 . . . . . 2 . 1 . . 1 1 . . . . 1 Investigation 5 | . . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . 2 1 2 . . . . . 1 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Distress Signals 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 1 8 8 15 3 10 2 . 1 17 3 8 . 5 16 3 5 9 . 10 24 Peak Tracking Total 19 | . 1 6 10 9 4 7 2 . 1 7 3 9 . 5 11 3 5 5 . 5 19 Tactical Retreats 29 | . . 1 . 3 . 4 1 . 1 5 . 2 . 1 4 . 1 1 . 3 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Traps Triggered 5 | . . 2 1 1 . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Machines Accessed 9 | . . . 1 2 . . . . . 1 . . . . . 1 1 1 . . 2 Terminals 6 | . . . 1 2 . . . . . 1 . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 24 | . . . 2 5 . . . . . 5 . . . . . 3 1 1 . . 7 Successful 12 | . . . 2 . . . . . . 4 . . . . . 1 1 1 . . 3 Failed 12 | . . . . 5 . . . . . 1 . . . . . 2 . . . . 4 Catastrophic 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 2 . . . . . . 5 . . . . . . . 1 . . . Terminals 20 | . . . 2 5 . . . . . 5 . . . . . 3 . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . 1 . . . . . . 2 . . . . . 1 1 1 . . 2 Record 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . Terminals 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 2 . . . . . . . . . . . 1 . . . . 2 Full Trace Events 4 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 . . . 1 1 . . . . 2 1 . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Turns Passed 2848 | 5 36 74 30 199 81 124 135 31 332 253 185 112 3 155 267 29 214 236 19 165 163 Spaces Moved 5293 | 1 56 183 82 390 161 227 243 62 661 370 370 187 6 298 490 53 407 430 38 305 273 Core 4517 | 1 42 1 . 192 161 227 243 62 661 367 370 187 6 298 442 3 407 429 38 305 75 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hover 104 | . . . . . . . . . . 3 . . . . 48 50 . . . . 3 Flight 671 | . 14 182 82 198 . . . . . . . . . . . . . . . . 195 Fastest Speed 31 | 50 37 31 34 34 50 50 50 50 50 50 50 50 50 50 40 40 50 50 50 50 37 Average Speed 48 | 50 46 38 34 43 50 50 51 50 50 53 50 50 50 50 49 40 50 50 50 50 44 Slowest Speed 200 | 50 50 50 34 50 50 50 150 50 50 100 50 50 50 50 50 50 50 200 50 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . 1 1 11 . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 19 24 18 60 10 48 46 9 80 11 67 41 22 53 22 2 62 65 10 61 12 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . 2 . 1 . . . . 1 . . 1 1 . 1 . Spaces Dug 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Terrain Destroyed 74 | . . . . . . . . . . . . . . . . . 3 24 . 46 1 Melee 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 70 | . . . . . . . . . . . . . . . . . . 24 . 46 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Total 5496 | 8 64 185 82 409 161 238 251 61 661 422 369 204 5 302 509 58 410 442 37 312 306 Wait 62 | . . 1 . 3 . 4 . . 1 21 . 18 . . 5 . . . . 1 8 Move 5242 | . 55 180 79 367 161 226 242 61 660 369 369 186 5 297 489 52 406 429 37 304 268 Hop 15 | . . 1 1 11 . . . . . . . . . . . . . . . . 2 Pick Up 18 | . 4 1 . 2 . 3 1 . . 2 . . . . 1 2 . 1 . . 1 Fast Attach 34 | . 3 . . . . . 3 . . 4 . . . 3 5 . . 3 . 1 12 Attach 14 | . . 2 2 4 . . 1 . . . . . . . . . . 2 . 1 2 Detach 10 | 1 . . . 1 . . 2 . . 1 . . . . . . . 2 . 1 2 Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 29 | 7 2 . . . . 3 1 . . . . . . 2 4 2 . 1 . . 7 Fire 7 | . . . . . . . . . . . . . . . . . . 3 . 4 . Melee 13 | . . . . . . . . . . . . . . . 4 2 4 1 . . 2 Ram 39 | . . . . 11 . . . . . 25 . . . . 1 . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . Trap 2 | . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 11) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x2 110 | -9/Materials | Discovered new exit (range 16) 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 144 | -8/Materials | Discovered new exit (range 8) 146 | -8/Materials | Entered Storage 240 | -8/Storage | Core integrity fell below 50% 270 | -8/Storage | Lost 10 parts (1p7n2w) 279 | -8/Storage | Core integrity fell below 20% 306 | -8/Storage | Build established: Mutant 337 | -8/Storage | Discovered new exit (range 15) 345 | -8/Storage | Entered Factory 345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 418 | -7/Factory | Discovered new exit (range 15) 426 | -7/Factory | Entered Lower Caves 449 | -7/Lower Caves | Attracted the attention of an 0b10 base 484 | -7/Lower Caves | Core integrity fell below 50% 543 | -7/Lower Caves | Discovered new exit (range 13) 550 | -7/Lower Caves | Entered another Lower Caves area 626 | -7/Lower Caves | Learned Factory stockpile data 627 | -7/Lower Caves | Identified exit to Zion 685 | -7/Lower Caves | Entered Zion 708 | -7/Zion | Discovered new exit (range 16) 716 | -7/Zion | Entered Proximity Caves 716 | -6/Proximity Caves | Spotted B-75 Beast 831 | -6/Proximity Caves | Core integrity fell below 20% 1041 | -6/Proximity Caves | Discovered new exit (range 14) 1048 | -6/Proximity Caves | Entered Factory 1048 | -6/Factory | Evolved 2 slots: Propulsion x2 1161 | -6/Factory | Identified exit to Factory 1296 | -6/Factory | Discovered new exit (range 7) 1301 | -6/Factory | Entered Lower Caves 1397 | -6/Lower Caves | Encountered a Warlord checkpoint 1483 | -6/Lower Caves | Discovered new exit (range 8) 1484 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1486 | -6/Lower Caves | Core integrity fell below 50% 1486 | -6/Lower Caves | Entered another Lower Caves area 1513 | -6/Lower Caves | Learned Factory emergency access door positions 1543 | -6/Lower Caves | Encountered a Warlord checkpoint 1582 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1593 | -6/Lower Caves | Discovered new exit (range 9) 1598 | -6/Lower Caves | Entered Data Miner 1598 | -6/Data Miner | Discovered new exit (range 6) 1601 | -6/Data Miner | Entered Proximity Caves 1751 | -5/Proximity Caves | Discovered exit to Factory (range 9) 1756 | -5/Proximity Caves | Entered Factory 1756 | -5/Factory | Evolved 2 slots: Propulsion x2 1827 | -5/Factory | Spotted B-75 Beast 2012 | -5/Factory | Discovered new exit (range 22) 2023 | -5/Factory | Entered another Factory area 2023 | -4/Factory | Evolved 2 slots: Propulsion x2 2047 | -4/Factory | Discovered new exit (range 2) 2052 | -4/Factory | Entered Upper Caves 2099 | -4/Upper Caves | Learned Research garrison access intel 2190 | -4/Upper Caves | Learned 4 Research zone layouts 2259 | -4/Upper Caves | Discovered new exit (range 9) 2266 | -4/Upper Caves | Entered another Upper Caves area 2382 | -4/Upper Caves | Learned Research terminal intel 2419 | -4/Upper Caves | Core integrity fell below 50% 2440 | -4/Upper Caves | Found Alien Artifact 2440 | -4/Upper Caves | Identified Dimensional Node Initializer 2440 | -4/Upper Caves | Initialized slip node 2498 | -4/Upper Caves | Discovered new exit (range 7) 2502 | -4/Upper Caves | Entered Warlord 2515 | -4/Warlord | Discovered new exit (range 14) 2521 | -4/Warlord | Entered Proximity Caves 2599 | -3/Proximity Caves | Spotted B-86 Titan 2668 | -3/Proximity Caves | Discovered new exit (range 7) 2685 | -3/Proximity Caves | Identified exit to Research 2686 | -3/Proximity Caves | Entered Research 2686 | -3/Research | Evolved 2 slots: Propulsion x2 2688 | -3/Research | Loaded intel: 19 terminal locations 2689 | -3/Research | Loaded intel: 3 garrison access locations 2784 | -3/Research | Spotted B-86 Titan 2815 | -3/Research | Found Gamma Bomb Array 2818 | -3/Research | Found Prototype Device 2818 | -3/Research | Identified Exp. Shield Generator 2830 | -3/Research | Core integrity fell below 50% 2839 | -3/Research | Core integrity fell below 20% 2845 | -3/Research | Spotted B-86 Titan 2849 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02829_ Slug penetrates Wall. 02829_ Penetrated by Slug. 02829_ Critical hit. 02829_ Impulse Thruster Array destroyed. 02829_ Slug penetrates Wall. 02829_ Penetrated by Slug. 02830_ Slug penetrates Wall. 02830_ Slammed into S-43 Plague. 02833_ Slug penetrates L-61 Swordsman. 02834_ Lgt. Fission Core destroyed. 02834_ Cmb. Antigrav System destroyed. 02837_ Adv. Signal Interpreter destroyed. 02837_ Penetrated by Slug. 02837_ Slug penetrates S-43 Plague. 02837_ S-43 Plague destroyed. 02837_ Slug penetrates Wall. 02838_ A-15 Conveyor suffers critical hit. 02841_ Slug penetrates Wall. 02849_ Penetrated by Slug. 02849_ Slug penetrates Wall. 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