Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 19:04:10 Player: PTS Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (442) 442 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1182 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 129/100 System Corruption 0% Temperature Critical (533) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Thief Drone Bay (2/3) > --- WEAPON (2) ------- Autobeam Subdweller Shrapnel Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Improved Terrain Scanner Medium Laser Particle Gun Particle Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Thief Drone Bay > --- WEAPON ----------- Autobeam Subdweller Shrapnel Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Terrain Scanner Medium Laser Particle Gun Particle Gun Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 4 13 2 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 2 | . . 2 . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 5 2 Energy Gun 6 | 1 1 3 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 2 . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 7 | . 14 6 . Core 6 | . . 7 14 Leg 10 | . . 11 28 Wheel 16 | . 28 15 . Device 12 | . 14 12 14 Storage 14 | . 14 14 14 Processor 1 | . . 1 . Energy Gun 24 | . 16 27 24 Ballistic Gun 2 | . 8 . . Special Melee Weapon 1 | . 2 . . Peak Build Rating 18 | 9 9 17 18 Average Rating 12 | 5 8 12 17 On Entrance 8 | . 9 9 16 Naked Turns . | . . . . Heaviest Build 27 | 15 15 19 27 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 6 8 8 Average Carried 5 | . 3 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 5 6 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 529 | 183 174 162 10 Remotely . | . . . . Salvage Created 602 | 133 218 209 42 Parts 42 | 11 7 21 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 5 3 1 Guns 8 | . 5 3 . AOE 1 | . . . 1 Classes Destroyed 6 | 2 1 1 2 Builder 2 | . . 2 . Tunneler 4 | 2 . 2 . Recycler 1 | 1 . . . Turret 1 | . . . 1 Swarmer 1 | . . . 1 Grunt 8 | . 5 3 . Best Kill Streak 3 | 3 2 3 2 Combat Bots Only 2 | . 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 81 | . 30 16 35 Missed 19 | . 3 4 12 Damage Taken 797 | . 311 165 321 Core 253 | . 77 45 131 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 61 | 7 31 18 5 Largest 2 | 2 2 2 1 Hottest 115 | 70 90 115 50 Shots Fired 119 | 14 55 36 14 Gun 117 | 14 55 36 12 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 30 | 7 21 . 2 Thermal 89 | 7 34 36 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 7 13 6 2 Robot Miss Streak 4 | 1 4 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Autonomous 9 | . . . 9 Shots Hit Robots 81 | 9 40 26 6 Core Hits 37 | 4 12 10 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks 8 | . 4 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 3 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1106 | 110 449 289 258 Guns 945 | 110 449 289 97 Cannons . | . . . . Explosions 161 | . . . 161 Melee . | . . . . Ramming . | . . . . Kinetic 425 | 60 204 . 161 Thermal 681 | 50 245 289 97 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 516 | 36 121 192 516 Average Temperature 70 | 15 50 71 272 Received Heat Transfer 665 | . 168 90 407 Effects 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2300 | 148 728 1074 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 289 | 15 289 224 . Initial 112 | . 9 112 . Average 119 | 3 161 111 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 87 | 100 64 96 . Level 1 12 | . 35 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 16 3 5 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . 1 . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 4 | . 3 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Sabotage 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 4 | . 2 2 . Non-combat 4 | . 2 2 . Combat . | . . . . Robot Hacks Applied 5 | . 2 3 . parse_system 1 | . . 1 . no_distress 3 | . 1 2 . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 6 | . . 5 1 EXPLORE 5 | . . 4 1 RETURN 1 | . . 1 . Ally Attacks 28 | . . 24 4 Total Damage 129 | . . 116 13 Kills 3 | . . 3 . Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches 8 | . . 7 1 Drone Recoveries 7 | . . 5 2 Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1552 | 82 377 873 220 Spaces Moved 1064 | 55 255 648 106 Core 7 | 7 . . . Treads . | . . . . Legs 403 | . . 297 106 Wheels 654 | 48 255 351 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 120 Average Speed 109 | 84 90 109 174 Slowest Speed 190 | 90 90 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 25 98 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile . | . . . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1329 | 76 344 772 137 Wait 142 | . 43 78 21 Move 1061 | 54 254 647 106 Hop . | . . . . Pick Up 21 | 8 6 6 1 Fast Attach 1 | . . 1 . Attach 10 | 7 1 2 . Detach . | . . . . Swap 15 | . 3 10 2 Drop 10 | . 2 6 2 Fire 61 | 7 31 18 5 Melee 8 | . 4 4 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Entered Mines 572 | -10/Mines | Learned location of Zion (-7) 601 | -10/Mines | Discovered new exit (range 7) 791 | -10/Mines | Discovered new exit (range 16) 808 | -10/Mines | Found the Drone Emporium 811 | -10/Mines | Found Prototype Device 812 | -10/Mines | Identified Thief Drone Bay 1311 | -10/Mines | Discovered new exit (range 14) 1333 | -10/Mines | Entered Subcaves 1333 | -10/Subcaves | Accompanied by 2 allies 1354 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1365 | -10/Subcaves | Discovered new exit (range 46) 1415 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1542 | -10/Subcaves | Core integrity fell below 50% 1548 | -10/Subcaves | Core integrity fell below 20% 1553 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Thief Drone delivers Autobeam. Thief Drone retrieved by Thief Drone Bay. Dropped Assault Rifle. Dropped Sml. Laser. BD-C2S(O) collects matter. Sub. Shrapnel Launcher falls loose from the Twisted Machinery. Acquired 5 matter. Acquired Sub. Shrapnel Launcher. LY-K85(R) emerges from the Twisted Machinery. S-10 Pest destroyed. 8K-S2W(R) destroyed. Critical hit (Meltdown: +260). Overheating: Sub. Shrapnel Launcher damaged (-55). Subatomizers dissect the Flight Unit. Machine disabled. Autobeam Turret destroyed. Lgt. Nuclear Core broken. Overheating: Short circuit. 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" " ##??????????????????? | | ##??## ## ##"""""" "#??"??#???????????????????? | | ##????######## " %" #?????????????????????????? | | #????????????# " "" ##?????????????????????????? | | ?????????????# """" ##??????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed CombatDefenseThruster Manual? 0 Play Time 00:19:04 Cumulative 8.4 hours Start 2024.12.26 @ 18:10:16 End 2024.12.26 @ 19:04:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28fdf56f-e554-47cb-bec6-cf321bb0ff80