Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 19:18:59 Player: Windjigo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (4217) 4217 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10742 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 4/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Improved Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Focal Shield Hacking Suite > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (5) ---- Improved Heat Sink Advanced Cooling System Energy Filter Makeshift Transmission Jammer Advanced Shield Generator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Actuator Array Improved Phase Shifter Hardened Medium Armor Plating Medium Reactive Plating Advanced Thermal Shield > --- WEAPON ----------- Katana Great Axe Great Axe > --- INVENTORY -------- Angular Momentum Engine Heavy Treads Wheel Compact Wheel Armored Huge Wheel Advanced Cooling System Hardened Medium Armor Plating Improved Light Armor Plating Matter Neutralizer Hypervelocity Mass Driver Light Antimatter Cannon Rocket Launcher Advanced Datajack [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 2 . . . Utility 8 | . . 2 1 2 . . . . 2 1 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 119 | 8 7 22 19 6 . 5 4 4 2 38 4 Power 15 | 2 . 3 3 . . . 1 1 . 5 . Engine 10 | 2 . 3 2 . . . 1 1 . 1 . Core 4 | . . . 1 . . . . . . 3 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 24 | 2 1 5 4 . . 1 . . . 10 1 Treads 1 | . . . . . . . . . . 1 . Leg 2 | . . . . . . . . . . 1 1 Wheel 20 | 2 1 5 4 . . 1 . . . 7 . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 48 | 2 2 9 6 3 . 1 3 1 2 16 3 Device 17 | 1 1 2 2 . . . 1 . 1 8 1 Storage 3 | 1 1 1 . . . . . . . . . Processor 12 | . . 3 2 1 . . 1 1 . 4 . Hackware 3 | . . 1 . . . 1 . . . . 1 Protection 13 | . . 2 2 2 . . 1 . 1 4 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 4 5 6 3 . 3 . 2 . 7 . Energy Gun 5 | 2 . 3 . . . . . . . . . Energy Cannon 3 | . 1 . 1 . . . . . . 1 . Ballistic Gun 5 | . . 2 1 . . . . 1 . 1 . Ballistic Cannon 5 | . 2 . 1 . . . . . . 2 . Launcher 1 | . . . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 6 | . . . 2 3 . 1 . . . . . Slashing Weapon 5 | . . . 1 . . 2 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . 1 2 . . . . 1 . 2 . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . Parts Lost 59 | . 2 10 1 1 4 . 1 . . 30 10 Power 6 | . . 1 . . . . . . . 5 . Propulsion 18 | . 1 4 1 . . . . . . 7 5 Utility 23 | . 1 4 . 1 2 . 1 . . 12 2 Weapon 12 | . . 1 . . 2 . . . . 6 3 Highest Loss Streak 18 | . 1 3 1 1 3 . 1 . . 18 10 To Critical Strikes 2 | . . . . . . . . . . 2 . Average Backups 12 | 3 12 14 13 12 11 11 13 13 11 10 10 Power 1 | . 1 2 1 1 1 . . . 1 . . Propulsion 1 | 1 2 1 1 2 2 1 2 1 2 2 . Utility 4 | . 3 4 5 4 3 3 3 3 2 2 8 Weapon 4 | 1 4 4 3 3 4 5 7 6 5 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 1 2 8 2 . . . 6 . 9 8 Power 4 | . . . 2 . . . . . . 2 . Propulsion 2 | . . . 2 . . . . . . . . Utility 17 | . . . 3 1 . . . 2 . 4 7 Weapon 11 | . 1 2 . 1 . . . 4 . 2 1 Tool/Special 2 | . . . 1 . . . . . . 1 . Average Slot Usage (%) 86 | . 99 98 94 83 69 72 85 79 80 76 81 Engine 6 | . 14 10 4 7 3 6 7 6 5 4 . Core 1 | . . . 4 . . . . . . 2 . Wheel 13 | . 27 21 13 7 7 6 7 13 11 8 9 Device 9 | . 13 12 9 8 5 . 5 6 10 11 9 Storage 7 | . 14 11 9 7 7 7 7 6 5 5 5 Processor 16 | . . 12 18 20 23 23 24 20 17 18 21 Protection 6 | . . 6 9 7 6 6 6 5 10 6 4 Energy Gun 3 | . 8 12 6 . . . . . . . . Energy Cannon 1 | . 8 1 . . . . . . . . . Ballistic Gun 1 | . . 7 1 . . . . . . . 5 Ballistic Cannon 1 | . 8 . 1 . . . . . . 1 4 Impact Weapon 5 | . . . 11 19 14 6 7 . . . . Slashing Weapon 6 | . . . 5 2 . 13 15 19 17 11 . Peak Build Rating 94 | 7 11 17 38 50 48 46 51 62 71 94 76 Average Rating 44 | 4 8 14 30 48 38 41 49 58 70 73 74 On Entrance 36 | . 7 10 17 38 50 24 46 51 62 71 63 Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 15 33 37 48 64 49 42 65 70 97 110 43 Greatest Support 56 | 26 26 26 28 28 28 28 28 56 56 56 45 Greatest Overweight (x) 13 | 3 2 3 4 2 1 1 2 1 1 13 3 Average Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | 3 12 14 14 14 13 13 15 14 13 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 14 15 15 15 15 10 5 Class Distribution -------------------- 57% | Gladiator 15% | Mutant 9% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Matter Collected 2355 | 280 188 357 251 102 . 105 68 34 60 605 305 Remotely . | . . . . . . . . . . . . Salvage Created 5567 | 132 389 859 1012 702 . . 330 105 137 1711 190 Parts 251 | 11 26 45 45 21 . . 22 5 3 69 4 Haulers Intercepted 10 | . 1 1 4 2 . . . . . 2 . Recyclers Shooed 3 | . 1 . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Combat Hostiles Destroyed 99 | . 9 22 20 7 . . 6 4 2 26 3 Melee 47 | . . . 13 4 . . 6 4 2 18 . Guns 21 | . 1 18 1 . . . . . . . 1 Cannons 17 | . 8 3 1 . . . . . . 3 2 AOE 5 | . . . . . . . . . . 5 . Classes Destroyed 17 | 2 5 3 . 1 . . 4 . . 2 . Worker 9 | . . 1 6 1 . . . . . 1 . Builder 1 | . . . . . . . . . . 1 . Tunneler 5 | 4 1 . . . . . . . . . . Hauler 10 | . 1 1 4 2 . . . . . 2 . Recycler 8 | 1 1 . . 3 . . . . . 3 . Operator 2 | . 2 . . . . . . . . . . Watcher 7 | . 2 3 1 . . . . . . 1 . Swarmer 40 | . 6 10 7 . . . . 4 . 13 . Grunt 26 | . 3 6 8 3 . . . . 2 3 1 Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . 1 Sentry 14 | . . 5 5 3 . . . . . . 1 Specialist 3 | . . . . . . . 3 . . . . Hunter 4 | . . . . . . . 1 . . 3 . Programmer 7 | . . . . . . . 1 . . 6 . Heavy 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 2 4 4 8 4 . . 2 4 2 6 1 Combat Bots Only 7 | . 3 4 7 3 . . 2 4 2 5 1 Max Kills in Single Turn 3 | 1 1 2 1 1 . . 1 1 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . Melee 2 | . . . 1 1 . . 1 1 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Hostile Shots Fired 1153 | . 59 144 82 175 6 . 64 16 8 520 79 Missed 364 | . 16 36 19 68 . . 22 9 2 171 21 Hits 789 | . 43 108 63 107 6 . 42 7 6 349 58 Melee 8 | . . . . . 6 . . . . . 2 Projectile 781 | . 43 108 63 107 . . 42 7 6 349 56 Critical Strikes 33 | . 1 4 4 . 4 . 1 . 1 14 4 Damage Taken 11311 | . 428 1239 736 931 270 . 926 92 56 5456 1177 Core 2124 | . 91 323 176 128 . . 241 6 9 863 287 Absorbed by Shields 678 | . . . . . . . 14 . 59 605 . Ignored by Resistances 514 | . . . 62 . . . . . . 452 . Regen/Repaired (Parts) 933 | . 88 . 210 . . 249 . 386 . . . Core Remaining (%) 70 | 100 63 19 68 . . . 47 99 99 . . Volleys Fired 174 | 11 41 79 6 . . . . . . 21 16 Largest 3 | 2 2 2 3 . . . . . . 3 3 Hottest 212 | 100 110 112 152 . . . . . . 212 135 Shots Fired 325 | 18 74 151 18 . . . . . . 38 26 Gun 186 | 18 17 123 12 . . . . . . . 16 Cannon 129 | . 52 27 6 . . . . . . 35 9 Launcher 4 | . . . . . . . . . . 3 1 Special 6 | . 5 1 . . . . . . . . . Kinetic 135 | . 32 40 6 . . . . . . 33 24 Thermal 186 | 18 42 111 12 . . . . . . 2 1 Explosive 4 | . . . . . . . . . . 3 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 8 10 12 9 . . . . . . 10 6 Robot Miss Streak 6 | 2 6 4 1 . . . . . . 3 2 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 430 | 11 35 98 76 32 . . 23 7 8 123 17 Core Hits 160 | 6 16 36 21 8 . . 8 4 3 48 10 Critical Kills 4 | . 1 . 1 1 . . . . . 1 . Critical Parts Destroyed 17 | . . 1 8 2 . . . . . 6 . Critical Strikes 58 | 1 3 12 13 3 . . . . 2 21 3 Burn 16 | 1 2 11 2 . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . Destroy 8 | . . 1 . . . . . . . 7 . Blast 5 | . . . . . . . . . . 2 3 Smash 12 | . . . 9 3 . . . . . . . Sever 16 | . . . 2 . . . . . 2 12 . Melee Attacks 296 | . . . 82 37 . . 32 10 10 124 1 Impact 100 | . . . 56 36 . . 8 . . . . Slashing 195 | . . . 26 1 . . 24 10 10 124 . Piercing . | . . . . . . . . . . . . Sneak Attacks 31 | . . . 14 7 . . 1 . . 9 . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 75 | . . . 15 6 . . 10 3 3 38 . Damage Inflicted 14631 | 139 645 1532 3053 1579 . . 844 281 324 5761 473 Guns 1981 | 139 125 1299 155 . . . . . . . 263 Cannons 1773 | . 520 233 102 . . . . . . 711 207 Explosions 443 | . . . . . . . . . . 443 . Melee 10431 | . . . 2796 1579 . . 844 281 324 4607 . Ramming 3 | . . . . . . . . . . . 3 Kinetic 1968 | . 302 453 102 . . . . . . 675 436 Thermal 1786 | 139 343 1079 155 . . . . . . 36 34 Explosive 443 | . . . . . . . . . . 443 . Electromagnetic . | . . . . . . . . . . . . Impact 3629 | . . . 1873 1549 . . 207 . . . . Slashing 6802 | . . . 923 30 . . 637 281 324 4607 . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . 6 21 21 23 1 . 9 9 Average Corruption 9 | . . . . 6 17 21 21 1 . 6 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . 15 11 6 13 1 . 34 20 Message Errors 27 | . . . . 3 3 4 4 . . 7 6 Matter Fused 19 | . . . . 2 2 1 3 1 . 5 5 Heat Flow Errors 13 | . . . . 1 3 . 1 . . 6 2 Energy Discharges 10 | . . . . 2 1 . 2 . . 4 1 Parts Rejected 4 | . . . . . 1 . . . . 3 . Parts Fused 2 | . . . . 2 . . . . . . . Data Loss (minor) 13 | . . . . 2 . 1 2 . . 6 2 Data Loss (major) 5 | . . . . 2 . . 1 . . 1 1 Misfires 2 | . . . . . . . . . . 1 1 Alerts 4 | . . . . 1 . . . . . 1 2 Misdirections 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1271 | . . . 720 389 . . 37 20 25 62 18 Projectiles 30 | . . . 2 . . . . . . 10 18 Explosions 4 | . . . . . . . . . . 4 . Melee 1237 | . . . 718 389 . . 37 20 25 48 . Knockbacks 26 | . 4 . 7 2 . . 3 . . 10 . Impact 12 | . . . 7 2 . . 3 . . . . Kinetic 13 | . 4 . . . . . . . . 9 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 405 | 117 297 405 78 248 209 . 129 . . 332 248 Average Temperature 103 | 41 100 111 32 102 99 . 74 . . 138 77 Received Heat Transfer 1809 | . 108 339 360 288 . . 54 12 33 310 305 Effects 3 | . 2 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . 6 4 . . . . . . . Combat Hostiles 8 | . . . 5 3 . . . . . . . Parts Fried 11 | . . . 7 3 . . 1 . . . . Impact Corruptions 38 | . . . 21 12 . . 5 . . . . Robots Melted 3 | . 1 1 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 14 | 1 4 9 . . . . . . . . . Heat Transferred 5476 | 481 962 3441 518 . . . . . . 37 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 95 | 100 100 98 78 100 100 100 100 100 100 100 . Level 1 4 | . . 1 21 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 301 | 10 90 201 301 129 37 2 130 90 55 128 . Initial 129 | . . 1 75 129 37 . . 67 . 16 . Average 60 | 1 35 113 87 40 8 . 85 21 26 64 . Influence Increases 3102 | 25 333 630 602 229 . 2 140 92 65 839 145 Destroy 0b10 Robot/C 1980 | . 180 440 400 140 . . 120 80 40 520 60 Destroy 0b10 Robot/NC 210 | 25 35 25 55 30 . . . . . 40 . Destroy Leader 414 | . 36 98 90 44 . . 20 10 10 96 10 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . Successful Hack 74 | . 46 5 10 . . 2 . 2 . 9 . Disable Machine 90 | . 30 15 . . . . . . 15 30 . Destroy Structure 54 | . 6 2 2 . . . . . . 44 . Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 255 | . . 45 45 15 . . . . . 75 75 Influence Decreases 3102 | 25 327 457 496 406 108 2 10 222 30 792 227 Entered New Map 449 | . . 5 104 156 71 . . 63 . 19 31 Time Decay 2136 | 25 267 352 382 240 37 2 . 159 30 523 119 Lost Part 477 | . 20 100 10 10 . . 10 . . 250 77 Purge Threat 40 | . 40 . . . . . . . . . . Squads Dispatched 22 | . . 3 3 3 . . 2 2 1 8 . Investigation 3 | . . 1 1 . . . . . . 1 . Extermination 6 | . . . . 1 . . . 1 . 4 . Reinforcement 12 | . . 2 2 1 . . 2 1 1 3 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Distress Signals 11 | . 2 1 2 . . . . . . 6 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 14 31 32 11 6 . 10 8 3 45 9 Peak Tracking Total 9 | . 4 4 6 5 6 . 4 2 2 9 4 Tactical Retreats 12 | . . 2 3 1 . . . . . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Traps Triggered 8 | . . 1 . 3 . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . 7 . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Machines Disabled 7 | . 2 1 . . . . . . 1 2 1 Max in Single Turn 1 | . 1 1 . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Machines Accessed 35 | . 10 3 4 5 . 2 . 4 . 5 2 Terminals 21 | . 8 3 3 2 . 1 . 2 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 2 . 1 . 1 . 1 . Recycling Units 4 | . 1 . . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 96 | . 32 7 15 8 . 6 . 8 . 12 8 Successful 45 | . 18 1 7 2 . 4 . 2 . 3 8 Failed 51 | . 14 6 8 6 . 2 . 6 . 9 . Catastrophic 11 | . 2 1 1 2 . . . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 14 2 5 . . . . . . . . Terminals 59 | . 26 7 11 3 . 2 . 3 . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations 21 | . 4 . 4 4 . 4 . 4 . 1 . Recycling Units 7 | . 2 . . 1 . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 28 | . 14 1 2 . . 1 . . . 2 8 Record 8 | . . . . . . . . . . 1 7 Robot Analysis 4 | . 4 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 10 | . 7 1 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 1 . 3 . 2 . . . Scan Component 7 | . 1 . 2 1 . 2 . 1 . . . Repair 5 | . 1 . 2 . . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . 1 . Retrieve Components 3 | . 1 . . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 30 | . 9 3 4 4 . 1 . 4 . 5 . Full Trace Events 3 | . 1 . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . 1 . 1 . . . Time 232 | . 32 . 95 . . 61 . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . 3 . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Active Infowar (turns) 2512 | 54 431 214 . 145 . . 58 . . 1030 580 Optics 1158 | . . . . . . . 58 . . 520 580 Sensors 869 | . . 214 . 145 . . . . . 510 . Seismic 485 | 54 431 . . . . . . . . . . Cloaking 22 | . . . . . . . . . . 22 . Robot Analysis Total 4 | . 4 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Turns Passed 7327 | 130 712 805 1413 798 208 201 268 627 84 1501 580 Spaces Moved 4408 | 82 462 423 738 503 177 104 138 468 48 789 476 Core 28 | 24 . . . . . . . . . 2 2 Treads . | . . . . . . . . . . . . Legs 3 | . . . . . . . . . . . 3 Wheels 4323 | 58 462 423 738 503 177 104 138 468 48 733 471 Hover 54 | . . . . . . . . . . 54 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 105 115 100 115 115 115 115 100 50 Average Speed 115 | 99 104 101 113 129 110 115 125 115 115 128 109 Slowest Speed 700 | 200 130 125 140 130 115 115 130 115 115 700 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 80 37 54 18 84 3 79 18 1 19 66 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . 3 Spaces Dug 4 | . 3 1 . . . . . . . . . Terrain Destroyed 37 | . 4 1 1 . . . . . . 20 11 Melee . | . . . . . . . . . . . . Projectile 15 | . 4 1 1 . . . . . . 6 3 AOE 22 | . . . . . . . . . . 14 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Upp Total 5942 | 112 602 648 1204 597 190 186 193 545 63 1091 511 Wait 767 | . 75 88 339 42 10 64 13 47 5 83 1 Move 4398 | 81 461 422 737 503 176 103 137 467 47 788 476 Hop . | . . . . . . . . . . . . Pick Up 139 | 11 13 22 22 7 1 9 . 9 2 36 7 Fast Attach 28 | 2 . 1 5 2 . 1 4 2 . 11 . Attach 70 | 5 2 12 3 2 2 7 . 1 2 28 6 Detach 2 | . . . . 2 . . . . . . . Swap 56 | 1 9 12 14 3 . . . 3 . 14 . Drop 87 | 1 1 12 26 7 1 2 3 9 . 22 3 Fire 174 | 11 41 79 6 . . . . . . 21 16 Melee 197 | . . . 52 29 . . 20 7 7 81 1 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . Trap 7 | . . . . . . . . . . 7 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 12) 131 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 18) 323 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Discovered new exit (range 17) 673 | -10/Materials | Discovered new exit (range 18) 717 | -10/Materials | Repaired Imp. Light Cannon 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Lost 3 parts (2n1w) 1089 | -9/Materials | Core integrity fell below 50% 1164 | -9/Materials | Lost 3 parts (1n2u) 1244 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Discovered new exit (range 13) 1579 | -9/Materials | Core integrity fell below 20% 1596 | -9/Materials | Discovered new exit (range 10) 1647 | -9/Materials | Identified exit to Materials 1648 | -9/Materials | Entered another Materials area 1648 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1657 | -8/Materials | Discovered new exit (range 15) 1950 | -8/Materials | Build established: Gunner 2431 | -8/Materials | Build established: Gladiator 2785 | -8/Materials | Destroyed 7 combat bots 2923 | -8/Materials | Repaired Hvy. Ion Engine 2968 | -8/Materials | Repaired Arm. Huge Wheel 3037 | -8/Materials | Discovered new exit (range 5) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Utility x2 3182 | -7/Factory | Garrison activated, responded to threat 3859 | -7/Factory | Sucked down chute 3859 | -7/Factory | Entered Waste 3874 | -7/Waste | EMP discharged 3874 | -7/Waste | System corruption reached 10% 3903 | -7/Waste | Spotted C-40 Crusher 3931 | -7/Waste | Spotted C-40 Crusher 3948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3960 | -7/Waste | Spotted C-40 Crusher 3965 | -7/Waste | Spotted C-40 Crusher 3966 | -7/Waste | Spotted C-40 Crusher 3974 | -7/Waste | EMP discharged 4004 | -7/Waste | Crushed by Compactor (1 part destroyed) 4012 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Crushed by Compactor (1 part destroyed) 4017 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4045 | -7/Waste | Lost 3 parts (2u1w) 4052 | -7/Waste | Discovered new exit (range 16) 4067 | -7/Waste | Entered Factory 4225 | -7/Factory | Repaired Broken Arm. Huge Wheel 4268 | -7/Factory | Identified exit to DSF 4268 | -7/Factory | Entered DSF 4294 | -7/DSF | Discovered new exit (range 20) 4304 | -7/DSF | Additional patrols routed to DSF 4536 | -7/DSF | Entered Factory 4536 | -6/Factory | Evolved 2 slots: Propulsion x2 4961 | -6/Factory | Repaired Hrd. Heavy Armor Plating 5155 | -6/Factory | Discovered new exit (range 7) 5163 | -6/Factory | Entered another Factory area 5163 | -5/Factory | Evolved 2 slots: Utility x2 5194 | -5/Factory | Discovered new exit (range 7) 5247 | -5/Factory | Entered another Factory area 5247 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5718 | -4/Factory | Spotted B-86 Titan 5809 | -4/Factory | Destroyed B-86 Titan 5819 | -4/Factory | Lost 8 parts (2p1n3u2w) 6379 | -4/Factory | Core integrity fell below 50% 6430 | -4/Factory | Lost 18 parts (2p5n8u3w) 6471 | -4/Factory | Lost 3 parts (1p1n1w) 6719 | -4/Factory | Discovered new exit (range 8) 6748 | -4/Factory | Entered Upper Caves 6820 | -4/Upper Caves | Entered an active Warlord outpost 6828 | -4/Upper Caves | Learned location of 1 exit from Research 6828 | -4/Upper Caves | Learned Factory trap positions 6828 | -4/Upper Caves | Learned Factory emergency access door positions 6890 | -4/Upper Caves | Build established: Scavenger-Gunner 7255 | -4/Upper Caves | Core integrity fell below 20% 7328 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07309_ Slug penetrates G-67 Veteran. 07309_ G-67 Veteran destroyed. 07310_ Critical hit (Burn: +50). 07311_ Slug penetrates G-67 Veteran. 07315_ Flexi-carbon Leg fries itself beyond repair. 07315_ Slug penetrates G-67 Veteran. 07315_ Slug penetrates Wall. 07318_ Flexi-carbon Leg fries itself beyond repair. 07319_ Slug penetrates G-67 Veteran. 07319_ Slug penetrates Wall. 07319_ Flexi-carbon Leg destroyed. 07322_ Acquired 13 matter. 07322_ Coil Gun destroyed. 07324_ Kicked G-67 Veteran. 07325_ System corrupted: Matter fused (-6). 07325_ Myomer Leg destroyed. 07326_ Dropped Lrg. Storage Unit. 07326_ Dropped Matter Neutralizer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????#?????????????????? | | ?????????????????????? ??????????#####??? | | ??????????????????????% ?????????# % ###? | | ??????????????????????? % #???????# ## | | ???????????????????????#% #?????# % ? # | | ???????????????????????? ????# ??# %# | | ????????????????????????? #?## % ???# % | | ?????????????????????????? ## ????# # | | ????????????????#####?????? % ??###?# # | | ????????????????#!@"#??????? % #?## ### % | | ???????????????##!!"#???????# #?# % | | ???????????????#g!###???????# ### | | ??????????????#]g############ ## | | ??????????????###% # ### | | ???????????????# #?# | | ???????????????# %% ######### ### # | | ???????????????# / ##??????## ## | | ??????????????# ##????#### ##? | | ??????????????# #????## ##?? | | ??????????????## ##????# #??? | | ???????????????## ##?????## ####??? | | ????????????????# #???###### ## #????## | | ????????????????# #??## ## ##???# | | ????????????????# #??# ##### | | ????????????????# ### | | ????????????????##### ?# | | ???????????????????# #### | | ???????????????????# ##??# | | ???????????????????## ######## ####???# | | ????????????????????###????????###??????### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 34% | -10/Materials Hvy. Ion Engine | 21% | -8/Materials Arm. Huge Wheel | 50% | -8/Materials Arm. Huge Wheel | 1% | -7/Factory | Broken Hrd. Heavy Armor Plating | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Hehehe Challenges ------------ None Game ------ Seed AutogunBombBeacon Manual? 0 Play Time 01:33:14 Cumulative 89.0 hours Start 2025.06.06 @ 09:20:44 End 2025.06.16 @ 19:18:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 946523a0-c23b-45fc-a6e0-f606c7ddf042