Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 17:26:08 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1880) 1880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5900 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 44/100 System Corruption 1% Temperature Cool (0) Movement Treading (165) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced ECM Suite Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (5) ------- Improved Plasma Cutter Impact Mace > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Energy Filter Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle Gauss Rifle Impact Mace Impact Mace > --- INVENTORY -------- Light Treads Huge Storage Unit Advanced ECM Suite [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 1 1 . Weapon 3 | . . . 1 1 1 . Parts Attached 83 | . 6 7 32 9 4 25 Power 6 | . . . 3 1 . 2 Engine 4 | . . . 3 1 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 25 | . 3 2 7 1 . 12 Treads 12 | . 3 2 4 1 . 2 Leg 3 | . . . 3 . . . Wheel . | . . . . . . . Hover 9 | . . . . . . 9 Flight 1 | . . . . . . 1 Utility 26 | . 3 3 6 4 1 9 Device 10 | . . . 2 1 1 6 Storage 6 | . 3 1 2 . . . Processor 2 | . . . . . . 2 Hackware 2 | . . . 1 1 . . Protection 6 | . . 2 1 2 . 1 Artifact . | . . . . . . . Weapon 26 | . . 2 16 3 3 2 Energy Gun 3 | . . . 1 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 15 | . . 2 10 3 . . Ballistic Cannon 2 | . . . 2 . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 3 | . . . 2 . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 46 | . . . 19 5 . 22 Power 6 | . . . 4 . . 2 Propulsion 18 | . . . 8 1 . 9 Utility 8 | . . . . 2 . 6 Weapon 14 | . . . 7 2 . 5 Highest Loss Streak 18 | . . . 18 3 . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 96 94 57 77 66 Engine 7 | . 14 11 8 . 6 2 Treads 26 | . 21 40 32 . 6 2 Leg 1 | . 6 . . 6 . . Device 1 | . . . 1 . 10 11 Storage 9 | . 26 13 9 4 . . Hackware 7 | . . . 9 15 13 8 Protection 6 | . . 8 7 4 6 . Energy Gun 2 | . 14 3 . . 13 4 Ballistic Gun 15 | . 14 18 16 16 6 2 Ballistic Cannon 5 | . . . 9 . . . Impact Weapon 2 | . . . . 7 13 11 Naked Turns . | . . . . . . . Heaviest Build 104 | 14 91 95 104 25 37 37 Greatest Support 80 | 20 40 80 80 20 20 40 Greatest Overweight (x) 5 | . 2 1 3 4 1 5 Average Overweight (x) . | . . . 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 18 | 8 9 21 23 5 5 5 Most Carried 25 | 6 9 15 25 5 3 4 Average Carried 13 | 6 7 11 18 3 1 2 Final Capacity 25 | 8 8 25 5 5 5 5 Final Carried 15 | 6 8 15 4 4 1 1 Class Distribution -------------------- 49% | Scavenger-Tank 29% | Mutant 7% | Scavenger-Gunner 6% | Hacker-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Matter Collected 1880 | 200 129 141 957 282 . 171 Remotely 41 | . . . . . . 41 Salvage Created 2078 | . 144 301 1163 359 . 111 Parts 128 | . 14 21 71 16 . 6 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 42 | . 2 7 26 4 . 3 Melee 2 | . . . 1 . . 1 Guns 23 | . 2 7 11 3 . . Cannons 10 | . . . 10 . . . AOE 4 | . . . 4 . . . Classes Destroyed 15 | . 3 4 6 1 . 1 Worker 5 | . . . 3 2 . . Builder 4 | . 1 . 2 1 . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 4 | . . 1 2 1 . . Operator 1 | . . 1 . . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . . 4 2 . . . Cutter 2 | . . . . . . 2 Grunt 17 | . 2 2 11 2 . . Sentry 9 | . . 1 7 1 . . Specialist 5 | . . . 4 . . 1 Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 7 | . 3 5 7 6 . 1 Combat Bots Only 6 | . 1 5 6 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Damage Taken 6285 | . 21 324 2985 496 . 2459 Core 1407 | . . 52 451 53 . 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . 33 67 . . Regen/Repaired (Parts) 74 | . . . 74 . . . Core Remaining (%) 79 | 100 100 87 18 92 . . Volleys Fired 139 | . 13 21 86 13 . 6 Largest 3 | . 2 2 3 3 . 3 Hottest 128 | . 60 60 127 71 . 128 Shots Fired 326 | . 26 42 217 29 . 12 Gun 254 | . 26 42 147 29 . 10 Cannon 61 | . . . 61 . . . Launcher 9 | . . . 9 . . . Special 2 | . . . . . . 2 Kinetic 271 | . 13 33 192 29 . 4 Thermal 16 | . . . 16 . . . Explosive 9 | . . . 9 . . . Electromagnetic 28 | . 13 9 . . . 6 Impact 2 | . . . . . . 2 Robot Hit Streak 29 | . 7 8 29 4 . 5 Robot Miss Streak 6 | . 3 6 5 3 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 220 | . 16 28 140 19 . 17 Core Hits 126 | . 7 12 90 11 . 6 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 5 | . . . 1 2 . 2 Critical Strikes 10 | . . 1 2 3 . 4 Destroy 3 | . . 1 1 1 . . Blast 1 | . . . 1 . . . Smash 4 | . . . . 2 . 2 Sever 2 | . . . . . . 2 Melee Attacks 22 | . . . 1 7 . 14 Impact 20 | . . . 1 7 . 12 Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4952 | . 224 441 3272 494 . 521 Guns 2306 | . 224 352 1292 324 . 114 Cannons 1104 | . . . 1104 . . . Explosions 809 | . . 89 720 . . . Melee 704 | . . . 133 170 . 401 Ramming 23 | . . . 23 . . . Kinetic 2949 | . 121 300 2142 324 . 62 Thermal 343 | . . 89 254 . . . Explosive 720 | . . . 720 . . . Electromagnetic 207 | . 103 52 . . . 52 Impact 694 | . . . 133 170 . 391 Slashing 16 | . . . . . . 16 Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . 2 . 1 Average Corruption 1 | . . 2 . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 4 . 3 . . Message Errors 2 | . . 1 . 1 . . Matter Fused 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 326 | . . . 110 101 . 115 Projectiles 5 | . . . 1 4 . . Explosions 16 | . . . 16 . . . Melee 305 | . . . 93 97 . 115 Knockbacks 18 | . . . 17 1 . . Impact 1 | . . . . 1 . . Kinetic 15 | . . . 15 . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 135 | . . 99 36 . . . Shots 2 | . . 1 1 . . . Rammed 2 | . . . 2 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 380 | . 6 6 380 10 . . Average Temperature 73 | . 6 2 80 3 . . Received Heat Transfer 1176 | . 12 60 963 141 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 5 | . . . 1 1 . 3 Impact Corruptions 8 | . . . 1 4 . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 605 | . . 50 555 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Peak Influence 330 | . 154 240 330 234 114 89 Initial 149 | . . 65 50 149 114 79 Average 104 | . 41 186 85 170 114 59 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 82 | 100 100 27 90 79 100 100 Level 1 17 | . . 72 9 20 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 1 11 1 . 3 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 14 | . 2 1 7 1 . 3 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 6 9 28 6 . 13 Peak Tracking Total 5 | . 1 5 4 3 . 5 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Accessed 10 | . . 2 5 2 1 . Terminals 7 | . . 2 3 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . . 6 18 4 2 . Successful 16 | . . 3 10 2 1 . Failed 14 | . . 3 8 2 1 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . . 3 10 . . . Terminals 19 | . . 6 10 1 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 8 | . . . 5 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 . 1 1 . Open DSF 2 | . . . . 1 1 . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . . . 3 1 . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 2 | . . . 1 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 2 5 . . . Terminals 7 | . . 2 5 . . . Track 1 | . . . 1 . . . Botnet 4 | . . 2 2 . . . Detonate 1 | . . . 1 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 2 4 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter 211 | . . . 211 . . . Retrieved Matter 241 | . . . 241 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Turns Passed 3337 | 4 272 458 1910 381 127 185 Spaces Moved 1297 | 4 143 164 659 190 51 86 Core 35 | . . . 22 8 . 5 Treads 951 | . 100 164 614 6 51 16 Legs 246 | 4 43 . 23 176 . . Wheels . | . . . . . . . Hover 65 | . . . . . . 65 Flight . | . . . . . . . Fastest Speed 48 | 120 120 160 100 120 240 48 Average Speed 204 | 120 152 227 235 158 240 99 Slowest Speed 320 | 120 320 240 320 250 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 29 18 46 8 2 55 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . . 11 49 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 56 | . . 11 45 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Total 1648 | 3 174 206 836 233 55 141 Wait 43 | . . 7 25 9 . 2 Move 1292 | 3 142 163 658 189 51 86 Hop . | . . . . . . . Pick Up 28 | . 5 6 14 3 . . Fast Attach 44 | . 3 3 12 3 1 22 Attach 25 | . 2 . 11 6 3 3 Detach 14 | . 3 1 3 3 . 4 Swap 14 | . 1 4 9 . . . Drop 20 | . 5 1 14 . . . Fire 139 | . 13 21 86 13 . 6 Melee 21 | . . . 1 7 . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 5 | -11/Junkyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 724 | -9/Materials | Discovered new exit (range 5) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1041 | -8/Materials | Build established: Scavenger-Tank 1606 | -8/Materials | Repaired Hvy. Assault Rifle? 2379 | -8/Materials | Garrison activated, responded to threat 2472 | -8/Materials | Discovered new exit (range 15) 2483 | -8/Materials | Core integrity fell below 50% 2564 | -8/Materials | Lost 18 parts (3p8n7w) 2587 | -8/Materials | Core integrity fell below 20% 2603 | -8/Materials | Met 7R-MNS 2645 | -8/Materials | Entered Factory 2645 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2646 | -7/Factory | Caught up to 7R-MNS 2806 | -7/Factory | Identified exit to DSF 2977 | -7/Factory | Discovered new exit (range 15) 3017 | -7/Factory | Lost 3 parts (1n2w) 3026 | -7/Factory | Entered another Factory area 3026 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3153 | -6/Factory | Identified exit to DSF 3153 | -6/Factory | Entered DSF 3221 | -6/DSF | Additional patrols routed to DSF 3257 | -6/DSF | Lost 7 parts (1n3u3w) 3291 | -6/DSF | Core integrity fell below 50% 3311 | -6/DSF | Core integrity fell below 20% 3338 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03314_ Knocked back. 03319_ Slug penetrates Wall. 03319_ H-61 Shepherd destroyed. 03321_ Acquired 60 matter. 03322_ Slug penetrates A-15 Conveyor. 03322_ Penetrated by Slug. 03322_ Adv. ECM Suite destroyed. 03322_ C-30 ARC bursts open, deploying its payload. 03322_ S-27 Virus unfolds itself. 03322_ Penetrated by Slug. 03324_ Acquired Hrd. Heavy Armor Plating. 03325_ Penetrated by Slug. 03329_ Acquired Arm. Treads. 03329_ Penetrated by Slug. 03329_ S-27 Virus destroyed. 03332_ Penetrated by Slug. 03332_ Acquired Imp. Plasma Cutter. 03332_ Penetrated by Slug. 03333_ S-27 Virus VTOL Module severed. 03335_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????""#???????????????????????????????? | | ?????????#"#?????????????###???????????????? | | ??????####"##???????######%##??????????????? | | ??????#"""""######### !!!*!#??????????????? | | ??????#"""""## # # =!!!%#??????????????? | | ????"##"" %#??????????????? | | ????""""" ! #??????????????? | | ????###"" ! ## #! ### ###??????????????? | | ??????### !###!!#!!!#?# #????????????????? | | ???????## ########## ???????????????? | | ???????#! !!#??????# #??????????????? | | ???????#! !#??????# #??????????????? | | ???????## ###??????#"" ;##??????????????? | | ???????# ^ !!#??????#!! !!#??????????????? | | ???????# ^^!!#??????#!! !!#??????????????? | | ???????# !!#??????#!! !!#??????????????? | | ??????### ############ ###??????????????? | | ????# # =%## #!!!#?# ##???????????????? | | ????# ## #!!!##A ##|||# ?????????? | | ????##% /h =!*= ????????? | | ?????## %h ! !ss ????????? | | ??????# % !%[ ????????? | | ??????#// ## #||@## ##!!!#??????????? | | ??????#// ## #|||#?? ##???????????????? | | ??????###############??? %#????????????????? | | ????????????????????????? !!???????????????? | | ??????????????????????????!!#??????????????? | | ???????????????????????????!#??????????????? | | ????????????????????????????#??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 381 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticSystemDoublenader Manual? 0 Play Time 00:19:50 Cumulative 434.3 hours Start 2023.07.11 @ 17:08:57 End 2023.07.11 @ 17:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 103 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04ad3d20-dcfd-49bc-abc1-52d83fe22354