Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 02:49:42 Player: OBLIQUE Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (282) 1410 Value Destroyed (13428) 13428 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (4464) 4464 TOTAL SCORE: 29082 Bonus ------- High Alert Combat Kills 957 Follower Combat Kills 507 Entered Garrisons 600 Used RIF Installer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 251/515 System Corruption 31% Temperature Cool (0) Movement Walking (190) Ox1 Location -2/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (12) ----- Small Battery Small Battery Advanced Target Analyzer Core Analyzer Relay Coupler [Brawler] (30) > --- WEAPON (5) ------- Gamma Rifle Railgun > --- INVENTORY (5) ---- Light Quantum Reactor Relay Coupler [Sentry] (28) Relay Coupler [Sentry] (28) Companion Sword Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Small Battery Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Actuator Array Improved Force Booster Improved Phase Shifter > --- WEAPON ----------- Dirty Datajack Powered Hammer Impact Mace Ripper Companion Sword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Experimental Biometal Medium Treads Myomer Leg Myomer Leg Biometal Leg Advanced Energy Well Improved Phase Shifter Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Transdimensional Reconstructor Advanced Remote Datajack RU-N14's Throwing Claymores [Rating: 151] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Companion Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . 2 . . . 3 . . . . 1 . 2 . . . . 1 . 1 . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 206 | 6 2 35 17 11 1 7 12 1 1 8 4 3 15 14 1 3 6 6 4 27 16 6 Power 18 | 1 . 4 . . . . 1 . . 1 1 . 1 1 . 1 1 . . 3 2 1 Engine 9 | 1 . 4 . . . . 1 . . 1 1 . 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . 1 . 1 1 . . 3 2 . Propulsion 55 | 2 . 13 4 5 1 3 2 . . . . . 4 6 . . . 2 2 8 3 . Treads 36 | 2 . 13 4 5 1 3 2 . . . . . 4 1 . . . . . . 1 . Leg 19 | . . . . . . . . . . . . . . 5 . . . 2 2 8 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 2 5 8 . . 1 9 1 1 5 3 2 5 5 . 1 3 2 1 8 9 3 Device 34 | . 1 3 3 . . 1 5 1 1 1 2 . 3 3 . 1 1 1 . 5 2 . Storage 8 | 1 1 2 . . . . . . . . . . . . . . 1 . . . 1 2 Processor 15 | . . . 1 . . . 1 . . 4 1 . . 1 . . . . 1 2 3 1 Hackware 7 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 3 . Protection 11 | . . . 4 . . . 2 . . . . 1 2 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 13 5 6 . 3 . . . 2 . 1 5 2 1 1 2 2 1 8 2 2 Energy Gun 6 | . . 3 . 1 . . . . . . . . 1 . . . . . . . . 1 Energy Cannon 11 | . . 3 . 2 . 1 . . . . . . 2 . . . . 1 1 1 . . Ballistic Gun 15 | 2 . 4 2 1 . 2 . . . 2 . . . 1 . . . . . . . 1 Ballistic Cannon 8 | . . 2 2 . . . . . . . . 1 1 1 . . . . . 1 . . Launcher 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 1 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Unidentified Prototypes 22 | . . 3 1 2 . . . . . 3 . 1 1 1 . . 5 . . 2 3 . Parts Lost 56 | . . 1 1 1 . . 1 . 1 . 3 . 3 2 . 3 . 2 . 14 23 1 Power 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 2 . Propulsion 11 | . . . . . . . . . . . . . 3 . . . . . . 5 3 . Utility 28 | . . 1 . . . . 1 . 1 . 1 . . 1 . 2 . 1 . 7 12 1 Weapon 12 | . . . 1 1 . . . . . . 1 . . 1 . . . 1 . 1 6 . Highest Loss Streak 16 | . . 1 1 1 . . 1 . 1 . 2 . 1 1 . 2 . 2 . 4 16 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 4 15 19 19 20 19 19 19 19 19 19 19 18 18 19 19 20 19 19 17 19 4 Power . | . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . 2 1 Propulsion 4 | . 2 4 6 6 7 6 6 7 8 7 5 4 2 1 1 1 1 2 2 1 3 . Utility 6 | . . 5 6 7 7 7 6 5 5 5 5 5 7 6 8 7 8 7 7 8 10 2 Weapon 5 | . 1 4 5 4 5 5 5 5 5 5 8 8 8 9 8 7 7 6 7 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . . 16 8 4 . 3 . 3 . 3 1 1 3 4 . . 1 . 1 2 4 3 Power 5 | . . 3 . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 13 | . . 6 1 . . 2 . . . 3 . 1 . . . . . . . . . . Utility 31 | . . 3 6 3 . 1 . 3 . . 1 . 2 3 . . 1 . . 2 4 2 Weapon 8 | . . 4 1 1 . . . . . . . . 1 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 98 99 99 100 100 99 100 96 99 96 96 99 93 93 88 90 89 85 89 82 25 Engine 6 | . 14 11 9 9 9 9 6 6 6 6 5 5 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 5 4 5 5 4 3 3 . Treads 20 | . 28 32 26 27 27 27 26 26 26 26 26 28 28 12 . . . . . . . . Leg 5 | . . . . . . . . . . . . . . 13 26 26 26 26 23 21 16 3 Device 12 | . 3 10 9 9 9 9 17 20 16 13 14 8 13 18 15 15 15 19 19 15 12 . Storage 7 | . 20 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . 8 9 9 9 12 13 13 19 16 17 17 15 15 15 15 15 16 22 21 6 Protection 5 | . . . 9 9 9 9 8 6 6 6 6 8 7 5 5 . 1 1 . . 2 . Energy Cannon 6 | . . 9 9 9 9 9 6 6 6 6 4 5 3 5 5 5 5 5 7 2 . . Ballistic Gun 6 | . 28 12 8 8 9 9 5 6 5 6 6 5 1 4 2 3 3 . . . . . Ballistic Cannon 6 | . . 9 8 8 9 9 6 6 6 6 6 5 8 5 5 5 3 . . . . . Peak Build Rating 151 | 6 7 18 32 34 31 34 55 57 57 67 67 77 83 116 117 117 119 120 139 139 151 49 Average Rating 60 | 4 6 15 28 31 31 32 50 55 54 62 61 71 79 106 116 109 113 115 129 122 134 28 On Entrance 64 | . 6 7 18 32 31 31 34 55 57 57 67 63 77 82 116 116 111 119 115 139 127 13 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . 3 . . . . . . 28 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 22 62 73 75 72 74 80 83 82 82 82 80 104 100 94 91 89 80 96 105 107 28 Greatest Support 162 | 40 40 60 62 62 62 62 92 92 92 92 92 112 116 119 105 105 105 105 113 140 162 25 Greatest Overweight (x) 3 | . . 1 1 1 1 1 . . . . . . 1 . . . . . . 1 3 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 6 9 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 1 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | . 4 15 19 19 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 17 19 4 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 7 20 20 20 20 20 19 20 19 20 19 20 19 20 19 20 20 20 20 20 5 4 Class Distribution -------------------- 25% | Scavenger-Gunner 19% | Commander-Gunner 19% | Gunner 13% | Derelict-Gunner 7% | Bothacker-Gladiator 6% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Bothacker-Gladiator | -3/Garrison Bothacker-Gladiator | -2/Research Scavenger-Mutant | -2/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Matter Collected 6032 | 238 53 850 768 513 62 82 313 100 152 110 289 40 989 404 32 60 . 230 . 461 140 146 Remotely 124 | . . . . . . . 124 . . . . . . . . . . . . . . . Salvage Created 11913 | . 181 1664 1244 1196 303 . 489 256 229 . 576 . 884 737 475 638 . 1277 . 865 838 61 Parts 556 | . 6 111 76 57 18 . 37 5 9 . 17 . 47 27 20 22 . 35 . 41 24 4 Haulers Intercepted 12 | . . 5 3 4 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . 7 8 . 18 . . . 17 23 . 33 . . . . Prevented 4 | . . . . . . . . 2 . . 1 . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Combat Hostiles Destroyed 241 | . 4 34 30 21 5 . 12 4 7 . 12 . 27 10 9 16 . 20 . 19 10 1 Melee 15 | . . . . . . . . . . . . . . . . . . . . 9 5 1 Guns 31 | . 4 8 3 1 3 . . 2 . . 4 . 3 3 . . . . . . . . Cannons 133 | . . 24 13 17 2 . 7 1 4 . 7 . 20 6 3 10 . 9 . 10 . . AOE 47 | . . 2 12 2 . . 4 . 3 . . . 4 . 5 6 . 6 . . 3 . Classes Destroyed 17 | . 1 7 1 1 1 . 2 1 . . . . 2 . . . . . . . 1 . Worker 7 | . . 4 . 1 . . . . . . . . . . . . . . . . 2 . Builder 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 12 | . . 5 3 4 . . . . . . . . . . . . . . . . . . Recycler 9 | . . 2 2 1 1 . 1 . . . . . . 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . . 5 3 1 . . 1 . . . . . . . . . . . . . . . Swarmer 54 | . . 10 12 3 . . 4 . 3 . . . 6 . . 6 . . . 10 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 93 | . 4 14 9 6 1 . 4 2 4 . 11 . 9 6 7 4 . 8 . 1 3 . Brawler 14 | . . 1 . 2 . . . 1 . . . . . . . 3 . 5 . 2 . . Duelist 7 | . . . . 1 . . . . . . 1 . . . 1 1 . 2 . . 1 . Protector 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Sentry 38 | . . 9 8 9 3 . . . . . . . 4 . . 2 . 2 . . 1 . Hunter 13 | . . . 1 . . . 1 1 . . . . 2 2 . . . . . 4 2 . Programmer 14 | . . . . . . . 2 . . . . . 1 2 1 . . 2 . 2 3 1 Behemoth 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 8 8 7 3 . 7 3 4 . 8 . 7 5 4 10 . 8 . 5 3 1 Combat Bots Only 10 | . 2 5 8 7 2 . 7 3 4 . 8 . 7 4 4 10 . 8 . 5 3 1 Max Kills in Single Turn 5 | . 1 2 5 2 2 . 4 1 2 . 1 . 2 2 3 5 . 5 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 5 2 . . 4 . 2 . . . 2 . 3 5 . 5 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Hostile Shots Fired 1255 | . 18 113 79 73 3 . 38 21 49 . 81 . 152 62 14 53 . 45 2 204 226 22 Missed 377 | . 3 27 28 15 . . 11 8 10 . 21 . 45 21 4 15 . 14 1 81 66 7 Hits 878 | . 15 86 51 58 3 . 27 13 39 . 60 . 107 41 10 38 . 31 1 123 160 15 Melee 35 | . . . . 3 1 . . 1 . . . . 4 . . 1 . 2 . 2 21 . Projectile 843 | . 15 86 51 55 2 . 27 12 39 . 60 . 103 41 10 37 . 29 1 121 139 15 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 33 | . 1 3 1 4 . . 2 . . . 2 . 2 1 2 . . 1 . 2 12 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 15505 | . 207 969 716 878 58 . 544 141 201 . 772 . 1758 606 198 767 . 674 22 2221 4465 308 Core 2485 | . 31 136 104 93 30 . 48 . 4 . 29 . 130 59 21 84 . 179 . 179 1233 125 Absorbed by Shields 863 | . . . . . . . 46 88 137 . 173 . 336 83 . . . . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . . . . 160 . . . . Ignored by Resistances 955 | . . . 44 32 4 . 45 34 97 . 257 . 191 144 . . . 61 . 46 . . Regen/Repaired (Parts) 322 | . . 116 113 93 . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 87 66 . . . 58 . . . . 90 . 87 . . . . 70 . 86 . . Volleys Fired 515 | . 15 81 58 49 5 . 17 10 10 . 26 . 64 25 12 30 . 73 4 28 4 4 Largest 3 | . 2 3 3 3 3 . 3 3 3 . 3 . 3 3 3 2 . 2 1 2 1 2 Hottest 196 | . 40 131 137 129 116 . 149 141 149 . 137 . 181 196 138 105 . 105 105 159 10 110 Shots Fired 1190 | . 30 226 169 133 17 . 47 30 30 . 78 . 190 67 16 32 . 74 4 35 4 8 Gun 362 | . 30 90 56 42 6 . 14 10 7 . 26 . 55 17 . 1 . . . . . 8 Cannon 799 | . . 135 110 90 11 . 31 20 20 . 52 . 129 50 14 29 . 72 4 32 . . Launcher 14 | . . 1 3 1 . . 2 . 3 . . . 4 . . . . . . . . . Special 15 | . . . . . . . . . . . . . 2 . 2 2 . 2 . 3 4 . Kinetic 688 | . 30 152 113 85 11 . 29 20 17 . 52 . 120 42 2 1 . . . 10 . 4 Thermal 467 | . . 73 53 47 6 . 16 10 10 . 26 . 64 25 12 29 . 72 4 20 . . Explosive 25 | . . 1 3 1 . . 2 . 3 . . . 6 . 2 2 . 2 . . 3 . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . 2 . 4 Robot Hit Streak 26 | . 6 18 17 15 9 . 7 5 12 . 21 . 26 20 8 8 . 8 . 6 4 2 Robot Miss Streak 5 | . 2 4 4 4 2 . 3 2 3 . 2 . 5 2 2 2 . 3 3 2 . 3 Penetration Max 2 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 125 | . . . . . . . . . . . . . . 2 10 27 . 70 4 12 . . Shots Hit Robots 852 | . 22 131 114 80 9 . 26 18 14 . 55 . 134 48 11 21 . 55 . 51 59 4 Core Hits 479 | . 11 63 54 35 6 . 27 8 12 . 40 . 67 26 16 22 . 39 . 25 23 5 Critical Kills 17 | . 1 . 3 1 1 . 1 2 . . 1 . . 1 1 . . 4 . . 1 . Critical Parts Destroyed 8 | . . 1 . . . . . . . . . . . 1 . . . . . . 5 1 Critical Strikes 51 | . 1 4 6 2 2 . 1 4 . . 1 . 8 2 1 . . 5 . 2 11 1 Burn 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . Meltdown 13 | . . . 3 1 . . 1 1 . . 1 . . 1 1 . . 4 . . . . Destroy 6 | . 1 1 . . 1 . . 1 . . . . . 1 . . . . . . . 1 Blast 14 | . . 2 3 1 1 . . 2 . . . . 5 . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Sever 7 | . . . . . . . . . . . . . 1 . . . . 1 . 2 3 . Melee Attacks 123 | . . . . . . . . . . . . . . . . . . 2 . 50 69 2 Impact 24 | . . . . . . . . . . . . . . . . . . . . 6 18 . Slashing 91 | . . . . . . . . . . . . . . . . . . . . 42 47 2 Piercing 8 | . . . . . . . . . . . . . . . . . . 2 . 2 4 . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . 9 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 37 | . . . . . . . . . . . . . . . . . . . . 13 24 . Damage Inflicted 29275 | . 180 2830 2810 1971 215 . 1146 406 551 . 1335 . 4384 1472 1165 1637 . 2953 . 2056 3936 228 Guns 4141 | . 176 709 717 451 61 . 106 81 33 . 497 . 852 328 . . . . . . . 130 Cannons 14394 | . . 1743 1440 1350 151 . 519 300 241 . 838 . 3002 1100 382 757 . 1909 . 662 . . Explosions 5911 | . . 294 642 145 . . 508 . 277 . . . 490 . 699 836 . 986 . . 1034 . Melee 4291 | . . . . . . . . . . . . . . . . . . 3 . 1394 2796 98 Ramming 209 | . 4 84 11 25 3 . 13 25 . . . . . 44 . . . . . . . . Kinetic 9014 | . 176 1335 1444 1003 81 . 337 170 96 . 778 . 2568 755 36 . . . . 135 . 100 Thermal 9448 | . . 1117 713 798 131 . 288 211 178 . 557 . 1286 673 346 757 . 1909 . 484 . . Explosive 5911 | . . 294 642 145 . . 508 . 277 . . . 490 . 699 836 . 986 . . 1034 . Electromagnetic 73 | . . . . . . . . . . . . . . . . . . . . 43 . 30 Impact 970 | . . . . . . . . . . . . . . . . . . . . 237 733 . Slashing 3633 | . . . . . . . . . . . . . 40 . 84 44 . 55 . 1155 2157 98 Piercing 17 | . . . . . . . . . . . . . . . . . . 3 . 2 12 . Highest Corruption 31 | . . 2 . 3 3 . 1 . . . . . . . . 4 4 6 . 8 31 31 Average Corruption 4 | . . 2 . 1 3 . 1 . . . . . . . . 4 4 5 . 7 3 31 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . . 4 . 1 25 . 2 . . . . . . . . 16 5 23 . 22 13 7 Message Errors 28 | . . 3 . . 6 . . . . . . . . . . 5 . 6 . 6 2 . Matter Fused 29 | . . 1 . . 4 . . . . . . . . . . 5 2 7 . 5 3 2 Heat Flow Errors 13 | . . . . . 3 . 1 . . . . . . . . . . 6 . 2 1 . Energy Discharges 17 | . . . . . 6 . . . . . . . . . . 2 1 1 . 1 4 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . 1 2 . . . . . . . . . . 1 2 1 . 2 2 . Data Loss (major) 8 | . . . . . 2 . . . . . . . . . . . . 1 . 3 . 2 Misfires 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Alerts 6 | . . . . . . . 1 . . . . . . . . 1 . . . 2 1 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 954 | . . 82 29 29 4 . 46 16 . . 7 . 73 3 14 13 . 5 . 71 562 . Projectiles 169 | . . 10 8 4 4 . 8 . . . 7 . 37 . 6 13 . 5 . 67 . . Explosions 225 | . . 72 21 25 . . 38 . . . . . 36 . 8 . . . . . 25 . Melee 560 | . . . . . . . . 16 . . . . . 3 . . . . . 4 537 . Knockbacks 52 | . . 4 5 5 . . 1 2 . . 8 . 16 8 . . . . . 2 1 . Impact 5 | . . 1 . . . . . . . . . . . 1 . . . . . 2 1 . Kinetic 44 | . . 3 5 5 . . 1 2 . . 7 . 16 5 . . . . . . . . Secondary 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 39 . . . . . 87 . . . . . . . . . Shots 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Rammed 26 | . 2 13 2 4 2 . 1 2 . . . . . . . . . . . . . . Targets Rammed 31 | . 2 13 2 5 2 . 3 2 . . . . . 2 . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Crushed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Highest Temperature 468 | . 27 234 269 468 252 . 138 . 98 . 54 . 363 60 140 207 . 224 57 190 226 . Average Temperature 62 | . 12 40 75 97 70 . 80 . 45 . 18 . 57 24 72 63 . 90 33 61 124 . Received Heat Transfer 2824 | . 138 342 333 441 9 . 63 16 37 . 361 . 367 113 76 66 . 78 . 51 324 9 Effects 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Impact Corruptions 14 | . . 1 . . . . . 2 . . . . . 1 . . . . . . 10 . Robots Melted 13 | . . . 3 1 . . 1 1 . . 1 . . 1 1 . . 4 . . . . Combat Hostiles 12 | . . . 2 1 . . 1 1 . . 1 . . 1 1 . . 4 . . . . Parts Melted 22 | . . 2 3 1 . . 1 1 1 . 3 . . 1 . . . 7 . 2 . . Heat Transferred 13498 | . . 2146 1295 1258 222 . 550 400 350 . 1061 . 2072 666 333 777 . 1887 . 481 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Maximum Alert Level 4 | . . 2 2 2 . . . . . . . . 3 2 . . . . . 4 2 1 Low Security (%) 43 | 100 100 21 58 27 100 . 100 . . . . 100 15 . . . . . 100 22 . . Level 1 17 | . . 37 20 41 . . . . . . . . 13 4 . . . . . 15 . 100 Level 2 33 | . . 40 20 31 . . . . . . . . 60 95 . . . . . 15 100 . Level 3 4 | . . . . . . . . . . . . . 9 . . . . . . 38 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . 7 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1103 | . 50 570 455 513 172 . 180 . . . . . 879 554 . . . . 35 1103 620 369 Initial 620 | . . . 232 186 172 . . . . . . . . 461 . . . . 21 . 620 314 Average 307 | . 11 336 217 330 42 . 61 . . . . . 492 450 . . . . 5 605 513 336 Influence Increases 8269 | . 119 1096 972 761 222 . 385 100 160 . 315 . 929 392 210 330 . 444 32 1273 459 70 Destroy 0b10 Robot/C 5080 | . 80 680 600 420 120 . 240 80 140 . 240 . 560 200 180 320 . 400 . 600 200 20 Destroy 0b10 Robot/NC 220 | . . 80 40 35 10 . 25 . . . . . . 10 . . . . . . 20 . Destroy Leader 846 | . 20 190 152 130 . . 54 20 20 . 30 . 40 30 30 10 . 40 . 30 50 . Allied During Kill 87 | . . . . . 35 . 6 . . . . . 4 . . . . 4 . 38 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 247 | . 4 27 39 27 56 . 26 . . . . . . 30 . . . . 24 14 . . Select Force Hacks 60 | . . 30 30 . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . . 60 75 75 . . 15 . . . . . 15 . . . . . . . 15 . Anti-Garrison Action 500 | . . . . . . . . . . . . . 150 . . . . . . 350 . . Destroy Structure 454 | . . 14 36 19 1 . 19 . . . . . 115 32 . . . . 8 136 69 5 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 480 | . 15 15 . 45 . . . . . . 45 . 45 90 . . . . . 105 105 15 Influence Decreases 7915 | . 119 546 1079 761 665 . 308 177 118 42 315 . 50 836 368 453 154 412 64 170 1143 135 Entered New Map 2304 | . . . 318 257 271 . . 30 . 42 . . . 418 162 53 154 . 11 . 483 105 Time Decay 4731 | . 119 536 601 494 374 . 278 147 108 . 285 . . 398 206 350 . 372 53 . 410 . Lost Part 550 | . . 10 10 10 . . 10 . 10 . 30 . 30 20 . 30 . 20 . 130 230 10 Lost Ally 180 | . . . . . 20 . 20 . . . . . 20 . . 20 . 20 . 40 20 20 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 3 2 1 . . 4 . . . . . . 3 . 1 . 1 1 . 7 . Investigation 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . Extermination 6 | . . . . . . . 1 . . . . . . 2 . . . . 1 . 2 . Reinforcement 13 | . 3 2 1 1 . . 3 . . . . . . 1 . . . . . . 2 . Assault 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Distress Signals 6 | . . 2 . 2 . . 1 . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 8 46 35 27 5 . 14 4 8 1 16 2 29 17 9 15 . 20 4 37 36 5 Peak Tracking Total 11 | . 4 7 6 6 2 . 7 3 4 1 8 2 6 5 4 9 . 9 3 7 11 8 Tactical Retreats 24 | . 1 1 . 3 . . . . . . 3 . 3 3 . . . . . 4 5 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Traps Triggered 10 | . . . 1 2 . . 1 . . . . . 2 . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Machines Disabled 28 | . . 5 5 5 . . 1 . . . . . 2 . . 2 . 1 . 6 1 . Max in Single Turn 2 | . . 1 1 1 . . . . . . . . 1 . . 2 . 1 . 2 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . Garrison Relay 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Machines Accessed 74 | . 2 13 11 10 5 3 5 1 1 1 . 2 2 6 . 1 4 . 2 1 3 1 Terminals 46 | . 2 9 9 8 5 . 3 . . . . 1 2 3 . . . . 1 1 1 1 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . 1 . Total Hacks 220 | . 7 46 38 31 18 7 12 1 1 5 . 6 4 14 . 1 16 . 3 2 6 2 Successful 118 | . 3 21 19 17 7 7 4 1 1 5 . 1 1 8 . 1 16 . 2 1 3 . Failed 100 | . 4 25 18 14 10 . 8 . . . . 5 3 6 . . . . 1 1 3 2 Catastrophic 10 | . . 1 4 . 2 . . . . . . 1 . . . . . . 1 . 1 . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Manual 90 | . 7 18 22 19 9 . 4 . . . . 2 . 4 . . . . 1 . 4 . Terminals 146 | . 7 31 32 28 18 . 6 . . . . 2 4 8 . . . . 2 2 4 2 Fabricators 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . Repair Stations 14 | . . 10 2 2 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 9 | . . 5 4 . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . . 3 . . . . 4 . 3 . . . . 1 . 1 . Terminal Hacks 69 | . 1 8 9 11 5 7 . 1 1 5 . . 1 1 . 1 16 . . 1 1 . Record 6 | . . . . . . 1 . . . . . . . . . . 4 . . . 1 . Part Schematic 11 | . . . . . 2 . . . . 5 . . . . . . 4 . . . . . Robot Analysis 15 | . 1 1 1 3 1 4 . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . 3 1 1 1 . . . . . . . . . . . 4 . . . . . Open Door 8 | . . . . 3 . 1 . 1 1 . . . 1 . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . Network Status 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . . 8 2 2 . . . . . . . . . . . . . . . . . . Scan Component 7 | . . 5 1 1 . . . . . . . . . . . . . . . . . . Repair 5 | . . 3 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . . . . . . 1 . 3 . . . . 1 . 1 . Unlock Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Seal Access 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 2 3 6 3 2 . 2 . . . . . . 3 . . . . 1 . 1 . Terminals 19 | . 2 2 5 3 2 . 2 . . . . . . 2 . . . . 1 . . . Botnet 17 | . 2 2 3 3 2 . 2 . . . . . . 2 . . . . 1 . . . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fedlink 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Extract 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 12 10 7 5 . 5 . . . . 1 1 5 . . . . 2 1 2 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 4 1 . 2 . . . . 5 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 3 1 1 . . . . . . . . . . . . . . . . . . Time 167 | . . 116 19 32 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Used RIF Installer 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 21 | . . . . . . . . . . . . . 5 . . . . . . 16 . . Machine Destruction 21 | . . . . . . . . . . . . . 5 . . . . . . 16 . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 20 . . . . . . . . . . 1 . 2 . 1 . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Total Allies 28 | . . . . . 20 . . . . . . . 1 . . 1 . 2 . 2 1 1 Largest Group 19 | . . . . . 19 19 14 . . . . . 1 . . 1 . 2 . 1 . 1 Highest-Rated Group 286 | . . . . . 286 286 223 . . . . . 46 . . 49 . 111 . 116 . 51 Highest-Rated Ally 116 | . . . . . 34 34 34 . . . . . 46 . . 49 . 64 . 116 . 51 Initial UFD Resources 48 | . . . . . . . 24 24 24 24 28 28 28 32 32 32 32 34 34 34 38 48 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 55 | . . . . . 5 . 7 . . . . . 7 . . 3 . 4 . 24 1 4 Total Damage 2167 | . . . . . 83 . 320 . . . . . 153 . . 143 . 112 . 1244 36 76 Kills 19 | . . . . . 2 . 5 . . . . . 1 . . . . . . 11 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Active Infowar (turns) 2704 | . 134 121 . . . . 305 . . 1524 78 . . . . . . . . . 542 . Optics 1602 | . . . . . . . . . . 1524 78 . . . . . . . . . . . Sensors 961 | . . 114 . . . . 305 . . . . . . . . . . . . . 542 . Seismic 141 | . 134 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 15 | . 1 1 1 3 1 4 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 1 2 2 . . . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Turns Passed 23106 | 84 461 2484 1922 1314 1342 3092 958 517 514 1591 1126 217 1236 959 423 781 183 939 400 1450 993 120 Spaces Moved 11943 | 52 241 1035 739 505 531 1472 368 283 287 972 610 125 544 585 326 566 135 675 318 810 632 132 Core 166 | 7 . . . . . . . . . . . . . . . . . . . . 31 128 Treads 7992 | 45 241 1035 739 505 531 1472 368 283 287 972 610 125 544 235 . . . . . . . . Legs 3785 | . . . . . . . . . . . . . . 350 326 566 135 675 318 810 601 4 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 158 195 198 201 161 161 161 161 161 161 157 120 120 120 120 120 118 116 50 50 Average Speed 160 | 145 160 181 214 197 200 203 161 161 161 161 161 162 161 136 120 120 120 120 119 121 123 53 Slowest Speed 330 | 160 160 200 225 198 206 206 161 161 161 161 161 163 201 160 120 120 120 120 120 186 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 3 46 95 68 76 89 90 12 43 55 88 74 5 65 12 46 83 60 87 10 84 16 17 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 7 | . . . 1 1 . . . . . . 1 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . Scrap Searched 21 | . . . . . . 8 . 2 . 2 4 . . . 2 . . 3 . . . . Spaces Dug 8 | . . 1 . . . . . . . . . . . 2 . . . . 1 1 3 . Terrain Destroyed 372 | . . 5 32 14 . . 12 . 23 . . . 65 15 33 27 . 34 3 76 33 . Melee 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Projectile 75 | . . 1 2 5 . . . . 3 . . . 10 15 4 8 . 21 3 3 . . AOE 293 | . . 4 30 9 . . 12 . 20 . . . 55 . 29 19 . 13 . 72 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Total 15040 | 58 291 1490 968 735 795 1576 699 327 316 1001 698 138 771 705 353 664 158 804 339 1203 780 171 Wait 1598 | . 26 238 106 139 75 83 277 16 11 . 45 2 98 36 14 57 4 24 7 270 64 6 Move 11924 | 51 240 1034 738 504 530 1471 367 282 286 971 609 125 543 584 325 565 134 674 318 809 632 132 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 1 5 34 13 6 . 4 7 8 2 6 6 4 16 22 . 5 4 6 3 14 4 1 Fast Attach 78 | 6 2 10 7 5 . 2 1 . . 4 1 1 4 3 . 1 6 2 1 6 11 5 Attach 69 | . . 2 2 2 . . 8 1 1 . 2 1 7 4 1 2 2 3 1 14 12 4 Detach 26 | . 1 1 . . . . 3 1 . 3 . . 4 2 . . . 1 . 4 4 2 Swap 134 | . . 28 19 10 1 5 9 1 4 7 3 2 13 8 1 1 . 4 2 12 4 . Drop 212 | . . 49 23 15 1 11 7 6 2 10 6 3 22 19 . 2 8 8 3 11 6 . Fire 515 | . 15 81 58 49 5 . 17 10 10 . 26 . 64 25 12 30 . 73 4 28 4 4 Melee 76 | . . . . . . . . . . . . . . . . . . 2 . 33 39 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Crush 29 | . 2 13 2 5 2 . 3 2 . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . 2 . 15 Rewire 189 | . . . . . 181 . . . . . . . . . . 1 . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 925 | -9/Materials | Discovered new exit (range 11) 939 | -9/Materials | Build established: Scavenger-Gunner 1200 | -9/Materials | Discovered new exit (range 4) 1515 | -9/Materials | Discovered new exit (range 6) 1637 | -9/Materials | Discovered new exit (range 12) 2247 | -9/Materials | Discovered new exit (range 10) 2882 | -9/Materials | Repaired Lgt. Treads+ 2909 | -9/Materials | Repaired Lgt. Treads+ 2975 | -9/Materials | Repaired Broken Adv. Beam Cannon 3030 | -9/Materials | Entered another Materials area 3030 | -8/Materials | Evolved 2 slots: Utility x2 3376 | -8/Materials | Discovered new exit (range 11) 3434 | -8/Materials | Identified exit to Storage 3543 | -8/Materials | Build established: Gunner 3818 | -8/Materials | Discovered new exit (range 16) 4514 | -8/Materials | Central database locked down 4576 | -8/Materials | Destroyed 8 combat bots 4811 | -8/Materials | Repaired Adv. Treads+ 4952 | -8/Materials | Entered Storage 5577 | -8/Storage | Discovered new exit (range 16) 5736 | -8/Storage | Identified exit to Recycling 5922 | -8/Storage | Destroyed 7 combat bots 6140 | -8/Storage | Repaired Imp. Light Cannon 6259 | -8/Storage | Used back door to open Recycling access 6266 | -8/Storage | Entered Recycling 6627 | -8/Recycling | Discovered new exit (range 16) 6826 | -8/Recycling | Build established: Commander-Gunner 7497 | -8/Recycling | Scanned before Scraplab entrance 7528 | -8/Recycling | Entered Scraplab 7545 | -8/Recycling | Discovered new exit (range 2) 7608 | -8/Recycling | Entered Scraptown 7608 | -8/Scraptown | Accompanied by 19 allies 7608 | -8/Scraptown | System corruption cleaned by C-Scrubber 7773 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7860 | -8/Scraptown | Visited IN-MT5's Study 7899 | -8/Scraptown | Visited Awakened 8344 | -8/Scraptown | Visited Supply Room 8381 | -8/Scraptown | Visited Bundlers 8482 | -8/Scraptown | Visited Supply Room 8537 | -8/Scraptown | Visited CPS Storage 8550 | -8/Scraptown | Visited SPCMW 8647 | -8/Scraptown | Discovered new exit (range 11) 8801 | -8/Scraptown | Visited UFD Registry 8801 | -8/Scraptown | Registered with UFD as "Carbontank" 8859 | -8/Scraptown | Visited Chapter 10 8892 | -8/Scraptown | Visited Science Guys 8958 | -8/Scraptown | Visited Scrap Suit Storage 8987 | -8/Scraptown | Visited LU-1G1's Boring Crew 9020 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9040 | -8/Scraptown | Found DCF Scrap (27 items) 9089 | -8/Scraptown | Visited Scrapoid Research Area 9123 | -8/Scraptown | Visited Analyses Database 9168 | -8/Scraptown | Visited Sword Containment 9200 | -8/Scraptown | Visited Curators Association 9264 | -8/Scraptown | Visited Modified Component R&D 10429 | -8/Scraptown | Found Prototype Slashing Weapon 10512 | -8/Scraptown | Met Optimus 10512 | -8/Scraptown | Accepted into 0bPrime 10615 | -8/Scraptown | Discovered new exit (range 3) 10700 | -8/Scraptown | Entered Factory 10700 | -6/Factory | Accompanied by 14 allies 10700 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10857 | -6/Factory | Lost 3 allies 10892 | -6/Factory | Discovered new exit (range 8) 11019 | -6/Factory | Lost 7 allies 11128 | -6/Factory | P-60 Hacker assimilated allied Savior 3a 11279 | -6/Factory | Destroyed 7 combat bots 11326 | -6/Factory | Build established: Derelict-Gunner 11635 | -6/Factory | Build established: Gunner 11658 | -6/Factory | Entered Lower Caves 11678 | -6/Lower Caves | Learned Factory interactive machine intel 11941 | -6/Lower Caves | Discovered new exit (range 14) 12041 | -6/Lower Caves | Encountered a Warlord checkpoint 12175 | -6/Lower Caves | Entered another Lower Caves area 12367 | -6/Lower Caves | Learned Factory emergency access door positions 12643 | -6/Lower Caves | Spotted B-75 Beast 12675 | -6/Lower Caves | Discovered new exit (range 9) 12689 | -6/Lower Caves | Entered Zion 12712 | -6/Zion | Learned Factory trap positions 12746 | -6/Zion | Found Prototype Processor 12746 | -6/Zion | Identified Spectral Analyzer 12750 | -6/Zion | Found Prototype Processor 12750 | -6/Zion | Identified Exp. Core Analyzer 12787 | -6/Zion | Discovered new exit (range 22) 13048 | -6/Zion | Build established: Derelict-Gunner 13476 | -6/Zion | Given A8's code to call for help 13608 | -6/Zion | Found Prototype Special Weapon 13611 | -6/Zion | Found Prototype Special Weapon 13614 | -6/Zion | Found Prototype Special Weapon 13616 | -6/Zion | Found Prototype Special Weapon 13815 | -6/Zion | Turned away by Imprinter 14099 | -6/Zion | Found Prototype Hackware 14280 | -6/Zion | Entered Proximity Caves 14587 | -5/Proximity Caves | Destroyed 8 combat bots 14628 | -5/Proximity Caves | Spotted B-75 Beast 15255 | -5/Proximity Caves | Learned Factory trap positions 15258 | -5/Proximity Caves | Identified exit to Factory 15406 | -5/Proximity Caves | Entered Factory 15406 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15407 | -5/Factory | Loaded intel: 84 trap records 15409 | -5/Factory | Loaded intel: 53 interactive machine locations 15514 | -5/Factory | Identified Exp. Hacking Suite 15623 | -5/Factory | Identified exit to Garrison 15623 | -5/Factory | Entered Garrison 15627 | -5/Garrison | Triggered checkpoint 15721 | -5/Garrison | Triggered checkpoint 15802 | -5/Garrison | Triggered checkpoint 15862 | -5/Garrison | Destroyed 7 combat bots 15882 | -5/Garrison | Triggered checkpoint 15908 | -5/Garrison | Triggered checkpoint 16006 | -5/Garrison | Identified RU-N14's Throwing Claymores (x4) 16017 | -5/Garrison | Spotted B-75 Beast 16020 | -5/Garrison | Destroyed B-75 Beast 16064 | -5/Garrison | Spotted B-75 Beast 16113 | -5/Garrison | Discovered new exit (range 15) 16283 | -5/Garrison | Rescued a captive Derelict 16284 | -5/Garrison | Build established: Scavenger-Gunner 16296 | -5/Garrison | Garrison Relay disabled 16344 | -5/Garrison | Discovered new exit (range 15) 16512 | -5/Garrison | Destroyed B-75 Beast 16604 | -5/Garrison | Found Quantum Capacitor 16704 | -5/Garrison | Installed Relay Interface Framework 16719 | -5/Garrison | Discovered new exit (range 12) 16859 | -5/Garrison | Entered Factory 16859 | -4/Factory | Evolved 2 slots: Utility x2 16860 | -4/Factory | Loaded intel: 95 trap records 17267 | -4/Factory | Discovered new exit (range 8) 17355 | -4/Factory | Identified exit to Upper Caves 17503 | -4/Factory | Watched by a mysterious "MATRIX" hacker 17818 | -4/Factory | Entered Upper Caves 18084 | -4/Upper Caves | Discovered new exit (range 14) 18127 | -4/Upper Caves | Learned location of 1 exit from Research 18204 | -4/Upper Caves | Learned Research terminal intel 18213 | -4/Upper Caves | Learned 4 Research zone layouts 18241 | -4/Upper Caves | Entered another Upper Caves area 18245 | -4/Upper Caves | Discovered new exit (range 14) 18251 | -4/Upper Caves | Learned location of 1 exit from Research 18364 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18400 | -4/Upper Caves | Destroyed 10 combat bots 18714 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18790 | -4/Upper Caves | Discovered new exit (range 4) 19022 | -4/Upper Caves | Entered Zhirov 19022 | -4/Zhirov | Discovered new exit (range 3) 19044 | -4/Zhirov | Met Zhirov 19066 | -4/Zhirov | Learned location of Quarantine (-2) 19066 | -4/Zhirov | Learned location of Testing (-3) 19066 | -4/Zhirov | Learned location of Command (-1) 19076 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19094 | -4/Zhirov | Found Alien Artifact 19094 | -4/Zhirov | Identified Integrated Dissipator 19094 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19161 | -4/Zhirov | Found Alien Artifact 19205 | -4/Zhirov | Entered Proximity Caves 19255 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19291 | -3/Proximity Caves | Destroyed 8 combat bots 19342 | -3/Proximity Caves | Spotted B-86 Titan 19365 | -3/Proximity Caves | Destroyed B-86 Titan 19383 | -3/Proximity Caves | P-80 Master assimilated allied Warden 8a 19417 | -3/Proximity Caves | Build established: Scavenger-Mutant 19912 | -3/Proximity Caves | Discovered new exit (range 14) 20144 | -3/Proximity Caves | Entered Research 20144 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20145 | -3/Research | Identified exit to Research 20147 | -3/Research | Loaded intel: 21 terminal locations 20544 | -3/Research | Identified exit to Garrison 20544 | -3/Research | Entered Garrison 20548 | -3/Garrison | Build established: Scavenger-Gunner 20613 | -3/Garrison | Spotted B-86 Titan 20814 | -3/Garrison | Rewired B-86 Titan 20845 | -3/Garrison | Identified Companion Sword 21093 | -3/Garrison | Phase Generator disabled 21124 | -3/Garrison | Discovered exit to Research (range 9) 21164 | -3/Garrison | Triggered checkpoint 21212 | -3/Garrison | Build established: Scavenger-Gladiator 21222 | -3/Garrison | Garrison Relay disabled 21246 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 21417 | -3/Garrison | Lost 3 parts (1n2u) 21496 | -3/Garrison | Garrison Relay disabled 21540 | -3/Garrison | Build established: Bothacker-Gladiator 21547 | -3/Garrison | Garrison Relay disabled 21570 | -3/Garrison | Discovered exit to Research (range 15) 21624 | -3/Garrison | Triggered checkpoint 21727 | -3/Garrison | Lost 4 parts (1p2n1w) 21880 | -3/Garrison | Garrison Relay disabled 21994 | -3/Garrison | Entered Research 21994 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22494 | -2/Research | First assault squad dispatched 22510 | -2/Research | Spotted B-90 Cyclops 22774 | -2/Research | Identified Transdimensional Reconstructor 22774 | -2/Research | Warped through subspace 22800 | -2/Research | Lost 5 parts (4u1w) 22901 | -2/Research | Loaded intel: 5 recycling unit locations 22951 | -2/Research | System corruption reached 10% 22961 | -2/Research | Core integrity fell below 50% 22971 | -2/Research | System corruption reached 30% 22973 | -2/Research | Core integrity fell below 20% 22987 | -2/Research | Identified exit to Garrison 22987 | -2/Research | Entered Garrison 22991 | -2/Garrison | Triggered checkpoint 23001 | -2/Garrison | Lost 16 parts (2p3n7u4w) 23052 | -2/Garrison | Spotted B-90 Cyclops 23068 | -2/Garrison | Rescued a captive Derelict 23076 | -2/Garrison | Rescued a captive Derelict 23107 | -2/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 23089_ Acquired 14 matter. 23090_ Slug penetrates 4W-2PI(h). 23092_ HV Slug penetrates H-88 Terminator. 23092_ H-88 Terminator knocked back. 23092_ HV Slug penetrates H-88 Terminator. 23094_ 4W-2PI(h) destroyed. 23095_ Slug penetrates Wall. 23096_ System corrupted: Matter fused (-6). 23097_ Slug penetrates Wall. 23097_ Penetrated by Slug. 23097_ Relay Coupler [Grunt] destroyed. 23099_ Slug penetrates Reinforced Barrier. 23099_ Penetrated by Slug. 23100_ Slug penetrates H-88 Terminator. 23103_ H-88 Terminator suffers critical hit (Destroy). 23103_ Destroyed Lgt. Quantum Reactor. 23104_ Slug penetrates Wall. 23104_ Slug penetrates Reinforced Barrier. 23105_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# #????????######?????????????????? | | ???????????????# #????????# #?????????????????? | | ???????????????# #????????# #?????????????????? | | ???????????????# #????????# #?????????????????? | | ???????????????# #????????# ###?????????????????? | | ???????????????# #????????# #???????????????????? | | ???????????????# #????????# #???????????????????? | | ???????????##### #????????# #???????????????????? | | ???????????#""## #????????# #???????????????????? | | ???????????# T## #????????# #???????????????????? | | ???????????# "## #????????# #???????????????????? | | ???????????# ### ########## #???????????????????? | | ???????????# ^ ####????????????????? | | ???????????# + + #?????????????? | | ???????????# ##########; #### ##????????????????? | | ???????????# #?????????; #??# #?????????????????? | | ???????????# #?????????;%#??# #?????????????????? | | ???????????# #?????????; #??# #?????????????????? | | ???????????# #?????????BB#?##"##????????????????? | | ???????????# #?????????BB#?# #????????????????? | | ???????????# #?????????# ### ###########??????? | | ???????????# #?????????#*] ^ #??????? | | ??????????? ?????????#h############ ##??????? | | ?????????? ???????###%#??????????????????????? | | ????????? #??????#%h%###????????????????????? | | ????????? ## #??????# !@% #????????????????????? | | ???????? ?# #??????# !!# #????????????????????? | | ??????? ?? "??????#####?#????????????????????? | | ?????? ?? "?????????????????????????????????? | | ?????? ??? "?????????????????????????????????? | | ????? ??? "?????????????????????????????????? | | ????## ????# #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 25 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Force Boost 30 Offensive Hacking 16 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 59 Item Schematics ----------------- Seismic Detector | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Arm. Leg | -8/Recycling | Hacked Hrd. Heavy Armor Plating | -8/Recycling | Hacked Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 67% | -9/Materials Lgt. Treads | 71% | -9/Materials Adv. Beam Cannon | 76% | -9/Materials | Broken Adv. Treads | 33% | -8/Materials Imp. Light Cannon | 31% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hot Stuff Challenges ------------ None Game ------ Seed SalvagingScanCompactor Manual? 0 Play Time 03:30:31 Cumulative 242.9 hours Start 2026.08.12 @ 19:46:13 End 2026.08.13 @ 02:49:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b915c0-8856-4104-b85b-8e37308d7a18