Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 02:00:10 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (55) 275 Value Destroyed (1445) 1445 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 7391 Bonus ------- Follower Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 101/300 Energy 132/150 System Corruption 0% Temperature Cool (0) Movement Flying (97) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Fusion Compressor > --- PROPULSION (7) --- Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Particle Gun Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Mining Claw Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Surge Thruster Surge Thruster Surge Thruster Surge Thruster Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Particle Gun Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Mining Claw [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . . . 1 1 1 Utility 4 | . . . . . . . 2 . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 56 | . 14 8 6 . 3 2 5 4 4 6 4 Power 10 | . 2 1 . . . 1 1 1 1 3 . Engine 3 | . 1 . . . . . . . . 2 . Core 7 | . 1 1 . . . 1 1 1 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 19 | . 6 . 5 . 1 . . . 1 2 4 Treads . | . . . . . . . . . . . . Leg 11 | . 6 . 5 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . 1 . . . 1 2 4 Utility 15 | . 2 2 . . 2 . 3 3 2 1 . Device 1 | . . . . . . . 1 . . . . Storage 2 | . . . . . 2 . . . . . . Processor 6 | . 1 1 . . . . 2 1 1 . . Hackware 2 | . . . . . . . . 1 . 1 . Protection 4 | . 1 1 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 12 | . 4 5 1 . . 1 1 . . . . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . 3 3 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 9 | . 2 2 . . . . 1 2 1 . 1 Power 2 | . . 1 . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . 1 Utility 4 | . 1 . . . . . 1 2 . . . Weapon 2 | . 1 1 . . . . . . . . . Highest Loss Streak 2 | . 2 1 . . . . 1 2 1 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | . 7 7 6 8 8 10 11 14 14 15 15 Power 1 | . 1 1 1 1 1 1 1 1 . 1 3 Propulsion 3 | . 2 2 . 2 2 2 2 7 6 5 2 Utility 2 | . 1 2 2 2 2 4 3 2 3 4 4 Weapon 3 | . 2 2 3 3 3 3 3 4 5 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 10 . . . . . 3 . . . 3 Power 2 | . 1 . . . . . 1 . . . . Propulsion 7 | . 6 . . . . . 1 . . . . Utility 4 | . 1 . . . . . 1 . . . 2 Weapon 3 | . 2 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 89 99 100 83 66 67 56 63 70 68 Engine 3 | . 10 . . . . . . . . 3 9 Core 8 | . 3 12 11 11 11 11 9 9 14 8 1 Leg 16 | . 28 28 43 44 23 . . . . . . Flight 5 | . . . . . 4 11 9 9 14 20 23 Storage 11 | . 14 14 11 11 11 11 9 9 7 6 5 Processor 5 | . 2 5 . . . . 9 13 10 13 11 Hackware 2 | . . . . . . . . 5 7 10 11 Protection 5 | . 7 1 11 11 10 11 9 1 . . . Energy Gun 2 | . 5 1 . . . . . . . . . Ballistic Gun 13 | . 21 25 22 22 18 13 7 . . . . Slashing Weapon 3 | . . . . . 3 . 7 9 7 6 3 Peak Build Rating 71 | . 9 10 13 14 42 42 49 49 58 68 71 Average Rating 28 | . 7 8 12 13 26 42 47 47 55 63 60 On Entrance 29 | 6 6 8 10 13 14 41 42 46 48 57 68 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 11 16 18 19 19 50 35 36 33 53 60 60 Greatest Support 59 | 20 20 20 40 40 50 50 50 50 53 56 59 Greatest Overweight (x) 6 | . . . . . 6 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 20 15 15 15 20 20 20 Average Capacity 11 | . 8 8 8 8 9 15 15 15 19 20 20 Most Carried 17 | . 8 8 8 8 10 11 15 15 15 17 17 Average Carried 10 | . 7 7 6 8 8 10 11 14 14 15 16 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 20 20 20 Final Carried 17 | 6 8 8 8 8 10 11 15 15 15 17 13 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 1151 | 200 351 187 80 32 . 135 60 35 71 . . Remotely . | . . . . . . . . . . . . Salvage Created 1805 | . 602 207 96 . . 178 292 287 143 . . Parts 132 | . 42 13 9 . . 15 32 14 7 . . Haulers Intercepted 4 | . 2 . . . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 46 | . 16 7 2 . . 5 9 6 1 . . Melee 16 | . . . . . . . 9 6 1 . . Guns 26 | . 16 5 2 . . 3 . . . . . AOE 4 | . . 2 . . . 2 . . . . . Classes Destroyed 10 | . 4 1 . . . 3 2 . . . . Worker 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 4 | . 2 . . . . . . 1 1 . . Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . . . 1 . . Swarmer 14 | . 6 3 . . . 2 1 2 . . . Cutter 5 | . . . . . . . 5 . . . . Grunt 16 | . 10 2 1 . . 2 . 1 . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 10 | . . 2 1 . . . 3 3 1 . . Best Kill Streak 7 | . 4 3 2 . . 4 7 2 2 . . Combat Bots Only 7 | . 4 3 2 . . 3 7 2 1 . . Max Kills in Single Turn 4 | . 2 2 1 . . 4 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . . . . Melee 1 | . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Hostile Shots Fired 294 | . 67 38 3 . . 5 46 79 45 11 . Missed 108 | . 22 12 3 . . 3 15 30 16 7 . Hits 186 | . 45 26 . . . 2 31 49 29 4 . Melee 10 | . . . . . . . 9 1 . . . Projectile 176 | . 45 26 . . . 2 22 48 29 4 . Critical Strikes 7 | . 2 1 . . . . 4 . . . . Damage Taken 2294 | . 507 352 12 . . 33 450 584 227 66 63 Core 278 | . 84 47 . . . . 52 52 10 33 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 5 | . . . . . . . . 5 . . . Core Remaining (%) 87 | 100 . 47 . . . 100 . 81 98 96 . Volleys Fired 95 | . 64 20 7 . . 4 . . . . . Largest 2 | . 2 2 2 . . 2 . . . . . Hottest 85 | . 60 85 43 . . 56 . . . . . Shots Fired 188 | . 127 40 14 . . 7 . . . . . Gun 183 | . 127 38 14 . . 4 . . . . . Cannon . | . . . . . . . . . . . . Launcher 5 | . . 2 . . . 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 132 | . 83 31 14 . . 4 . . . . . Thermal 51 | . 44 7 . . . . . . . . . Explosive 5 | . . 2 . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 13 21 4 . . 9 . . . . . Robot Miss Streak 4 | . 4 3 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 168 | . 83 29 8 . . 5 18 17 8 . . Core Hits 80 | . 34 12 4 . . 10 10 7 3 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 1 1 . . Sever 4 | . . . . . . . 2 1 1 . . Melee Attacks 100 | . 1 . . . . . 36 43 12 8 . Impact . | . . . . . . . . . . . . Slashing 100 | . 1 . . . . . 36 43 12 8 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 1 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3366 | . 938 492 107 . . 293 624 583 329 . . Guns 1396 | . 938 289 107 . . 62 . . . . . Cannons . | . . . . . . . . . . . . Explosions 434 | . . 203 . . . 231 . . . . . Melee 1536 | . . . . . . . 624 583 329 . . Ramming . | . . . . . . . . . . . . Kinetic 999 | . 617 213 107 . . 62 . . . . . Thermal 441 | . 321 120 . . . . . . . . . Explosive 390 | . . 159 . . . 231 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1536 | . . . . . . . 624 583 329 . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . . Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 88 | . . 2 . . . . 5 33 48 . . Projectiles . | . . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . . Melee 86 | . . . . . . . 5 33 48 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 192 | . 96 167 2 . . 62 6 . 8 192 . Average Temperature 42 | . 22 48 2 . . 29 5 . 6 102 . Received Heat Transfer 636 | . 189 141 6 . . 18 81 117 66 18 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 960 | . 725 235 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 99 | . 100 100 100 100 . 100 93 100 100 100 100 Level 1 . | . . . . . . . 6 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 215 | . 106 130 199 73 . 137 215 84 41 82 35 Initial 79 | . . . 12 73 . . 29 79 27 . 35 Average 42 | . 34 80 90 32 . 96 62 39 15 10 31 Influence Increases 1951 | . 428 250 277 . . 157 342 253 86 158 . Destroy 0b10 Robot/C 1060 | . 320 140 180 . . 100 180 120 20 . . Destroy 0b10 Robot/NC 55 | . 15 . 10 . . 10 5 5 10 . . Destroy Leader 252 | . 76 20 50 . . 10 50 32 14 . . Allied During Kill 22 | . . . 22 . . . . . . . . Successful Hack 68 | . . . . . . . 27 17 24 . . Disable Machine 45 | . 15 15 . . . . . . 15 . . Destroy Structure 89 | . 2 15 . . . 37 5 19 3 8 . Partial Spotted 45 | . . . 15 . . . 30 . . . . Lose Combat Pursuer 315 | . . 60 . . . . 45 60 . 150 . Influence Decreases 1936 | . 428 218 120 189 . 80 231 381 146 84 59 Entered New Map 365 | . . . 20 116 . . 48 109 33 . 39 Time Decay 1456 | . 418 198 60 73 . 80 173 252 108 84 10 Lost Part 75 | . 10 20 . . . . 10 20 5 . 10 Lost Ally 40 | . . . 40 . . . . . . . . Squads Dispatched 11 | . 3 . 1 . . . 4 . 1 2 . Investigation 4 | . 1 . 1 . . . 2 . . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 6 | . 2 . . . . . 2 . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 3 | . 1 . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 23 10 10 . . 6 15 20 6 11 . Peak Tracking Total 10 | . 4 5 5 . . 3 4 10 4 8 . Tactical Retreats 10 | . . 4 . . . . 1 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 5 | . 2 . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 3 | . 1 1 . . . . . . 1 . . Max in Single Turn 1 | . 1 1 . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 20 | . 1 . . . 2 . 3 7 3 4 . Terminals 14 | . 1 . . . . . 3 5 2 3 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 59 | . 1 . . . 24 . 10 14 3 7 . Successful 42 | . . . . . 24 . 6 8 2 2 . Failed 17 | . 1 . . . . . 4 6 1 5 . Catastrophic 5 | . 1 . . . . . 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . . . 1 . 7 7 2 4 . Terminals 28 | . 1 . . . . . 10 10 2 5 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 32 | . . . . . 24 . 4 3 . 1 . Record 23 | . . . . . 23 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . Open Door 2 | . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 1 | . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . . . 2 1 1 . . Terminals 4 | . . . . . . . 2 1 1 . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 2 | . . . . . . . 1 1 . . . Operators 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 17 | . 1 . . . . . 3 6 3 4 . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 38 | . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . . 11 . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 1 1 1 . . . . . Highest-Rated Group 40 | . . 40 40 8 8 8 . . . . . Highest-Rated Ally 16 | . . 16 16 8 8 8 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . 31 . . . . . . . . Total Damage 305 | . . . 305 . . . . . . . . Kills 9 | . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Active Infowar (turns) 616 | . . . . . . . 305 311 . . . Terrain 289 | . . . . . . . 289 . . . . T.N.C. 351 | . . . . . . . 40 311 . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 4476 | . 1548 417 124 187 277 164 406 579 284 470 20 Spaces Moved 4767 | 1 1062 267 74 152 338 291 469 674 598 804 37 Core 1 | . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . Legs 1674 | 1 1062 267 74 152 118 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3092 | . . . . . 219 291 469 674 598 804 37 Fastest Speed 29 | 120 120 120 120 120 50 50 50 50 39 34 29 Average Speed 70 | 120 120 120 120 120 75 50 50 50 39 34 30 Slowest Speed 350 | 120 120 120 120 120 350 50 50 50 39 94 84 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 3 4 15 4 2 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 98 64 8 34 75 65 28 78 15 25 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 36 | . 1 . . . . . 5 19 3 8 . Terrain Destroyed 90 | . 1 15 . . . 39 5 19 3 8 . Melee 36 | . 1 . . . . . 5 19 3 8 . Projectile . | . . . . . . . . . . . . AOE 54 | . . 15 . . . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total 5513 | . 1213 324 95 158 360 297 581 835 624 981 45 Wait 457 | . 54 21 5 5 11 1 59 126 10 165 . Move 4701 | . 1061 266 73 151 337 284 460 643 590 799 37 Hop 27 | . . . . . . 3 4 15 3 2 . Pick Up 20 | . 5 1 . 1 1 . 9 2 1 . . Fast Attach 16 | . 3 3 . . 2 1 2 2 2 1 . Attach 15 | . 1 1 2 . . . 1 1 3 1 5 Detach 8 | . 1 1 . . 1 1 1 1 1 . 1 Swap 43 | . 11 8 5 . 3 3 3 1 2 5 2 Drop 31 | . 12 3 3 1 5 . 6 1 . . . Fire 95 | . 64 20 7 . . 4 . . . . . Melee 100 | . 1 . . . . . 36 43 12 8 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 207 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 558 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Discovered new exit (range 7) 1549 | -10/Materials | Entered Mines 1618 | -10/Mines | Met a Derelict bent on vengeance 1632 | -10/Mines | Core integrity fell below 50% 1743 | -10/Mines | Learned location of 1 exit from Materials 1832 | -10/Mines | Discovered new exit (range 12) 1844 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1905 | -10/Mines | Build established: Scavenger-Mutant 1947 | -10/Mines | Discovered new exit (range 11) 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Accompanied by 3 allies 1966 | -9/Materials | Evolved 2 slots: Propulsion x2 1967 | -9/Materials | Identified exit to Mines 2090 | -9/Materials | Entered Mines 2090 | -9/Mines | Accompanied by 1 ally 2097 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2102 | -9/Mines | Learned location of Zion (-7) 2152 | -9/Mines | Discovered new exit (range 7) 2267 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2268 | -9/Mines | Discovered new exit (range 5) 2277 | -9/Mines | Entered Exiles 2277 | -9/Exiles | Accompanied by 1 ally 2309 | -9/Exiles | Met 8R-AWN 2328 | -9/Exiles | Met EX-HEX 2366 | -9/Exiles | Met EX-BIN 2384 | -9/Exiles | Aligned with FarCom system 2385 | -9/Exiles | Given EX-Vault access code 2413 | -9/Exiles | Opened EX-Vault 2425 | -9/Exiles | Found Flying Fortress v7 2437 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -9/Exiles | Met EX-DEC 2476 | -9/Exiles | Visited The Gauntlet 2537 | -9/Exiles | Discovered new exit (range 12) 2554 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2554 | -9/Exiles | Entered Mines 2554 | -8/Mines | Accompanied by 1 ally 2713 | -8/Mines | Discovered new exit (range 11) 2717 | -8/Mines | Build established: Mutant 2718 | -8/Mines | Entered Materials 2718 | -8/Materials | Evolved 2 slots: Utility x2 2719 | -8/Materials | Identified exit to Storage 2967 | -8/Materials | Discovered exit to Storage (range 5) 3093 | -8/Materials | Destroyed 7 combat bots 3124 | -8/Materials | Entered Storage 3375 | -8/Storage | Repaired Hacking Suite 3691 | -8/Storage | Discovered new exit (range 16) 3703 | -8/Storage | Entered Factory 3703 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3873 | -7/Factory | Discovered new exit (range 15) 3879 | -7/Factory | Identified exit to Factory 3987 | -7/Factory | Entered another Factory area 3987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -6/Factory | Build established: Hacker-Mutant 4453 | -6/Factory | Discovered new exit (range 13) 4457 | -6/Factory | Identified exit to Factory 4457 | -6/Factory | Entered another Factory area 4457 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4477 | -5/Factory | Self-destructed Last Messages --------------- 04457_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 04457_ Receiving FarCom transmissions... 04471_ Triggered Fusion Bomb Trap. 04471_ An explosion rips through the floor. 04471_ Flying Fortress v7 destroyed. 04471_ Subcomponent Replicator disabled. 04471_ Repair Station disabled. 04471_ Backup Laser III tumbles out of repair station. 04471_ Backup Propulsion III tumbles out of repair station. 04471_ Backup Power III tumbles out of repair station. 04471_ Backup Plating III tumbles out of repair station. 04474_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????s????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????##?## #???????????????? | | ???????????????###### # # #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# u #???????????????? | | ???????????????# #???????????????? | | ???????????????# @ +???????????????? | | ???????????????# * #???????????????? | | ???????????????# " * #???????????????? | | ???????????????# "R"![ #???????????????? | | ???????????????# """ ! # #???????????????? | | ???????????????########## #???????????????? | | ????????????????????????# #???????????????? | | ??????????????????###???# #???????????????? | | ???????????????# ??# #???????????????? | | ???????????????# """??# #???????????????? | | ???????????????# """ ?# #???????????????? | | ???????????????# """ ?# #???????????????? | | ???????????????# # #???????????????? | | ???????????????#! # #???????????????? | | ???????????????# !! + #???????????????? | | ???????????????# !! # #???????????????? | | ???????????????# # #???????????????? | | ???????????????########## #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????###########+#####??????????????? | | ??????????????????????# ] #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 50% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SpreadAntimatterPlateshifter Manual? 0 Play Time 00:54:16 Cumulative 41.4 hours Start 2026.11.05 @ 18:36:22 End 2026.11.06 @ 02:00:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a50ab0c-139b-43f1-b7e3-462fac70cf7c