Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 23:51:55 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3680) 3680 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 7752 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 40 Cogmind --------- Core Integrity 388/700 Matter 300/300 Energy 10/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- EMP Blaster Chainsword Makeshift Spear > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Actuator Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite System Shield Authchip [Weapon] Plasma Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Tearclaws Plasma Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Actuator Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite System Shield Authchip [Weapon] EMP Blaster Chainsword [Rating: 60] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [Weapon] Protection Improved Medium Armor Plating Weapon Plasma Sword Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 3 | . . 1 1 . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 101 | 2 5 8 1 26 35 3 11 . 10 Power 6 | . . 1 . 1 3 1 . . . Engine 1 | . . . . 1 . . . . . Core 4 | . . 1 . . 3 . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 34 | 2 . 4 1 8 9 1 5 . 4 Treads 10 | 2 . 4 1 3 . . . . . Leg 24 | . . . . 5 9 1 5 . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | . 3 1 . 8 15 1 5 . . Device 8 | . 1 . . 2 3 . 2 . . Storage 3 | . 2 . . 1 . . . . . Processor 2 | . . . . . 2 . . . . Hackware 1 | . . . . . 1 . . . . Protection 19 | . . 1 . 5 9 1 3 . . Artifact . | . . . . . . . . . . Weapon 28 | . 2 2 . 9 8 . 1 . 6 Energy Gun 3 | . . 2 . 1 . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 6 | . 1 . . 4 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 14 | . . . . 4 6 . 1 . 3 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 8 | . . . . 4 2 . . . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . . . 4 1 . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 1 . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 90 89 88 91 94 92 91 92 95 Engine 2 | . 14 1 . 8 1 . . . . Core 2 | . . 9 9 . 5 1 . . . Reactor 2 | . . . . . . 5 7 7 7 Treads 9 | . 28 33 34 22 . . . . . Leg 21 | . . . . 12 29 30 30 30 29 Device 5 | . 5 11 9 10 4 . 1 7 7 Storage 8 | . 14 11 9 9 7 7 7 7 7 Processor 7 | . . . . . 6 15 15 15 15 Protection 10 | . . 1 9 9 17 15 12 7 7 Energy Gun 2 | . . 15 18 . . . . . . Ballistic Gun 4 | . 22 3 . 16 . . . . . Slashing Weapon 10 | . . . . 1 16 15 14 15 14 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 14 31 37 37 41 48 57 58 56 61 Greatest Support 80 | 40 40 60 80 80 53 55 66 66 71 Greatest Overweight (x) 1 | . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 7 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 14 14 15 15 15 15 14 Class Distribution -------------------- 48% | Gladiator 33% | Mutant 10% | Scavenger-Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Matter Collected 1899 | 200 156 104 . 704 424 30 90 29 162 Remotely . | . . . . . . . . . . Salvage Created 4617 | . 292 564 50 970 1319 . 620 147 655 Parts 252 | . 22 33 3 49 67 . 47 5 26 Haulers Intercepted 4 | . 1 1 . 1 1 . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 6 20 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 78 | . 9 10 1 15 20 . 9 1 13 Melee 32 | . . . . . 14 . 9 1 8 Guns 28 | . 6 7 . 15 . . . . . Cannons 4 | . 3 1 . . . . . . . AOE 12 | . . . 1 . 6 . . . 5 Classes Destroyed 14 | . 3 1 . 6 3 . . . 1 Worker 2 | . . . . 1 1 . . . . Builder 5 | . . . . 1 1 . 3 . . Hauler 4 | . 1 1 . 1 1 . . . . Recycler 6 | . . . . 1 4 . 1 . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . . . . 1 2 . 1 . . Swarmer 18 | . 6 . . . 3 . . . 9 Grunt 30 | . 3 7 . 5 10 . 4 . 1 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 17 | . . 3 1 8 2 . 2 1 . Hunter 5 | . . . . 1 2 . . . 2 Programmer 6 | . . . . . 2 . 3 . 1 Packrat 1 | . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 3 3 1 7 6 . 3 1 4 Combat Bots Only 6 | . 3 3 1 5 6 . 3 1 4 Max Kills in Single Turn 4 | . 2 1 1 2 4 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 . 4 . . . 1 Melee 1 | . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Hostile Shots Fired 446 | . 35 35 . 62 121 . 46 54 93 Missed 130 | . 8 10 . 17 29 . 14 23 29 Damage Taken 3654 | . 247 333 . 794 1144 . 310 77 749 Core 516 | . 80 48 . 76 163 . 39 2 108 Absorbed by Shields 404 | . . . . . . . 92 120 192 Redirected to Shielding 119 | . . . . . 119 . . . . Regen/Repaired (Parts) 74 | . . . . . . . 74 . . Core Remaining (%) 85 | 100 68 88 . 86 . . . . . Volleys Fired 125 | . 23 23 1 60 3 . . . 15 Largest 2 | . 2 2 2 2 1 . . . 1 Hottest 90 | . 80 90 90 50 30 . . . 33 Shots Fired 232 | . 46 46 2 120 3 . . . 15 Gun 202 | . 42 38 2 120 . . . . . Cannon 12 | . 4 8 . . . . . . . Launcher 18 | . . . . . 3 . . . 15 Special . | . . . . . . . . . . Kinetic 170 | . 42 8 . 120 . . . . . Thermal 12 | . 4 8 . . . . . . . Explosive 3 | . . . . . 3 . . . . Electromagnetic 47 | . . 30 2 . . . . . 15 Robot Hit Streak 13 | . 7 8 6 13 3 . . . . Robot Miss Streak 4 | . 4 4 . 4 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 240 | . 26 37 2 72 49 . 24 9 21 Core Hits 133 | . 15 18 1 32 30 . 11 2 24 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 . . . 6 . . 2 . Destroy 1 | . 1 . . . . . . . . Sever 8 | . . . . . 6 . . 2 . Melee Attacks 170 | . . . . 6 63 . 65 13 23 Impact . | . . . . . . . . . . Slashing 169 | . . . . 6 63 . 65 13 22 Piercing 1 | . . . . . . . . . 1 Sneak Attacks 16 | . . . . . 9 . 5 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 15 | . . . . . 5 . 2 2 6 Damage Inflicted 8624 | . 318 666 64 1262 2958 . 1489 457 1410 Guns 2049 | . 256 520 20 1253 . . . . . Cannons 148 | . 56 92 . . . . . . . Explosions 859 | . . 42 44 . 477 . . . 296 Melee 5541 | . . . . . 2481 . 1489 457 1114 Ramming 27 | . 6 12 . 9 . . . . . Kinetic 1597 | . 256 88 . 1253 . . . . . Thermal 234 | . 56 134 44 . . . . . . Explosive 477 | . . . . . 477 . . . . Electromagnetic 748 | . . 432 20 . . . . . 296 Impact . | . . . . . . . . . . Slashing 5517 | . . . . . 2481 . 1489 457 1090 Piercing 24 | . . . . . . . . . 24 Highest Corruption 5 | . 3 . . 1 1 . 1 1 5 Average Corruption 1 | . 2 . . 1 1 . 1 1 2 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . 4 4 . 4 2 6 Message Errors 5 | . . . . . 1 . 2 . 2 Matter Fused 4 | . . . . 2 . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . 1 1 . 1 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . 1 . 1 Data Loss (major) 2 | . . . . . 1 . . 1 . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1044 | . . . . . 553 . 261 96 134 Projectiles . | . . . . . . . . . . Explosions 23 | . . . . . 20 . . . 3 Melee 1021 | . . . . . 533 . 261 96 131 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 84 | . . 26 . . 27 . . . 31 Shots 4 | . . 1 . . 1 . . . 2 Rammed 2 | . 1 1 . . . . . . . Targets Rammed 4 | . 1 1 . 2 . . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . Highest Temperature 253 | . 9 13 . 16 . . . . 253 Average Temperature 55 | . 9 4 . 10 . . . . 130 Received Heat Transfer 774 | . 33 147 . 198 288 . 105 3 . Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Fried 4 | . . 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 396 | . 111 235 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Peak Influence 562 | . 212 266 186 423 562 167 391 . . Initial 191 | . . 65 111 78 191 167 . . . Average 184 | . 88 158 123 179 335 156 62 . . Maximum Alert Level 2 | . 1 1 . 2 2 . 1 . . Low Security (%) 67 | 100 99 61 100 64 31 100 92 . . Level 1 21 | . . 38 . 29 35 . 7 . . Level 2 10 | . . . . 5 33 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 3 . 2 6 . 6 . . Investigation 2 | . . 1 . . . . 1 . . Extermination 5 | . . . . . 2 . 3 . . Reinforcement 8 | . 1 2 . 1 3 . 1 . . Assault 2 | . . . . . 1 . 1 . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Distress Signals 4 | . 1 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 17 16 1 21 34 . 16 3 16 Peak Tracking Total 6 | . 4 4 1 5 6 . 4 3 5 Tactical Retreats 5 | . 2 . . . 2 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Traps Triggered 9 | . 2 1 . 3 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Machines Disabled 9 | . . 2 2 3 1 . 1 . . Max in Single Turn 2 | . . 1 2 1 1 . 1 . . Garrison Access 3 | . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Machines Accessed 17 | . 3 4 . 2 4 . 4 . . Terminals 11 | . 3 4 . 1 1 . 2 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 32 | . 7 8 . 3 7 . 7 . . Successful 17 | . 4 3 . 2 4 . 4 . . Failed 15 | . 3 5 . 1 3 . 3 . . Catastrophic 4 | . 1 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 6 6 . . 3 . 1 . . Terminals 21 | . 7 8 . 1 1 . 4 . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 4 | . . . . 2 1 . 1 . . Terminal Hacks 9 | . 4 3 . 1 . . 1 . . Robot Analysis 3 | . 2 1 . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Intercept 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 4 . . 2 . 4 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . 1 . . . . Authchips 1 | . . . . . 1 . . . . Time 169 | . . . . . 169 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . 3 . . Machine Destruction 5 | . . . . . 2 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 . . . . Highest-Rated Group 48 | . . . . . 48 . . . . Highest-Rated Ally 16 | . . . . . 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . Total Damage 305 | . . . . . 305 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Robot Analysis Total 3 | . 2 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Turns Passed 6282 | 3 615 790 46 699 1631 425 1240 384 449 Spaces Moved 3672 | 1 327 405 23 320 981 254 793 285 283 Core . | . . . . . . . . . . Treads 956 | 1 327 405 23 200 . . . . . Legs 2716 | . . . . 120 981 254 793 285 283 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 160 160 160 170 120 120 120 120 120 120 Average Speed 135 | 160 160 168 170 151 120 165 120 120 123 Slowest Speed 196 | 160 160 170 170 170 190 190 120 120 196 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 1 60 42 6 43 26 90 22 47 41 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 10 | . . . . . . . . 5 5 Spaces Dug 31 | . . . . . 2 . 27 2 . Terrain Destroyed 50 | . . 5 . . 16 . 27 2 . Melee 31 | . . . . . 2 . 27 2 . Projectile . | . . . . . . . . . . AOE 19 | . . 5 . . 14 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Total 4543 | 2 376 473 28 447 1337 260 980 305 335 Wait 389 | . 6 18 4 16 224 . 105 8 8 Move 3664 | . 326 404 22 319 981 253 792 284 283 Hop . | . . . . . . . . . . Pick Up 48 | . 11 7 . 6 14 1 8 1 . Fast Attach 37 | . 3 3 . 13 12 1 2 . 3 Attach 14 | . . 1 1 3 8 . . . 1 Detach . | . . . . . . . . . . Swap 50 | 2 2 4 . 10 15 2 9 . 6 Drop 74 | . 4 12 . 12 27 3 12 1 3 Fire 125 | . 23 23 1 60 3 . . . 15 Melee 138 | . . . . 6 53 . 52 11 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 1 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1394 | -9/Materials | Discovered new exit (range 10) 1409 | -9/Materials | Entered another Materials area 1409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1411 | -8/Materials | Discovered new exit (range 13) 1455 | -8/Materials | Entered Storage 1916 | -8/Storage | Garrison activated, responded to threat 2128 | -8/Storage | Discovered new exit (range 16) 2154 | -8/Storage | Entered Factory 2154 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2446 | -7/Factory | Build established: Scavenger-Mutant 2583 | -7/Factory | Discovered new exit (range 10) 2837 | -7/Factory | Build established: Gladiator 2847 | -7/Factory | Fabricated Plasma Sword (x1) 3504 | -7/Factory | Build established: Scavenger-Gladiator 3739 | -7/Factory | Discovered new exit (range 4) 3785 | -7/Factory | Sucked down chute 3785 | -7/Factory | Entered Waste 3785 | -7/Waste | The area was eerily silent 4044 | -7/Waste | Discovered new exit (range 16) 4165 | -7/Waste | Build established: Gladiator 4210 | -7/Waste | Entered Factory 4611 | -7/Factory | Identified exit to Lower Caves 5234 | -7/Factory | Repaired Greatsword 5450 | -7/Factory | Entered Lower Caves 5463 | -7/Lower Caves | Encountered a Warlord checkpoint 5476 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5623 | -7/Lower Caves | Learned Factory terminal intel 5805 | -7/Lower Caves | Discovered new exit (range 10) 5834 | -7/Lower Caves | Entered another Lower Caves area 5941 | -7/Lower Caves | Ambushed by research squad 6283 | -7/Lower Caves | Self-destructed Last Messages --------------- 06232_ S-27 Virus misfires. 06232_ VTOL Module fried. 06232_ S-27 Virus destroyed. 06233_ Corrupted Autogun fries itself beyond repair. 06238_ S-27 Virus destroyed. 06242_ Acquired Corrupted Imp. Carbon-fiber Leg. 06242_ Integrated Corrupted Imp. Carbon-fiber Leg (+2). 06254_ Acquired 70 matter. 06264_ Acquired 26 matter. 06269_ Acquired 10 matter. 06270_ Acquired 4 matter. 06271_ S-27 Virus destroyed. 06272_ Acquired 4 matter. 06277_ Mak. Leg destroyed. 06277_ Destroyed Mak. Leg. 06278_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 06281_ VTOL Module fried. 06281_ Lgt. Nuclear Core fried. 06281_ S-27 Virus destroyed. 06282_ Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ??????????## ????????? | | ??????????????????????? ?????##### ?????????? | | ??????????????????????? ????## %% ?????????? | | ??????????????????????? ????# %% #?????????? | | ??????????????????????? ???## #?????###?? | | ??????????????????????? s #???# ###??## #?? | | ???????????????????????# #???# ?# ### #?? | | ??????????????????????##%% #???? #?? ##? | | ??????????????????????# s?????? ??? #? | | ??????????????????????# ???????# #???# #? | | ??????????????????????? ???????# ##??# # #? | | ???????????????????????# ??????## #### # #? | | ???????????????????????# #?????## # ## | | ???????????????????????# ####### | | ???????????????????????# @% ###### | | ??????????????????# s [####### ##????## | | ??????????????????## ?????#####??????### # | | ???????????????????## ###??????????????????## ## | | ????????????????????## #??????????????????????###? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Sword | x1 | -7/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackSeismicScythe Manual? 0 Play Time 00:35:18 Cumulative 871.5 hours Start 2024.03.11 @ 23:18:47 End 2024.03.11 @ 23:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1324 Rogue 1324 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 89 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f385eb5e-500b-4af0-afae-534db9bebd33