Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 16:31:56

Player: Mr Goldstein

Result: Self-destructed

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (20)       4000
Robots Destroyed (14)      70
Value Destroyed (400)      400
Prototype IDs (9)          180
Alien Tech Used (0)        0
Bonus (1970)               1970
              TOTAL SCORE: 11120

 Bonus
-------
Pacifist                   470
Entered DSFs               1500

 Cogmind 
---------
Core Integrity             87/1600
Matter                     97/300
Energy                     82/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
                   (None)
>              --- UTILITY (20) -----
      Advanced Signal Interpreter
  Experimental Signal Interpreter
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
      Advanced Signal Interpreter
      Advanced Signal Interpreter
               Stasis Canceller
               Powered Hammer

 Peak State 
------------
>              --- POWER ------------
                   (None)
>              --- PROPULSION -------
                   (None)
>              --- UTILITY ----------
      Advanced Visual Processing Unit
      Advanced Signal Interpreter
      Advanced Signal Interpreter
     Makeshift Terrain Scanner
      Advanced Terrain Scan Processor
      Advanced Terrain Scan Processor
      Advanced Terrain Scan Processor
  Experimental System Shield
>              --- WEAPON -----------
                   (None)
>              --- INVENTORY --------
      Advanced Signal Interpreter
      Advanced Signal Interpreter
          Mini Smartbomb Launcher
               Remote Datajack
               Powered Hammer
[Rating: 42]

 Favorites 
-----------
Power                      Cooled Antimatter Reactor
  Reactor                  Cooled Antimatter Reactor
Propulsion                 None
Utility                    Advanced Terrain Scan Processor
  Device                   Advanced Sensor Array
  Storage                  Experimental Matter Compressor
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Heavy Flail
  Energy Gun               Enhanced Force Rifle
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Heavy Flail

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Slots Evolved              18   | .   .   .   2   .   2   2   .   2   2   .   2   .   .   .   .   2   .   2   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  18   | .   .   .   2   .   2   2   .   2   2   .   2   .   .   .   .   2   .   2   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             32   | .   .   .   .   .   2   .   3   4   .   .   .   .   5   1   .   2   8   1   2   4   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Engine                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  21   | .   .   .   .   .   1   .   3   3   .   .   .   .   1   1   .   1   5   1   2   3   
    Device                 8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   2   1   .   3   
    Storage                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Processor              8    | .   .   .   .   .   1   .   3   2   .   .   .   .   .   .   .   1   1   .   .   .   
    Hackware               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   
    Protection             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   10   | .   .   .   .   .   1   .   .   1   .   .   .   .   4   .   .   1   2   .   .   1   
    Energy Gun             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   7   .   .   .   
Parts Lost                 10   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   1   3   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   1   2   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   1   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     25   | .   .   .   .   .   18  .   31  44  41  41  36  26  31  33  36  32  22  24  17  15  
  Device                   1    | .   .   .   .   .   .   .   .   1   5   5   5   .   .   2   5   2   .   3   1   .   
  Processor                20   | .   .   .   .   .   9   .   23  38  35  35  31  26  26  26  26  24  22  21  13  8   
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   3   .   .   2   7   
  Impact Weapon            1    | .   .   .   .   .   9   .   7   4   .   .   .   .   2   .   .   .   .   .   .   .   
Naked Turns                164  | .   28  35  55  42  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             7    | .   .   .   .   .   3   3   3   3   1   1   1   .   7   1   1   1   7   1   1   4   
  Greatest Support         3    | 3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   3   
  Greatest Overweight (x)  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | .   .   .   .   .   2   2   3   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          3    | .   .   .   .   .   1   2   2   4   5   5   5   5   4   5   5   4   4   5   5   4   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | .   .   .   .   .   2   2   3   5   5   5   5   5   5   5   5   5   5   5   5   4   

 Class Distribution 
--------------------
 48% | Mutant
 37% | Scout
 13% | Hacker-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
        Mutant | -9/Materials
        Mutant | -9/Mines
        Mutant | -8/Materials
        Mutant | -7/Factory
        Mutant | -7/DSF
        Mutant | -6/Factory
         Scout | -5/Factory
         Scout | -5/DSF
         Scout | -4/Factory
        Mutant | -4/Waste
        Mutant | -4/Factory
         Scout | -4/Upper Caves
         Scout | -4/Upper Caves
         Scout | -3/Research
        Mutant | -3/Testing
         Scout | -2/Research
         Scout | -2/DSF
 Hacker-Mutant | -1/Access

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-----------                Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Matter Collected           384  | 162 .   .   .   .   35  .   53  20  .   .   .   .   37  27  .   34  .   .   .   16  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            410  | .   .   .   .   .   35  .   94  .   .   .   .   .   176 .   .   66  .   .   .   39  
  Parts                    16   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   6   .   .   .   .   
Haulers Intercepted        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Combat Hostiles Destroyed  10   | .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   3   .   .   .   1   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      9    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   3   .   .   .   1   
Classes Destroyed          4    | .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Tunneler                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Swarmer                  10   | .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   3   .   .   .   1   
Best Kill Streak           5    | .   .   .   .   .   2   .   .   .   .   .   .   .   5   .   .   3   .   .   .   2   
  Combat Bots Only         5    | .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   3   .   .   .   1   
Max Kills in Single Turn   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   3   .   .   .   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   3   .   .   .   1   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -7   -6   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -2   -1   
--------                   Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  DSF  Fac  Fac  DSF  Fac  Was  Fac  Upp  Upp  Res  Tes  Res  DSF  Acc  
Damage Taken               4126 | .    10   .    76   .    126  .    277  .    .    75   129  .    49   .    51   716  177  .    832  1608 
  Core                     3717 | .    10   .    76   .    104  .    231  .    .    75   104  .    33   .    35   548  175  .    813  1513 
  Absorbed by Shields      21   | .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    12   
Core Remaining (%)         78   | 100  .    96   .    81   81   .    67   100  .    92   .    .    .    .    85   .    44   .    43   .    
Volleys Fired              7    | .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    2    .    .    .    1    
  Largest                  1    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    1    
  Hottest                  80   | .    .    .    .    .    .    .    .    5    .    .    .    .    80   .    .    80   .    .    .    80   
Shots Fired                7    | .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    2    .    .    .    1    
  Gun                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 5    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    1    
  Special                  2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                5    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    1    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         4    | .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    4    
  Robot Miss Streak        1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           8    | .    .    .    .    .    2    .    .    1    .    .    .    .    4    .    .    .    .    .    .    1    
  Core Hits                15   | .    .    .    .    .    1    .    .    .    .    .    .    .    6    .    .    5    .    .    .    3    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              10   | .    .    .    .    .    2    .    4    .    .    .    .    .    3    .    .    .    1    .    .    .    
  Impact                   10   | .    .    .    .    .    2    .    4    .    .    .    .    .    3    .    .    .    1    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2    | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1482 | .    .    .    .    .    115  .    5    .    .    .    2    .    666  .    .    284  5    .    .    405  
  Guns                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1165 | .    .    .    .    .    .    .    .    .    .    .    .    .    494  .    .    278  .    .    .    393  
  Melee                    287  | .    .    .    .    .    115  .    .    .    .    .    .    .    172  .    .    .    .    .    .    .    
  Ramming                  30   | .    .    .    .    .    .    .    5    .    .    .    2    .    .    .    .    6    5    .    .    12   
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                1165 | .    .    .    .    .    .    .    .    .    .    .    .    .    494  .    .    278  .    .    .    393  
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   287  | .    .    .    .    .    115  .    .    .    .    .    .    .    172  .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    
  Average Corruption       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Matter Fused           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            113  | .    .    .    .    .    17   .    .    .    .    .    .    .    78   .    .    .    .    .    .    18   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               29   | .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    18   
  Melee                    84   | .    .    .    .    .    17   .    .    .    .    .    .    .    67   .    .    .    .    .    .    .    
Knockbacks                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
  Impact                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      69   | .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    58   2    .    .    6    
  Shots                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Rammed                   9    | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    2    .    .    4    
Targets Rammed             9    | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    2    .    .    4    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        291  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    291  .    .    .    
  Average Temperature      153  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    153  .    .    .    
  Received Heat Transfer   204  | .    6    .    27   .    9    .    18   .    .    .    30   .    .    .    9    42   .    .    .    63   
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              7    | .    .    .    .    .    3    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
  Impact Corruptions       4    | .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Peak Influence             358  | .   15  5   61  23  63  28  49  33  16  11  200 93  245 .   .   225 198 111 83  358 
  Initial                  126  | .   .   5   1   23  8   28  19  25  16  11  5   63  65  .   .   82  126 111 83  43  
  Average                  67   | .   9   5   16  23  24  28  25  25  16  11  47  73  114 .   .   100 152 111 76  115 
Maximum Alert Level        1    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   1   
  Low Security (%)         95   | 100 100 100 100 100 100 100 100 100 100 100 98  100 91  .   .   90  100 100 100 79  
  Level 1                  4    | .   .   .   .   .   .   .   .   .   .   .   1   .   8   .   .   9   .   .   .   20  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          9    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   5   
  Investigation            3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Distress Signals           3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              92   | .   3   .   3   .   8   .   6   .   .   1   14  4   5   .   3   12  5   .   3   25  
  Peak Tracking Total      19   | .   3   .   3   .   8   .   5   .   .   1   10  4   5   .   3   12  4   .   3   19  
  Tactical Retreats        8    | .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   1   .   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Traps Triggered            9    | .   .   .   .   .   1   .   1   .   1   .   2   .   .   .   .   1   .   .   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Machines Disabled          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Max in Single Turn       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Machines Accessed          18   | .   .   .   .   .   .   1   .   2   1   .   1   .   2   1   .   3   2   1   .   4   
  Terminals                16   | .   .   .   .   .   .   1   .   1   1   .   1   .   2   .   .   3   2   1   .   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                32   | .   .   .   .   .   .   1   .   3   2   .   1   .   3   1   .   7   6   1   .   7   
  Successful               14   | .   .   .   .   .   .   1   .   1   1   .   1   .   1   1   .   2   2   1   .   3   
  Failed                   18   | .   .   .   .   .   .   .   .   2   1   .   .   .   2   .   .   5   4   .   .   4   
    Catastrophic           8    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   3   2   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   18   | .   .   .   .   .   .   .   .   2   .   .   1   .   1   .   .   7   3   .   .   4   
  Terminals                30   | .   .   .   .   .   .   1   .   2   2   .   1   .   3   .   .   7   6   1   .   7   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             10   | .   .   .   .   .   .   1   .   1   1   .   1   .   1   1   .   1   1   1   .   1   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Open DSF                 4    | .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   
  Terminals                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   
    Botnet                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         14   | .   .   .   .   .   .   1   .   1   1   .   1   .   1   .   .   2   2   1   .   4   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
------------               Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
--------                   Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Total Allies               3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      93   | .   .   .   .   .   .   .   .   .   93  .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       31   | .   .   .   .   .   .   .   .   .   31  .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
-------------              Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Turns Passed               1492 | 9   28  35  55  42  101 5   81  107 50  22  175 39  57  128 31  130 119 36  40  202 
Spaces Moved               2704 | 19  56  70  109 84  181 10  121 190 100 44  308 78  68  253 61  241 194 69  74  374 
  Core                     2704 | 19  56  70  109 84  181 10  121 190 100 44  308 78  68  253 61  241 194 69  74  374 
  Treads                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fastest Speed            50   | 50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  
  Average Speed            50   | 50  50  50  50  50  50  50  50  50  50  50  50  50  51  50  50  50  51  50  50  50  
  Slowest Speed            150  | 50  50  50  50  50  50  50  50  50  50  50  50  50  150 50  50  50  150 50  50  100 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       27   | 3   17  30  15  18  28  1   95  6   6   52  11  70  4   52  15  18  34  4   86  17  
  Regions Visited          20
    Branch Regions         5
  Pre-discovered Areas     2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Known Exits Taken        9    | .   .   .   .   .   .   1   .   1   1   .   .   .   1   1   1   1   1   1   .   .   
  Unknown Exits Taken      6    | 1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scrap Searched             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Spaces Dug                 20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   
Terrain Destroyed          49   | .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   20  .   .   .   13  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      49   | .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   20  .   .   .   13  
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -8  -7  -7  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Fac DSF Fac Fac DSF Fac Was Fac Upp Upp Res Tes Res DSF Acc 
Total                      2796 | 18  55  69  108 83  186 9   133 201 99  43  329 77  83  253 60  247 211 69  75  388 
  Wait                     9    | .   .   .   .   .   .   .   2   .   .   .   6   .   .   .   .   1   .   .   .   .   
  Move                     2686 | 18  55  69  108 83  180 9   121 189 99  43  308 77  67  252 60  240 193 68  73  374 
  Hop                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Pick Up                  7    | .   .   .   .   .   2   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   
  Fast Attach              23   | .   .   .   .   .   2   .   3   3   .   .   .   .   2   1   .   1   7   1   2   1   
  Attach                   9    | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   1   1   .   .   3   
  Detach                   9    | .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   1   1   .   .   3   
  Swap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drop                     11   | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   6   .   .   1   
  Fire                     7    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   .   1   
  Melee                    10   | .   .   .   .   .   2   .   4   .   .   .   .   .   3   .   .   .   1   .   .   .   
  Ram                      8    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   4   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            15   | .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   1   
  Rewire                   2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-7/DSF
-6/Factory (discovered 3 exits: *Fac / Low x2)
-5/Factory
-5/DSF
-4/Factory (discovered 3 exits: Upp x2 / *Arm)
-4/Waste
-4/Factory
-4/Upper Caves
-4/Upper Caves
-3/Research (discovered 2 exits: *Tes x2)
-3/Testing
-2/Research
-2/DSF
-1/Access (discovered 1 exit: Sur)

 History 
---------
 Turn | Location       | Event
    3 | -11/Junkyard   | Discovered new exit (range 14)
   10 | -11/Junkyard   | Entered Materials
   32 | -10/Materials  | Discovered new exit (range 12)
   38 | -10/Materials  | Entered Mines
   46 | -10/Mines      | Met a Derelict bent on vengeance
   67 | -10/Mines      | Discovered new exit (range 13)
   73 | -10/Mines      | Entered Materials
   73 | -9/Materials   | Evolved 2 slots: Utility x2
  125 | -9/Materials   | Discovered new exit (range 7)
  128 | -9/Materials   | Entered Mines
  137 | -9/Mines       | Learned location of Storage (-7)
  161 | -9/Mines       | Learned location of 1 exit from Proximity Caves
  168 | -9/Mines       | Discovered new exit (range 5)
  170 | -9/Mines       | Entered Materials
  170 | -8/Materials   | Evolved 2 slots: Utility x2
  263 | -8/Materials   | Discovered new exit (range 17)
  271 | -8/Materials   | Entered Factory
  271 | -7/Factory     | Evolved 2 slots: Utility x2
  276 | -7/Factory     | Identified exit to DSF
  276 | -7/Factory     | Entered DSF
  298 | -7/DSF         | Additional patrols routed to DSF
  321 | -7/DSF         | Discovered new exit (range 15)
  324 | -7/DSF         | Build established: Mutant
  357 | -7/DSF         | Entered Factory
  357 | -6/Factory     | Evolved 2 slots: Utility x2
  454 | -6/Factory     | Identified exit to Lower Caves
  456 | -6/Factory     | Discovered new exit (range 15)
  463 | -6/Factory     | Identified exit to Factory
  464 | -6/Factory     | Entered another Factory area
  464 | -5/Factory     | Evolved 2 slots: Utility x2
  503 | -5/Factory     | Allied Derelicts emerged from ambush trap array
  514 | -5/Factory     | Identified exit to DSF
  514 | -5/Factory     | Entered DSF
  525 | -5/DSF         | Discovered new exit (range 20)
  534 | -5/DSF         | Identified exit to Factory
  536 | -5/DSF         | Entered Factory
  536 | -4/Factory     | Evolved 2 slots: Utility x2
  562 | -4/Factory     | Identified exit to Upper Caves
  562 | -4/Factory     | Identified exit to Armory
  678 | -4/Factory     | Spotted B-86 Titan
  711 | -4/Factory     | Sucked down chute
  711 | -4/Factory     | Entered Waste
  714 | -4/Waste       | Spotted C-40 Crusher
  716 | -4/Waste       | Spotted C-40 Crusher
  722 | -4/Waste       | Spotted C-40 Crusher
  728 | -4/Waste       | Spotted C-40 Crusher
  730 | -4/Waste       | Spotted C-40 Crusher
  736 | -4/Waste       | Spotted C-40 Crusher
  745 | -4/Waste       | Discovered new exit (range 10)
  750 | -4/Waste       | Identified exit to Factory
  750 | -4/Waste       | Entered Factory
  783 | -4/Factory     | Found Prototype Launcher
  783 | -4/Factory     | Identified Mni. Smartbomb Launcher
  786 | -4/Factory     | Found Prototype Hackware
  786 | -4/Factory     | Identified Exp. System Shield
  805 | -4/Factory     | Discovered exit to Upper Caves (range 4)
  807 | -4/Factory     | Entered Upper Caves
  883 | -4/Upper Caves | Learned location of 1 exit from Research
  922 | -4/Upper Caves | Discovered new exit (range 20)
  935 | -4/Upper Caves | Identified exit to Upper Caves
  935 | -4/Upper Caves | Entered another Upper Caves area
  937 | -4/Upper Caves | Encountered a Warlord checkpoint
  962 | -4/Upper Caves | Discovered new exit (range 6)
  965 | -4/Upper Caves | Identified exit to Research
  966 | -4/Upper Caves | Entered Research
  966 | -3/Research    | Evolved 2 slots: Utility x2
  967 | -3/Research    | Identified exit to Testing
 1042 | -3/Research    | Spotted B-86 Titan
 1096 | -3/Research    | Entered Testing
 1107 | -3/Testing     | Found Prototype Processor
 1107 | -3/Testing     | Identified Exp. Signal Interpreter
 1121 | -3/Testing     | Lost 4 parts (4u)
 1202 | -3/Testing     | Spotted PD-XT42VBRLER
 1203 | -3/Testing     | Core integrity fell below 50%
 1211 | -3/Testing     | Discovered new exit (range 9)
 1214 | -3/Testing     | Identified exit to Research
 1215 | -3/Testing     | Entered Research
 1215 | -2/Research    | Evolved 2 slots: Utility x2
 1251 | -2/Research    | Identified exit to DSF
 1251 | -2/Research    | Entered DSF
 1265 | -2/DSF         | Additional patrols routed to DSF
 1280 | -2/DSF         | Discovered new exit (range 15)
 1283 | -2/DSF         | Core integrity fell below 50%
 1291 | -2/DSF         | Identified exit to Access
 1291 | -2/DSF         | Entered Access
 1291 | -1/Access      | Evolved 2 slots: Utility x2
 1418 | -1/Access      | Spotted B-99 Colossus
 1442 | -1/Access      | Core integrity fell below 50%
 1452 | -1/Access      | Identified exit to Surface
 1485 | -1/Access      | Core integrity fell below 20%
 1493 | -1/Access      | Self-destructed

 Last Messages 
---------------
    (83,56)
  Map updated.
01468_ Hacking Suite destroyed.
01476_ Triggered Stasis Trap.
01476_ A bubble of rippling energy engulfs the area.
01476_ Field strength at 94.
01477_ Field strength at 88.
01479_ Stasis field depleted.
01482_ Slammed into S-43 Plague. <x2>
01483_ Destabilizing: System corrupted (+2).
01484_ Slammed into S-43 Plague.
01484_ Triggered Stasis Trap.
01484_ A bubble of rippling energy engulfs the area.
01484_ Field strength at 94.
01485_ Hacking Suite destroyed.
01486_ Stasis field depleted.
01487_ Slammed into S-43 Plague.
01493_ Connecting with Terminal...
01493_ ALERT: Suspicious activity at Terminal A011. Dispatching
  Investigation squad.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ????????????????????###########??????????????????? |
| ????????????????????#   """   #??????????????????? |
| ????????????????????#  ""T""  #??????????????????? |
| ??????????????#######  ""@""  #??????????????????? |
| ??????????????#     #         #??????????????????? |
| ??????????????#     #         #??????????????????? |
| ??????????????#     #    s    #??????????????????? |
|   +???????????#  !! #    s    #??????????????????? |
| ??????####+#??#  !! #         #??????????????????? |
| ????        ??#     #####s#####??????????????????? |
| ???          ?#     #??#s    #???????????????????? |
| ??           ?#     ####s    #???????????????????? |
| ??           ?#     /        #???????????????????? |
| ?            ?#     ##       #???????????????????? |
| ?            ?#     ##  s    #???????????????????? |
|              ?#     ##       #???????????????????? |
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|                              #???????????????????? |
|                              #???????????????????? |
|                       *      #???????????????????? |
|                              #???????????????????? |
|                              #???????????????????? |
|                  ########    #???????????????????? |
| ##########   ### #???????      ??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           52
Energy Generation          5
Energy Capacity            100
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       610
Evasion (%)                50
Offensive Hacking          20
Defensive Hacking          16

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SeismicThermoelectricChip
  Manual?         0
Play Time         00:22:22
  Cumulative      208.8 hours
  Start           2023.05.14 @ 16:12:55
  End             2023.05.14 @ 16:31:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          594
  Rogue           594
  Adventurer      0
  Explorer        0
Win Type          -
  Total           9
  Types           7/0/1/1/0/0/0/0/0
Lore%             81
Gallery%          80
Achievement%      71
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3fe95712-ac90-4e2b-bf73-6fb0f5aed001