Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 13:21:50 Player: AnotherZach Result: Destroyed by FQ-F6D(Y) with Heavy Autocannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (261) 1305 Value Destroyed (9209) 9209 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (1606) 1606 TOTAL SCORE: 19280 Bonus ------- High Alert Combat Kills 666 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 98/100 System Corruption 10% Temperature Hot (240) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Experimental Targeting Computer Experimental Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Shield Generator Authchip [Propulsion] Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source Fission-Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Flying FPD-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Mini Smartbomb Launcher Thermoblaster Hpw. Accelerated Gauss Construct/G > --- INVENTORY -------- Cryofiber Web High-capacity Matter Pod Improved Terrain Scan Processor Precision Matter Filter Authchip [Propulsion] Trap Extractor Transdimensional Reconstructor Mini Smartbomb Launcher [Rating: 103] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Slots Evolved 12 | . . . 2 . 2 2 . . 4 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . 1 . . 2 . . . . . . . Utility 5 | . . . 1 . 1 1 . . . . . . . 2 . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 292 | 10 17 6 21 1 44 69 13 4 14 25 24 7 12 9 15 1 Power 24 | 1 3 1 . . 4 7 1 . . . 3 . 2 1 1 . Engine 18 | 1 3 1 . . 4 5 1 . . . 2 . 1 . . . Core 6 | . . . . . . 2 . . . . 1 . 1 1 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 67 | 5 4 . 7 1 9 21 1 . 3 5 4 3 2 1 1 . Treads 28 | . 3 . 7 1 9 7 . . . . 1 . . . . . Leg 24 | 2 1 . . . . 9 . . 2 2 2 3 2 . 1 . Wheel 14 | 3 . . . . . 5 1 . 1 3 1 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 98 | 2 3 2 5 . 15 24 5 3 7 12 4 2 2 5 7 . Device 52 | 1 1 1 1 . 9 12 2 3 3 10 3 1 2 2 1 . Storage 11 | 1 2 1 1 . 2 2 . . 1 . . 1 . . . . Processor 9 | . . . . . . 1 . . . 1 . . . 3 4 . Hackware 6 | . . . . . 2 1 . . 1 . 1 . . . 1 . Protection 20 | . . . 3 . 2 8 3 . 2 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 103 | 2 7 3 9 . 16 17 6 1 4 8 13 2 6 2 6 1 Energy Gun 21 | 1 . 2 2 . 4 10 1 . . . . . . 1 . . Energy Cannon 15 | . 2 . 5 . 6 . . . . 1 1 . . . . . Ballistic Gun 18 | 1 2 . 1 . 3 1 1 . 3 3 2 1 . . . . Ballistic Cannon 4 | . . . . . . . . . . 2 2 . . . . . Launcher 23 | . 1 1 1 . 1 2 1 . 1 2 5 1 5 1 1 . Special Weapon 2 | . . . . . . 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . 2 . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . 1 . 1 . 3 1 Special Melee Weapon 9 | . 2 . . . 2 2 3 . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 5 . . 1 2 . . 2 . 2 . . Parts Lost 84 | . 3 . 2 . 2 25 1 2 . 8 18 . 4 12 . 7 Power 11 | . 1 . . . . 2 . . . . 3 . 2 2 . 1 Propulsion 25 | . . . . . 1 11 . . . 3 6 . 1 2 . 1 Utility 26 | . . . 1 . 1 9 1 1 . 2 2 . . 5 . 4 Weapon 22 | . 2 . 1 . . 3 . 1 . 3 7 . 1 3 . 1 Highest Loss Streak 11 | . 2 . 1 . 1 9 1 1 . 4 11 . 1 4 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 99 100 99 96 81 73 73 64 50 57 87 48 52 59 Engine 6 | . 14 14 11 11 9 4 6 6 1 4 3 1 3 1 . . Core 1 | . . . . . . 2 . . 3 . . 6 5 2 9 8 Treads 15 | . 24 28 33 33 26 17 . . . . . . . . . . Leg 5 | . 4 . . . . 8 . . 11 10 5 17 32 14 5 4 Wheel 2 | . . . . . . 2 14 15 6 3 2 . . . . . Device 12 | . 14 14 15 11 14 13 16 14 7 11 11 15 11 10 7 5 Storage 7 | . 14 14 10 11 9 7 7 7 5 5 2 1 5 1 . . Processor 2 | . . . . . . 4 . . . 4 3 . . 3 15 21 Hackware 3 | . . . . . 7 7 7 7 6 . 1 5 5 2 2 . Protection 3 | . . . 6 11 4 3 5 3 2 . . . . . 1 4 Energy Gun 4 | . . 5 1 . 4 14 11 5 5 3 2 . . . . . Energy Cannon 6 | . 6 14 19 22 13 . . . . . . . 4 . . . Ballistic Gun 5 | . 12 . . . 7 7 3 2 12 8 1 . 2 3 . . Launcher 1 | . . 3 . . . . 1 . 1 1 2 . 9 3 . . Special Melee Weapon 1 | . 6 4 . . 1 . 4 7 . . . . . . . . Peak Build Rating 103 | 9 10 14 28 28 45 54 52 64 90 89 86 84 103 93 78 72 Average Rating 47 | 7 7 11 24 28 38 47 49 54 82 77 58 58 94 69 66 68 On Entrance 48 | . 9 8 14 28 28 45 49 50 64 84 86 59 84 87 53 72 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 30 56 65 65 109 120 112 110 125 140 140 35 56 33 27 23 Greatest Support 136 | 26 40 40 66 66 66 93 56 56 56 68 68 120 136 126 25 25 Greatest Overweight (x) 13 | . . 1 . . 2 10 1 1 4 5 13 1 . . 1 . Average Overweight (x) . | . . . . . . 1 1 1 2 2 2 . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 8 8 8 5 5 Average Capacity 19 | 7 11 17 19 20 22 23 25 25 25 25 16 5 8 6 5 5 Most Carried 25 | 8 11 20 20 20 25 25 25 25 25 25 25 8 8 8 5 5 Average Carried 18 | 5 9 15 19 19 22 22 23 24 24 22 15 5 7 5 4 4 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 5 8 8 5 5 5 Final Carried 25 | 8 11 20 20 20 25 24 25 25 25 24 5 8 8 4 5 4 Scrap Engine Consumption 98 | . . . . . . . . 19 20 18 14 4 10 6 7 . Constructs Created 9 | . . . . . . . . 2 1 1 . 2 1 1 1 . Constructs Modified 26 | . . . . . . . . 1 7 10 2 2 3 1 . . Class Distribution -------------------- 44% | Mutant 15% | Gunner 12% | Tank 9% | Scavenger-Gunner 4% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Matter Collected 7201 | 349 472 228 290 27 799 1301 161 125 265 799 878 176 836 286 184 25 Remotely 528 | . . . . . . . . . . 149 . . 187 192 . . Salvage Created 11730 | 122 611 171 1709 92 1810 2933 398 210 660 860 593 421 866 149 100 25 Parts 622 | 18 49 11 122 11 98 142 25 9 33 41 26 5 28 2 1 1 Haulers Intercepted 12 | . 1 . 5 . 4 1 . . 1 . . . . . . . Recyclers Shooed 6 | . . . 1 . 1 1 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . 16 16 2 24 . . . Prevented 15 | . . . . . . . . . . 7 8 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Combat Hostiles Destroyed 214 | . 14 4 35 6 29 52 6 3 2 14 17 . 27 4 . 1 Melee 4 | . . . . . . . . . . . 2 . . 1 . 1 Guns 94 | . 11 . 2 . 16 42 6 3 2 8 1 . 1 2 . . Cannons 56 | . 1 4 31 6 11 . . . . . 3 . . . . . AOE 52 | . 2 . . . . 7 . . . 6 11 . 25 1 . . Classes Destroyed 22 | 2 5 . 3 . 2 5 . 1 . 2 1 . 1 . . . Worker 6 | 1 1 . 1 . 1 . 1 . 1 . . . . . . . Builder 5 | . 1 . 1 . . 1 1 . 1 . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . Hauler 12 | . 1 . 5 . 4 1 . . 1 . . . . . . . Recycler 12 | . . . . . 3 6 . . 3 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . Watcher 12 | . 2 . 4 . 4 2 . . . . . . . . . . Swarmer 55 | . 3 . 11 6 4 7 . . . 6 10 . 8 . . . Saboteur 2 | . . . . . . . . . . . 1 . . 1 . . Grunt 98 | . 11 4 14 . 16 27 3 . . 5 4 . 13 1 . . Brawler 5 | . . . 1 . 1 1 . . . 1 . . 1 . . . Duelist 6 | . . . . . 1 2 . . . . 1 . 1 1 . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 24 | . . . 9 . 7 2 3 . . 1 . . 1 1 . . Specialist 3 | . . . . . . 3 . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . 2 . . . Programmer 9 | . . . . . . 6 . . 2 . . . . . . 1 Heavy 2 | . . . . . . 2 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . 1 . Best Kill Streak 8 | 3 7 2 7 3 5 8 6 2 3 5 6 . 7 2 . 1 Combat Bots Only 8 | . 7 2 6 3 4 8 5 2 1 5 6 . 7 2 . 1 Max Kills in Single Turn 3 | 1 2 1 1 1 1 3 1 1 2 2 3 . 3 1 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . Exploded 3 | . 2 . . . . 3 . . . 2 3 . 3 1 . . Melee 1 | . . . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Hostile Shots Fired 1489 | . 72 18 96 23 101 432 65 13 13 112 239 . 72 150 . 83 Missed 492 | . 21 6 27 6 27 127 26 1 5 34 80 . 35 62 . 35 Damage Taken 17877 | . 674 174 622 131 1237 4803 387 303 159 1765 3396 . 714 2071 . 1441 Core 3028 | . 73 58 76 10 128 611 34 24 19 147 684 . 61 509 . 594 Absorbed by Shields 312 | . . . 96 . . 216 . . . . . . . . . . Redirected to Shielding 103 | . . . . . . 103 . . . . . . . . . . Ignored by Resistances 7 | . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 2332 | . . . 138 . 348 60 211 . 24 337 344 100 248 122 400 . Core Remaining (%) 52 | 100 . 47 . 78 76 . . 4 . . . . 8 . . . Volleys Fired 585 | 10 61 12 87 12 82 148 17 6 10 51 38 . 33 15 3 . Largest 4 | 2 2 2 2 2 3 3 3 2 4 4 4 . 3 3 1 . Hottest 581 | 60 60 100 136 136 204 180 108 60 162 162 210 . 581 395 80 . Shots Fired 1367 | 20 114 19 174 24 235 403 44 9 27 136 94 . 42 23 3 . Gun 920 | 20 106 6 20 . 103 389 43 9 27 129 50 . 4 14 . . Cannon 361 | . 4 12 153 24 132 . . . . 1 30 . 5 . . . Launcher 80 | . 4 1 1 . . 8 1 . . 6 14 . 33 9 3 . Special 6 | . . . . . . 6 . . . . . . . . . . Kinetic 533 | 10 96 . 15 . 66 103 14 3 25 107 78 . 4 12 . . Thermal 718 | . 4 18 158 24 169 286 29 6 2 . . . 14 8 . . Explosive 55 | . 4 1 1 . . 8 . . . 6 5 . 24 3 3 . Electromagnetic 55 | 10 10 . . . . . 1 . . 23 11 . . . . . Robot Hit Streak 42 | 4 8 7 12 2 13 42 13 14 19 15 7 . 12 6 . . Robot Miss Streak 4 | 2 3 2 3 3 4 3 1 . 1 3 3 . 3 2 . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 14 | . 1 . . . 1 8 2 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . 1 . . . . . . Shots Hit Robots 894 | 11 69 15 109 9 137 278 27 9 19 99 58 11 17 16 4 6 Core Hits 464 | 5 32 7 46 6 66 111 14 4 11 47 40 3 55 12 2 3 Critical Kills 22 | . 1 . 3 . 3 1 2 . 6 5 . . 1 . . . Critical Parts Destroyed 14 | . 1 . . . . . . . 4 7 2 . . . . . Critical Strikes 62 | . 2 . 3 . 4 13 3 . 10 16 9 1 1 . . . Burn 14 | . . . . . 1 12 1 . . . . . . . . . Meltdown 6 | . . . 3 . 2 . . . . . . . 1 . . . Destroy 39 | . 2 . . . 1 1 2 . 10 16 7 . . . . . Blast 2 | . . . . . . . . . . . 2 . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 47 | . 1 2 . . 1 . . 2 . . 6 11 . . 4 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 5 . . . 4 . Piercing 32 | . . . . . . . . . . . 1 11 . . . 20 Sneak Attacks 10 | . 1 2 . . 1 . . 2 . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 24377 | 139 961 238 2258 224 2787 6250 805 176 322 1852 2635 654 3315 1033 551 177 Guns 10823 | 139 737 43 223 . 1129 5502 783 176 199 1086 500 . 50 256 . . Cannons 4938 | . 35 172 1959 206 1642 . . . . . 870 . 54 . . . Explosions 7232 | . 187 23 34 . . 700 22 . 123 766 1155 . 3211 750 261 . Melee 1226 | . . . . . . . . . . . 105 654 . . 290 177 Ramming 158 | . 2 . 42 18 16 48 . . . . 5 . . 27 . . Kinetic 5224 | 45 647 . 151 . 561 1002 177 40 164 863 1292 . 50 232 . . Thermal 10814 | . 35 215 2031 206 2210 4500 606 136 158 . . . 351 366 . . Explosive 5966 | . 187 23 34 . . 700 . . . 766 673 . 2914 408 261 . Electromagnetic 989 | 94 90 . . . . . 22 . . 223 560 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 395 | . . . . . . . . . . . 105 . . . 290 . Piercing 831 | . . . . . . . . . . . . 654 . . . 177 Highest Corruption 10 | . 2 2 1 1 6 1 1 1 2 5 6 6 6 5 5 10 Average Corruption 3 | . 2 2 1 1 5 1 1 1 1 4 5 6 6 2 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 296 | . 25 1 4 10 66 9 4 9 2 68 29 8 31 1 18 11 Message Errors 67 | . 4 . 2 4 15 1 1 3 . 16 7 1 6 . 6 1 Matter Fused 68 | . 5 . 1 3 14 1 . 2 . 13 10 1 9 . 5 4 Heat Flow Errors 45 | . 2 . 1 . 12 2 1 1 . 13 1 1 6 . 4 1 Energy Discharges 32 | . 5 1 . 1 5 1 . 2 . 5 4 1 4 . 1 2 Parts Rejected 3 | . 1 . . . 2 . . . . . . . . . . . Parts Fused 7 | . 1 . . . 3 . 1 . . 1 . . 1 . . . Data Loss (minor) 41 | . 3 . . 1 8 3 . 1 1 11 5 2 3 . 1 2 Data Loss (major) 14 | . . . . 1 4 . . . . 5 1 1 1 1 . . Misfires 9 | . 1 . . . 1 1 1 . 1 2 1 . 1 . . . Alerts 6 | . 2 . . . . . . . . 1 . 1 . . 1 1 Weapon Failures 4 | . 1 . . . 2 . . . . 1 . . . . . . Overload Shots 65 | . . . . . . 45 17 3 . . . . . . . . Effects 6 | . . . . . . 5 . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Heat Surge 3 | . . . . . . 3 . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . Overflow Damage 611 | . . . 14 3 14 6 . . . 27 54 263 42 15 173 . Projectiles 34 | . . . 14 3 14 . . . . . 3 . . . . . Explosions 148 | . . . . . . 6 . . . 27 40 . 42 15 18 . Melee 429 | . . . . . . . . . . . 11 263 . . 155 . Knockbacks 8 | . . . 1 . . 1 . . . . 6 . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 71 . . . . . 20 . . . 151 . . 11 . . Shots 7 | . 1 . . . . . 1 . . . 5 . . . . . Rammed 22 | . . . 6 3 2 1 . . . . 2 . . 8 . . Targets Rammed 30 | . 1 . 6 3 2 7 . . . . 2 . . 9 . . Kicked 8 | . 1 . . . . 6 . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 580 | . 207 63 270 216 353 231 98 149 198 425 382 . 580 324 212 225 Average Temperature 100 | . 36 35 63 97 97 74 50 64 81 173 147 . 163 118 87 135 Received Heat Transfer 5259 | . 315 120 225 . 495 2031 150 219 . 414 729 . 141 279 . 141 Effects 5 | . . . . . 1 . . . . 1 1 . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . 1 . . . . . 1 . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 3 . 2 3 . . . . . . 1 . . . Combat Hostiles 8 | . . . 2 . 2 3 . . . . . . 1 . . . Parts Melted 37 | . . 1 4 . 7 19 4 1 . . . . 1 . . . Heat Transferred 19825 | . 74 470 3737 370 4144 8850 1020 149 100 . . . 314 597 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Peak Influence 1007 | 25 388 129 772 374 318 1007 624 195 165 . . . . 355 . . Initial 457 | . 16 21 . 289 48 134 457 192 6 . . . . 163 . . Average 254 | 11 168 31 388 254 136 392 485 65 64 . . . . 258 . . Maximum Alert Level 3 | . 1 . 3 1 1 3 2 . . . . . . 1 . . Low Security (%) 58 | 100 54 100 43 46 84 34 . 100 100 . . . . 21 . . Level 1 20 | . 45 . 13 53 15 21 . . . . . . . 78 . . Level 2 11 | . . . 11 . . 27 100 . . . . . . . . . Level 3 9 | . . . 31 . . 16 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 7 . 1 19 2 . 3 . 1 . 2 3 . . Investigation 16 | . 2 1 6 . 1 4 1 . 1 . . . . . . . Extermination 8 | . . . . . . 5 . . 2 . . . . 1 . . Reinforcement 8 | . . . 1 . . 6 1 . . . . . . . . . Assault 5 | . . . . . . 1 . . . . 1 . 2 1 . . Garrison 4 | . . . . . . 3 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Distress Signals 5 | . . . 1 . . 1 . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 340 | . 26 4 54 6 43 64 6 6 6 15 34 . 24 28 . 24 Peak Tracking Total 23 | . 9 2 5 3 4 10 5 3 2 5 10 . 5 13 . 23 Tactical Retreats 42 | . 3 . 6 . 5 6 . 2 2 3 12 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Traps Triggered 7 | . 2 . 2 . 2 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 171 | . 49 . . . 38 47 37 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . 1 . . . . 3 . . . . . . . . . . Reprogrammed 22 | . 1 . . . 8 4 9 . . . . . . . . . Reused 7 | . . . . . . 1 . 3 1 . 2 . . . . . Traps Extracted 17 | . . . . . 8 . 9 . . . . . . . . . Installed 15 | . . . . . 4 1 3 3 1 . 3 . . . . . Triggered 14 | . . . . . . 2 . . 1 . 2 . 1 . . 8 Most Traps Carried 9 | . . . . . 4 4 9 9 4 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Machines Disabled 14 | . 2 . 3 2 . 2 1 . 3 . . . . 1 . . Max in Single Turn 3 | . 2 . 1 1 . 1 1 . 3 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Machines Accessed 62 | . 10 1 17 . 12 5 1 7 2 1 1 4 . . 1 . Terminals 33 | . 7 . 11 . 9 1 . 3 2 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 8 | . 1 . 2 . 2 2 1 . . . . . . . . . Recycling Units 8 | . 2 . 2 . 1 . . 3 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 206 | . 34 1 51 . 55 15 7 16 7 1 1 17 . . 1 . Successful 145 | . 20 1 35 . 40 8 6 9 6 1 1 17 . . 1 . Failed 61 | . 14 . 16 . 15 7 1 7 1 . . . . . . . Catastrophic 6 | . 3 . 1 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 118 | . 29 . 37 . 30 4 1 11 6 . . . . . . . Terminals 111 | . 25 . 33 . 40 3 . 3 7 . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations 31 | . 2 . 5 . 10 7 7 . . . . . . . . . Recycling Units 29 | . 7 . 6 . 5 . . 11 . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 54 | . 4 1 4 . 16 1 . 3 5 1 1 17 . . 1 . Record 5 | . . . . . . . . . . . . 5 . . . . Part Schematic 7 | . 1 . . . . 1 . . 1 . . 4 . . . . Robot Schematic 5 | . 1 . 1 . 2 . . . 1 . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . Open Door 4 | . . 1 . . . . . . . 1 1 . . . 1 . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . Unreport Threat 5 | . 1 . 1 . 2 . . 1 . . . . . . . . Locate Traps 4 | . . . . . 3 . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 . 3 . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 22 | . 2 . 3 . 8 3 6 . . . . . . . . . Scan Component 13 | . 1 . 2 . 4 3 3 . . . . . . . . . Repair 9 | . 1 . 1 . 4 . 3 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 57 | . 13 . 21 . 14 2 . 6 1 . . . . . . . Terminals 39 | . 10 . 15 . 12 1 . . 1 . . . . . . . Track 5 | . 1 . 2 . 2 . . . . . . . . . . . Botnet 11 | . 3 . 2 . 4 1 . . 1 . . . . . . . Operators 4 | . 1 . 2 . 1 . . . . . . . . . . . Skim 19 | . 5 . 9 . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . . . Patch 2 | . . . 1 . . 1 . . . . . . . . . . Recycling Units 15 | . 3 . 4 . 2 . . 6 . . . . . . . . Reject 7 | . 2 . 2 . 1 . . 2 . . . . . . . . Recyclers 2 | . . . . . 1 . . 1 . . . . . . . . Mask 3 | . . . . . . . . 3 . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 14 . 9 5 1 5 1 . . . . . . . Full Trace Events 9 | . . . 2 . 2 3 1 . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . 1 . 2 . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 4 . . 1 . . 1 . . 4 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . Parts Repaired 8 | . . . 1 . 4 . 3 . . . . . . . . . Time 362 | . 26 . 26 . 152 . 158 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 8 . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . 2 . . . 6 . 1 . . . . . . . . Non-combat 9 | . . 2 . . . 6 . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . 2 . . . 6 . 1 . . . . . . . . parse_system 2 | . . 1 . . . 1 . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . find_recycling 2 | . . . . . . 1 . 1 . . . . . . . . find_station 2 | . . . . . . 2 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Robot Analysis Total 5 | . . . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Turns Passed 21124 | 162 1476 510 3136 1020 2948 2860 537 1128 532 3054 976 341 1003 368 669 404 Spaces Moved 10286 | 110 747 239 1745 667 985 890 214 870 299 1201 570 194 610 311 398 236 Core 409 | 1 . . . . . . . . . . 237 . . 113 3 55 Treads 4794 | . 674 239 1745 667 985 483 . . 1 . . . . . . . Legs 3042 | 31 73 . . . . 225 . . . 1066 208 194 610 135 319 181 Wheels 1887 | 78 . . . . . 182 214 870 298 120 125 . . . . . Hover 92 | . . . . . . . . . . 15 . . . 1 76 . Flight 62 | . . . . . . . . . . . . . . 62 . . Fastest Speed 50 | 50 120 160 145 145 145 115 115 115 115 145 50 108 108 50 50 50 Average Speed 159 | 96 156 187 150 145 222 215 115 115 142 216 137 115 110 91 121 103 Slowest Speed 820 | 120 160 240 160 145 317 820 115 115 205 352 275 190 120 120 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 94 61 99 98 73 23 34 90 8 87 74 61 73 12 49 17 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 10 | . 1 . 2 . 4 . . . . . . 3 . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 . . . . . . 1 . 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . 2 2 . 2 . 3 . Spaces Dug 64 | . 42 . . . . 10 4 1 . . . . . . . 7 Terrain Destroyed 584 | . 53 8 12 . . 49 4 1 29 86 77 . 182 34 42 7 Melee 7 | . . . . . . . . . . . . . . . . 7 Projectile 37 | . . . . . . 17 4 1 . 1 8 . 5 1 . . AOE 536 | . 53 8 12 . . 32 . . 29 81 69 . 177 33 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp War Total 13908 | 142 950 288 2093 694 1590 1559 467 993 389 1555 683 292 893 369 569 382 Wait 2091 | . 51 12 152 10 374 337 180 88 38 254 23 69 223 18 138 124 Move 10272 | 109 746 238 1744 666 984 890 213 869 298 1200 569 193 609 311 397 236 Hop . | . . . . . . . . . . . . . . . . . Pick Up 177 | 11 11 11 42 1 26 29 1 7 12 9 6 3 5 1 2 . Fast Attach 123 | 6 5 2 9 . 16 20 3 2 4 10 10 8 7 8 13 . Attach 69 | 1 5 . 2 . 5 27 3 . 5 5 10 . 2 2 1 1 Detach 16 | . . . 1 . 2 2 . 1 1 2 3 1 1 . 1 1 Swap 103 | 3 7 4 11 1 23 22 7 2 5 10 4 . 3 . 1 . Drop 209 | 2 13 7 39 1 33 29 3 11 15 14 9 7 10 3 9 4 Fire 585 | 10 61 12 87 12 82 148 17 6 10 51 38 . 33 15 3 . Melee 43 | . 1 2 . . 1 . . 2 . . 6 11 . . 4 16 Ram 9 | . . . . . . . . . . . 2 . . 7 . . Kick 8 | . 1 . . . . 6 . . . . . . . 1 . . Crush 12 | . . . 6 3 2 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . 3 . . Trap 188 | . 49 . . . 42 48 40 5 1 . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves (discovered 2 exits: [*Upp] / [*War]) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Destroyed 7 combat bots 319 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Build established: Scavenger-Mutant 1136 | -10/Materials | Build established: Mutant 1279 | -10/Materials | Discovered new exit (range 4) 1352 | -10/Materials | Discovered new exit (range 9) 1381 | -10/Materials | Learned location of 2 exits from Mines 1390 | -10/Materials | Discovered new exit (range 3) 1419 | -10/Materials | Learned 4 Subcaves zone layouts 1545 | -10/Materials | Learned Materials stockpile data 1639 | -10/Materials | Entered Mines 1640 | -10/Mines | Identified exit to Materials 1641 | -10/Mines | Identified exit to Exiles 1641 | -10/Mines | Identified exit to Subcaves 1761 | -10/Mines | Met a Derelict shopkeep closing up shop 2004 | -10/Mines | Core integrity fell below 50% 2149 | -10/Mines | Entered Materials 2149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -9/Materials | Identified exit to Materials 2150 | -9/Materials | Identified exit to Mines 2981 | -9/Materials | Discovered exit to Materials (range 14) 3044 | -9/Materials | Learned Storage trap positions 3068 | -9/Materials | Learned location of 2 exits from Materials 3069 | -9/Materials | Learned Storage stockpile data 3071 | -9/Materials | Learned 4 Materials zone layouts 3072 | -9/Materials | Learned 2 Storage zone layouts 3081 | -9/Materials | Learned 4 Recycling zone layouts 3556 | -9/Materials | Repaired Hcp. Storage Unit 5285 | -9/Materials | Entered Mines 5380 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5514 | -9/Mines | Discovered exit to Materials (range 12) 5752 | -9/Mines | Discovered exit to Materials (range 7) 6305 | -9/Mines | Entered Materials 6305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6306 | -8/Materials | Identified exit to Factory 6613 | -8/Materials | Build established: Tank 7394 | -8/Materials | Discovered exit to Factory (range 7) 7637 | -8/Materials | Repaired Arm. Treads 7845 | -8/Materials | Build established: Skirmisher 8279 | -8/Materials | Repaired Adv. Treads 8318 | -8/Materials | Repaired Adv. Treads 8364 | -8/Materials | Repaired Imp. Heat Sink 8440 | -8/Materials | Build established: Mutant 8685 | -8/Materials | Learned location of 1 exit from Lower Caves 8753 | -8/Materials | Learned Storage stockpile data 8888 | -8/Materials | Learned location of Recycling (-7) 8941 | -8/Materials | Learned Factory security intel 8980 | -8/Materials | Learned location of Zion (-6) 9088 | -8/Materials | Build established: Tank 9253 | -8/Materials | Entered Factory 9253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9254 | -7/Factory | Identified exit to Storage 10387 | -7/Factory | Cargo convoy interrupted 10503 | -7/Factory | Build established: Gunner 10834 | -7/Factory | Garrison activated, responded to threat 10895 | -7/Factory | Destroyed 8 combat bots 10895 | -7/Factory | Lost 3 parts (3n) 10991 | -7/Factory | Lost 4 parts (2n2u) 11208 | -7/Factory | Build established: Tank 11253 | -7/Factory | First assault squad dispatched 11372 | -7/Factory | Core integrity fell below 50% 11477 | -7/Factory | Lost 9 parts (1p3n3u2w) 11769 | -7/Factory | Build established: Scavenger-Skirmisher 11930 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 11973 | -7/Factory | Lost 3 parts (2u1w) 12096 | -7/Factory | Core integrity fell below 20% 12113 | -7/Factory | Entered Storage 12114 | -7/Storage | Identified exit to Recycling 12115 | -7/Storage | Identified exit to Factory 12116 | -7/Storage | Loaded intel: 18 trap records 12248 | -7/Storage | Repaired Arm. Huge Wheel 12293 | -7/Storage | Repaired Imp. Deuterium Engine 12365 | -7/Storage | Repaired Cld. Pulse Rifle 12615 | -7/Storage | Used back door to open Recycling access 12650 | -7/Storage | Entered Recycling 12929 | -7/Recycling | Build established: Trapper-Mutant 13072 | -7/Recycling | Scanned before Scraplab entrance 13081 | -7/Recycling | Angered Scraplab inhabitants 13165 | -7/Recycling | Found Prototype Device 13165 | -7/Recycling | Identified Scrap Engine 13265 | -7/Recycling | Discovered new exit (range 11) 13394 | -7/Recycling | Build established: Mutant 13778 | -7/Recycling | Entered Factory 13778 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 13918 | -5/Factory | Identified exit to Upper Caves 13925 | -5/Factory | Found Prototype Launcher 13925 | -5/Factory | Identified Mni. Smartbomb Launcher 14046 | -5/Factory | Found Mni. Smartbomb Launcher 14310 | -5/Factory | Entered Upper Caves 14390 | -5/Upper Caves | Build established: Tank 14613 | -5/Upper Caves | Spotted B-75 Beast 14700 | -5/Upper Caves | Destroyed B-75 Beast 14723 | -5/Upper Caves | Lost 3 parts (1n2w) 14849 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14910 | -5/Upper Caves | Lost 4 parts (2n1u1w) 15173 | -5/Upper Caves | Build established: Mutant 15560 | -5/Upper Caves | Build established: Gunner 15584 | -5/Upper Caves | Learned Factory security intel 15930 | -5/Upper Caves | Build established: Scavenger-Gunner 17283 | -5/Upper Caves | Discovered new exit (range 6) 17364 | -5/Upper Caves | Entered another Upper Caves area 17455 | -5/Upper Caves | Spotted B-75 Beast 17461 | -5/Upper Caves | Learned Factory emergency access door positions 17516 | -5/Upper Caves | Destroyed B-75 Beast 17567 | -5/Upper Caves | Lost 3 parts (2n1w) 17810 | -5/Upper Caves | Build established: Gunner 17862 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17918 | -5/Upper Caves | Core integrity fell below 50% 17968 | -5/Upper Caves | Lost 11 parts (3p2n1u5w) 18035 | -5/Upper Caves | Core integrity fell below 20% 18159 | -5/Upper Caves | Build established: Mutant 18316 | -5/Upper Caves | Discovered new exit (range 13) 18340 | -5/Upper Caves | Entered Zhirov 18341 | -5/Zhirov | Discovered new exit (range 3) 18363 | -5/Zhirov | Met Zhirov 18387 | -5/Zhirov | Learned location of Testing (-3) 18387 | -5/Zhirov | Learned location of Command (-1) 18406 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18425 | -5/Zhirov | Found Alien Artifact 18440 | -5/Zhirov | Found Alien Artifact 18440 | -5/Zhirov | Identified Integrated Dissipator 18440 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18681 | -5/Zhirov | Entered Proximity Caves 18694 | -4/Proximity Caves | Derelict sapper outpost attacked 18764 | -4/Proximity Caves | Learned Research stockpile data 19085 | -4/Proximity Caves | Destroyed 7 combat bots 19281 | -4/Proximity Caves | Build established: Gunner 19606 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19663 | -4/Proximity Caves | Discovered new exit (range 15) 19684 | -4/Proximity Caves | Entered Factory 19684 | -4/Factory | Evolved 2 slots: Utility x2 19857 | -4/Factory | Lost 4 parts (1p1u2w) 19943 | -4/Factory | Lost 4 parts (1n3u) 19953 | -4/Factory | Found Prototype Processor 19953 | -4/Factory | Identified Exp. Targeting Computer 19956 | -4/Factory | Found Exp. Targeting Computer 19960 | -4/Factory | Found Exp. Targeting Computer 19980 | -4/Factory | Identified Transdimensional Reconstructor 19980 | -4/Factory | Warped through subspace 20011 | -4/Factory | Lost 3 parts (1p1n1w) 20045 | -4/Factory | Discovered new exit (range 13) 20052 | -4/Factory | Entered Upper Caves 20132 | -4/Upper Caves | Build established: Mutant 20367 | -4/Upper Caves | Encountered a Warlord checkpoint 20485 | -4/Upper Caves | Build established: Derelict-Mutant 20691 | -4/Upper Caves | Discovered new exit (range 14) 20703 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20721 | -4/Upper Caves | Entered Warlord 20786 | -4/Warlord | Discovered new exit (range 14) 20971 | -4/Warlord | Warlord's base attacked by MAIN.C 21073 | -4/Warlord | Core integrity fell below 50% 21112 | -4/Warlord | System corruption reached 10% 21118 | -4/Warlord | Core integrity fell below 20% 21123 | -4/Warlord | Attacked by Warlord forces 21125 | -4/Warlord | Spotted 9Y-QZ2(B) 21125 | -4/Warlord | Spotted 47-HDQ(B) 21125 | -4/Warlord | Destroyed by FQ-F6D(Y) with Heavy Autocannon Last Messages --------------- 21102_ P-70 Sage resets P-80 Master, system corruption cleaned. 21105_ P-70 Sage resets P-70 Sage, system corruption cleaned. 21108_ P-70 Sage destroyed. 21112_ Acquired 25 matter. 21113_ Mak. Spear destroyed. 21115_ The unstable cave ceiling collapses. 21117_ Arm. Scrap Engine destroyed. 21117_ Scrap Engine core remains intact and functional. 21118_ System corrupted: IFF burst signal emitted. 21121_ Scrap Engine destroyed. 21123_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 21125_ Triggered Fire Trap. 21125_ Burning plasma bursts from the floor. 21125_ Knocked back. 21125_ Core Analyzer destroyed. 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Y /^ % # | | ????????? Y / g ## | | ????????? Y / @ # | | ????????? B ; "" """"""""""""# | | ????????? B # "" """"""""""""### # | | ?????????? ????# "" "############?# " | | ??????????????????####""#####????????????##" | | ?????????????????????#""?????????????????#" | | ?????????????????????#""????????????????## " % | | ?????????????????????#""????????????????#" "# = | | ???????????????????????"????????????????# # | | ????????????????????????????????????????# ## # | | ????????????????????????????????????????# ### ! | | ????????????????????????????????????????# #?# # | | ???????????????????????????????????????## !#### # | | ??????????????????????????????????????## ### # | | ??????????????????????????????????????# ## | | ??????????????????????????????????##### ## # | | ?????????????????????????????????## # #### | | ????????????????????????????????## #?## | | ????????????????????????????????#" ##?# | | ????????????????????????????????## ## #?## | | ?????????????????????????????????##"### #??# | | ??????????????????????????????????#### ##??# | | ?????????????????????????????????????##"##???# | | ??????????????????????????????????????###????##### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 30 Energy Capacity 636 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 36 Core Analysis 9 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Weapon Mount | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CargoEtherialFemtoactuators Manual? 0 Play Time 02:36:16 Cumulative 716.0 hours Start 2024.09.13 @ 10:47:56 End 2024.09.13 @ 13:21:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 15 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a004ccc-ff35-40c7-9640-2aaa7da94927