Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 00:20:33 // Winter2019/RPGLIKE Player: Cookie Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (953) 953 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3291 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 67 Cogmind --------- Core Integrity 0/650 Matter 258/300 Energy 298/330 System Corruption 2% Temperature Cool (159) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Advanced Weight Redist. System Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Improved Light Cannon > --- INVENTORY (1) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Light Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Seismic Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 10 | 5 . 1 2 2 Power 2 | 1 . . 1 . Propulsion 3 | 2 . . . 1 Utility 3 | 1 . 1 . 1 Weapon 2 | 1 . . 1 . Parts Attached 65 | 9 8 5 26 17 Power 12 | 2 1 . 7 2 Engine 10 | 2 . . 6 2 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 19 | 3 1 5 7 3 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 3 1 3 . . Hover . | . . . . . Flight 12 | . . 2 7 3 Utility 15 | 2 4 . 4 5 Device 10 | 1 4 . 1 4 Storage . | . . . . . Processor 1 | 1 . . . . Hackware 2 | . . . 1 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 19 | 2 2 . 8 7 Energy Gun 11 | 1 . . 4 6 Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 94 | . 97 88 94 95 Engine 17 | . 17 10 19 21 Core 4 | . 4 10 3 . Wheel 14 | . 33 28 2 . Flight 13 | . . . 22 25 Device 14 | . 19 20 11 10 Hackware 2 | . . . 4 7 Protection 3 | . . . 6 7 Energy Gun 8 | . 3 . 10 17 Energy Cannon 10 | . 15 20 6 . Ballistic Gun 1 | . 3 . . . Ballistic Cannon 2 | . . . 4 4 Naked Turns . | . . . . . Heaviest Build 27 | 12 18 18 25 27 Greatest Support 47 | 41 47 47 47 42 Greatest Overweight (x) 2 | . . 2 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . 1 1 1 Average Capacity . | . . . 1 1 Most Carried 1 | . . 1 1 1 Average Carried . | . . . . . Final Capacity 1 | . . 1 1 1 Final Carried 1 | . . 1 1 1 Class Distribution -------------------- 38% | Scavenger-Mutant 23% | Scavenger-Gunner 22% | Scavenger-Sprinter 14% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 921 | 298 97 18 322 186 Remotely . | . . . . . Salvage Created 1068 | 112 300 18 351 287 Parts 89 | 6 29 4 33 17 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 8 3 15 6 Guns 12 | . 2 . 4 6 Cannons 19 | . 6 3 10 . AOE 1 | . . . 1 . Classes Destroyed 11 | 2 5 1 2 1 Worker 2 | . 2 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 3 | . 1 . 1 1 Recycler 2 | 1 1 . . . Operator 2 | . . . 1 1 Watcher 5 | . 2 . 2 1 Swarmer 16 | . . 3 10 3 Grunt 14 | . 8 . 4 2 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 6 | 1 4 3 6 4 Combat Bots Only 6 | . 3 3 6 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1950 | . 328 117 810 695 Core 1588 | . 261 89 664 574 Absorbed by Shields . | . . . . . Redirected to Core 955 | . 214 79 396 266 Core Remaining (%) 85 | 100 . 100 57 . Volleys Fired 126 | 8 44 8 41 25 Largest 3 | 2 2 2 3 3 Hottest 187 | 60 120 120 176 187 Shots Fired 288 | 16 88 16 97 71 Gun 155 | 16 42 . 38 59 Cannon 133 | . 46 16 59 12 Launcher . | . . . . . Special . | . . . . . Kinetic 56 | 8 21 . 15 12 Thermal 191 | . 46 16 73 56 Explosive . | . . . . . Electromagnetic 41 | 8 21 . 9 3 Robot Hit Streak 11 | 9 11 2 10 10 Robot Miss Streak 7 | 1 4 1 7 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 173 | 13 52 9 56 43 Core Hits 68 | 4 20 3 26 15 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2912 | 124 797 152 871 968 Guns 1552 | 124 329 . 296 803 Cannons 1230 | . 434 140 491 165 Explosions 84 | . . . 84 . Melee . | . . . . . Ramming 46 | . 34 12 . . Kinetic 400 | 49 90 . 96 165 Thermal 2016 | . 434 140 652 790 Explosive . | . . . . . Electromagnetic 450 | 75 239 . 123 13 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Effects 7 | . . . 4 3 Message Errors 3 | . . . 2 1 Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . 3 15 Projectiles 18 | . . . 3 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 1 . 2 2 Impact 1 | . 1 . . . Kinetic 4 | . . . 2 2 Secondary . | . . . . . Self-Inflicted Damage 49 | . 15 6 28 . Shots 1 | . . . 1 . Rammed 5 | . 4 1 . . Targets Rammed 5 | . 4 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 754 | 105 396 312 754 597 Average Temperature 190 | 50 124 158 240 195 Received Heat Transfer 393 | . 180 . 69 144 Effects 97 | . . . 62 35 Shutdowns 38 | . . . 26 12 Energy Bleed 7 | . . . 4 3 Interference 11 | . . . 5 6 Matter Decay 10 | . . . 7 3 Short Circuit 10 | . . . 6 4 Damage (minor) 7 | . . . 4 3 Damage (major) 10 | . . . 8 2 Damage (core) 4 | . . . 2 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 2 . 4 1 Heat Transferred 4024 | . 925 296 1340 1463 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 455 | 10 312 173 455 436 Average Influence 214 | 3 149 98 303 308 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 46 | 100 69 100 15 4 Level 1 42 | . 30 . 56 82 Level 2 11 | . . . 27 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 5 | . 1 . 3 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 15 3 28 23 Peak Tracking Total 7 | . 3 3 6 7 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 2 . 5 3 Terminals 8 | . 2 . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 3 . 21 7 Successful 22 | . 2 . 15 5 Failed 9 | . 1 . 6 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 13 | . 1 . 11 1 Terminals 25 | . 3 . 17 5 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 17 | . 2 . 11 4 Record 2 | . . . 2 . Prototype ID Bank 5 | . 1 . 3 1 Level Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Security Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Investigation Status 1 | . . . . 1 Zone Layout 4 | . 1 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used 2 | . . . 1 1 Hacking Detections 6 | . 2 . 3 1 Full Trace Events 4 | . . . 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 39 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 13 | . . 10 3 . Total Damage 150 | . . 114 36 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2250 | 89 524 465 680 492 Spaces Moved 2037 | 61 356 374 655 591 Core 5 | 3 . 1 1 . Treads . | . . . . . Legs . | . . . . . Wheels 813 | 58 356 367 32 . Hover . | . . . . . Flight 1219 | . . 6 622 591 Fastest Speed 29 | 50 86 90 34 29 Average Speed 56 | 87 90 93 37 31 Slowest Speed 150 | 100 93 150 150 109 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . . 11 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 47 70 35 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . 13 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 13 | . . . 13 . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2867 | 77 473 474 998 845 Wait 542 | . 38 73 244 187 Move 2007 | 60 355 373 634 585 Hop 12 | . . . 9 3 Pick Up 9 | . . 3 2 4 Fast Attach 60 | 9 8 3 26 14 Attach 3 | . . 2 . 1 Detach 2 | . . 1 1 . Swap 2 | . . . . 2 Drop 51 | . 8 5 22 16 Fire 126 | 8 44 8 41 25 Melee . | . . . . . Ram 5 | . 4 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 48 | . 16 5 19 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Entered Mines 615 | -10/Mines | Learned location of Storage (-9) 616 | -10/Mines | Reached level 2 620 | -10/Mines | Upgraded with Utility slot (x1) 645 | -10/Mines | Build established: Scavenger-Mutant 840 | -10/Mines | Learned location of Mines (-8) 853 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1031 | -10/Mines | Discovered new exit (range 14) 1038 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1079 | -10/Mines | Entered Materials 1079 | -9/Materials | Accompanied by 3 allies 1081 | -9/Materials | Reached level 3 1124 | -9/Materials | Reached level 4 1142 | -9/Materials | Upgraded with Power slot (x1) 1142 | -9/Materials | Upgraded with Weapon slot (x1) 1267 | -9/Materials | Core integrity fell below 50% 1570 | -9/Materials | Repaired Lgt. Armor Plating 1597 | -9/Materials | Repaired Lgt. Ion Engine 1618 | -9/Materials | Build established: Scavenger-Gunner 1756 | -9/Materials | Identified exit to Materials 1759 | -9/Materials | Entered another Materials area 1761 | -8/Materials | Reached level 5 1765 | -8/Materials | Upgraded with Utility slot (x1) 1786 | -8/Materials | Reached level 6 1934 | -8/Materials | Upgraded with Propulsion slot (x1) 1949 | -8/Materials | Core integrity fell below 50% 1980 | -8/Materials | Core integrity fell below 20% 2059 | -8/Materials | Build established: Scavenger-Sprinter 2251 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02115_ G-47 Trooper destroyed. 02119_ Acquired 16 matter. 02123_ Acquired Adv. Weight Redist. System. 02130_ Discarded Hacking Suite. 02131_ Acquired Hacking Suite. 02137_ Acquired 20 matter. 02143_ Acquired Imp. Heat Sink. 02144_ K-01 Serf collects debris. 02162_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4R layout... Downloaded map data. 02196_ Destroyed Particle Gun. 02196_ G-47 Trooper knocked back. 02205_ Overheating: System interference. 02205_ Adv. Beam Rifle temporarily disabled. 02205_ Adv. Weight Redist. System temporarily disabled. 02207_ Overheating: Energy bleed (-42). 02211_ Overheating: Energy bleed (-69). 02213_ Overheating: Energy bleed (-30). 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Propulsion Slot 3 | 2 . . . 1 Utility Slot 3 | 1 . 1 . 1 Weapon Slot 2 | 1 . . 1 . Core Integrity 1 | . . . . 1 Heat Dissipation 1 | . . . . 1 Mass Support 3 | 1 . . 2 . Inventory Capacity 1 | . . 1 . . Sensor Range 4 | . . . . 4 Hack Attack % 2 | . . . 1 1 Protomatter Created 526 | . 304 22 146 54 Integrity Restored 1001 | . 323 93 408 177 Core 935 | . 257 93 408 177 Parts 66 | . 66 . . . Protomatter Decayed 317 | . 192 83 42 . Game ------ Seed LaserSalvageRail Manual? 0 Play Time 00:52:06 Cumulative 31.2 hours Start 2020.01.17 @ 21:52:08 End 2020.01.18 @ 00:20:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53460bc7-4405-411e-b816-f6f60e898a54