Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 20:23:37 Player: TheGreatBorealis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (496) 496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3461 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 170/170 System Corruption 3% Temperature Cool (30) Movement Treading (163) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (4) --- Improved Treads Armored Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- Beamcaster Barrage Gun Great Axe > --- INVENTORY (4) ---- Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Beamcaster Barrage Gun Great Axe > --- INVENTORY -------- Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 40 | 6 3 . 10 5 . 15 1 Power 8 | 1 1 . 1 1 . 4 . Engine 8 | 1 1 . 1 1 . 4 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 1 . 6 2 . 5 . Treads 5 | . . . 1 . . 4 . Leg 11 | 2 1 . 5 2 . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | 1 1 . . . . 2 . Device 2 | . 1 . . . . 1 . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 12 | 2 . . 3 2 . 4 1 Energy Gun 4 | 2 . . . 1 . 1 . Energy Cannon 3 | . . . 2 . . 1 . Ballistic Gun 3 | . . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . . 2 10 . 5 1 Power 4 | . . . . 2 . 1 1 Propulsion 6 | . . . 1 3 . 2 . Utility 2 | . . . . 1 . 1 . Weapon 6 | . . . 1 4 . 1 . Highest Loss Streak 8 | . . . 1 8 . 5 1 Average Slot Usage (%) 63 | . 100 100 96 60 . 28 69 Engine 8 | . 14 14 11 7 . 3 15 Treads 3 | . . . 2 . . 7 23 Leg 18 | . 28 28 38 24 . 2 . Device 6 | . 14 14 11 6 . . 7 Storage 6 | . 14 14 11 6 . . . Energy Gun 7 | . 28 28 6 . . 1 7 Energy Cannon 2 | . . . 7 4 . 2 . Ballistic Gun 4 | . . . 7 12 . 1 7 Impact Weapon 1 | . . . . . . 5 1 Naked Turns 282 | . . . . 93 111 78 . Heaviest Build 23 | 11 12 12 17 23 . 22 22 Greatest Support 71 | 20 20 20 60 55 3 71 71 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 4 Average Capacity 5 | 5 6 6 6 5 4 4 4 Most Carried 6 | 4 6 6 6 5 4 4 1 Average Carried 3 | 1 5 6 5 4 4 1 . Final Capacity 6 | 6 6 6 6 4 4 4 4 Final Carried 6 | 4 6 6 6 4 4 . 1 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 589 | 43 90 42 50 154 . 200 10 Remotely . | . . . . . . . . Salvage Created 527 | . 90 . 137 154 . 123 23 Parts 25 | . 2 . 6 7 . 7 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 10 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 13 | . 2 . 3 3 . 4 1 Melee 3 | . . . . . . 3 . Guns 8 | . 2 . 3 2 . . 1 Cannons 1 | . . . . 1 . . . Classes Destroyed 5 | . 1 . 1 1 . 2 . Swarmer 4 | . . . . . . 3 1 Grunt 5 | . 2 . 2 1 . . . Sentry 2 | . . . 1 1 . . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 2 | . 1 . 2 2 . 2 1 Combat Bots Only 2 | . 1 . 2 2 . 2 1 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 3033 | . 89 . 610 829 434 728 343 Core 1034 | . . . 111 207 434 233 49 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . 100 72 62 . . . Volleys Fired 41 | . 7 . 15 13 . 3 3 Largest 3 | . 2 . 2 3 . 1 2 Hottest 103 | . 80 . 80 103 . 65 103 Shots Fired 77 | . 14 . 27 27 . 3 6 Gun 65 | . 14 . 21 24 . . 6 Cannon 12 | . . . 6 3 . 3 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 32 | . . . 6 23 . . 3 Thermal 45 | . 14 . 21 4 . 3 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 4 . 11 7 . 1 2 Robot Miss Streak 3 | . 2 . 2 3 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 72 | . 9 . 24 19 . 16 4 Core Hits 28 | . 4 . 7 10 3 3 1 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 24 | . . . . . . 24 . Impact 24 | . . . . . . 24 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1089 | . 95 . 308 264 23 313 86 Guns 611 | . 95 . 222 208 . . 86 Cannons 165 | . . . 86 53 . 26 . Explosions . | . . . . . . . . Melee 287 | . . . . . . 287 . Ramming 26 | . . . . 3 23 . . Kinetic 281 | . . . 63 196 . . 22 Thermal 495 | . 95 . 245 65 . 26 64 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 287 | . . . . . . 287 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 2 3 3 Average Corruption 2 | . . . . . 2 2 3 Corruption Purged . | . . . . . . . . Effects 15 | . . . . . . 12 3 Message Errors 3 | . . . . . . 3 . Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . . . . 17 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 17 | . . . . . . 17 . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . 1 10 . . Shots . | . . . . . . . . Rammed 13 | . . . . 1 12 . . Targets Rammed 13 | . . . . 1 12 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | . 150 . 126 115 . 146 240 Average Temperature 60 | . 70 . 57 53 . 45 73 Received Heat Transfer 759 | . 48 . 240 288 93 . 90 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1044 | . 225 . 535 136 . 37 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 117 | . 40 15 100 117 100 . . Average Influence 47 | . 14 15 53 73 78 . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 1 1 1 . . Investigation 3 | . 1 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 2 2 15 18 3 5 7 Peak Tracking Total 10 | . 2 2 7 10 3 3 7 Tactical Retreats 7 | . . . 2 4 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 4 | . . . . . 4 . . Terminals 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . . . 10 . . Successful 7 | . . . . . 7 . . Failed 2 | . . . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts 2 | . . . . . 2 . . Manual 5 | . . . . . 5 . . Terminals 10 | . . . . . 10 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . . . 6 . . Record 3 | . . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 1494 | 59 143 172 270 301 111 350 88 Spaces Moved 1265 | 40 73 144 162 317 195 288 46 Core 576 | 3 . . . 187 195 191 . Treads 143 | . . . . . . 97 46 Legs 546 | 37 73 144 162 130 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 163 Average Speed 93 | 114 120 120 120 78 50 90 163 Slowest Speed 180 | 120 120 120 120 120 50 180 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 24 56 20 34 6 41 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 3 | . . 1 . . . 1 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 1458 | 50 114 143 211 344 207 336 53 Wait 59 | . 30 . 19 6 1 1 2 Move 1258 | 39 72 143 161 316 194 287 46 Hop . | . . . . . . . . Pick Up 15 | 5 1 . 2 2 . 5 . Fast Attach 13 | 5 1 . 1 . . 5 1 Attach 20 | 1 1 . 4 4 . 10 . Detach 4 | . 1 . 1 . . 1 1 Swap 7 | . 1 . 5 1 . . . Drop 4 | . . . 3 1 . . . Fire 41 | . 7 . 15 13 . 3 3 Melee 24 | . . . . . . 24 . Ram 12 | . . . . . 12 . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Entered Mines 247 | -10/Mines | Learned 2 Materials zone layouts 314 | -10/Mines | Build established: Mutant 367 | -10/Mines | Discovered new exit (range 5) 374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 375 | -10/Mines | Entered Materials 375 | -9/Materials | Evolved 2 slots: Propulsion x2 376 | -9/Materials | Identified exit to Mines 376 | -9/Materials | Identified exit to Storage 376 | -9/Materials | Identified exit to Materials 645 | -9/Materials | Entered another Materials area 645 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 853 | -8/Materials | Released all parts (2) 883 | -8/Materials | Lost 8 parts (1p3n1u3w) 945 | -8/Materials | Discovered new exit (range 4) 946 | -8/Materials | Entered Factory 946 | -7/Factory | Evolved 2 slots: Utility x2 962 | -7/Factory | Central database locked down 1002 | -7/Factory | Identified exit to Lower Caves 1051 | -7/Factory | Core integrity fell below 50% 1057 | -7/Factory | Entered Lower Caves 1285 | -7/Lower Caves | Core integrity fell below 20% 1322 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 1326 | -7/Lower Caves | Discovered new exit (range 6) 1368 | -7/Lower Caves | Learned Factory security intel 1407 | -7/Lower Caves | Entered another Lower Caves area 1474 | -7/Lower Caves | Attracted the attention of an 0b10 base 1495 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01368_ Acquired derelict log, extracted data. Data stored: Factory security intel. 01372_ H&T>&3GYDI4:IELBVBPU>M KTRMPHZH 01381_ Acquired Imp. Heat Sink. 01383_ Acquired 30 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01409_ Searching scrap... 01409_ Found 41 Matter. 01409_ Found Great Axe. 01429_ Acquired Great Axe. 01430_ System corrupted: Heat flow error (+275). 01431_ Acquired 10 matter. 01445_ System corrupted: Matter fused (-5). 01466_ System corrupted: Energy discharge (-63). 01471_ G-47 Trooper springs to life. 01485_ S-27 Virus destroyed. 01489_ Lgt. Nuclear Core fries itself beyond repair. 01492_ Lgt. Deuterium Engine destroyed. 01494_ Autogun fries itself beyond repair. 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"""#? ????????????????????? | | ???????????????##+####?? ??????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed SuspensionThrusterBay Manual? 0 Play Time 00:28:47 Cumulative 26.6 hours Start 2020.09.09 @ 19:50:55 End 2020.09.09 @ 20:23:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 751a950b-cdff-4bfe-b708-c1e7a5725231