Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 00:27:37 Player: THN-L0C Result: Destroyed by AG-30006 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2079) 2079 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1469) 1469 TOTAL SCORE: 5938 Bonus ------- Follower Combat Kills 95 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -626 Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (42) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Core Analyzer > --- WEAPON (2) ------- Zionite Laser-S Gauss Rifle > --- INVENTORY (5) ---- Zionite Light DM Reactor Gravmag System Zionite Glidesys I Zionite Biocell (600) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Core Analyzer Microactuators Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Spear > --- INVENTORY -------- Zionite Light DM Reactor Gravmag System Improved Heat Sink Improved Medium Armor Plating Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 127 | 8 12 2 32 6 4 63 Power 11 | 1 2 . 3 1 . 4 Engine 8 | 1 2 . 3 1 . 1 Core . | . . . . . . . Reactor 3 | . . . . . . 3 Propulsion 27 | 2 3 . 7 . . 15 Treads 12 | 2 3 . 7 . . . Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover 11 | . . . . . . 11 Flight . | . . . . . . . Utility 46 | 2 5 . 10 2 4 23 Device 12 | 1 . . 2 2 1 6 Storage 11 | 1 2 . 1 . 1 6 Processor 4 | . 1 . 2 . . 1 Hackware . | . . . . . . . Protection 19 | . 2 . 5 . 2 10 Artifact . | . . . . . . . Weapon 43 | 3 2 2 12 3 . 21 Energy Gun 11 | . . . 4 1 . 6 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 3 2 1 6 . . 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 10 | . . 1 2 . . 7 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon 5 | . . . . 1 . 4 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 9 Parts Lost 20 | . 1 6 5 . . 8 Power 3 | . 1 1 . . . 1 Propulsion 5 | . . 1 1 . . 3 Utility 6 | . . 1 2 . . 3 Weapon 6 | . . 3 2 . . 1 Highest Loss Streak 5 | . 1 5 1 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 92 93 99 100 92 Engine 9 | . 13 11 11 11 11 4 Reactor 2 | . . . . . . 6 Treads 17 | . 28 26 21 22 22 4 Hover 5 | . . . . . . 16 Device 10 | . 3 . 7 11 11 14 Storage 10 | . 14 14 11 11 11 9 Processor 8 | . 10 . 11 11 11 3 Protection 10 | . . 11 9 11 10 12 Energy Gun 7 | . . . 1 11 11 9 Ballistic Gun 8 | . 28 25 20 . . . Launcher 1 | . . 1 . 4 . 4 Piercing Weapon 4 | . . . . 1 11 4 Peak Build Rating 53 | 7 12 11 20 28 37 53 Average Rating 27 | 4 11 10 15 21 31 42 On Entrance 14 | . 7 10 4 20 28 32 Naked Turns 5 | . . . . . . 5 Heaviest Build 75 | 13 34 34 46 48 64 75 Greatest Support 43 | 40 40 40 43 40 40 40 Greatest Overweight (x) 5 | . . 1 1 1 1 5 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 19 12 Most Carried 20 | 2 15 15 15 15 20 20 Average Carried 13 | 1 11 14 13 14 18 11 Final Capacity 20 | 8 15 15 15 15 20 5 Final Carried 20 | 2 14 13 15 15 20 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 4210 | 229 434 123 1566 925 40 893 Remotely . | . . . . . . . Salvage Created 2865 | 35 465 10 1690 267 . 398 Parts 174 | 5 36 . 107 12 . 14 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 6 | . . . 5 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 69 | . 11 9 31 7 . 11 Melee 2 | . . . 1 . . 1 Guns 45 | . 11 2 26 5 . 1 Cannons 1 | . . . . 1 . . AOE 20 | . . 7 4 . . 9 Classes Destroyed 14 | 1 6 1 5 . . 1 Worker 7 | . 1 1 4 1 . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 5 | . 2 . 3 . . . Recycler 2 | . . . 2 . . . Operator 4 | . 1 . 3 . . . Watcher 7 | . 3 . 4 . . . Swarmer 12 | . 6 . 6 . . . Grunt 29 | . 5 . 17 7 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Z-Technician 5 | . . . . . . 5 Z-Light 6 | . . . . . . 6 Assembled 13 | . . 9 . . . 4 Thug 2 | . . . . . . 2 Best Kill Streak 9 | 1 7 5 7 4 . 9 Combat Bots Only 6 | . 3 5 6 3 . 5 Max Kills in Single Turn 8 | 1 1 4 3 1 . 8 Gunslinging 1 | . . . 1 . . . Exploded 4 | . . 4 3 . . 4 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 282 | . 59 38 118 21 . 46 Missed 81 | . 18 10 38 7 . 8 Damage Taken 3546 | . 438 589 1037 172 . 1310 Core 624 | . 60 150 101 . . 313 Absorbed by Shields 138 | . . . . . . 138 Redirected to Shielding 173 | . . . . . . 173 Core Remaining (%) 58 | 100 . 16 . . . . Volleys Fired 303 | 4 43 24 104 20 . 108 Largest 2 | 2 2 2 2 2 . 2 Hottest 120 | 40 46 53 83 107 . 120 Shots Fired 491 | 8 86 36 201 30 . 130 Gun 452 | 8 86 24 199 20 . 115 Cannon 9 | . . . . 9 . . Launcher 30 | . . 12 2 1 . 15 Special . | . . . . . . . Kinetic 326 | 8 86 24 191 9 . 8 Thermal 119 | . . . 8 20 . 91 Explosive 30 | . . 12 2 1 . 15 Electromagnetic . | . . . . . . . Phasic 16 | . . . . . . 16 Robot Hit Streak 12 | 2 10 3 12 8 . 6 Robot Miss Streak 4 | 2 4 3 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 271 | 4 58 14 135 26 . 34 Core Hits 169 | 2 22 28 68 14 . 35 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 1 . 1 Burn 2 | . . . . 1 . 1 Destroy 1 | . . . 1 . . . Melee Attacks 22 | . . . . . . 22 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing 20 | . . . . . . 20 Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 11100 | 54 906 1040 2561 567 . 5972 Guns 4092 | 54 888 210 2052 327 . 561 Cannons 182 | . . . . 182 . . Explosions 6214 | . . 830 421 40 . 4923 Melee 488 | . . . . . . 488 Ramming 124 | . 18 . 88 18 . . Kinetic 3296 | 54 888 210 1913 182 . 49 Thermal 4654 | . . . 139 327 . 4188 Explosive 2274 | . . 830 421 40 . 983 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 70 | . . . . . . 70 Piercing 418 | . . . . . . 418 Phasic 264 | . . . . . . 264 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 281 | . . 37 19 . . 225 Projectiles . | . . . . . . . Explosions 265 | . . 37 19 . . 209 Melee 16 | . . . . . . 16 Knockbacks 4 | . . . 1 3 . . Impact 1 | . . . 1 . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . 57 24 . . . Shots 3 | . . 2 1 . . . Rammed 23 | . 4 . 14 5 . . Targets Rammed 24 | . 4 . 15 5 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 189 | . 97 26 165 66 . 189 Average Temperature 27 | . 20 12 25 22 . 38 Received Heat Transfer 953 | . 159 20 429 99 . 246 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted . | . . . . . . . Heat Transferred 1517 | . . . 296 777 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 377 | 10 221 94 377 170 . . Initial 105 | . 6 15 3 105 . . Average 116 | 4 61 43 203 53 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 77 | 100 96 100 47 100 . . Level 1 22 | . 3 . 52 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 3 1 . . Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 16 24 45 7 . 10 Peak Tracking Total 9 | . 3 9 7 3 . 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . . . 3 . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 8 | . 3 . 1 . . 4 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 12 | . 5 . 6 1 . . Terminals 11 | . 5 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 13 . 15 1 . . Successful 15 | . 5 . 9 1 . . Failed 14 | . 8 . 6 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 31 | . 13 . 14 . 4 . Terminals 28 | . 13 . 15 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 1 . . Open Door 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 . 8 . . . Terminals 13 | . 5 . 8 . . . Botnet 3 | . . . 3 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . 3 . 1 4 . Largest Group 4 | . . 3 . 1 4 4 Highest-Rated Group 118 | . . 40 . 31 118 118 Highest-Rated Ally 31 | . . 16 . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 64 | . . 29 . 4 . 31 Total Damage 785 | . . 265 . 43 . 477 Kills 9 | . . 5 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 11590 | 94 1191 444 2256 1413 2609 3583 Spaces Moved 6163 | 48 634 236 880 552 1077 2736 Core 16 | 6 . . . . . 10 Treads 3688 | 42 634 236 880 552 1077 267 Legs 73 | . . . . . . 73 Wheels . | . . . . . . . Hover 2386 | . . . . . . 2386 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 50 Average Speed 162 | 146 160 162 172 240 240 114 Slowest Speed 410 | 160 160 240 240 240 240 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 4 94 58 77 98 82 83 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . 3 1 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 7 | . . 1 . 1 5 . Spaces Dug 61 | . . . . . . 61 Terrain Destroyed 266 | . . 86 19 13 . 148 Melee 5 | . . . . . . 5 Projectile 59 | . . . . . . 59 AOE 202 | . . 86 19 13 . 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 7252 | 60 738 265 1447 612 1106 3024 Wait 449 | . 29 3 381 6 2 28 Move 6157 | 47 633 235 879 551 1076 2736 Hop . | . . . . . . . Pick Up 92 | 1 11 1 19 8 14 38 Fast Attach 32 | 7 1 . 7 1 . 16 Attach 20 | . . 2 6 . . 12 Detach 7 | . . . . . . 7 Swap 76 | 1 11 . 20 5 4 35 Drop 69 | . 6 . 16 13 10 24 Fire 303 | 4 43 24 104 20 . 108 Melee 20 | . . . . . . 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 24 | . 4 . 15 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 728 | -10/Materials | Discovered new exit (range 15) 1005 | -10/Materials | Discovered new exit (range 5) 1076 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Learned location of 1 exit from Storage 1143 | -10/Materials | Identified exit to Subcaves 1143 | -10/Materials | Learned location of 1 exit from Materials 1177 | -10/Materials | Learned location of 2 exits from Materials 1202 | -10/Materials | Identified exit to Mines 1269 | -10/Materials | Learned location of 1 exit from Storage 1286 | -10/Materials | Entered Mines 1287 | -10/Mines | Identified exit to Materials 1293 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1417 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1635 | -10/Mines | Assembled infested the area 1683 | -10/Mines | Found the Drone Emporium 1692 | -10/Mines | Core integrity fell below 50% 1713 | -10/Mines | Lost 5 parts (1p1n1u2w) 1730 | -10/Mines | Entered Materials 1730 | -9/Materials | Evolved 2 slots: Utility x2 1731 | -9/Materials | Identified exit to Storage 1732 | -9/Materials | Identified exit to Materials 1732 | -9/Materials | Identified exit to Mines 2322 | -9/Materials | Discovered exit to Materials (range 16) 2605 | -9/Materials | Build established: Scavenger-Mutant 3350 | -9/Materials | Loaded intel: 12 terminal locations 3365 | -9/Materials | Build established: Mutant 3390 | -9/Materials | Learned location of Zion (-7) 3473 | -9/Materials | Learned Storage stockpile data 3740 | -9/Materials | Discovered exit to Storage (range 15) 3986 | -9/Materials | Entered Mines 3989 | -9/Mines | Received a Mining Laser from a helpful Derelict 4046 | -9/Mines | Learned Materials garrison access intel 4144 | -9/Mines | Found a hidden stash of uninstalled traps 4767 | -9/Mines | Learned Materials stockpile data 5082 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5126 | -9/Mines | Met a Derelict shopkeep closing up shop 5399 | -9/Mines | Entered Zion 5455 | -7/Zion | Build established: Scavenger-Mutant 5459 | -7/Zion | Given the Hacking Drone Bay 5461 | -7/Zion | Found Prototype Device 5625 | -7/Zion | Gained Derelict followers 5728 | -7/Zion | Discovered new exit (range 13) 6387 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7140 | -7/Zion | Found CR-A16's Pointy Stick 7319 | -7/Zion | Identified Hacking Drone Bay 7951 | -7/Zion | Opened final containment barrier to the Deep Caves 7987 | -7/Zion | Discovered new exit (range 5) 7992 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8008 | -7/Zion | Entered Deep Caves 8008 | -7/Deep Caves | Accompanied by 4 allies 8617 | -7/Deep Caves | Attacked by Z-Imprinter 8630 | -7/Deep Caves | Destroyed Z-Imprinter 9390 | -7/Deep Caves | Z-Facility disabled 9699 | -7/Deep Caves | Found Prototype Protection 10031 | -7/Deep Caves | Build established: Mutant 10051 | -7/Deep Caves | Discovered new exit (range 15) 10193 | -7/Deep Caves | Identified Zio. Heavy Carapace 10366 | -7/Deep Caves | Released all parts (8) 11044 | -7/Deep Caves | Found Prototype Protection 11044 | -7/Deep Caves | Identified Zio. Weapon Casing 11573 | -7/Deep Caves | Spotted AG-30006 11574 | -7/Deep Caves | Exposed GOLEM chamber 11575 | -7/Deep Caves | Triggered Deep Caves wall 11582 | -7/Deep Caves | Core integrity fell below 50% 11591 | -7/Deep Caves | Destroyed by AG-30006 with Assembled Focal Cannon Last Messages --------------- 11349_ Destroyed Fission Core. 11351_ Destroyed Flexi-carbon Leg. 11353_ MV-E9L(h) destroyed. 11355_ Acquired 63 matter. 11356_ Destroyed Hrd. Light Armor Plating. 11360_ Destroyed Imp. Deuterium Engine. 11362_ 1Q-ZWO(b) destroyed. 11445_ Acquired Ripper. 11448_ Acquired Zio. Laser-S. 11486_ Acquired Gauss Rifle. 11501_ Extracted 106 matter. 11574_ AG-30006: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11575_ Zio. Glidesys I destroyed. 11575_ G9-PER(h) destroyed. 11577_ Slug penetrates AG-30006. 11578_ Zio. Light Carapace destroyed. 11580_ Slug penetrates AG-30006. 11585_ Zio. Weapon Casing destroyed. 11591_ Mak. Power Source destroyed. 11591_ Zio. Glidesys I destroyed. Map ----- +----------------------------------------------------+ | ?????????" ??# #????### #???# | | ????????# ! ** ### ####??## #???# | | ????????# # #?## #???# | | ????????# * ####?# ##??# | | ????????# * ###?# ##?# | | ????????# #?## ### | | ????????# ###??## ## | | ????????? / ##????# ## ### | | ????????? / = !#????# ##?#####??? | | ????????? #????# #?????????? | | ?????????? = l #????# #?????????? | | ?????????? / = == #????# #?????????? | | ?????????? = /= #????# #?????????? | | ?????????? #??### #?????????? | | ?????????? M b #?## ##????????? | | ?????????? * ### #????????? | | ?????????? ## #????????# | | ?????????? ! * ## ##?????#### | | ????????? ! * ## #??????# | | ????????? ! * ### ######## ## | | ????????? G /% ## | | ????????""" ! % ######### | | ????????" #?????## | | ?????????" ##### ##????## | | ????????" #???## ##????## | | ?????????" @ ##????# ####### | | ????????" # # #?????# | | ????????" #### ;# ## ##?????########### | | ????????""" ? #????# ?# ####????????????????### | | ???????????????????##?# ??????????????????????? | | ???????????????????????#??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Core Shielding 20 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeImprinterMatrix Manual? 0 Play Time 01:15:23 Cumulative 216.5 hours Start 2024.09.04 @ 23:08:15 End 2024.09.05 @ 00:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fff381da-a154-4c74-869e-2154949b8313