Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 11:48:10 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1902) 1902 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-187) -187 TOTAL SCORE: 4390 Bonus ------- Friendly Fire -187 Cogmind --------- Core Integrity 178/400 Matter 286/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (4) ------- Improved EM Shotgun Heavy Assault Rifle Autogun Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Skeleton Box Improved EM Shotgun EM Pulse Cannon Mini Grenade Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Skeleton Box Improved EM Shotgun EM Pulse Cannon Autogun Mini Grenade Launcher Katana [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 72 | 7 18 11 32 . 2 2 Power 6 | 1 2 1 1 . 1 . Engine 6 | 1 2 1 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 5 2 9 . . . Treads 17 | 2 5 1 9 . . . Leg . | . . . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 1 4 . 1 1 Device . | . . . . . . . Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 1 4 . . 1 Artifact . | . . . . . . . Weapon 37 | 3 8 7 18 . . 1 Energy Gun 10 | 3 5 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 21 | . 3 4 13 . . 1 Ballistic Cannon 3 | . . . 3 . . . Launcher 3 | . . 3 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 8 | . 4 3 . . . 1 Power 2 | . 1 1 . . . . Propulsion 3 | . 1 2 . . . . Utility . | . . . . . . . Weapon 3 | . 2 . . . . 1 Highest Loss Streak 2 | . 2 2 . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 88 96 99 100 100 99 Engine 10 | . 8 11 11 11 11 11 Treads 22 | . 27 17 21 22 22 22 Storage 12 | . 17 14 11 11 11 11 Protection 10 | . 6 14 10 11 11 11 Energy Gun 8 | . 15 . 4 11 11 11 Ballistic Gun 19 | . 10 27 27 11 11 20 Ballistic Cannon 10 | . . . 11 22 22 12 Naked Turns . | . . . . . . . Heaviest Build 109 | 12 93 48 69 67 107 109 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 2 4 4 1 2 2 Average Overweight (x) 1 | . 1 3 1 1 1 2 Largest Inventory Capacity 25 | 8 25 20 20 20 25 25 Average Capacity 21 | 6 19 20 20 20 23 25 Most Carried 21 | 3 18 20 20 20 21 21 Average Carried 17 | 2 10 19 19 20 20 20 Final Capacity 25 | 8 20 20 20 20 25 25 Final Carried 21 | 3 18 20 20 20 21 20 Class Distribution -------------------- 70% | Tank 25% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2287 | 147 268 265 1114 248 116 129 Remotely . | . . . . . . . Salvage Created 2984 | . 648 157 1602 224 91 262 Parts 190 | . 39 1 117 17 3 13 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 5 | . 3 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 66 | . 11 15 23 13 . 4 Guns 44 | . 11 5 18 8 . 2 Cannons 12 | . . . 5 5 . 2 AOE 10 | . . 10 . . . . Classes Destroyed 14 | . 7 2 4 . . 1 Builder 2 | . 1 . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 . 5 . . . Recycler 5 | . . 1 3 . . 1 Mechanic 2 | . 1 . 1 . . . Operator 5 | . 3 . 2 . . . Watcher 6 | . 3 . 3 . . . Swarmer 15 | . 3 . 2 10 . . Grunt 24 | . 8 . 10 3 1 2 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . 2 . . . Sentry 8 | . . . 8 . . . Hunter 1 | . . . . . . 1 Assembled 15 | . . 15 . . . . Best Kill Streak 11 | . 4 11 5 4 . 3 Combat Bots Only 11 | . 3 11 5 4 . 3 Max Kills in Single Turn 3 | . 1 3 2 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 247 | . 83 25 82 47 . 10 Missed 72 | . 27 5 25 11 . 4 Damage Taken 2376 | . 666 404 846 303 57 100 Core 393 | . 133 38 201 6 . 15 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . . 10 . . . . Regen/Repaired (Parts) 191 | . . . 191 . . . Core Remaining (%) 65 | 100 . 31 . . . . Volleys Fired 215 | . 83 22 72 21 8 9 Largest 4 | . 2 2 4 4 4 4 Hottest 156 | . 80 40 156 156 156 156 Shots Fired 574 | . 148 36 268 77 15 30 Gun 468 | . 148 29 232 35 11 13 Cannon 99 | . . . 36 42 4 17 Launcher 7 | . . 7 . . . . Special . | . . . . . . . Kinetic 377 | . 12 29 239 63 7 27 Thermal 104 | . 104 . . . . . Explosive 5 | . . 5 . . . . Electromagnetic 88 | . 32 2 29 14 8 3 Robot Hit Streak 16 | . 10 8 16 6 9 4 Robot Miss Streak 7 | . 6 2 6 7 1 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 5 . . . Max Gunslinging Chain 2 | . 1 . 2 . . . Shots Hit Robots 317 | . 89 24 151 30 7 16 Core Hits 173 | . 39 36 70 16 3 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . . 3 1 . 1 Destroy 1 | . . . 1 . . . Blast 4 | . . . 2 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6044 | . 1083 1006 2731 706 149 369 Guns 3707 | . 1036 144 2093 288 37 109 Cannons 1121 | . . . 496 408 . 217 Explosions 1141 | . 42 862 125 . 112 . Melee . | . . . . . . . Ramming 75 | . 5 . 17 10 . 43 Kinetic 3179 | . 52 144 2101 563 15 304 Thermal 1103 | . 760 106 125 . 112 . Explosive 732 | . . 732 . . . . Electromagnetic 955 | . 266 24 488 133 22 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . 15 6 10 11 Message Errors 11 | . . . 2 1 3 5 Matter Fused 10 | . . . 2 2 4 2 Heat Flow Errors 3 | . . . 2 . . 1 Energy Discharges 3 | . . . 2 . 1 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 8 | . . . 4 2 . 2 Data Loss (major) 1 | . . . 1 . . . Misfires 4 | . . . 2 . 1 1 Overload Shots . | . . . . . . . Overflow Damage 58 | . . 25 12 21 . . Projectiles 33 | . . . 12 21 . . Explosions 25 | . . 25 . . . . Melee . | . . . . . . . Knockbacks 5 | . . . 1 2 . 2 Impact 2 | . . . . . . 2 Kinetic 3 | . . . 1 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 106 | . . 49 . . 57 . Shots 6 | . . 5 . . 1 . Rammed 7 | . 1 . 1 2 . 3 Targets Rammed 7 | . 1 . 1 2 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 571 | . 306 10 571 440 96 347 Average Temperature 130 | . 83 7 134 214 35 137 Received Heat Transfer 781 | . 348 40 291 57 . 45 Effects 18 | . . . 14 3 . 1 Shutdowns 2 | . . . 1 1 . . Energy Bleed 6 | . . . 5 . . 1 Interference 3 | . . . 2 1 . . Damage (minor) 3 | . . . 2 1 . . Damage (major) 2 | . . . 2 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . 1 . . . Heat Transferred 2000 | . 1700 100 150 . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 2 2 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 386 | . 206 13 386 298 . 94 Initial 140 | . . 1 . 140 . . Average 112 | . 54 5 190 250 . 14 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 72 | 100 95 100 51 16 . 100 Level 1 27 | . 4 . 48 83 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 1 2 . . . Investigation 4 | . 2 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 27 15 39 12 . 4 Peak Tracking Total 8 | . 4 8 6 3 . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 7 | . 4 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . 1 . 4 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 19 | . 5 2 11 . 1 . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 13 2 26 . 1 . Successful 23 | . 6 2 14 . 1 . Failed 19 | . 7 . 12 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 26 | . 11 . 14 . 1 . Terminals 27 | . 11 . 16 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 5 | . 2 . 3 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 4 . 1 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 2 . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . Terminals 5 | . 2 . 3 . . . Botnet 3 | . 1 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 8 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 30 | . 10 . 20 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 1 . . 2 . Largest Group 1 | . . 1 1 . 1 1 Highest-Rated Group 31 | . . 31 31 . 8 8 Highest-Rated Ally 31 | . . 31 31 . 8 8 Total Orders . | . . . . . . . Ally Attacks 10 | . . . 9 . . 1 Total Damage 82 | . . . 82 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 9685 | 73 1918 540 3541 580 1262 1771 Spaces Moved 3435 | 41 665 285 1298 201 406 539 Core 4 | 4 . . . . . . Treads 3152 | 37 665 43 1261 201 406 539 Legs . | . . . . . . . Wheels 279 | . . 242 37 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 140 140 240 240 320 Average Speed 250 | 149 242 155 237 240 295 320 Slowest Speed 320 | 160 320 240 240 240 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 3 93 67 96 47 87 100 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 77 | . 4 37 11 14 7 4 Melee . | . . . . . . . Projectile 26 | . . . 8 14 . 4 AOE 51 | . 4 37 3 . 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4095 | 50 822 351 1610 246 458 558 Wait 274 | . 36 20 160 21 34 3 Move 3429 | 40 664 284 1297 200 405 539 Hop . | . . . . . . . Pick Up 42 | 2 15 9 13 1 2 . Fast Attach 44 | 7 15 . 20 . 1 1 Attach 8 | . 2 3 2 . . 1 Detach 4 | 1 2 . 1 . . . Swap 20 | . 1 8 10 . 1 . Drop 45 | . 3 5 34 1 1 1 Fire 215 | . 83 22 72 21 8 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 1 . 1 2 . 3 Escape Stasis . | . . . . . . . Rewire 7 | . . . . . 6 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 8) 761 | -10/Materials | Core integrity fell below 50% 881 | -10/Materials | Discovered new exit (range 14) 1146 | -10/Materials | Discovered new exit (range 13) 1215 | -10/Materials | Discovered new exit (range 16) 1387 | -10/Materials | Discovered new exit (range 16) 1992 | -10/Materials | Entered Mines 1993 | -10/Mines | Assembled infested the area 1998 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2052 | -10/Mines | Destroyed 11 combat bots 2184 | -10/Mines | Met a Derelict shopkeep closing up shop 2227 | -10/Mines | Learned location of Mines (-9) 2233 | -10/Mines | Found the Drone Emporium 2241 | -10/Mines | Found Prototype Device 2516 | -10/Mines | Discovered new exit (range 11) 2524 | -10/Mines | Received a Mining Laser from a helpful Derelict 2532 | -10/Mines | Entered Materials 2532 | -9/Materials | Accompanied by 1 ally 2532 | -9/Materials | Evolved 2 slots: Weapon x2 2849 | -9/Materials | Build established: Tank 2890 | -9/Materials | Repaired Lgt. Treads 3256 | -9/Materials | Discovered new exit (range 13) 3647 | -9/Materials | Discovered new exit (range 14) 3849 | -9/Materials | Repaired Insulated Plating 4158 | -9/Materials | Build established: Scavenger-Tank 4344 | -9/Materials | Identified Decoy Drone Bay 4411 | -9/Materials | Discovered new exit (range 4) 4494 | -9/Materials | Build established: Tank 5218 | -9/Materials | Discovered new exit (range 10) 5334 | -9/Materials | Core integrity fell below 50% 6073 | -9/Materials | Entered Mines 6178 | -9/Mines | Discovered new exit (range 5) 6365 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6372 | -9/Mines | Found Prototype Device 6488 | -9/Mines | Discovered new exit (range 3) 6643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6643 | -9/Mines | Discovered new exit (range 5) 6653 | -9/Mines | Entered Exiles 6653 | -9/Exiles | Found Exiles lab destroyed 6940 | -9/Exiles | Opened EX-Vault 6959 | -9/Exiles | Found Skeleton Box 7855 | -9/Exiles | Discovered new exit (range 10) 7915 | -9/Exiles | Entered Mines 7915 | -8/Mines | Accompanied by 1 ally 9104 | -8/Mines | Discovered new exit (range 7) 9610 | -8/Mines | Discovered new exit (range 11) 9686 | -8/Mines | Self-destructed Last Messages --------------- Discarded Imp. Light Armor Plating. Acquired Med. Armor Plating. Acquired 10 matter. OQQJ0BOW>W&NCH|PMDYOG11SM7:LLI U-05 Engineer builds a Wall. Slammed into T-07 Excavator. System corrupted: Matter fused (-8). EXIT=FOUND Slammed into T-07 Excavator. T-07 Excavator knocked back. Acquired 3 matter. 6Q#DHLR6 J|8UFNU5NTT9 OYPMUKTOQYM9L S System corrupted: Matter fused (-7). RCL1UQEZ&HSJQNG:EV#HI|EQ8XA System corrupted: FCS attempts to trigger Assault Cannon. System corrupted: Assault Cannon misfires. R-06 Scavenger destroyed. EXIT=FOUND System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????#######??????##???? | | ??????????############ ##????# ##??? | | ??????????# #???# #??? | | ??????????# ######### < #### ##?? | | ?###??????# #???????### ## #?? | | ?# #?????# ##????????## #?? | | ?# #?#### ##????????## #?? | | ?# ## ##????????### ##?? | | ??# ##?????????# #######??? | | ??# #????????## #????????? | | ??# ##????#### #????????? | | ??## ##??## #????????? | | ???### ##?# @ #????????? | | ?????## """ #?## ##????????? | | #?????## """ ##?## ##?????????? | | ##????## """ #??#####??????????? | | ##??## #????????????###??? | | #?## #?????????### ##?? | | ### ##????????## #?? | | [= ###?????????# #?? | | %= ## ##???????????# < #??? | | != #### #????????????# ##??? | | #### ##?## ##???????????# ###???? | | #??## #?## ###?????????# #?????? | | ???## #?# ##????????# #?????? | | ???# #?# ##????#### #?????? | | ??# ##?## #???## # ##????? | | ?# #???# ##### #????? | | ?## #??## ## #???? | | ??### #???# ## ### ### #???? | | ????## ##???# ######?# #?## ##???? | | ?????####????# #??????# #??########????? | | ?????????????# #??????# #??????????????? | | ?????????????# #??????# #??????????????? | | ??????????#### #??????# #??????????????? | | ??????????# #??????# #??????????????? | | ########### ####??????# #####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeAntigravMegatreads Manual? 1 Play Time 00:39:06 Cumulative 430.2 hours Start 2024.07.17 @ 10:24:32 End 2024.07.17 @ 11:48:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/2/2/3/1/1/1/1/0 Lore% 81 Gallery% 92 Achievement% 95 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a76db0b-92c1-4101-b876-722dba5e5bf9