Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.05 @ 16:55:51 Player: 619 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (3119) 3119 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6964 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 40/350 Energy 76/100 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Small Matter Pod Advanced Sensor Array Seismic Detector Improved Targeting Computer Target Analyzer Improved Utility Shielding Shield Generator > --- WEAPON (3) ------- Flak Cannon Scythe > --- INVENTORY (5) ---- Light Deuterium Engine Fission Core Improved Heat Sink Transmission Jammer Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Sensor Array Seismic Detector Improved Targeting Computer Target Analyzer Transmission Jammer Improved Utility Shielding Improved Hacking Suite > --- WEAPON ----------- Flak Gun Scythe Chainsword > --- INVENTORY -------- Fusion Compressor Flexi-carbon Leg Improved Heat Sink Improved Weapon Shielding Improved Light Armor Plating [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Scythe Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Slots Evolved 9 | . 1 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . 1 2 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 123 | 7 9 9 16 19 7 12 44 Power 17 | 1 . 1 1 6 . 1 7 Engine 9 | 1 . 1 1 4 . 1 1 Core 6 | . . . . 2 . . 4 Reactor 2 | . . . . . . . 2 Propulsion 42 | 2 7 5 7 5 4 3 9 Treads . | . . . . . . . . Leg 39 | 2 4 5 7 5 4 3 9 Wheel . | . . . . . . . . Hover 1 | . 1 . . . . . . Flight 2 | . 2 . . . . . . Utility 38 | 2 1 1 6 4 2 3 19 Device 14 | 1 1 1 1 1 1 2 6 Storage 4 | 1 . . . . . 1 2 Processor 7 | . . . 2 2 . . 3 Hackware 1 | . . . . . . . 1 Protection 12 | . . . 3 1 1 . 7 Artifact . | . . . . . . . . Weapon 26 | 2 1 2 2 4 1 5 9 Energy Gun 1 | . . . 1 . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 8 | 2 1 2 . 2 . . 1 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 3 | . . . . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 8 | . . . 1 . 1 1 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 33 | . . . 2 6 . 14 11 Power 5 | . . . . 2 . 1 2 Propulsion 11 | . . . . 2 . 5 4 Utility 11 | . . . 1 2 . 4 4 Weapon 6 | . . . 1 . . 4 1 Highest Loss Streak 12 | . . . 2 2 . 12 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 97 73 98 97 97 48 88 Engine 5 | . 12 10 8 8 12 5 . Core 3 | . . . . 4 . . 5 Reactor 2 | . . . . . . . 5 Leg 24 | . 25 20 33 27 25 11 21 Device 12 | . 25 15 12 4 8 5 15 Storage 4 | . 12 10 8 7 6 2 . Processor 10 | . . . 6 20 22 9 7 Protection 8 | . . . 11 8 4 2 11 Ballistic Gun 7 | . 22 18 10 6 . . 4 Ballistic Cannon 1 | . . . . . . . 2 Impact Weapon 1 | . . . . 3 12 5 . Slashing Weapon 5 | . . . 4 4 4 2 8 Naked Turns 66 | . . . . . . 55 11 Heaviest Build 50 | 20 21 22 29 38 41 47 50 Greatest Support 80 | 20 20 20 45 45 66 66 80 Greatest Overweight (x) 3 | 3 1 1 . . . 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 10 10 25 Average Capacity 7 | 8 10 10 10 10 10 7 5 Most Carried 10 | 4 8 10 10 10 10 10 5 Average Carried 6 | 1 4 8 7 8 8 4 3 Final Capacity 10 | 10 10 10 10 10 10 5 5 Final Carried 10 | 4 7 8 10 7 9 . 4 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Matter Collected 2734 | 189 111 435 360 494 80 . 1065 Remotely . | . . . . . . . . Salvage Created 2843 | . 20 488 532 735 200 . 868 Parts 141 | . 3 32 29 31 5 . 41 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 70 | . . 11 12 19 1 . 27 Melee 3 | . . . . 1 1 . 1 Guns 58 | . . 11 12 16 . . 19 Cannons 6 | . . . . . . . 6 AOE 1 | . . . . . . . 1 Classes Destroyed 11 | . 1 2 3 4 . . 1 Worker 5 | . . . 1 . . . 4 Hauler 1 | . . . . 1 . . . Recycler 2 | . . . . 1 1 . . Watcher 3 | . 1 1 1 . . . . Swarmer 17 | . . . 3 5 . . 9 Grunt 36 | . . 9 7 10 1 . 9 Duelist 1 | . . . 1 . . . . Sentry 5 | . . 2 1 . . . 2 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . 2 . . . Programmer 7 | . . . . 2 . . 5 Best Kill Streak 8 | . 1 4 6 8 2 . 4 Combat Bots Only 8 | . . 4 6 8 1 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Damage Taken 5232 | . . 403 607 1129 . 575 2518 Core 1185 | . . 126 24 185 . 445 405 Absorbed by Shields 192 | . . . . 40 . 5 147 Redirected to Shielding 381 | . . . 42 . . . 339 Core Remaining (%) 87 | 100 100 68 95 73 . . . Volleys Fired 252 | . 3 31 37 81 . 6 94 Largest 2 | . 2 2 2 1 . 1 2 Hottest 72 | . 40 43 68 25 . 43 72 Shots Fired 328 | . 6 62 59 81 . 6 114 Gun 288 | . 6 62 59 81 . . 80 Cannon 29 | . . . . . . . 29 Launcher 11 | . . . . . . 6 5 Special . | . . . . . . . . Kinetic 313 | . 6 62 55 81 . . 109 Thermal . | . . . . . . . . Explosive 6 | . . . . . . 6 . Electromagnetic 9 | . . . 4 . . . 5 Robot Hit Streak 80 | . 6 24 54 28 . 6 80 Robot Miss Streak 4 | . . 2 2 3 . . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 320 | . 6 54 57 77 2 6 118 Core Hits 281 | . 2 25 38 47 1 1 167 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . 1 3 1 1 . Critical Strikes 11 | . . . 2 3 1 1 4 Destroy 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Smash 5 | . . . . 3 1 1 . Sever 4 | . . . . . . . 4 Melee Attacks 45 | . . . . 18 4 3 20 Impact 23 | . . . . 17 3 3 . Slashing 22 | . . . . 1 1 . 20 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 1 2 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 4 | . . . . . . 1 3 Damage Inflicted 7891 | . 70 700 930 1944 189 775 3283 Guns 5271 | . 70 700 930 1632 . . 1939 Cannons 678 | . . . . . . . 678 Explosions 753 | . . . . . . 636 117 Melee 1189 | . . . . 312 189 139 549 Ramming . | . . . . . . . . Kinetic 5897 | . 70 700 878 1632 . . 2617 Thermal . | . . . . . . . . Explosive 636 | . . . . . . 636 . Electromagnetic 169 | . . . 52 . . . 117 Impact 571 | . . . . 243 189 139 . Slashing 618 | . . . . 69 . . 549 Piercing . | . . . . . . . . Highest Corruption 8 | . 1 . . . . . 8 Average Corruption 3 | . 1 . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . 2 . . . . . 41 Message Errors 9 | . . . . . . . 9 Matter Fused 12 | . . . . . . . 12 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 7 | . 2 . . . . . 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 279 | . . . . 127 100 52 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 279 | . . . . 127 100 52 . Knockbacks 25 | . . . . 3 . . 22 Impact 3 | . . . . 3 . . . Kinetic 22 | . . . . . . . 22 Secondary . | . . . . . . . . Self-Inflicted Damage 20 | . . . . . . 20 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 187 | . . 6 18 24 . . 187 Average Temperature 25 | . . 4 8 6 . . 59 Received Heat Transfer 1840 | . . 285 423 375 . . 757 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 5 | . . . . 3 1 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Peak Influence 339 | . 28 339 323 328 51 79 235 Initial 26 | . . 8 26 20 11 12 . Average 82 | . 12 146 137 91 21 20 77 Maximum Alert Level 1 | . . 1 1 1 . . 1 Low Security (%) 87 | 100 100 60 59 79 100 100 98 Level 1 12 | . . 39 40 20 . . 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . . 2 3 3 2 . 10 Investigation 2 | . . . . . 1 . 1 Extermination 7 | . . . . 2 1 . 4 Reinforcement 9 | . . 2 1 1 . . 5 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Distress Signals 2 | . . 1 . . 1 . . Communications Jammed 17 | . . . . . . . 17 Distress Signals 15 | . . . . . . . 15 Times Spotted 134 | . 3 19 18 29 3 8 54 Peak Tracking Total 7 | . 2 6 7 6 2 6 5 Tactical Retreats 17 | . . 2 . 2 1 2 10 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . 1 . 1 . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Accessed 16 | . 2 2 1 5 1 . 5 Terminals 11 | . 2 2 . 3 . . 4 Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . . . . 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 25 | . 4 5 1 6 3 . 6 Successful 12 | . 3 2 1 3 1 . 2 Failed 13 | . 1 3 . 3 2 . 4 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 1 2 1 3 . . 4 Terminals 18 | . 4 5 . 4 . . 5 Fabricators 2 | . . . . 1 . . 1 Repair Stations 4 | . . . . 1 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 9 | . 3 2 . 2 . . 2 Record 3 | . . . . 1 . . 2 Level Access Points 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 1 1 3 1 . 5 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . . 13 . Total Damage 249 | . . . . . . 249 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Turns Passed 5385 | 74 254 464 469 1283 290 183 2368 Spaces Moved 3290 | 50 113 239 255 766 217 180 1470 Core 162 | 10 . . . . . 113 39 Treads . | . . . . . . . . Legs 3128 | 40 113 239 255 766 217 67 1431 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 50 50 Average Speed 120 | 121 180 136 120 120 116 81 119 Slowest Speed 200 | 200 190 190 120 120 122 200 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 24 32 24 27 7 76 47 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . 8 . . 3 Terrain Destroyed 118 | . . . . 8 . 107 3 Melee 11 | . . . . 8 . . 3 Projectile . | . . . . . . . . AOE 107 | . . . . . . 107 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total 4280 | 60 155 319 357 1017 251 201 1920 Wait 502 | . 25 32 36 123 17 . 269 Move 3284 | 49 112 238 254 765 217 179 1470 Hop . | . . . . . . . . Pick Up 43 | 4 4 1 8 7 4 2 13 Fast Attach 35 | 7 . . . 1 1 4 22 Attach 29 | . 3 2 6 7 1 6 4 Detach 4 | . 2 2 . . . . . Swap 59 | . 6 7 10 11 5 2 18 Drop 36 | . . 6 6 7 4 . 13 Fire 252 | . 3 31 37 81 . 6 94 Melee 36 | . . . . 15 2 2 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 13 | -11/Junkyard | Identified exit to Materials 13 | -11/Junkyard | Discovered exit to Materials (range 16) 75 | -11/Junkyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 97 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Hacker-Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Identified exit to Materials 768 | -9/Materials | Discovered exit to Materials (range 10) 793 | -9/Materials | Entered another Materials area 793 | -8/Materials | Evolved 2 slots: Propulsion x2 837 | -8/Materials | Garrison activated, responded to threat 1231 | -8/Materials | Identified exit to Factory 1231 | -8/Materials | Discovered exit to Factory (range 16) 1262 | -8/Materials | Entered Factory 1262 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1284 | -7/Factory | Build established: Scavenger-Mutant 1881 | -7/Factory | Destroyed 8 combat bots 2428 | -7/Factory | Identified exit to Factory 2428 | -7/Factory | Discovered exit to Factory (range 16) 2545 | -7/Factory | Entered another Factory area 2545 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2835 | -6/Factory | Sucked down chute 2835 | -6/Factory | Entered Waste 2836 | -6/Waste | Met a frightened Derelict 2846 | -6/Waste | Spotted C-40 Crusher 2847 | -6/Waste | Spotted C-40 Crusher 2858 | -6/Waste | Spotted C-40 Crusher 2879 | -6/Waste | Spotted C-40 Crusher 2895 | -6/Waste | Build established: Hacker-Mutant 2906 | -6/Waste | Spotted C-40 Crusher 2907 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2915 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2916 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2918 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2920 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2921 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2921 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2923 | -6/Waste | Crushed by Compactor (1 part destroyed) 2924 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2926 | -6/Waste | Crushed by Compactor (1 part destroyed) 2927 | -6/Waste | Crushed by Compactor (1 part destroyed) 2935 | -6/Waste | Spotted C-40 Crusher 2958 | -6/Waste | Lost 12 parts (1p4n3u4w) 2965 | -6/Waste | Crushed by Compactor (1 part destroyed) 3007 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3009 | -6/Waste | Core integrity fell below 50% 3013 | -6/Waste | Identified exit to Factory 3013 | -6/Waste | Discovered exit to Factory (range 11) 3018 | -6/Waste | Entered Factory 3094 | -6/Factory | Found Powered Armor 4343 | -6/Factory | Core integrity fell below 20% 4497 | -6/Factory | Cargo convoy interrupted 4981 | -6/Factory | Spotted B-75 Beast 5080 | -6/Factory | Lost 4 parts (1p1n1u1w) 5386 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05217_ X-72 Disruptor knocked back. 05227_ R-10 Processor collects Wheel. 05227_ Cold Fusion Reactor destroyed. 05230_ Flexi-carbon Leg destroyed. 05231_ X-72 Disruptor destroyed. 05232_ System corrupted: Substantial component data lost. 05233_ Acquired 3 matter. 05247_ System corrupted: Component data lost. 05258_ Acquired 17 matter. 05268_ ALERT: Rogue bot located, Programmers report to Factory Zone 8T. 05275_ System corrupted: Matter fused (-6). 05277_ Connecting with DSF Access... 05316_ W6EQZVO:FD 03ROO31C:A>VHAEN FK%X 05332_ WRZIFXLCNEOFUR5KX7P WI CD10TJK3RQT 05345_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05351_ System corrupted: Energy discharge (-28). 05354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 05381_ Acquired Sml. Matter Pod. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #+########?? # ########### | | # #????????? # """"" + | | # #?????????+##+######## # """"" ########### | | #+#######??????????????# # """ #?????????? | | #??????????????# # #???####??? | | " " " " #??????????????# #####+#########T #### | | " " " " #??????????????# | | " " " " #??????????????# | | " " " " #??????????????+ | | " " " " #??????????????# | | " " " " #??????????????# | | " " " " ???????????????# #####+### | | " " " " ???????????????# ## # | | " " " " #??????????????# ## " " ###### | | #??????????????# ## " " #????? | | #??????????????# ## " " #????? | | ######################## ## " " ###### | | % ? ? ## " " + | | ################ ## " " ### | | #???# "????????# ## " " #?# | | ##+#########+####### "????????# ## " " #?# | | " # ???????# ## " " #?# | | """ # # ???????# ## #?# | | """ # #? ???????# ## #?# | | " """ # """ """ ####/###???# ## #?# " | | # """ """ ## @#?#### #########?# " | | " =! # """ """ ## ### " | | " !! # ## p ############## | | !! # """ """ ## ### ]#####????????????? | | ######## """ """?? ## !#?#####????????????????? | | ???????# "?" ""????########??????????????????????? | | ???????? ? ???????????????????????????????????? | | ????????#???##???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 550 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed MachineIntegrityLoader Manual? 0 Play Time 01:35:36 Cumulative 25.7 hours Start 2024.02.03 @ 20:54:39 End 2024.02.05 @ 16:55:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 7 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef671ac-e4c7-44ba-9f6b-06b0cb8bb7e1