Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 19:01:04 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (905) 905 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3375 Bonus ------- None Cogmind --------- Core Integrity 550/700 Matter 203/300 Energy 257/265 System Corruption 2% Temperature Warm (113) Movement Walking (183) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Weapon Cycler ECM Suite Advanced ECM Suite > --- WEAPON (3) ------- Particle Cannon Precision Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Particle Gun Heavy Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Large Storage Unit Advanced ECM Suite Shock Absorption System > --- WEAPON ----------- Lightning Gun Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg VSS Leg ECM Suite Particle Gun Particle Cannon Heavy Assault Rifle Precision Assault Rifle Assault Cannon [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 35 | 6 1 2 13 13 Power 8 | 1 . 1 4 2 Engine 6 | 1 . 1 3 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads . | . . . . . Leg 7 | 2 . . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 . 4 5 Device 6 | . . . 2 4 Storage 3 | 1 . . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 . 1 3 3 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 7 10 Power 5 | . . . 2 3 Propulsion 2 | . . . . 2 Utility 3 | . . . 2 1 Weapon 7 | . . . 3 4 Highest Loss Streak 4 | . . . 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 92 98 98 96 Engine 13 | . 14 21 16 6 Core 2 | . . . 1 6 Leg 21 | . 28 22 18 22 Device 11 | . . . 9 23 Storage 14 | . 14 11 18 13 Protection 4 | . 7 11 5 . Energy Gun 6 | . 14 11 5 2 Ballistic Gun 14 | . 14 11 13 17 Ballistic Cannon 4 | . . 10 7 . Naked Turns . | . . . . . Heaviest Build 55 | 12 15 23 55 55 Greatest Support 39 | 20 20 20 24 39 Greatest Overweight (x) 2 | 2 . 1 2 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 15 20 Average Capacity 12 | 7 8 8 15 15 Most Carried 15 | 1 6 8 15 15 Average Carried 10 | . 5 6 12 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 1 6 8 14 10 Class Distribution -------------------- 46% | Tank 33% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 911 | 293 31 43 375 169 Remotely . | . . . . . Salvage Created 963 | 131 82 43 414 293 Parts 52 | 8 9 . 17 18 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 4 1 9 9 Guns 17 | . 4 1 7 5 Cannons 4 | . . . 2 2 AOE 2 | . . . . 2 Classes Destroyed 10 | 3 3 . 2 2 Worker 2 | 2 . . . . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Cutter 2 | . . . . 2 Grunt 10 | . 1 1 8 . Sentry 3 | . . . 1 2 Programmer 2 | . . . . 2 Best Kill Streak 4 | 3 2 1 4 3 Combat Bots Only 4 | . 1 1 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2114 | . 70 31 1060 953 Core 298 | . . . 148 150 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 100 73 . Volleys Fired 79 | 11 10 2 32 24 Largest 3 | 2 2 3 3 3 Hottest 116 | 70 70 105 105 116 Shots Fired 190 | 22 20 6 86 56 Gun 157 | 22 20 4 61 50 Cannon 33 | . . 2 25 6 Launcher . | . . . . . Special . | . . . . . Kinetic 149 | 11 10 4 78 46 Thermal 37 | 11 10 2 8 6 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 14 | 5 3 2 14 9 Robot Miss Streak 4 | 1 2 1 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 121 | 15 11 3 58 34 Core Hits 59 | 6 6 2 26 19 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . 1 . 2 Destroy 2 | . . . . 2 Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2128 | 183 131 44 954 816 Guns 1620 | 183 131 24 670 612 Cannons 365 | . . 20 284 61 Explosions 143 | . . . . 143 Melee . | . . . . . Ramming . | . . . . . Kinetic 1675 | 106 67 20 904 578 Thermal 419 | 77 64 24 50 204 Explosive . | . . . . . Electromagnetic 34 | . . . . 34 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 3 6 Message Errors 3 | . . . 1 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 2 | . . . 1 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 9 | . . 1 8 . Impact . | . . . . . Kinetic 8 | . . 1 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage 51 | . . . . 51 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | 18 72 117 302 141 Average Temperature 67 | 8 23 62 96 54 Received Heat Transfer 780 | . 18 18 639 105 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 790 | 222 185 74 148 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 183 | 25 183 96 182 123 Initial 76 | . 16 76 40 14 Average 70 | 9 93 91 70 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 1 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 9 1 20 14 Peak Tracking Total 5 | . 3 1 5 5 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2603 | 158 381 372 829 863 Spaces Moved 1199 | 99 264 187 278 371 Core 9 | 9 . . . . Treads . | . . . . . Legs 1190 | 90 264 187 278 371 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 180 183 Average Speed 178 | 116 120 182 246 183 Slowest Speed 270 | 150 120 190 270 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 46 22 21 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1499 | 116 309 214 354 506 Wait 151 | . 24 16 18 93 Move 1195 | 98 263 186 277 371 Hop . | . . . . . Pick Up 31 | 1 8 6 13 3 Fast Attach 10 | 6 1 . 1 2 Attach 19 | . . 2 8 9 Detach 1 | . . . . 1 Swap 6 | . . . 4 2 Drop 7 | . 3 2 1 1 Fire 79 | 11 10 2 32 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Discovered new exit (range 4) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 860 | -9/Materials | Discovered new exit (range 10) 870 | -9/Materials | Build established: Tank 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Utility x2 1498 | -8/Materials | Lost 4 parts (1p1u2w) 1661 | -8/Materials | Lost 3 parts (1p1u1w) 1709 | -8/Materials | Discovered new exit (range 13) 1741 | -8/Materials | Entered Factory 1741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -7/Factory | Build established: Gunner 2327 | -7/Factory | Lost 3 parts (1n1u1w) 2604 | -7/Factory | Self-destructed Last Messages --------------- 02592_ K-01 Serf knocked back. 02593_ U-05 Engineer lays Concrete. 02593_ Knocked back. 02593_ K-01 Serf knocked back. 02594_ 8MV%9WOHF% 02599_ C-17 Slicer destroyed. 02599_ U-05 Engineer lays Concrete. 02599_ K-01 Serf collects debris. 02599_ R-06 Scavenger collects Lgt. Nuclear Core. 02601_ U-05 Engineer lays Concrete. 02603_ R-06 Scavenger collects Surge Thruster. 02604_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????########?# #???????????# | | ??????????????????????# #?????####### #####+# | | ??????????????????????# #?????# #??? | | ??????????????????????# #?????# ########## #??? | | ??????????????????????# #?????# #????????# #?? | | ??????????????????????# #?????# #????????# #?? | | ??????????????????????# #???###+######???# #? | | ??????????????????????# #???# ! #???# #? | | ??????????????????????# #???# #???#+####### | | ??????????????????????# #???# #???????????? | | ??????????????????????# #???# #???????????? | | ??????????????????????# #???# #???????????? | | ??????????????????????# #???# ]! #???????????? | | ???????????########???#^#???#! ]! #???????????? | | ??????????? ??# #???# ] #???????????? | | ??????????? ?# #???# #???????????? | | ?????????? ?# #########/########???????? | | ?????????# # ? | | ?????????# # k ? | | ?????????# ? | | ?????????# # ?? | | ?????????# ?# r% ?? | | ?????????? # g#####+######+######??? | | ??????????? =k #?? ???????????? | | ??????????? ????# !%c #? ???????????? | | ??????????? ??????# @c # #??????????? | | ????????????###???????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # """ ???????????? | | ??????????????????????# %u # ""?????????????? | | ??????? ####### # ""?????????????? | | ??????? % # #????????????? | | ??????? # ###????????????? | | ??????? H ##??????????????? | | ???????? ######???????????????? | | ???????? #????????????????????? | | ????????? #############????????????????????? | | ????????? ??????????????????????????????????? | | ?????????##+##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 150 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SkeletonAntimatterLog Manual? 0 Play Time 00:25:36 Cumulative 29.8 hours Start 2022.05.01 @ 14:05:00 End 2022.05.08 @ 19:01:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 36 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b682ce9f-222c-41a3-afd3-71095e339aaf