Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.05 @ 16:29:35 Player: Alpha272 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1336) 1336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 2761 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (16) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Aluminum Leg Sensor Array Signal Interpreter Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Heat Sink Visual Processing Unit Beam Rifle Particle Cannon Particle Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 45 | 6 12 8 19 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 6 5 7 Treads . | . . . . Leg 13 | 2 1 3 7 Wheel 4 | . 2 2 . Hover . | . . . . Flight 3 | . 3 . . Utility 5 | 1 1 2 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 4 . 9 Energy Gun 4 | 2 . . 2 Energy Cannon 9 | . 2 . 7 Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 . 14 Power 1 | . . . 1 Propulsion 7 | . 1 . 6 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 6 | . 1 . 6 Average Slot Usage (%) 79 | . 75 96 75 Engine 9 | . 14 11 7 Leg 21 | . 10 3 29 Wheel 6 | . . 36 . Flight 1 | . 8 . . Device 4 | . . 3 6 Storage 13 | . 18 15 11 Protection 1 | . . 2 2 Energy Gun 3 | . 12 . 2 Energy Cannon 15 | . 2 22 17 Naked Turns . | . . . . Heaviest Build 22 | 13 19 22 21 Greatest Support 48 | 20 24 48 43 Greatest Overweight (x) 6 | . 6 6 4 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 8 | 6 8 8 6 Average Capacity 6 | 5 6 6 6 Most Carried 8 | 4 8 7 6 Average Carried 5 | 2 4 5 5 Final Capacity 8 | 6 8 6 6 Final Carried 8 | 2 8 6 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 695 | 186 99 215 195 Remotely . | . . . . Salvage Created 1694 | . 200 474 1020 Parts 111 | . 25 33 53 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 37 | . 7 10 20 Guns 4 | . 3 . 1 Cannons 29 | . . 10 19 AOE 4 | . 4 . . Classes Destroyed 10 | . 4 3 3 Worker 2 | . . 1 1 Builder 3 | . 3 . . Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 10 | . 4 2 4 Grunt 16 | . 3 5 8 Brawler 1 | . . 1 . Sentry 10 | . . 2 8 Best Kill Streak 5 | . 5 4 5 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2221 | . 248 229 1744 Core 454 | . 46 41 367 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 122 | . 25 20 77 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 208 | . 37 39 132 Gun 48 | . 28 . 20 Cannon 153 | . 2 39 112 Launcher 7 | . 7 . . Special . | . . . . Kinetic . | . . . . Thermal 184 | . 13 39 132 Explosive 7 | . 7 . . Electromagnetic 17 | . 17 . . Robot Hit Streak 11 | . 2 7 11 Robot Miss Streak 7 | . 5 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | . 9 19 74 Core Hits 60 | . 16 13 31 Critical Hits 4 | . . 1 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2627 | . 622 409 1596 Guns 344 | . 148 . 196 Cannons 1809 | . . 409 1400 Explosions 474 | . 474 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 2029 | . 24 409 1596 Explosive 474 | . 474 . . Electromagnetic 124 | . 124 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 503 | . 244 503 424 Average Temperature 127 | . 91 192 113 Received Heat Transfer 732 | . 42 75 615 Effects 11 | . . 3 8 Shutdowns 2 | . . 1 1 Energy Bleed 4 | . . . 4 Interference 5 | . . 2 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 3935 | . 74 740 3121 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 569 | . 198 464 569 Initial 195 | . . 83 195 Average 294 | . 123 287 365 Maximum Alert Level 2 | . . 2 2 Low Security (%) 28 | 100 100 25 3 Level 1 41 | . . 41 56 Level 2 29 | . . 32 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 2 6 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 9 15 36 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 7 | . . 2 5 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 1 4 3 Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 3 12 14 Successful 18 | . 1 7 10 Failed 11 | . 2 5 4 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 3 12 . Fabricators . | . . . . Repair Stations 13 | . . . 13 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Record 3 | . . 3 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Reinforcement Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . . 9 Scan Component 5 | . . . 5 Repair 4 | . . . 4 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 3 2 Full Trace Events 6 | . 1 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . . 4 Time 128 | . . . 128 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1993 | 61 387 331 1214 Spaces Moved 1194 | 47 211 263 673 Core 40 | 11 18 4 7 Treads . | . . . . Legs 820 | 36 97 21 666 Wheels 248 | . 10 238 . Hover . | . . . . Flight 86 | . 86 . . Fastest Speed 50 | 50 90 90 120 Average Speed 117 | 103 137 96 120 Slowest Speed 350 | 120 350 350 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 35 20 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 33 . . Melee . | . . . . Projectile . | . . . . AOE 33 | . 33 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1574 | 58 274 304 938 Wait 159 | . . . 159 Move 1191 | 46 210 262 673 Hop . | . . . . Pick Up 33 | 6 17 4 6 Fast Attach 18 | 2 1 4 11 Attach 24 | 4 10 3 7 Detach 1 | . . . 1 Swap 3 | . 1 1 1 Drop 23 | . 10 10 3 Fire 122 | . 25 20 77 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x2 554 | -9/Materials | Discovered new exit (range 14) 688 | -9/Materials | Discovered new exit (range 14) 780 | -9/Materials | Entered Storage 851 | -9/Storage | Learned location of Armory (-4) 904 | -9/Storage | Repaired Particle Cannon 937 | -9/Storage | Repaired Particle Cannon 1018 | -9/Storage | Repaired Particle Cannon 1052 | -9/Storage | Repaired Imp. Ion Engine 1520 | -9/Storage | Lost 3 parts (1u2w) 1635 | -9/Storage | Garrison activated, responded to threat 1775 | -9/Storage | Core integrity fell below 50% 1823 | -9/Storage | Lost 6 parts (1p3n1u1w) 1939 | -9/Storage | Core integrity fell below 20% 1994 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01832_ R-06 Scavenger collects Visual Processing Unit. 01848_ R-06 Scavenger collects Sensor Array. 01873_ G-34 Mercenary destroyed. 01884_ Acquired Aluminum Leg. 01891_ Acquired 10 matter. 01912_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01916_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 01927_ Component Storage disabled. 01928_ Particle Cannon destroyed. 01938_ Component Storage disabled. 01940_ Y-45 Defender heat damages Lgt. Treads. 01943_ Beam Rifle destroyed. 01945_ Y-45 Defender heat short circuits Hvy. Assault Rifle. 01982_ Triggered Alarm Trap. 01982_ An alarm sounds. 01982_ ALERT: Alarm triggered, dispatching investigation squad. 01987_ Acquired Imp. Ion Engine. 01988_ W-16 Scout destroyed. 01988_ Aluminum Leg destroyed. 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"# " " #?????????????????????? | | #?????????# ## "G" #?????????????????????? | | #????????? ## """ #?????????????????????? | | #?????????######+## #?????????????????????? | | ????????????????? +?????????????????????? | | ??????????????????####"T"###?????????????????????? | | ??????????????????????"""????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAntimissileField Manual? 0 Play Time 00:31:48 Cumulative 3.7 hours Start 2022.01.05 @ 15:58:47 End 2022.01.05 @ 16:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c985cfc-70e8-4709-8d68-3aa1af966efe