Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.23 @ 19:38:25

Player: kicktown

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (9)        1800
Robots Destroyed (34)      170
Value Destroyed (816)      816
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (33)                 33
              TOTAL SCORE: 5919

 Bonus
-------
Follower Combat Kills      33

 Cogmind 
---------
Core Integrity             0/1150
Matter                     18/300
Energy                     20/100
System Corruption          0%
Temperature                Cool (1)
Movement                   Flying (35)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (7) ---
  Improved Gyrokinetic Inverter
           VTOL Module
>          --- UTILITY (8) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Force Booster
           Dispersion Rifle

 Peak State 
------------
>          --- POWER ------------
     Micro Fission Core
     Light Antimatter Reactor
>          --- PROPULSION -------
           VTOL Module
           VTOL Module
           Cesium-ion Thruster
           Cesium-ion Thruster
           Nuclear Pulse Thruster
           Field Propulsion Drive
           Field Propulsion Drive
>          --- UTILITY ----------
  Advanced Heat Sink
  Improved Cooling System
  Advanced Weight Redist. System
  Improved Melee Analysis Suite
  Improved Phase Shifter
  Improved Propulsion Shielding
  Improved Light Armor Plating
  Improved Shield Generator
>          --- WEAPON -----------
           Greatsword
>          --- INVENTORY --------
           Neutrino Core
  Advanced Cryofiber Web
    Medium Battery
  Improved Shield Generator
[Rating: 82]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 VTOL Module
  Treads                   Light Treads
  Wheel                    Wheel
  Hover Unit               Improved Gyrokinetic Inverter
  Flight Unit              VTOL Module
Utility                    Small Storage Unit
  Device                   Improved Shield Generator
  Storage                  Small Storage Unit
  Processor                Improved Melee Analysis Suite
  Protection               Improved Propulsion Shielding
Weapon                     Makeshift Spear
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Remote Datajack
  Impact Weapon            Great Maul
  Slashing Weapon          Greatsword
  Piercing Weapon          Makeshift Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Slots Evolved              12   | .   .   .   .   .   4   2   2   2   2   
  Power                    1    | .   .   .   .   .   .   1   .   .   .   
  Propulsion               5    | .   .   .   .   .   4   .   1   .   .   
  Utility                  6    | .   .   .   .   .   .   1   1   2   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   
Parts Attached             90   | 3   9   .   .   4   15  16  4   15  24  
  Power                    17   | 1   .   .   .   .   1   4   .   4   7   
    Engine                 2    | 1   .   .   .   .   .   1   .   .   .   
    Core                   14   | .   .   .   .   .   1   3   .   4   6   
    Reactor                1    | .   .   .   .   .   .   .   .   .   1   
  Propulsion               32   | 2   3   .   .   1   9   4   .   6   7   
    Treads                 2    | .   2   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   
    Wheel                  4    | 2   1   .   .   .   .   .   .   .   1   
    Hover                  2    | .   .   .   .   .   .   .   .   .   2   
    Flight                 24   | .   .   .   .   1   9   4   .   6   4   
  Utility                  22   | .   2   .   .   1   2   4   1   4   8   
    Device                 15   | .   1   .   .   1   2   3   1   1   6   
    Storage                1    | .   1   .   .   .   .   .   .   .   .   
    Processor              1    | .   .   .   .   .   .   .   .   1   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   
    Protection             5    | .   .   .   .   .   .   1   .   2   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   19   | .   4   .   .   2   3   4   3   1   2   
    Energy Gun             9    | .   3   .   .   .   2   2   1   .   1   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          2    | .   .   .   .   1   1   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   1   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   1   1   
    Piercing Weapon        3    | .   .   .   .   1   .   1   1   .   .   
    Special Melee Weapon   1    | .   1   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   .   .   2   2   1   .   .   
Parts Lost                 29   | .   .   .   .   3   1   .   1   1   23  
  Power                    5    | .   .   .   .   .   .   .   .   .   5   
  Propulsion               12   | .   .   .   .   1   1   .   1   .   9   
  Utility                  8    | .   .   .   .   .   .   .   .   1   7   
  Weapon                   4    | .   .   .   .   2   .   .   .   .   2   
  Highest Loss Streak      15   | .   .   .   .   2   1   .   1   1   15  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     84   | .   89  100 100 90  97  99  88  82  59  
  Engine                   5    | .   14  14  14  14  .   .   .   .   .   
  Core                     5    | .   .   .   .   .   8   14  13  11  6   
  Treads                   3    | .   10  14  14  7   .   .   .   .   .   
  Wheel                    6    | .   17  14  14  14  .   .   .   .   .   
  Flight                   21   | .   .   .   .   6   52  46  40  34  21  
  Device                   14   | .   8   14  14  14  17  15  20  20  14  
  Storage                  5    | .   13  14  14  14  .   .   .   .   .   
  Protection               3    | .   .   .   .   .   .   6   6   6   5   
  Energy Gun               8    | .   21  28  28  11  6   7   1   .   .   
  Piercing Weapon          3    | .   .   .   .   7   9   7   5   4   .   
Naked Turns                10   | .   .   .   .   .   .   .   .   .   10  
Heaviest Build             36   | 5   14  14  14  14  13  26  26  26  36  
  Greatest Support         47   | 20  20  20  20  20  26  26  26  47  47  
  Greatest Overweight (x)  1    | .   .   .   .   1   .   1   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 5   8   8   8   8   8   5   5   5   5   
  Average Capacity         6    | 5   7   8   8   8   5   5   5   5   5   
  Most Carried             8    | 4   8   8   8   8   7   5   5   5   5   
  Average Carried          5    | 2   5   8   8   7   4   4   4   4   3   
  Final Capacity           8    | 5   8   8   8   8   5   5   5   5   5   
  Final Carried            8    | 4   8   8   8   8   4   5   5   5   2   

 Class Distribution 
--------------------
 50% | Mutant
 27% | Scavenger-Sprinter
 20% | Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
 Scavenger-Sprinter | -8/Materials
 Scavenger-Sprinter | -7/Factory
           Sprinter | -6/Factory
           Sprinter | -5/Factory
             Mutant | -4/Factory

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-----------                Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Matter Collected           953  | 153 267 .   .   35  141 95  .   78  184 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   
Salvage Created            1069 | .   357 97  .   58  .   108 .   126 323 
  Parts                    70   | .   19  3   .   6   .   13  .   8   21  
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Combat Hostiles Destroyed  27   | .   5   2   .   4   .   3   .   5   8   
  Melee                    15   | .   .   .   .   1   .   3   .   5   6   
  Guns                     11   | .   5   2   .   3   .   .   .   .   1   
Classes Destroyed          7    | .   5   .   .   .   .   .   .   .   2   
  Worker                   1    | .   1   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   1   
  Recycler                 2    | .   2   .   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   2   .   .   .   
  Swarmer                  21   | .   3   .   .   4   .   3   .   5   6   
  Grunt                    4    | .   2   2   .   .   .   .   .   .   .   
  Sentry                   2    | .   .   .   .   .   .   .   .   .   2   
Best Kill Streak           5    | .   3   2   .   2   .   3   .   5   4   
  Combat Bots Only         5    | .   3   2   .   2   .   3   .   5   4   
Max Kills in Single Turn   1    | .   1   1   .   1   .   1   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   1   .   1   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   
--------                   Run  | Jun  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  
Damage Taken               3864 | .    160  91   .    240  114  87   36   291  2845 
  Core                     1381 | .    17   12   .    40   62   24   5    61   1160 
  Absorbed by Shields      348  | .    .    .    .    .    24   34   13   110  167  
  Redirected to Shielding  194  | .    .    .    .    .    .    8    23   51   112  
  Regen/Repaired (Parts)   82   | .    .    .    .    .    .    .    .    .    82   
Core Remaining (%)         91   | 100  .    .    .    72   88   96   99   93   .    
Volleys Fired              72   | .    29   7    .    17   2    9    3    .    5    
  Largest                  2    | .    2    2    .    2    1    1    1    .    1    
  Hottest                  90   | .    90   90   .    90   45   61   61   .    88   
Shots Fired                111  | .    58   14   .    20   2    9    3    .    5    
  Gun                      109  | .    58   14   .    20   2    9    1    .    5    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    .    
  Special                  2    | .    .    .    .    .    .    .    2    .    .    
  Kinetic                  1    | .    .    .    .    .    1    .    .    .    .    
  Thermal                  107  | .    58   14   .    20   .    9    1    .    5    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1    | .    .    .    .    .    1    .    .    .    .    
  Robot Hit Streak         14   | .    12   13   .    14   .    3    1    .    1    
  Robot Miss Streak        5    | .    5    .    .    3    .    3    1    .    3    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    
Shots Hit Robots           111  | .    39   13   .    15   .    12   2    6    24   
  Core Hits                46   | .    14   5    .    4    .    6    .    5    12   
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         9    | .    2    2    .    .    .    2    .    1    2    
    Burn                   4    | .    2    2    .    .    .    .    .    .    .    
    Sever                  2    | .    .    .    .    .    .    .    .    .    2    
    Impale                 3    | .    .    .    .    .    .    2    .    1    .    
Melee Attacks              195  | .    2    .    .    13   20   49   21   32   58   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 58   | .    .    .    .    .    .    .    .    .    58   
  Piercing                 135  | .    .    .    .    13   20   49   21   32   .    
  Sneak Attacks            6    | .    2    .    .    1    .    1    .    .    2    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           2806 | .    444  155  .    286  .    392  14   177  1338 
  Guns                     810  | .    444  155  .    116  .    68   .    .    27   
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    
  Melee                    1973 | .    .    .    .    170  .    324  14   177  1288 
  Ramming                  23   | .    .    .    .    .    .    .    .    .    23   
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    
  Thermal                  810  | .    444  155  .    116  .    68   .    .    27   
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 1288 | .    .    .    .    .    .    .    .    .    1288 
  Piercing                 685  | .    .    .    .    170  .    324  14   177  .    
Highest Corruption         .    | .    .    .    .    .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            190  | .    .    .    .    32   .    27   .    .    131  
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    
  Melee                    190  | .    .    .    .    32   .    27   .    .    131  
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      11   | .    .    .    .    .    .    .    .    .    11   
  Shots                    .    | .    .    .    .    .    .    .    .    .    .    
  Rammed                   5    | .    .    .    .    .    .    .    .    .    5    
Targets Rammed             5    | .    .    .    .    .    .    .    .    .    5    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        240  | .    240  36   .    .    42   80   12   105  10   
  Average Temperature      34   | .    92   26   .    .    13   10   5    42   5    
  Received Heat Transfer   376  | .    30   51   .    .    28   8    .    12   247  
  Effects                  1    | .    1    .    .    .    .    .    .    .    .    
    Energy Bleed           1    | .    1    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    
Robots Melted              1    | .    1    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4    | .    2    1    .    1    .    .    .    .    .    
  Heat Transferred         2341 | .    1313 557  .    286  .    148  .    .    37   
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Peak Influence             400  | .   155 110 .   75  87  251 167 304 400 
  Initial                  148  | .   .   60  .   .   8   35  122 74  148 
  Average                  126  | .   56  100 .   46  43  128 144 143 250 
Maximum Alert Level        2    | .   .   .   .   .   .   1   .   1   2   
  Low Security (%)         76   | 100 100 100 .   100 100 80  100 67  31  
  Level 1                  23   | .   .   .   .   .   .   19  .   32  67  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   1   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          10   | .   .   .   .   .   1   4   2   1   2   
  Investigation            .    | .   .   .   .   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   1   .   
  Reinforcement            9    | .   .   .   .   .   1   4   2   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
---------                  Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Distress Signals           5    | .   1   .   .   .   .   1   .   .   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              92   | .   7   2   .   7   5   12  5   15  39  
  Peak Tracking Total      11   | .   3   2   .   4   3   5   4   9   11  
  Tactical Retreats        14   | .   .   .   .   1   1   2   .   3   7   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Traps Triggered            2    | .   .   .   .   .   .   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
----------                 Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Machines Disabled          1    | .   .   .   .   .   .   .   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
---------                  Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Machines Accessed          14   | .   2   .   .   .   2   3   1   3   3   
  Terminals                10   | .   2   .   .   .   2   1   1   3   1   
  Fabricators              1    | .   .   .   .   .   .   1   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   1   
  Recycling Units          2    | .   .   .   .   .   .   1   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Total Hacks                22   | .   2   .   .   .   2   7   1   4   6   
  Successful               6    | .   .   .   .   .   .   1   .   1   4   
  Failed                   16   | .   2   .   .   .   2   6   1   3   2   
    Catastrophic           3    | .   .   .   .   .   .   .   .   2   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   
  Manual                   11   | .   1   .   .   .   1   2   1   3   3   
  Terminals                11   | .   2   .   .   .   2   1   1   4   1   
  Fabricators              5    | .   .   .   .   .   .   5   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   3   
  Recycling Units          3    | .   .   .   .   .   .   1   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             1    | .   .   .   .   .   .   .   .   1   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   1   .   
Fabricator Hacks           1    | .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   2   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   1   
  Repair                   1    | .   .   .   .   .   .   .   .   .   1   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   1   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   1   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         1    | .   .   .   .   .   .   .   .   .   1   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   1   
    Reject                 1    | .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         7    | .   .   .   .   .   1   2   .   2   2   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   2   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   84  .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   8   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   1   
  Time                     38   | .   .   .   .   .   .   .   .   .   38  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
------------               Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   1   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   1   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   2   .   .   .   .   .   .   .   .   
  parse_system             1    | .   1   .   .   .   .   .   .   .   .   
  no_distress              1    | .   1   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   .   .   1   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
--------                   Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Total Allies               3    | .   .   .   .   2   .   .   1   .   .   
  Largest Group            2    | .   .   .   .   2   .   .   1   .   .   
  Highest-Rated Group      40   | .   .   .   .   40  .   .   32  .   .   
  Highest-Rated Ally       32   | .   .   .   .   31  .   .   32  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   
Ally Attacks               11   | .   .   .   .   4   .   .   7   .   .   
  Total Damage             170  | .   .   .   .   85  .   .   85  .   .   
  Kills                    1    | .   .   .   .   1   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-------                    Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  
-------------              Run  | Jun Mat Min Exi Min Mat Fac Fac Fac Fac 
Turns Passed               2539 | 35  383 86  93  441 174 352 99  253 623 
Spaces Moved               3486 | 32  197 40  59  302 378 668 227 715 868 
  Core                     15   | 1   .   .   .   .   .   .   .   .   14  
  Treads                   302  | .   108 40  59  95  .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   
  Wheels                   352  | 31  89  .   .   207 .   .   .   .   25  
  Hover                    95   | .   .   .   .   .   .   .   .   .   95  
  Flight                   2722 | .   .   .   .   .   378 668 227 715 734 
  Fastest Speed            17   | 50  80  160 160 95  19  17  17  18  20  
  Average Speed            42   | 79  123 160 160 115 24  20  18  20  33  
  Slowest Speed            160  | 80  160 160 160 160 26  93  103 23  100 
  Overloaded Moves         191  | .   .   .   .   .   13  26  152 .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            12   | .   .   .   .   .   .   5   2   2   3   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       22   | 3   30  11  10  56  40  18  6   25  24  
  Regions Visited          9
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   .   1   .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   .   .   .   .   .   
  Unknown Exits Taken      9    | 1   1   1   1   1   1   1   1   1   .   
Scrap Searched             1    | .   .   .   .   1   .   .   .   .   .   
Spaces Dug                 116  | .   .   .   .   .   19  28  20  21  28  
Terrain Destroyed          116  | .   .   .   .   .   19  28  20  21  28  
  Melee                    116  | .   .   .   .   .   19  28  20  21  28  
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   
  AOE                      .    | .   .   .   .   .   .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   
---------                  Run  | Jun  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  
Total                      4179 | 41   276  50   58   363  441  822  259  787  1082 
  Wait                     232  | .    29   2    .    16   15   62   2    6    100  
  Move                     3453 | 31   196  39   58   301  377  657  222  710  862  
  Hop                      12   | .    .    .    .    .    .    5    2    2    3    
  Pick Up                  48   | 7    9    1    .    6    3    7    .    4    11   
  Fast Attach              31   | .    1    .    .    1    2    7    2    7    11   
  Attach                   31   | 3    3    .    .    1    7    2    1    2    12   
  Detach                   11   | .    .    .    .    .    3    .    3    1    4    
  Swap                     28   | .    5    .    .    2    6    7    1    6    1    
  Drop                     56   | .    2    1    .    6    6    17   2    12   10   
  Fire                     72   | .    29   7    .    17   2    9    3    .    5    
  Melee                    195  | .    2    .    .    13   20   49   21   32   58   
  Ram                      5    | .    .    .    .    .    .    .    .    .    5    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            5    | .    .    .    .    .    .    .    .    5    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-5/Factory
-4/Factory

 History 
---------
 Turn | Location      | Event
   15 | -11/Junkyard  | Discovered new exit (range 16)
   36 | -11/Junkyard  | Entered Materials
  219 | -10/Materials | Discovered new exit (range 14)
  319 | -10/Materials | Build established: Mutant
  419 | -10/Materials | Entered Mines
  497 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  499 | -10/Mines     | Discovered new exit (range 5)
  505 | -10/Mines     | Entered Exiles
  529 | -10/Exiles    | Discovered new exit (range 14)
  569 | -10/Exiles    | Met 8R-AWN
  598 | -10/Exiles    | Entered Mines
  797 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  914 | -9/Mines      | Assembled infested the area
  993 | -9/Mines      | Joined a pair of Derelicts in attacking an 0b10 outpost
 1030 | -9/Mines      | Discovered new exit (range 11)
 1039 | -9/Mines      | Entered Materials
 1039 | -8/Materials  | Evolved 4 slots: Propulsion x4
 1209 | -8/Materials  | Discovered new exit (range 10)
 1213 | -8/Materials  | Entered Factory
 1213 | -7/Factory    | Evolved 2 slots: Power x1, Utility x1
 1309 | -7/Factory    | Fabricated Imp. Shield Generator (x2)
 1334 | -7/Factory    | Build established: Scavenger-Sprinter
 1562 | -7/Factory    | Discovered new exit (range 4)
 1565 | -7/Factory    | Entered another Factory area
 1565 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 1660 | -6/Factory    | Discovered new exit (range 4)
 1664 | -6/Factory    | Entered another Factory area
 1664 | -5/Factory    | Evolved 2 slots: Utility x2
 1910 | -5/Factory    | Discovered new exit (range 16)
 1917 | -5/Factory    | Entered another Factory area
 1917 | -4/Factory    | Evolved 2 slots: Utility x2
 2052 | -4/Factory    | Repaired Imp. Propulsion Shielding
 2288 | -4/Factory    | Released all parts (6)
 2297 | -4/Factory    | Core integrity fell below 50%
 2317 | -4/Factory    | Lost 15 parts (2p6n6u1w)
 2483 | -4/Factory    | Core integrity fell below 20%
 2540 | -4/Factory    | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
02485_ Lgt. Nuclear Core destroyed.
02487_ Slug penetrates U-05 Engineer.
02487_ U-05 Engineer suffers critical hit (Destroy).
02487_ U-05 Engineer builds a Wall.
02487_ Penetrated by Slug.
02487_ Slug penetrates Wall.
02488_ Slammed into U-05 Engineer.
02492_ ALERT: Security rotation in progress.
02508_ Arm. Huge Wheel destroyed.
02510_ ALERT: Cargo convoy en route, clear transfer corridor.
02510_ Cmb. Gravmag System destroyed.
02516_ Acquired Dispersion Rifle.
02523_ S-27 Virus destroyed.
02532_ Acquired Lgt. Nuclear Core.
02533_ Lgt. Nuclear Core destroyed.
02533_ Knocked back.
02533_ S-27 Virus system corrupted by crushing effect.
02534_ S-27 Virus system terminally corrupted.
02535_ Acquired VTOL Module.
02535_ W-44 Eye sends out distress signal.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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| ?????????????#   ## s  w  #???????+                |
| ?????????????#s           #???????#     #####      |
| ?????????? s  s          @#?????????????????#      |
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| ?????????????######       #?????????????????# ^""" |
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| ????????????????????#  H????????????????????#      |
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| ???????????????????????????????????????#           |
| ???????????????????????????????????????#           |
| ???????????????????????????????????????#   !=  !   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           89
Energy Generation          35
Energy Capacity            300
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    9
Base Temperature (-)       200
Armor Coverage             375
Resistance: TH             20
Propulsion Shielding       66
Phase Shifting             10
Evasion (%)                74
Melee Accuracy             6
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Shield Generator | x2 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BlastCommGun
  Manual?         0
Play Time         01:15:33
  Cumulative      61.9 hours
  Start           2023.10.23 @ 18:19:04
  End             2023.10.23 @ 19:38:25
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          54
  Rogue           54
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             28
Gallery%          47
Achievement%      33
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 96486520-6a9a-4288-8594-bc9c0f9a9e5b