Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.25 @ 10:24:05 Player: marblescrew Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (396) 396 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2346 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Deuterium Engine Light Nuclear Core High-capacity Storage Unit High-capacity Matter Pod (0) Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Wheel High-capacity Storage Unit High-capacity Matter Pod Improved Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 34 | 7 5 7 8 7 Power 4 | 1 . 1 1 1 Engine 3 | 1 . . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads 1 | . . . 1 . Leg 3 | 2 . 1 . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 . 3 2 Device 2 | . 1 . 1 . Storage 2 | . . . 1 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 18 | 4 3 5 3 3 Energy Gun 6 | 3 1 1 . 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 1 1 2 . 1 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 2 . 14 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 7 | . . 2 . 5 Highest Loss Streak 14 | . . 2 . 14 Average Slot Usage (%) 93 | . 93 95 90 93 Engine 9 | . 14 9 7 8 Treads 3 | . . . 1 8 Leg 27 | . 28 32 27 24 Device 8 | . 9 11 4 8 Storage 5 | . . . 8 9 Processor 5 | . 12 11 7 . Protection 5 | . . . 6 8 Energy Gun 5 | . 14 6 . 3 Energy Cannon 6 | . . . 2 12 Ballistic Gun 9 | . 14 19 15 . Ballistic Cannon 3 | . . . 2 7 Launcher 2 | . . 3 6 . Naked Turns . | . . . . . Heaviest Build 68 | 6 6 11 40 68 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 15 | . . . 1 15 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 12 | 4 4 4 8 12 Average Capacity 7 | 4 4 4 7 11 Most Carried 11 | 4 4 4 8 11 Average Carried 5 | 2 3 2 3 8 Final Capacity 12 | 4 4 4 8 12 Final Carried 7 | 4 4 2 6 7 Class Distribution -------------------- 46% | Mutant 35% | Tank 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 542 | 265 30 12 52 183 Remotely . | . . . . . Salvage Created 601 | 39 46 99 52 365 Parts 40 | 2 10 9 2 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 14 | 1 3 5 1 4 Guns 5 | 1 . 3 1 . Cannons 3 | . . . . 3 AOE 6 | . 3 2 . 1 Classes Destroyed 6 | 1 2 1 1 1 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Recycler 2 | . . . . 2 Swarmer 7 | . 3 4 . . Grunt 3 | 1 . 1 . 1 Sentry 4 | . . . 1 3 Best Kill Streak 5 | 1 4 5 1 2 Combat Bots Only 4 | 1 3 4 1 1 Max Kills in Single Turn 3 | 1 3 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2200 | 55 19 180 253 1693 Core 596 | 11 . 25 35 525 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 95 95 93 . . Volleys Fired 50 | 5 2 8 13 22 Largest 3 | 2 2 3 2 3 Hottest 177 | 70 60 80 40 177 Shots Fired 111 | 10 3 20 26 52 Gun 75 | 10 2 18 26 19 Cannon 29 | . . . . 29 Launcher 7 | . 1 2 . 4 Special . | . . . . . Kinetic 66 | 5 1 12 26 22 Thermal 22 | 5 1 6 . 10 Explosive 7 | . 1 2 . 4 Electromagnetic 16 | . . . . 16 Robot Hit Streak 14 | 3 3 4 14 13 Robot Miss Streak 2 | 2 . 2 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | 5 2 11 24 34 Core Hits 30 | 2 4 8 3 13 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1560 | 78 139 275 195 873 Guns 570 | 78 10 87 195 200 Cannons 485 | . . . . 485 Explosions 502 | . 126 188 . 188 Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 533 | 40 . 55 195 243 Thermal 227 | 38 10 32 . 147 Explosive 472 | . 126 188 . 158 Electromagnetic 325 | . . . . 325 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 80 | . 1 . . 79 Shots 3 | . . . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 624 | 88 20 63 9 624 Average Temperature 144 | 48 15 28 9 204 Received Heat Transfer 960 | 30 . 48 81 801 Effects 13 | . . . . 13 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 520 | 111 25 75 . 309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 220 | 20 93 179 120 220 Average Influence 81 | 2 25 105 92 108 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | 1 5 10 1 17 Peak Tracking Total 6 | 1 5 4 1 6 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 9 | . 3 1 1 4 Terminals 8 | . 2 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 8 1 1 5 Successful 11 | . 7 1 . 3 Failed 4 | . 1 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 1 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 1 . 3 Record 3 | . 1 . . 2 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 27 | . 27 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1107 | 113 171 180 219 424 Spaces Moved 635 | 80 123 119 132 181 Core 28 | 23 . . . 5 Treads . | . . . . . Legs 604 | 57 123 119 132 173 Wheels 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 136 | 99 120 120 123 185 Slowest Speed 800 | 120 120 120 150 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 7 23 15 11 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . 8 7 . 39 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 53 | . 8 7 . 38 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 779 | 103 143 141 165 227 Wait 28 | 4 7 6 . 11 Move 631 | 79 122 118 131 181 Hop . | . . . . . Pick Up 25 | 7 3 1 9 5 Fast Attach 7 | 2 2 1 2 . Attach 12 | 3 1 4 . 4 Detach 2 | . 1 1 . . Swap 15 | 2 2 2 6 3 Drop 8 | 1 2 . 4 1 Fire 50 | 5 2 8 13 22 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 5) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 447 | -9/Materials | Discovered new exit (range 15) 465 | -9/Materials | Entered another Materials area 465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -8/Materials | Discovered new exit (range 12) 684 | -8/Materials | Entered Storage 964 | -8/Storage | Build established: Tank 1033 | -8/Storage | Garrison activated, responded to threat 1090 | -8/Storage | Core integrity fell below 50% 1104 | -8/Storage | Core integrity fell below 20% 1108 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01064_ R-06 Scavenger destroyed. 01072_ The unstable cave ceiling collapses. 01072_ Grenade Launcher destroyed. 01074_ Aluminum Leg destroyed. 01077_ The unstable cave ceiling collapses. 01078_ Wheel destroyed. 01078_ Deuterium Engine destroyed. 01079_ K-01 Serf collects debris. 01080_ Lgt. Armor Plating destroyed. 01082_ K-01 Serf collects debris. 01082_ Aluminum Leg destroyed. 01084_ K-01 Serf collects debris. 01084_ Imp. EM Pulse Cannon destroyed. 01088_ Hvy. Assault Rifle destroyed. 01090_ Heat Sink destroyed. 01097_ The unstable cave ceiling collapses. 01097_ K-01 Serf collects debris. 01097_ K-01 Serf destroyed. 01101_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????+ ????????????????????????????????????????? | | ##?????# ???????????"""?????????????????????????? | | #?????# ??????????? ?????????????????????????? | | ##????# ?????????? ?????????????????????????? | | "#????? ??????????#+#?????????????????????????? | | T#?????? ?????????# #?????????????????????????? | | "#??????? ????????? #?????????????????????????? | | ##??????##+####?????# #?????????????????????????? | | #???????# ! #?????# #?????????????????????????? | | #???????# % #####?# #?????????????????????????? | | ##???????# k ! ### ##????????????????????????? | | ###?######!%= # Y=% ##### #??????????????????? | | ##!= %%[g gg g@ + ????????????????? | | ## = #k # ##### #??????????????????? | | """" ## #####????????????????????????? | | """" ## #????????????????????????????? | | """" ## # ##????????????????????????????? | | """" ## # #####?????????????????????????? | | ## #! !#?????????????????????????? | | ## " #! !#?????????????????????????? | | ###+######## % #! !#?????????????????????????? | | #! !#?????????????????????????? | | ### ##?????????????????????????? | | + T#?????????????????????????? | | ###+#########+##### ##?????????????????????????? | | # #???# #####??????????????????????????? | | T #???# #??????????????????????????????? | | #"""#???# #??????????????????????????????? | | ????????# """"" #??????????????????????????????? | | ????????# """"" #??????????????????????????????? | | ????????# """"" #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????###"T"# ###??????????????????????????????? | | ??????????#"""###????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SlugBiometalRegulator Manual? 0 Play Time 00:47:45 Cumulative 3.0 hours Start 2019.11.25 @ 09:18:40 End 2019.11.25 @ 10:24:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 1 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b49b9ccf-87f2-4060-b6e0-223436a4d768