Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 21:31:15 Player: Enathri Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (128) 640 Value Destroyed (4076) 4076 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (735) 735 TOTAL SCORE: 11811 Bonus ------- High Alert Combat Kills 16 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -81 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Medium Armor Plating Matter Neutralizer KE Penetrator Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Thunder Leg > --- UTILITY ---------- Improved Coolant Injector Energy Well Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Precision Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Precision Assault Rifle Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Ion Engine Backup Power I Advanced Sensor Array Point Defense System [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Improved Cooling System Storage Energy Well Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Linear Accelerator Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . . Utility 5 | . . . 1 . 2 . 1 1 . . . . . Weapon 4 | . . . 1 . . . 1 . . . . . 2 Parts Attached 115 | 9 2 . 8 . 29 8 12 21 3 . 1 6 16 Power 15 | 1 . . 1 . 5 1 1 2 1 . . 1 2 Engine 11 | 1 . . 1 . 4 . 1 2 . . . 1 1 Core 3 | . . . . . 1 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 22 | 2 . . 2 . 5 1 2 5 . . . . 5 Treads 5 | 2 . . 2 . 1 . . . . . . . . Leg 12 | . . . . . 4 1 2 1 . . . . 4 Wheel 4 | . . . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 32 | 3 2 . 2 . 9 . 4 6 . . 1 1 4 Device 10 | 2 1 . . . 1 . 1 3 . . . . 2 Storage 8 | 1 1 . 2 . 2 . 1 . . . . . 1 Processor 6 | . . . . . 4 . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . Protection 7 | . . . . . 1 . 1 3 . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 3 . . 3 . 10 6 5 8 2 . . 4 5 Energy Gun 13 | . . . 1 . 2 6 . 3 . . . 1 . Energy Cannon 7 | . . . 1 . 3 . 2 . . . . 1 . Ballistic Gun 11 | 3 . . . . 5 . 1 . 2 . . . . Ballistic Cannon 10 | . . . . . . . 1 4 . . . 1 4 Launcher 2 | . . . 1 . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 1 2 . . 3 . . Parts Lost 57 | . . . . 1 11 . 7 10 2 . . 14 12 Power 10 | . . . . . 3 . 2 1 . . . 2 2 Propulsion 14 | . . . . . 1 . 1 4 . . . 4 4 Utility 15 | . . . . 1 2 . 1 3 . . . 7 1 Weapon 18 | . . . . . 5 . 3 2 2 . . 1 5 Highest Loss Streak 14 | . . . . 1 3 . 3 4 2 . . 14 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 5 | 3 8 10 9 10 8 4 3 4 4 5 5 4 4 Power 1 | . 2 3 3 3 1 . . 1 2 2 2 1 1 Propulsion 1 | 2 4 4 3 2 3 1 1 1 . . . . . Utility 1 | . 1 2 1 3 1 1 1 1 2 1 1 . . Weapon 1 | . 1 1 1 2 1 2 . . . 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . 1 . 5 . 4 1 . . 1 . . . 1 Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . . 4 . 1 . . . . . . . . Utility 6 | . 1 . 1 . 2 . . . 1 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 99 98 98 92 89 86 97 100 97 58 35 Engine 7 | . 13 14 11 11 7 . 5 10 11 11 11 6 2 Core 1 | . . . . . . 7 4 . . . . . . Treads 2 | . 27 28 22 22 2 . . . . . . . . Leg 9 | . . . . . 15 22 15 10 . . . . 10 Wheel 5 | . . . . . . . . 2 23 23 23 12 . Device 9 | . 14 14 11 11 9 6 6 9 17 17 12 5 1 Storage 6 | . 14 14 22 20 11 . 2 5 5 5 4 2 1 Processor 14 | . . . . . 16 23 21 17 17 17 17 9 1 Hackware 1 | . . . . . 2 7 6 . . . . . . Protection 1 | . . . . . 4 . . 3 . . 2 2 . Energy Gun 6 | . . . 8 11 3 22 12 3 3 5 5 2 . Energy Cannon 2 | . . . 6 11 11 . 1 . . . . . . Ballistic Gun 5 | . 28 28 9 . 8 . . 4 2 11 11 6 . Ballistic Cannon 4 | . . . . . . . 2 9 13 5 5 3 9 Launcher 1 | . . . 8 11 3 . 4 1 . . . . . Peak Build Rating 76 | 8 8 8 16 16 34 43 52 76 69 67 67 69 74 Average Rating 42 | 5 7 8 12 15 29 40 43 60 65 67 65 40 39 On Entrance 32 | . 8 8 8 16 15 30 43 47 69 67 67 67 5 Avg Prop Armor Cover (%) 5 | . . . . . . . 7 4 . . . . . Naked Turns 6 | . . . . . . . . . . . . 2 4 Heaviest Build 73 | 12 17 17 28 28 39 25 45 73 67 54 54 62 68 Greatest Support 92 | 40 40 40 40 40 40 55 55 58 52 52 52 52 92 Greatest Overweight (x) 5 | . 4 . . . 1 . 1 4 1 1 1 5 1 Average Overweight (x) . | . . . . . . . . 1 . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Carried 5 | 4 8 10 9 10 8 4 3 4 4 5 5 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 10 10 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 48% | Scavenger-Gunner 19% | Gunner 15% | Mutant 11% | Skirmisher 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3391 | 306 32 . 169 . 732 90 305 806 218 34 . 325 374 Remotely 194 | 62 . . . . 132 . . . . . . . . Salvage Created 5441 | 112 16 . 235 18 1380 104 774 1686 329 25 . 159 603 Parts 246 | 9 2 . 15 . 82 2 35 69 8 1 . . 23 Haulers Intercepted 4 | . . . 3 . . 1 . . . . . . . Recyclers Shooed 9 | . . . 1 . 3 . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 6 . . 44 . Prevented 37 | . . . . . . . . . . . . 37 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 68 | . . . . 1 23 1 11 19 5 . . 4 4 Melee 1 | . . . . . . . . . . . . 1 . Guns 29 | . . . . . 12 . 7 7 2 . . 1 . Cannons 27 | . . . . 1 8 . . 11 3 . . 1 3 AOE 9 | . . . . . 3 . 4 1 . . . . 1 Classes Destroyed 19 | 2 1 . 3 1 7 . 1 . 1 . . 3 . Worker 18 | . 1 . . . 5 . 5 6 . . . . 1 Builder 10 | . . . . . 3 . 1 6 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 4 | . . . 3 . . 1 . . . . . . . Recycler 13 | 1 . . 2 . 3 . . 5 . . . . 2 Operator 2 | . . . . . 2 . . . . . . . . Watcher 11 | . . . 2 . 4 . 2 2 . . . . 1 Swarmer 10 | . . . . . 6 . . . 4 . . . . Grunt 35 | . . . . . 9 . 9 14 . . . . 3 Brawler 2 | . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 12 | . . . . . 5 1 1 3 1 . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . Programmer 2 | . . . . . . . 1 1 . . . . . Zionite 1 | . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . Samaritan 2 | . . . . . . . . . 1 1 . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 15 | 3 1 . 4 1 8 1 7 15 4 . . 2 7 Combat Bots Only 5 | . . . . 1 5 1 4 5 4 . . 2 4 Max Kills in Single Turn 4 | 1 1 . 2 1 2 1 3 4 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 1 . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 731 | . . . . 11 172 18 83 119 24 10 . 51 243 Missed 275 | . . . . 3 51 10 25 41 7 3 . 24 111 Hits 456 | . . . . 8 121 8 58 78 17 7 . 27 132 Melee 19 | . . . . 1 . . . . . . . 18 . Projectile 437 | . . . . 7 121 8 58 78 17 7 . 9 132 AOE 2 | . . . . . . . 1 . . . . . 1 Critical Strikes 17 | . . . . . 5 . 2 2 . . . 3 5 Actively Blocked 1 | . . . . . 1 . . . . . . . . Damage Taken 9425 | . . . 117 142 1700 56 1132 1589 303 . . 1633 2753 Core 2129 | . . . 70 45 369 . 54 126 39 . . 272 1154 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 170 | . . . . . 55 . . . . . . 115 . Regen/Repaired (Parts) 104 | . . . . . 29 . . . . . . 75 . Core Remaining (%) 78 | 100 . 100 . 71 32 100 93 . . . . 50 . Volleys Fired 226 | 4 3 . 8 2 79 4 23 57 15 1 . 17 13 Largest 4 | 2 2 . 3 3 3 3 4 4 4 4 . 4 4 Hottest 298 | 40 40 . 166 166 163 215 298 217 229 189 . 285 204 Shots Fired 699 | 8 6 . 22 5 220 12 76 203 54 4 . 58 31 Gun 338 | 8 6 . 10 1 123 12 50 86 15 3 . 24 . Cannon 323 | . . . 6 2 89 . 15 113 39 1 . 34 24 Launcher 31 | . . . 6 2 8 . 11 4 . . . . . Special 7 | . . . . . . . . . . . . . 7 Kinetic 408 | 8 6 . 2 . 105 . 11 164 45 3 . 40 24 Thermal 233 | . . . 14 3 107 12 46 23 9 1 . 18 . Explosive 16 | . . . 6 2 8 . . . . . . . . Electromagnetic 35 | . . . . . . . 19 16 . . . . . Robot Hit Streak 21 | 3 3 . 4 3 15 17 21 21 19 7 . 10 15 Robot Miss Streak 7 | 1 2 . 7 4 4 1 3 2 1 . . 2 4 Penetration Max 1 | . . . . . 1 . . . . . . 1 . Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 430 | 5 3 . 11 3 136 9 57 127 30 4 . 31 14 Core Hits 245 | 4 1 . 17 2 62 6 55 61 13 2 . 13 9 Critical Kills 8 | . . . . . . . . . . . . 1 7 Critical Parts Destroyed 4 | . . . . . 1 . . . . . . 1 2 Critical Strikes 24 | . . . . . 3 . . 8 . . . 4 9 Burn 2 | . . . . . 2 . . . . . . . . Destroy 10 | . . . . . 1 . . . . . . . 9 Blast 10 | . . . . . . . . 8 . . . 2 . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 8 | . . . . . . . . . . . . 7 1 Impact 8 | . . . . . . . . . . . . 7 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13408 | 67 31 . 568 88 3187 252 2103 4710 895 95 . 1174 238 Guns 4533 | 67 31 . 78 7 1308 252 923 1296 278 67 . 226 . Cannons 6195 | . . . 61 41 1515 . 274 2682 617 28 . 797 180 Explosions 2450 | . . . 429 40 364 . 895 722 . . . . . Melee 194 | . . . . . . . . . . . . 151 43 Ramming 36 | . . . . . . . 11 10 . . . . 15 Kinetic 6556 | 67 31 . 13 . 1005 . 203 3527 724 70 . 736 180 Thermal 4400 | . . . 126 48 1818 252 952 721 171 25 . 287 . Explosive 1075 | . . . 429 40 364 . 242 . . . . . . Electromagnetic 1147 | . . . . . . . 695 452 . . . . . Impact 194 | . . . . . . . . . . . . 151 43 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 40 | . . . . 2 . . . 7 7 7 7 40 3 Average Corruption 10 | . . . . 2 . . . 5 7 7 7 22 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . . . . . . 18 15 5 6 26 2 Message Errors 18 | . . . . . . . . 2 6 1 1 8 . Matter Fused 14 | . . . . . . . . 4 4 1 2 2 1 Heat Flow Errors 6 | . . . . . . . . 3 . . . 2 1 Energy Discharges 16 | . . . . . . . . 6 3 1 1 5 . Parts Rejected 2 | . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . . 2 2 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . 1 . . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 625 | . . . . . 64 . 55 420 52 . . 34 . Projectiles 365 | . . . . . 40 . . 262 52 . . 11 . Explosions 237 | . . . . . 24 . 55 158 . . . . . Melee 23 | . . . . . . . . . . . . 23 . Knockbacks 19 | . . . . . . . . 18 . . . . 1 Impact 1 | . . . . . . . . 1 . . . . . Kinetic 17 | . . . . . . . . 16 . . . . 1 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 255 | . . . 117 3 76 . 17 42 . . . . . Shots 8 | . . . 3 1 2 . 1 1 . . . . . Rammed 2 | . . . . . . . . 2 . . . . . Targets Rammed 6 | . . . . . . . 1 2 . . . . 3 Kicked 4 | . . . . . . . 1 . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 569 | . . . 111 156 294 72 569 273 200 81 . 309 116 Average Temperature 105 | . . . 47 90 123 36 158 96 88 43 . 121 49 Received Heat Transfer 2031 | . . . . . 576 18 430 627 27 . . . 353 Effects 17 | . . . . . 1 . 11 3 . . . 2 . Shutdowns 3 | . . . . . . . 3 . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . Interference 8 | . . . . . . . 3 3 . . . 2 . Matter Decay 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . 2 . . . 1 . Impact Corruptions 2 | . . . . . . . . 1 . . . 1 . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 12 | . . . . . 3 3 6 . . . . . . Heat Transferred 7019 | . . . 196 84 2923 549 1981 805 259 37 . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . 1 . 1 2 . . . . 1 Low Security (%) 72 | 100 100 100 100 100 62 100 92 56 . . . . 33 Level 1 22 | . . . . . 37 . 7 27 . . . . 66 Level 2 4 | . . . . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 443 | 5 5 . 73 22 314 126 276 443 . . . . 341 Initial 322 | . . . . 20 . 126 2 127 . . . . 322 Average 122 | . . . 23 13 140 31 69 208 . . . . 236 Influence Increases 3305 | 15 5 . 146 12 854 37 570 835 115 . . 140 576 Destroy 0b10 Robot/C 1320 | . . . . . 460 20 220 380 100 . . 60 80 Destroy 0b10 Robot/NC 310 | 15 5 . 35 . 85 5 40 95 5 . . 5 20 Destroy Leader 300 | . . . 10 . 128 12 54 74 10 . . . 12 Successful Hack 80 | . . . 5 . 11 . 26 24 . . . . 14 Disable Machine 270 | . . . 30 . 90 . 60 90 . . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . Destroy Structure 275 | . . . 66 12 80 . 5 112 . . . . . Advance Influence 300 | . . . . . . . . . . . . . 300 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 285 | . . . . . . . 15 45 . . . 75 150 Influence Decreases 3141 | 15 5 . 93 65 576 310 315 658 421 126 5 104 448 Entered New Map 529 | . . . . 33 . 152 3 133 163 26 5 . 14 Time Decay 1862 | 15 5 . 93 12 291 158 242 425 238 100 . 69 214 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 455 | . . . . . 110 . 70 100 20 . . 35 120 Lost Ally 20 | . . . . 20 . . . . . . . . . Purge Threat 175 | . . . . . 175 . . . . . . . . Squads Dispatched 20 | . . . 1 . 2 1 7 6 . . . . 3 Investigation 2 | . . . . . . . . 1 . . . . 1 Extermination 5 | . . . . . . 1 1 2 . . . . 1 Reinforcement 9 | . . . 1 . 2 . 2 3 . . . . 1 Assault 2 | . . . . . . . 2 . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . 1 . . . 1 2 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . . . 3 . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . . . 1 12 32 1 20 27 5 1 . 17 40 Peak Tracking Total 23 | . . . 1 15 6 1 5 7 4 1 . 7 23 Tactical Retreats 8 | . . . . . . . 1 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 1 . . . . . 1 3 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 19 | . . . 2 . 6 . 5 6 . . . . . Max in Single Turn 2 | . . . 1 . 2 . 2 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 45 | . 1 . 2 . 10 5 4 7 2 . 9 2 3 Terminals 18 | . 1 . 2 . 5 1 2 4 . . . 1 2 Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . 1 . 1 1 . . . . . Recycling Units 5 | . . . . . 1 2 . 1 . . . 1 . Scanalyzers 4 | . . . . . 2 1 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 121 | . 1 . 4 . 25 6 9 13 4 . 48 3 8 Successful 88 | . . . 1 . 17 4 5 6 4 . 48 2 1 Failed 31 | . 1 . 3 . 7 1 4 7 . . . 1 7 Catastrophic 4 | . . . . . . . 1 2 . . . . 1 Database Lockouts 2 | . . . . . 1 1 . . . . . . . Manual 2 | . . . 1 . . . . . 1 . . . . Terminals 39 | . 1 . 4 . 15 1 5 7 . . . 1 5 Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations 7 | . . . . . 2 . 2 3 . . . . . Recycling Units 10 | . . . . . 4 2 . 2 . . . 2 . Scanalyzers 7 | . . . . . 3 2 2 . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 3 Terminal Hacks 71 | . . . 1 . 10 . 3 3 4 . 48 1 1 Record 44 | . . . . . 3 . 1 1 3 . 36 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . 4 . . Open Door 2 | . . . . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . 1 1 . . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . . . 3 2 . 1 . . . 1 . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . 1 . 1 . . . 1 . Scanalyzer 3 | . . . . . 1 1 1 . . . . . . Retrieve Study 3 | . . . . . 1 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 . 8 3 4 4 . . . 1 2 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . Part Studies Acquired 2 | . . . . . . 1 1 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . 20 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 1 . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . . . . 4 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 6 parse_system 2 | . . . . . . . . . . . . . 2 no_distress 2 | . . . . . . . . . . . . . 2 find_chute 1 | . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 3 | . . 2 . . . . . . . . . 1 . Largest Group 2 | . . 2 2 1 . . . . . . . . . Highest-Rated Group 45 | . . 45 45 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . 3 3 . . . . . . . . . Total Damage 41 | . . . 20 21 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1054 | 37 68 24 291 44 337 . 32 . . . . . 221 Optics 174 | . . . . . . . . . . . . . 174 Sensors 881 | . 68 24 291 44 337 . 32 . . . . . 85 IFF 47 | . . . . . . . . . . . . . 47 Seismic 37 | 37 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 5890 | 151 191 24 291 44 994 573 593 1076 505 203 212 581 452 Spaces Moved 3986 | 79 106 16 152 24 474 402 330 404 440 191 193 673 502 Core 646 | 5 1 . . . . . . . . . . 408 232 Treads 412 | 74 105 16 152 24 41 . . . . . . . . Legs 1626 | . . . . . 433 402 330 294 . . . . 167 Wheels 1199 | . . . . . . . . 110 440 191 193 265 . Hover . | . . . . . . . . . . . . . . Flight 103 | . . . . . . . . . . . . . 103 Fastest Speed 40 | 50 160 160 160 160 130 126 105 101 90 105 105 50 40 Average Speed 115 | 153 160 160 160 160 133 126 128 177 100 105 105 71 76 Slowest Speed 385 | 160 250 160 160 160 200 130 195 385 105 105 105 155 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 27 | 4 15 12 18 22 46 12 12 16 57 41 62 54 16 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 2 1 . 2 . Spaces Dug 9 | . . . . . 1 . . 4 . . . 4 . Terrain Destroyed 260 | . . . 68 18 76 . 5 53 17 . . 23 . Melee . | . . . . . . . . . . . . . . Projectile 97 | . . . . . 22 . 1 34 17 . . 23 . AOE 163 | . . . 68 18 54 . 4 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 4736 | 98 120 15 184 25 671 455 436 621 467 191 200 715 538 Wait 279 | . 2 . . . 54 36 58 124 . . . 4 1 Move 3963 | 78 105 15 151 23 473 401 329 403 439 190 192 672 492 Hop 5 | . . . . . . . . . . . . . 5 Pick Up 52 | 7 3 . 8 . 14 3 2 5 4 . . 3 3 Fast Attach 50 | 7 3 . . . 4 1 2 11 2 . 4 2 14 Attach 35 | . . . 2 . 13 2 6 5 . . . 5 2 Detach 4 | . . . . . 1 1 1 . . . . 1 . Swap 62 | 2 2 . 7 . 19 6 8 9 3 . 2 3 1 Drop 41 | . 2 . 8 . 14 1 1 5 4 . 2 1 3 Fire 226 | 4 3 . 8 2 79 4 23 57 15 1 . 17 13 Melee 8 | . . . . . . . . . . . . 7 1 Ram 2 | . . . . . . . . 2 . . . . . Kick 4 | . . . . . . . 1 . . . . . 3 Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 4) 343 | -10/Materials | Entered Mines 350 | -10/Mines | Discovered new exit (range 8) 354 | -10/Mines | Build established: Mutant 358 | -10/Mines | Met a Derelict bent on vengeance 359 | -10/Mines | Identified exit to Materials 367 | -10/Mines | Entered Materials 367 | -9/Materials | Accompanied by 2 allies 367 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 372 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 623 | -9/Materials | Discovered new exit (range 16) 658 | -9/Materials | Entered Mines 658 | -9/Mines | Accompanied by 1 ally 673 | -9/Mines | Build established: Skirmisher 676 | -9/Mines | Discovered new exit (range 15) 688 | -9/Mines | Assembled infested the area 702 | -9/Mines | Entered Materials 702 | -8/Materials | Evolved 2 slots: Utility x2 787 | -8/Materials | Repaired Mak. Power Source 1145 | -8/Materials | Central database locked down 1388 | -8/Materials | Lost 3 parts (1p2w) 1425 | -8/Materials | Core integrity fell below 50% 1470 | -8/Materials | Lost 3 parts (1p1n1w) 1596 | -8/Materials | Discovered new exit (range 16) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1928 | -7/Factory | Build established: Scavenger-Gunner 1990 | -7/Factory | Central database locked down 2251 | -7/Factory | Discovered new exit (range 15) 2269 | -7/Factory | Entered another Factory area 2269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2411 | -6/Factory | Lost 3 parts (1p1u1w) 2574 | -6/Factory | Lost 3 parts (1n2w) 2688 | -6/Factory | Allied Derelicts emerged from ambush trap array 2835 | -6/Factory | Discovered new exit (range 15) 2849 | -6/Factory | Lost 3 allies 2862 | -6/Factory | Entered another Factory area 2862 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3221 | -5/Factory | Fabricated Linear Accelerator (x2) 3247 | -5/Factory | Build established: Gunner 3477 | -5/Factory | Lost 4 parts (2n1u1w) 3712 | -5/Factory | Lost 3 parts (2n1u) 3922 | -5/Factory | Discovered new exit (range 5) 3938 | -5/Factory | Entered Upper Caves 3972 | -5/Upper Caves | Build established: Scavenger-Gunner 4231 | -5/Upper Caves | Learned Armory trap positions 4231 | -5/Upper Caves | Learned Factory emergency access door positions 4290 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4402 | -5/Upper Caves | Discovered new exit (range 14) 4443 | -5/Upper Caves | Entered another Upper Caves area 4612 | -5/Upper Caves | Spotted B-75 Beast 4639 | -5/Upper Caves | Discovered new exit (range 9) 4646 | -5/Upper Caves | Entered Zhirov 4646 | -5/Zhirov | Discovered new exit (range 3) 4665 | -5/Zhirov | Met Zhirov 4686 | -5/Zhirov | Learned location of Quarantine (-3) 4686 | -5/Zhirov | Learned location of Testing (-2) 4686 | -5/Zhirov | Learned location of Command (-1) 4711 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4733 | -5/Zhirov | Found Alien Artifact 4733 | -5/Zhirov | Identified Integrated Dissipator 4733 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4774 | -5/Zhirov | Found Alien Artifact 4774 | -5/Zhirov | Identified Transdimensional Reconstructor 4774 | -5/Zhirov | Warped through subspace 4858 | -5/Zhirov | Entered Proximity Caves 4860 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 4916 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 4936 | -4/Proximity Caves | Spotter reported a threat 4937 | -4/Proximity Caves | Spotter reported a threat 5089 | -4/Proximity Caves | Learned location of 1 exit from Research 5137 | -4/Proximity Caves | Crushed by falling debris 5137 | -4/Proximity Caves | System corruption reached 10% 5147 | -4/Proximity Caves | Crushed by falling debris 5174 | -4/Proximity Caves | System corruption reached 30% 5210 | -4/Proximity Caves | Released all parts (6) 5226 | -4/Proximity Caves | Lost 14 parts (2p4n7u1w) 5258 | -4/Proximity Caves | 0b10 base defense nominally successful 5431 | -4/Proximity Caves | Discovered new exit (range 16) 5439 | -4/Proximity Caves | Entered Factory 5439 | -4/Factory | Evolved 2 slots: Weapon x2 5518 | -4/Factory | Build established: Mutant 5689 | -4/Factory | Search patrols dispatched 5833 | -4/Factory | Spotted B-86 Titan 5856 | -4/Factory | Core integrity fell below 50% 5872 | -4/Factory | Core integrity fell below 20% 5882 | -4/Factory | Lost 11 parts (2p4n1u4w) 5891 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05849_ Thunder Leg destroyed. 05850_ S-27 Virus destroyed. 05851_ Thunder Leg destroyed. 05851_ Knocked back. 05851_ Penetrated by Slug. 05853_ Critical hit (Burn: +50). 05855_ Penetrated by Slug. 05855_ Critical hit (Burn: +50). 05858_ U-05 Engineer lays Concrete. 05858_ Dropped Matter Compressor. 05859_ U-05 Engineer lays Concrete. 05859_ W-44 Eye sends out distress signal. 05862_ System corrupted: Matter fused (-9). 05865_ C-30 ARC bursts open, deploying its payload. 05865_ G-73 Enforcer unfolds itself. 05865_ G-67 Veteran unfolds itself. 05866_ Connecting with Garrison Access... 05866_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 05879_ System corrupted: Heat flow error (+179). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # = """ """ #?##############????????????????????? | | + """ """ #?# #????????????????????? | | # ### """"""""" #????????????????????? | | + [" """ + + !#????????????????????? | | # "%" """ ### """"""""" #????????????????????? | | # """ """ #?# !#????????????????????? | | # "G #?# """"""""" #????????????????????? | | # """ #?# #????????????????????? | | # #?# """"""""" #????????????????????? | | ###+########/#?# #????????????????????? | | #?# #??????#H#?# """"""""" #????????????????????? | | ### #??????# #?# #????????????????????? | | + #??????# #?# #????????????????????? | | #####????# ##/##################?????????????? | | ########## sss @ u#?????????????? | | s +?????????????? | | ### ! s #?????????????? | | #?# ##+############### ##?????????????? | | #?######??????????????????????????????????? | | #?????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #####?????????????????????????????????? | | + +?????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 31 Energy Capacity 700 Matter Stores 338 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 70 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Repaired ---------- Mak. Power Source | 42% | -8/Materials Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Construction Begets Destruction Junior Dev Not Today, Chutes Subspace Traveler Suspicious The Science Guy Challenges ------------ None Game ------ Seed PowerStructuralDecompositor Manual? 0 Play Time 01:48:29 Cumulative 28.0 hours Start 2026.10.05 @ 19:26:55 End 2026.10.05 @ 21:31:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12007f46-aeb7-48ab-ac85-b6b7da88e58f