Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 10:09:24 Player: Glyb Result: Destroyed by G-73 Enforcer via exploding Compression Vault Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (3293) 3293 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 9557 Bonus ------- High Alert Combat Kills 95 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 11/300 Energy 93/100 System Corruption 5% Temperature Cool (4) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Seismic Detector Heavy Machine Gun Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Reaction Control System > --- WEAPON ----------- Heavy Machine Gun Enhanced Gauss Cannon Axe > --- INVENTORY -------- Micro Nuclear Core Fission Core Seismic Detector Hardcell Cannon [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Melee Analysis Suite Device Reaction Control System Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Scrap Shield Weapon Chainsword Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Slots Evolved 14 | . . . 4 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . 2 1 . 1 . . . . . Utility 6 | . . . 2 . 1 1 . . 1 1 . Weapon 3 | . . . . 1 1 . . . . 1 . Parts Attached 171 | 6 5 10 36 7 31 1 . 33 5 23 14 Power 24 | 1 . 3 6 1 6 . . 2 1 3 1 Engine 9 | 1 . 3 1 1 2 . . 1 . . . Core 13 | . . . 5 . 4 . . 1 1 1 1 Reactor 2 | . . . . . . . . . . 2 . Propulsion 59 | 2 2 3 13 2 12 . . 13 1 8 3 Treads 2 | . 2 . . . . . . . . . . Leg 9 | 2 . 2 2 . . . . . . 1 2 Wheel 2 | . . 1 . . . . . . 1 . . Hover 12 | . . . . . 6 . . 3 . 3 . Flight 34 | . . . 11 2 6 . . 10 . 4 1 Utility 49 | 1 2 1 11 1 4 1 . 11 3 6 8 Device 24 | . 1 1 2 . 2 1 . 4 2 5 6 Storage 2 | 1 1 . . . . . . . . . . Processor 9 | . . . 4 . 1 . . 2 1 1 . Hackware 3 | . . . . 1 . . . 1 . . 1 Protection 11 | . . . 5 . 1 . . 4 . . 1 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 1 3 6 3 9 . . 7 . 6 2 Energy Gun 6 | 1 . 2 . . 2 . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . . . . 1 . 1 . Ballistic Cannon 5 | . . 1 2 . . . . . . 2 . Launcher 2 | . . . . . . . . 1 . 1 . Special Weapon 2 | . 1 . 1 . . . . . . . . Impact Weapon 6 | . . . 1 . 4 . . 1 . . . Slashing Weapon 13 | . . . 2 3 3 . . 4 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 3 | . . . . . 3 . . . . . . Parts Lost 61 | . . 5 6 . 12 . 1 14 . 14 9 Power 9 | . . 1 3 . 1 . . 2 . 1 1 Propulsion 26 | . . 1 2 . 6 . 1 4 . 7 5 Utility 13 | . . 1 1 . 1 . . 7 . 2 1 Weapon 13 | . . 2 . . 4 . . 1 . 4 2 Highest Loss Streak 9 | . . 5 2 . 4 . 1 5 . 9 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 90 88 97 85 88 85 80 68 60 52 Engine 3 | . 14 13 5 7 . . . 2 . . . Core 2 | . . . 3 . 5 5 5 2 5 1 . Treads 1 | . 15 15 . . . . . . . . . Leg 6 | . 12 11 24 . . . . . . 2 . Hover 3 | . . . . . 10 17 15 2 . 5 . Flight 13 | . . . 10 38 18 5 5 16 10 6 13 Device 4 | . 10 10 2 . 2 5 5 4 5 2 8 Storage 3 | . 14 14 6 . . . . . . . . Processor 16 | . . . 9 23 22 17 17 19 21 22 16 Hackware 2 | . . . . 6 6 5 5 6 . . . Protection 2 | . . . 8 . . 5 5 1 . . . Energy Gun 1 | . 12 9 . . . . . . . . . Ballistic Gun 1 | . 14 7 . . . . . 1 . . . Ballistic Cannon 1 | . . 4 3 . . . . . . 2 1 Impact Weapon 4 | . . . 2 . 8 17 15 8 5 . . Slashing Weapon 8 | . . . 12 20 8 5 5 8 15 5 3 Naked Turns 33 | . . . . . . . . . . . 33 Heaviest Build 57 | 12 28 39 57 14 25 24 24 25 26 33 34 Greatest Support 70 | 20 40 40 70 18 40 39 39 39 26 34 60 Greatest Overweight (x) 5 | . . 1 5 . 1 . . 1 . 5 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 11 15 11 5 5 5 5 5 5 5 5 Most Carried 15 | 4 5 10 15 5 5 4 4 5 3 5 5 Average Carried 5 | 2 4 7 9 4 4 4 4 4 2 3 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 5 7 4 5 5 4 4 2 3 5 4 Class Distribution -------------------- 23% | Sprinter 23% | Gladiator 20% | Scavenger-Mutant 18% | Mutant 8% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Sprinter | -3/Armory Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Matter Collected 2214 | 212 . 389 493 27 322 . . 451 . 310 10 Remotely . | . . . . . . . . . . . . Salvage Created 3429 | . . 157 903 28 1098 . . 818 3 422 . Parts 150 | . . 9 50 2 36 . . 24 1 28 . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Combat Hostiles Destroyed 61 | . . 4 17 . 16 . . 17 . 7 . Melee 37 | . . . 17 . 14 . . 6 . . . Guns 3 | . . 3 . . . . . . . . . Cannons 4 | . . 1 . . . . . . . 3 . AOE 10 | . . . . . . . . 6 . 4 . Classes Destroyed 17 | . . 1 6 . 6 . . 3 . 1 . Worker 4 | . . . . . 1 . . 2 . 1 . Builder 2 | . . . . . . . . 1 . 1 . Tunneler 3 | . . . . . . . . 2 . 1 . Hauler 2 | . . . 1 . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . Operator 5 | . . . 2 1 . . . 2 . . . Watcher 7 | . . . . . 3 . . 2 1 1 . Swarmer 12 | . . . . . 3 . . 5 . 4 . Cutter 3 | . . . 3 . . . . . . . . Grunt 25 | . . . 11 . 6 . . 8 . . . Brawler 2 | . . . . . 1 . . 1 . . . Duelist 2 | . . . . . 1 . . 1 . . . Sentry 7 | . . . 3 . 4 . . . . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 5 | . . . . . 1 . . 1 . 3 . Subdweller 4 | . . 4 . . . . . . . . . Best Kill Streak 8 | . . 1 4 1 4 . . 8 1 5 . Combat Bots Only 6 | . . 1 4 . 3 . . 6 . 4 . Max Kills in Single Turn 4 | . . 1 1 1 2 . . 2 1 4 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . 3 . Melee 2 | . . . 1 . 2 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Hostile Shots Fired 846 | . . 45 109 . 283 . 1 210 2 111 85 Missed 388 | . . 14 43 . 146 . . 117 1 41 26 Intercepted 1 | . . . . . . . . . . . 1 Damage Taken 9168 | . . 764 1142 . 1480 . 53 1801 134 1623 2171 Core 2364 | . . 183 169 . 243 . 16 415 . 253 1085 Absorbed by Shields 38 | . . . 8 . . . . 30 . . . Redirected to Shielding 310 | . . . 18 . . . 34 183 . . 75 Regen/Repaired (Parts) 403 | . . . 119 . 93 . . 191 . . . Core Remaining (%) 74 | 100 . 26 69 100 71 . . 56 100 . . Volleys Fired 64 | . 4 18 2 . 1 . . 8 . 25 6 Largest 2 | . 1 2 1 . 1 . . 1 . 1 1 Hottest 120 | . 100 70 100 . 80 . . 46 . 65 120 Shots Fired 78 | . 4 28 2 . 1 . . 8 . 27 8 Gun 32 | . . 25 . . 1 . . 1 . 2 3 Cannon 29 | . . 3 . . . . . . . 21 5 Launcher 11 | . . . . . . . . 7 . 4 . Special 6 | . 4 . 2 . . . . . . . . Kinetic 45 | . . 18 . . . . . 1 . 23 3 Thermal 22 | . 4 10 2 . 1 . . . . . 5 Explosive 11 | . . . . . . . . 7 . 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . . 13 . . . . . 11 . 14 1 Robot Miss Streak 4 | . . 2 . . . . . . . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 199 | . . 22 51 1 62 . 1 42 . 19 1 Core Hits 89 | . . 8 22 . 18 . . 26 . 15 . Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 8 | . . . . . 2 . 1 5 . . . Critical Strikes 32 | . . 2 8 . 11 . 1 9 . 1 . Burn 1 | . . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . Smash 10 | . . . . . 2 . 1 7 . . . Sever 19 | . . . 8 . 9 . . 2 . . . Melee Attacks 269 | . . . 84 4 95 . 1 70 4 10 1 Impact 63 | . . . . . 18 . 1 40 4 . . Slashing 203 | . . . 84 4 77 . . 30 . 7 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . 5 . 3 . . 4 . 2 . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 28 | . . . 11 . 8 . . 8 . 1 . Damage Inflicted 10226 | . 24 352 2102 93 3559 . 46 2822 . 1199 29 Guns 319 | . . 270 . . . . . . . 20 29 Cannons 567 | . . 82 . . . . . . . 485 . Explosions 1254 | . . . . . . . . 839 . 415 . Melee 8062 | . . . 2102 93 3559 . 46 1983 . 279 . Ramming . | . . . . . . . . . . . . Kinetic 744 | . . 239 . . . . . . . 505 . Thermal 166 | . 24 113 . . . . . . . . 29 Explosive 1254 | . . . . . . . . 839 . 415 . Electromagnetic . | . . . . . . . . . . . . Impact 2213 | . . . . . 782 . 46 1385 . . . Slashing 5849 | . . . 2102 93 2777 . . 598 . 279 . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 2 1 11 . . 5 . 12 12 Average Corruption 3 | . . . 2 1 2 . . 2 . 8 6 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . . 1 2 16 . . 16 . 21 12 Message Errors 13 | . . . . 1 1 . . 3 . 5 3 Matter Fused 14 | . . . . . 3 . . 4 . 4 3 Heat Flow Errors 9 | . . . . . 3 . . 1 . 3 2 Energy Discharges 9 | . . . 1 1 2 . . 4 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . 3 . . 2 . 2 1 Data Loss (major) 4 | . . . . . 3 . . . . 1 . Misfires 5 | . . . . . . . . 1 . 2 2 Alerts 1 | . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1480 | . . . 237 43 468 . 46 632 . 54 . Projectiles 28 | . . . . . . . . . . 28 . Explosions 8 | . . . . . . . . 8 . . . Melee 1444 | . . . 237 43 468 . 46 624 . 26 . Knockbacks 12 | . . . . . 2 . . 7 . 3 . Impact 9 | . . . . . 2 . . 7 . . . Kinetic 3 | . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . 38 . 18 . Shots 2 | . . . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 246 | . 62 . 12 3 229 . . 160 . 246 217 Average Temperature 40 | . 37 . 3 1 44 . . 48 . 67 74 Received Heat Transfer 1388 | . . 93 445 . 345 . . 207 . 64 234 Effects 3 | . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 22 | . . . . . 5 . . 17 . . . Impact Corruptions 26 | . . . . . 6 . 1 19 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 494 | . 50 407 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Peak Influence 641 | . 11 . 593 328 427 67 23 641 344 465 299 Initial 303 | . . . . 269 28 67 23 9 303 180 168 Average 211 | . 2 . 174 263 221 67 21 284 307 268 211 Maximum Alert Level 2 | . . . 2 1 2 . . 2 1 2 1 Low Security (%) 51 | 100 100 . 57 7 51 100 100 56 . 27 62 Level 1 35 | . . . 29 92 39 . . 8 100 58 37 Level 2 12 | . . . 13 . 9 . . 34 . 14 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 5 2 8 . . 10 . 2 2 Investigation 14 | . . . . 2 5 . . 6 . . 1 Extermination 2 | . . . . . 1 . . 1 . . . Reinforcement 12 | . . . 4 . 2 . . 3 . 2 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . 1 . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Distress Signals 3 | . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 219 | . 1 13 51 1 37 . 6 61 2 26 21 Peak Tracking Total 14 | . 1 6 13 1 7 . 6 13 1 8 14 Tactical Retreats 32 | . . . 7 . 6 . . 12 . 4 3 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Traps Triggered 9 | . . . . 2 1 1 . 4 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Machines Disabled 7 | . . . . . . . . 5 . . 2 Max in Single Turn 2 | . . . . . . . . 2 . . 1 Garrison Access 6 | . . . . 2 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Machines Accessed 47 | . 1 . 4 10 14 . . 8 5 3 2 Terminals 22 | . 1 . 2 5 7 . . 3 2 1 1 Fabricators 6 | . . . . 2 2 . . 1 . . 1 Repair Stations 10 | . . . 2 1 2 . . 3 1 1 . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 6 | . . . . 2 1 . . 1 1 1 . Total Hacks 106 | . 4 . 9 21 35 . . 22 6 5 4 Successful 52 | . 3 . 5 9 18 . . 11 2 2 2 Failed 54 | . 1 . 4 12 17 . . 11 4 3 2 Catastrophic 13 | . . . . 2 5 . . 2 1 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . . 5 9 . . 5 . 1 1 Terminals 44 | . 4 . 3 12 12 . . 8 3 1 1 Fabricators 14 | . . . . 3 5 . . 3 . . 3 Repair Stations 26 | . . . 6 2 6 . . 9 1 2 . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 10 | . . . . . 10 . . . . . . Garrison Access 11 | . . . . 4 2 . . 2 1 2 . Terminal Hacks 12 | . 3 . 1 5 2 . . 1 . . . Record 2 | . . . . 1 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 3 | . . . . 2 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . 2 1 . . 2 . . 2 Network Status 1 | . . . . 1 . . . . . . . Load Schematic 3 | . . . . . 1 . . 1 . . 1 Build 3 | . . . . 1 . . . 1 . . 1 Repair Station Hacks 16 | . . . 4 . 4 . . 7 . 1 . Scan Component 9 | . . . 2 . 2 . . 4 . 1 . Repair 7 | . . . 2 . 2 . . 3 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer 10 | . . . . . 10 . . . . . . Insert Component 4 | . . . . . 4 . . . . . . Analyze 6 | . . . . . 6 . . . . . . Garrison Access Hacks 6 | . . . . 2 1 . . 1 1 1 . Seal Access 6 | . . . . 2 1 . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 1 . 4 9 12 . . 8 3 2 2 Full Trace Events 12 | . . . . 1 5 . . 5 . . 1 Feedback Events 4 | . . . . . 1 . . 3 . . . Corruption 3 | . . . . . 1 . . 2 . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built 4 | . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 195 | . . . . 58 . . . 95 . . 42 Total Part Build Rating 22 | . . . . 14 . . . . . . 8 Parts Repaired 7 | . . . 2 . 2 . . 3 . . . Time 253 | . . . 76 . 57 . . 120 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Turns Passed 5465 | 80 311 334 1146 355 1282 22 42 848 157 521 367 Spaces Moved 7214 | 62 184 166 1103 917 1791 41 75 1426 308 771 370 Core 76 | 9 . . . . . . . . . . 67 Treads 163 | . 92 71 . . . . . . . . . Legs 745 | 53 92 82 483 . . . . . . 2 33 Wheels 48 | . . 13 . . . . . . . 35 . Hover 1121 | . . . . . 630 41 75 137 . 238 . Flight 5061 | . . . 620 917 1161 . . 1289 308 496 270 Fastest Speed 23 | 50 120 120 26 23 23 52 52 27 37 32 32 Average Speed 47 | 109 140 137 67 23 34 52 52 34 41 53 47 Slowest Speed 440 | 120 160 160 242 24 77 52 56 150 42 440 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 32 12 59 26 42 2 73 47 12 29 26 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 75 | . . . 10 3 22 . . 11 3 25 1 Terrain Destroyed 180 | . . 2 10 3 22 . . 74 3 63 3 Melee 47 | . . . 8 3 22 . . 11 3 . . Projectile 14 | . . 2 2 . . . . . . 7 3 AOE 119 | . . . . . . . . 63 . 56 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac Fac Res Arm Total 8785 | 71 224 243 1393 1048 2301 42 75 1676 328 833 551 Wait 956 | . 28 37 133 105 363 . . 130 8 . 152 Move 7195 | 61 183 165 1102 916 1790 41 74 1422 307 764 370 Hop 4 | . . . . . . . . 1 . 3 . Pick Up 76 | 4 2 8 24 7 20 . . 8 3 . . Fast Attach 82 | 6 1 2 7 . 10 . . 21 3 19 13 Attach 45 | . . 3 13 3 11 1 . 7 2 4 1 Detach 18 | . . . 3 . 4 . . 2 1 7 1 Swap 44 | . 4 5 16 4 10 . . 5 . . . Drop 79 | . 2 5 24 9 13 . . 17 . 2 7 Fire 64 | . 4 18 2 . 1 . . 8 . 25 6 Melee 217 | . . . 69 4 79 . 1 50 4 9 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Subcaves 456 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 524 | -10/Subcaves | Ambushed by swarm of Subdwellers 552 | -10/Subcaves | Core integrity fell below 50% 591 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 632 | -10/Subcaves | Discovered new exit (range 13) 635 | -10/Subcaves | Discovered new exit (range 17) 680 | -10/Subcaves | Learned location of Zion (-6) 726 | -10/Subcaves | Entered Materials 726 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 917 | -8/Materials | Build established: Scavenger-Mutant 1761 | -8/Materials | Repaired Surge Thruster 1842 | -8/Materials | Repaired Surge Thruster 1861 | -8/Materials | Garrison activated, responded to threat 1867 | -8/Materials | Discovered new exit (range 15) 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2056 | -7/Factory | Build established: Sprinter 2098 | -7/Factory | Fabricated Antimatter Reactor (x2) 2224 | -7/Factory | Discovered new exit (range 14) 2227 | -7/Factory | Entered another Factory area 2227 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2403 | -6/Factory | Repaired Surge Thruster 2507 | -6/Factory | Repaired Surge Thruster 2616 | -6/Factory | Spotted B-75 Beast 2791 | -6/Factory | Lost 3 parts (1n1u1w) 2844 | -6/Factory | Lost 4 parts (3n1w) 2927 | -6/Factory | Search patrols dispatched 3290 | -6/Factory | Build established: Gladiator 3401 | -6/Factory | System corruption reached 10% 3433 | -6/Factory | Lost 4 parts (1p1n2w) 3506 | -6/Factory | Discovered new exit (range 5) 3509 | -6/Factory | Entered another Factory area 3509 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -5/Factory | Sucked down chute 3531 | -5/Factory | Entered Waste 3545 | -5/Waste | Spotted C-40 Crusher 3545 | -5/Waste | Spotted C-40 Crusher 3545 | -5/Waste | Spotted C-40 Crusher 3548 | -5/Waste | Spotted C-40 Crusher 3559 | -5/Waste | Spotted C-40 Crusher 3560 | -5/Waste | Spotted C-40 Crusher 3564 | -5/Waste | Discovered new exit (range 13) 3566 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3573 | -5/Waste | Entered Factory 3717 | -5/Factory | Repaired Gravmag Array 3820 | -5/Factory | Repaired Imp. Cesium-ion Thruster 3904 | -5/Factory | Repaired Nuclear Pulse Thruster 4015 | -5/Factory | Hacking Suite fried by hacking feedback 4396 | -5/Factory | Discovered new exit (range 5) 4421 | -5/Factory | Entered another Factory area 4421 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4451 | -4/Factory | Lost 5 parts (1p1n2u1w) 4558 | -4/Factory | Discovered new exit (range 20) 4578 | -4/Factory | Entered Research 4578 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4712 | -3/Research | Lost 9 parts (3n2u4w) 4832 | -3/Research | Found Fusion Bomb Launcher 4957 | -3/Research | System corruption reached 10% 5078 | -3/Research | Search patrols dispatched 5092 | -3/Research | Discovered new exit (range 22) 5093 | -3/Research | Spotted B-86 Titan 5099 | -3/Research | Entered Armory 5220 | -3/Armory | Build established: Scavenger-Sprinter 5316 | -3/Armory | Fabricated Xenon Bombardment Thruster (x2) 5385 | -3/Armory | Released all parts (8) 5398 | -3/Armory | Core integrity fell below 50% 5433 | -3/Armory | Core integrity fell below 20% 5436 | -3/Armory | Lost 8 parts (5n1u2w) 5466 | -3/Armory | Destroyed by G-73 Enforcer via exploding Compression Vault Last Messages --------------- 05388_ Enh. Quantum Rifle crushed. 05390_ Acquired Adv. Cloaking Device. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 05392_ Dropped Adv. Cloaking Device. 05395_ M-13 Machinist repairs D-63 Destroyer. 05398_ Acquired 10 matter. 05402_ Acquired Unknown Flight Unit. 05402_ Identified Q-thruster. 05405_ Q-thruster destroyed. 05423_ Acquired Centrium Leg. 05432_ The unstable cave ceiling collapses. 05432_ Critical hit (Burn: +37). 05435_ The unstable cave ceiling collapses. 05440_ G-67 Veteran suffers critical hit (Burn). 05443_ The unstable cave ceiling collapses. 05443_ Transfer Shaft disabled. 05452_ System corrupted: Component data lost. 05452_ Fission Core destroyed. 05466_ Compression Vault explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# + | | ????????????????????????????????????????????## # | | ??????????????????????????????????????????### # | | ??????????????????????????????????????????# | | ?????????????????????????################## | | ?????????????????????????# | | ?????????????????????????# """" | | ?????????????????????????# "??" | | ?????????????????????????# "??" # # | | ?????????????????????????# "??" #### # | | ?????????????????????????# """" #### ## | | ?????????????????????????# + | | ?????????????????????????#########+######### #### | | ???????????????????????????????# ######## #??? | | ??????????????????????????????? "T ! #### | | ?????????????????????????????? "" ^ | | ??????????????????#+############ ## """ # | | ?????????????????? ######## """ # | | ?????????????????# """ #??????# "" # | | ?????????????????+ """ #???#### | | ?????????????????# """ #???# # | | ?????????????????# @ #???# ######## # | | ?????????????????# """ """ ##### #?# | | ?????????????????# """ """ ggg #?# | | ?????????????????# """ """ #######?# | | ??????????????????? #???????# == | | ??????????????????? #???????# | | ??????????????????#############???????##### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 11 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Power Sword | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Can't Catch Me Dodgeball, But With Guns Everything Is Under Control Just What I Needed No Explosion For You Part-time Excavator Party Time Safety First Challenges ------------ None Game ------ Seed SupersonicWarpFalx Manual? 0 Play Time 02:09:41 Cumulative 10.0 hours Start 2024.04.19 @ 07:49:19 End 2024.04.19 @ 10:09:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c752d231-4ccb-491c-b806-816e99434d4f