Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 23:20:35 Player: Cracklepappy Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (638) 3190 Value Destroyed (37986) 37986 Prototype IDs (317) 6340 Alien Tech Used (15) 3000 Bonus (60876) 60876 TOTAL SCORE: 123892 Bonus ------- High Alert Combat Kills 5437 Follower Combat Kills 610 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -871 Cogmind --------- Core Integrity 1264/1850 Matter 300/300 Energy 819/840 System Corruption 0% Temperature Cool (14) Movement Treading (150) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Desublimator Experimental Cooling System Huge Storage Unit Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Hypervelocity Multirail Guided Remote Datajack Sigix Broadsword > --- INVENTORY (25) --- Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Cooling System Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Precision Matter Filter Experimental EM Disruption Field AEGIS Remote Shield Long-range Tractor Beam Microwarp Drive Null Cannon Sigix Shearcannon Linked Autogun Linked Autogun Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Null Cannon Guided Remote Datajack Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Precision Matter Filter Advanced Weapon Cycler Advanced Weapon Cycler Experimental EM Disruption Field AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Sigix Shearcannon Linked Autogun Linked Autogun Hypervelocity Multirail [Rating: 273] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Huge Storage Unit Device Tactical Coordination Suite Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Heavy Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . . 2 . . . 2 . . 2 . 2 . . 2 . . . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Utility 11 | . . . 1 . . . 2 . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . 2 . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 782 | 7 11 10 29 7 29 5 8 4 35 16 13 7 12 12 14 24 11 20 6 13 40 36 . . 9 3 9 12 40 13 10 23 5 26 105 2 . 9 80 67 Power 53 | 1 1 2 2 1 4 . 1 . 2 4 . 1 . 1 2 . 1 . . . 6 . . . . . . 2 4 1 1 1 . 2 1 . . . 8 4 Engine 15 | 1 1 2 2 1 3 . 1 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 35 | . . . . . . . . . . 4 . 1 . 1 2 . 1 . . . 3 . . . . . . 1 4 1 1 1 . 2 1 . . . 8 4 Propulsion 88 | 2 3 2 7 . 6 3 1 2 4 2 . . . 2 4 . 3 1 . . 3 1 . . 1 . . 1 4 3 6 4 . 5 5 . . . 11 2 Treads 67 | 1 1 . 7 . 5 3 1 1 . 2 . . . 2 1 . 3 1 . . 3 1 . . 1 . . 1 4 2 4 3 . 5 5 . . . 9 1 Leg 16 | . 1 2 . . 1 . . 1 3 . . . . . 3 . . . . . . . . . . . . . . 1 2 . . . . . . . 2 . Wheel 3 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 322 | 2 1 1 4 3 6 . 2 . 13 3 7 2 1 2 5 13 4 4 1 7 14 16 . . 6 3 9 7 26 4 . 13 5 10 59 2 . 4 32 31 Device 209 | 1 . . . 1 2 . . . 7 2 5 2 . 1 4 7 2 3 . 7 9 7 . . 3 1 4 2 19 1 . 8 2 8 55 2 . 2 25 17 Storage 12 | 1 1 . 1 . 2 . . . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . 1 . . . . . 2 . Processor 15 | . . . . . . . . . 3 . 1 . . 1 . 1 . 1 . . 2 . . . . . . . 2 . . . 2 . . . . . 2 . Hackware 12 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . 2 . . 1 . . . 4 . . 1 . . 1 . . Protection 70 | . . 1 3 2 2 . 2 . 2 1 1 . 1 . . 3 1 . 1 . 3 8 . . 1 2 5 4 5 2 . 1 . 2 . . . 1 3 13 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Weapon 319 | 2 6 5 16 3 13 2 4 2 16 7 6 4 11 7 3 11 3 15 5 6 17 19 . . 2 . . 2 6 5 3 5 . 9 40 . . 5 29 30 Energy Gun 29 | 2 . . 1 . . 1 1 . 2 1 3 . . 3 . . . . . . 3 3 . . . . . . . 4 . . . 2 . . . . 3 . Energy Cannon 114 | . . . . . . . . . 1 2 2 2 8 3 3 10 1 13 3 5 10 4 . . . . . . 1 . 2 2 . 5 12 . . 3 12 10 Ballistic Gun 73 | . 4 3 9 2 6 1 1 . 6 2 . . . . . . 1 1 . . . 1 . . . . . . 1 1 . . . 1 15 . . 1 5 12 Ballistic Cannon 9 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 3 1 Launcher 45 | . 2 2 4 1 3 . 1 1 4 . . 2 2 . . . . . 2 1 4 9 . . 2 . . . 3 . 1 . . . . . . . 1 . Special Weapon 22 | . . . . . . . . . 3 . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . 8 . . 1 1 5 Impact Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 5 . . . 2 . Slashing Weapon 12 | . . . . . 3 . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 2 Piercing Weapon 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 1 1 6 . 1 . 4 . . . . . . . . . . . . 3 . . . . . . 1 6 . 6 . 7 6 . . . 2 2 Corrupted Parts 12 | . . . . . . . . 1 . . . . . 1 8 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . System Corruption 52 | . . . . . . . . 3 . . . . . 1 43 . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Parts Lost 71 | . 2 1 4 1 11 3 3 1 4 . . 1 2 3 . . . . . 1 7 6 . . . . . 1 17 1 . . . . . . . . 1 1 Power 11 | . . . . . 1 . 1 . 1 . . 1 1 . . . . . . . 2 1 . . . . . . 3 . . . . . . . . . . . Propulsion 23 | . 1 1 2 . 5 3 . 1 3 . . . . 2 . . . . . . 1 1 . . . . . . 2 1 . . . . . . . . . . Utility 22 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . 2 4 . . . . . 1 9 . . . . . . . . . 1 1 Weapon 15 | . . . 1 . 5 . 2 . . . . . . 1 . . . . . 1 2 . . . . . . . 3 . . . . . . . . . . . Highest Loss Streak 10 | . 2 1 2 1 7 2 2 1 3 . . 1 2 3 . . . . . 1 2 4 . . . . . 1 10 1 . . . . . . . . 1 1 To Critical Strikes 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 94 99 100 99 99 81 98 89 84 84 80 79 75 84 86 68 65 66 65 81 88 80 82 81 82 81 83 77 70 77 66 65 63 66 69 69 66 69 81 Engine 1 | . 14 14 11 11 11 11 8 9 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . 13 15 11 11 9 15 13 13 13 13 13 13 11 6 5 5 5 5 8 10 5 9 9 8 8 8 7 7 7 6 8 Treads 13 | . 22 4 27 33 27 32 27 20 8 12 15 15 15 15 15 13 13 12 13 13 13 16 6 5 5 5 5 5 6 7 7 12 12 12 11 11 11 11 10 11 Leg 3 | . . 18 5 . 4 . . 6 14 . . . . . . . . . . . . 2 13 11 11 11 10 10 7 4 10 . . . . . . . . . Device 16 | . 8 . . . . . . . 11 7 12 15 15 14 14 21 6 5 6 10 26 20 20 23 19 16 11 15 20 21 13 12 12 11 12 15 15 14 22 19 Storage 7 | . 14 14 11 11 11 22 18 18 7 7 7 7 7 7 7 6 6 6 6 6 6 6 13 11 11 11 11 10 10 9 9 9 8 8 6 3 3 3 3 3 Processor 4 | . . . . . . . . . 13 15 9 7 7 10 15 13 6 6 6 2 5 . . . . . . . 1 . . . 7 8 8 7 7 7 10 11 Protection 8 | . . 9 22 22 21 11 16 27 4 3 6 7 7 4 . 3 5 6 6 6 1 16 6 5 8 11 16 14 6 5 9 8 8 6 8 7 7 7 4 14 Energy Gun 1 | . 5 . . . . 3 8 1 . . 3 . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . 11 14 14 5 15 12 3 12 12 12 6 5 13 17 16 17 17 14 12 14 17 7 4 2 1 . . 1 2 . Ballistic Gun 3 | . 22 28 21 22 14 . 1 . 2 3 . . . . . . 5 . . . . 1 . . . . . . . . . . . . 1 3 3 1 . 2 Slashing Weapon 1 | . . . . . 3 11 . 7 6 1 . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 3 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 13 29 31 36 36 57 55 79 79 79 92 100 100 101 94 94 145 174 177 177 181 179 167 167 183 189 193 193 206 211 218 225 225 200 217 220 213 213 220 226 223 Greatest Support 235 | 20 40 20 63 63 63 63 60 60 60 140 140 140 140 140 140 140 140 140 140 140 140 113 60 60 60 60 60 60 150 165 210 210 210 235 235 215 215 215 235 230 Greatest Overweight (x) 65 | 1 2 2 1 . 1 . 1 1 2 2 . . . . . 1 1 1 1 1 59 3 2 3 3 3 3 3 3 65 3 1 . 1 1 . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 1 . . . . . . . . 1 1 1 1 1 2 2 2 3 2 3 2 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 22 25 25 25 Average Carried 22 | 4 14 14 14 14 14 19 18 19 19 19 19 19 19 19 19 19 24 24 24 24 24 24 24 25 24 24 24 24 22 21 24 24 24 24 24 21 22 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 15 14 20 19 20 20 20 20 20 19 19 20 20 20 25 25 24 25 25 25 25 25 25 25 25 25 18 25 25 25 25 23 23 22 22 25 25 24 Class Distribution -------------------- 51% | Scavenger-Mutant 20% | Generator-Mutant 11% | Golem 7% | Mutant 6% | Generator-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Golem | -5/Garrison Generator-Golem | -4/Factory Generator-Golem | -4/Armory Generator-Golem | -4/Lab Generator-Golem | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Garrison Generator-Mutant | -1/Access Generator-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Matter Collected 15668 | 185 422 259 841 116 1323 145 227 136 384 669 170 155 186 140 57 229 537 189 283 249 528 718 10 . 188 . 129 162 823 255 96 712 119 330 1563 . 10 338 2014 771 Remotely 2402 | . . . . . . . . . 233 . . . . . . 150 143 . . . . 22 . . . . . . 300 . . 419 . . 770 . . . 365 . Salvage Created 38352 | 10 529 225 1269 262 524 358 385 355 460 1774 456 415 385 438 299 442 1413 782 226 616 1863 962 379 49 1128 2 886 1315 3253 85 1906 2272 290 1313 3439 . 184 960 3130 3313 Parts 1783 | 3 47 12 84 17 73 16 23 29 19 53 29 17 20 13 15 18 39 47 9 23 128 21 12 3 57 . 35 46 153 7 99 77 10 28 153 . 7 33 112 196 Haulers Intercepted 9 | . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 9 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . 12 9 . 8 . . . 7 19 3 . 12 . . . . . . . . . . . . . . . . . Prevented 25 | . . . . . . . . . . . . . 10 . 6 . . . 2 7 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 581 | . 15 8 22 9 4 10 13 21 9 6 8 14 11 4 5 8 5 10 7 12 14 53 7 . 22 . 20 15 54 1 24 33 3 10 43 . 4 12 27 38 Melee 19 | . . . 1 . 1 1 . 1 4 . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . 1 1 . 4 . 1 . Guns 145 | . 9 4 16 6 1 . 10 . 2 5 . . . . . . 5 . . . 5 2 . . . . . . 1 . . . . 2 27 . . 2 12 36 Cannons 207 | . . . . . . . . . . 1 7 1 5 . 2 8 . 4 3 7 7 2 7 . 16 . 20 15 40 1 20 21 1 1 6 . . 4 7 1 AOE 149 | . 5 4 5 3 2 8 3 20 3 . . 13 6 . 1 . . 2 3 3 1 45 . . 6 . . . 12 . 4 . . . . . . . . . Classes Destroyed 32 | 1 6 1 3 . 2 2 . 1 1 2 . . . . 1 . . . . 1 3 3 . . . . . 1 1 . . 1 . 1 1 . . . . . Worker 7 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . 2 . Builder 17 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 2 1 3 1 . . 1 . . Tunneler 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycler 8 | . . . 4 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Operator 5 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 2 . 3 . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . 3 . 3 2 . . 4 . . 1 1 . Swarmer 105 | . 8 3 6 4 . . 7 7 3 . . 5 6 . . . . . 4 4 . . 2 . 7 . 8 . 13 . . 5 . . 6 . 3 . 4 . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Grunt 164 | . 7 4 10 5 . 7 3 11 3 . 3 1 4 . 3 4 . 4 1 3 1 . 4 . 7 . 5 7 14 . 12 16 2 . 6 . . 8 9 . Brawler 18 | . . . . . . 1 . . . . . 5 . . . . . 1 . 3 . . 1 . 1 . . . 1 . 1 2 . . 1 . . . 1 . Duelist 14 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . 2 . . 2 2 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . 1 . Sentry 43 | . . 1 5 . . . 2 . . . 2 1 1 . 1 . . 3 1 2 . . . . 3 . . 3 6 . 3 . 1 3 4 . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 24 | . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . 2 . 4 2 2 . 4 . . . 4 . . 2 . . Programmer 46 | . . . . . . . . . 3 . 2 . . . . 3 . 2 . . . . . . 1 . 3 2 8 . 4 2 . 2 10 . 1 . 3 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Compactor 11 | . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 2 . . . . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 2 . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 62 | . . . . . 7 . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 47 | . . . . . 3 . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | 1 5 3 5 4 7 4 7 15 3 2 2 13 4 3 3 3 1 5 3 6 6 39 3 1 4 . 5 4 8 1 16 10 3 5 7 . 4 4 6 3 Combat Bots Only 38 | . 3 3 4 4 2 3 6 15 3 2 2 13 4 3 3 3 1 4 3 6 3 38 3 . 4 . 5 4 8 1 10 10 3 4 7 . 4 5 5 3 Max Kills in Single Turn 18 | 1 3 2 2 3 2 2 1 3 2 2 1 3 2 1 1 1 1 3 2 2 1 18 1 1 2 . 2 1 4 1 6 2 1 1 2 . 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . 3 2 2 3 1 2 1 3 2 . . 3 2 . 1 . . 2 2 1 1 18 . . 2 . . . 4 . 4 . . . . . . . . . Melee 1 | . . . 1 . 1 1 . 1 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 1 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Imprinter (-6/Zion) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Damage Taken 42037 | . 541 207 1080 173 1336 486 314 391 666 . 429 320 452 1330 332 234 . 809 935 1209 1572 2308 144 85 686 45 941 1175 7084 904 1560 3152 492 1050 2529 . 326 592 1874 4274 Core 3683 | . 119 41 88 20 139 58 36 14 153 . 32 29 60 78 99 36 . 21 30 37 56 259 . . 33 . 61 52 410 27 90 88 77 35 582 . 179 134 17 493 Absorbed by Shields 9946 | . . . . . . . . . 44 . 167 117 114 226 106 86 . . . . . . . . . . . . 1227 . . . . . 1892 . 169 477 1410 3911 Reduced by Siege Mode 1242 | . . . . . . . . . . . . . . 81 8 4 . 6 29 . 92 21 . . . . . 26 401 60 24 186 . 21 89 . . 9 125 60 Redirected to Shielding 321 | . . . 17 5 31 13 7 3 . . . . . . . . . . . . . 245 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446 613 1199 393 877 1123 . 61 198 1159 1093 Core Remaining (%) 61 | 100 . 36 . . . 23 . 90 . . . . . . 35 . . . . . . . 48 . . . 90 . . 57 . 71 . . 54 . . . . 68 Volleys Fired 3431 | 2 58 17 92 11 175 26 5 21 21 81 112 11 45 16 12 62 60 61 26 26 1397 46 15 5 44 3 46 50 174 25 78 122 8 22 117 . . 32 95 212 Largest 3 | 2 2 2 2 2 2 1 1 1 1 1 2 2 2 2 2 2 1 2 2 2 2 2 2 3 3 1 3 3 3 3 3 2 1 1 1 . . 1 2 2 Hottest 300 | 100 100 43 43 43 59 69 33 36 36 30 110 95 150 136 150 180 90 180 180 180 180 171 50 75 75 25 75 75 100 75 75 119 70 300 300 . . 105 180 180 Shots Fired 4369 | 4 112 30 178 21 227 26 32 21 21 81 136 13 54 33 25 79 59 76 35 44 1475 67 30 9 96 3 107 114 331 62 149 125 8 22 117 . . 32 102 213 Gun 2330 | 4 108 26 172 20 212 11 27 . 15 71 . . . 21 . . 50 2 . . 1344 12 . . . . . . 16 . . . . 9 66 . . 1 55 88 Cannon 1854 | . . . . . 9 . . . 1 4 136 4 50 12 25 78 1 74 30 42 119 24 30 9 91 3 107 108 307 62 147 125 8 13 42 . . 30 47 116 Launcher 142 | . 4 4 6 1 6 15 5 21 2 . . 9 4 . . . . . 5 2 12 31 . . 5 . . . 8 . 2 . . . . . . . . . Special 43 | . . . . . . . . . 3 6 . . . . . 1 8 . . . . . . . . . . 6 . . . . . . 9 . . 1 . 9 Kinetic 918 | . 72 26 172 20 221 . . . 15 71 . . . . . . 50 2 . . . . . . . . . . 43 . . 23 . 7 66 . . 1 41 88 Thermal 2848 | 4 36 . . . . 11 . . 1 4 136 4 30 . 19 61 1 49 23 14 1443 22 30 9 91 3 107 108 273 62 147 36 . 3 3 . . 2 . 116 Explosive 142 | . 4 4 6 1 6 15 5 21 2 . . 9 4 . . . . . 5 2 12 31 . . 5 . . . 8 . 2 . . . . . . . . . Electromagnetic 388 | . . . . . . . 27 . . . . . 20 33 6 17 . 25 7 28 20 14 . . . . . . 7 . . 66 8 12 36 . . 28 34 . Slashing 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 27 . Robot Hit Streak 62 | 2 15 8 11 7 10 8 6 5 5 13 6 5 3 45 17 13 22 34 51 53 37 13 10 13 27 . 31 26 42 18 22 28 18 19 43 . . 12 56 62 Robot Miss Streak 5 | 1 4 2 4 1 5 2 2 1 4 3 2 1 2 1 2 2 3 2 . 2 5 1 1 . 3 1 2 2 3 1 2 3 . 1 3 . . 1 2 4 Penetration Max 2 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 2 . . 1 1 1 Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 61 | . . . . . . . 27 . . . . . . 14 . . . . . . 20 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2161 | 2 68 19 110 15 151 22 27 7 31 65 29 8 9 33 19 28 51 35 17 24 231 44 26 3 59 . 74 84 227 39 69 85 9 29 108 . 5 30 101 168 Core Hits 1266 | 1 31 14 54 13 37 22 22 32 14 16 14 26 14 20 7 15 7 30 10 24 92 100 7 1 29 . 25 26 91 7 56 36 3 13 84 . 4 17 125 127 Critical Kills 105 | . . . 2 . 3 . . . 3 5 1 . . . 1 . 5 . . . . 1 . . . . . . 1 . . . . 2 30 . . 2 13 36 Critical Parts Destroyed 103 | . 1 . . . 10 . . . 2 1 . . . . . . 3 1 . . . . . . . . . . 3 . . . . 2 27 . . . 19 34 Critical Strikes 311 | 1 5 . 2 . 15 1 . . 6 24 1 . . . 1 . 30 2 . . 16 2 . . . . . . 7 . . 9 1 5 65 . . 3 41 74 Burn 20 | 1 4 . . . . 1 . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 257 | . 1 . 2 . 13 . . . 5 24 . . . . . . 30 1 . . . . . . . . . . 7 . . . . 4 60 . . 2 35 73 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corrupt 24 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . 7 1 1 5 . . 1 5 . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 286 | . . . . . 19 4 . 2 33 3 . . . 15 . . . . . . . 20 . . . . . . . . . 3 10 25 33 2 7 30 70 10 Kinetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 . . . 7 . Impact 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . 19 4 . 2 33 3 . . . . . . . . . . . . . . . . . . . . . 3 10 15 25 2 7 30 63 10 Piercing 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 1 . . 4 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . . 1 6 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Damage Inflicted 93365 | 36 1110 449 2042 287 2366 1120 1065 1758 1185 1398 815 1238 705 540 846 1269 1028 1776 957 1119 6887 5715 1283 135 3358 . 3813 3996 11372 1410 4597 4887 598 1191 4092 . 386 1902 6781 7853 Guns 14928 | 36 697 197 1567 157 1413 153 624 . 137 1152 . . . 342 . . 990 48 . . 3516 68 . . . . . . 250 . . . . 116 1129 . . 13 941 1382 Cannons 57309 | . . . . . 128 . . . 28 52 815 83 341 120 690 1153 38 1234 624 781 2593 560 1283 135 2846 . 3813 3972 10273 1410 3700 4887 410 430 2323 . . 1626 4490 6471 Explosions 14721 | . 394 252 448 130 83 847 441 1727 231 . . 1155 364 . 156 116 . 456 333 333 764 4206 . . 512 . . . 849 . 897 . . . . . . . 27 . Melee 6157 | . . . . . 742 120 . 31 789 194 . . . 78 . . . . . . . 872 . . . . . . . . . . 134 645 623 . 386 220 1323 . Ramming 250 | . 19 . 27 . . . . . . . . . . . . . . 38 . 5 14 9 . . . . . 24 . . . . 54 . 17 . . 43 . . Kinetic 13858 | . 456 197 1567 157 1541 . . . 137 1152 . . . . . . 990 48 . . . . . . . . . . 1543 . . 1542 . 412 1436 . . 13 1285 1382 Thermal 44239 | 36 241 . . . . 153 56 . 28 52 815 83 108 . 664 835 38 593 474 326 6101 338 1283 135 2846 . 3813 3972 8904 1410 3700 315 . . 385 . . 37 27 6471 Explosive 12940 | . 394 252 448 130 83 847 385 1727 231 . . 1155 256 . . . . . 333 128 340 4206 . . 512 . . . 616 . 897 . . . . . . . . . Electromagnetic 13313 | . . . . . . . 624 . . . . . 341 462 182 434 . 1097 150 660 432 290 . . . . . . 309 . . 3030 410 430 1768 . . 1589 1105 . Impact 872 | . . . . . . . . . . . . . . . . . . . . . . 872 . . . . . . . . . . . . . . . . . . Slashing 7815 | . . . . . 742 120 . 31 789 194 . . . . . . . . . . . . . . . . . . . . . . 134 349 486 . 386 220 4364 . Piercing 78 | . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . . 3 3 . 1 1 1 2 45 . 5 5 5 5 5 . . 1 1 1 2 . 8 16 4 15 . 7 11 . . . . . Average Corruption 5 | . . . . . . . . 3 2 . 1 1 1 1 4 . 5 5 5 5 5 . . 1 1 1 1 . 2 13 3 6 . 6 10 . . . . . Corruption Purged 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 362 | . . . . . . . . . 3 . 3 1 6 6 10 . 10 37 30 30 1 . . . 17 2 1 . 20 77 12 32 . 6 58 . . . . . Message Errors 78 | . . . . . . . . . 3 . 2 . 2 1 4 . 3 7 3 8 . . . . 4 . 1 . 3 14 4 5 . . 14 . . . . . Matter Fused 81 | . . . . . . . . . . . . . 2 . 1 . 2 6 9 4 . . . . 4 1 . . 1 24 3 8 . 1 15 . . . . . Heat Flow Errors 49 | . . . . . . . . . . . 1 . 1 . 1 . . 9 4 4 . . . . 3 . . . 1 12 1 6 . 1 5 . . . . . Energy Discharges 51 | . . . . . . . . . . . . 1 . 4 1 . 1 6 4 2 . . . . 2 1 . . 4 10 2 3 . 1 9 . . . . . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . 2 . . . . . Data Loss (minor) 46 | . . . . . . . . . . . . . 1 1 2 . 3 4 8 4 . . . . 1 . . . 4 5 1 1 . 2 9 . . . . . Data Loss (major) 21 | . . . . . . . . . . . . . . . 1 . . 2 1 5 . . . . 1 . . . 3 5 1 . . 1 1 . . . . . Misfires 10 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . 2 . 3 . . 1 . . . . . Alerts 9 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . 1 2 . 1 . . 1 . . . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 . 4 . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3559 | . 27 10 30 . 7 12 56 65 169 . 11 6 51 18 . 12 . 83 . 32 103 402 123 50 96 . 206 255 614 45 74 201 120 207 205 . . 119 44 106 Projectiles 2200 | . . . . . . . . . . . 11 6 . . . 12 . 83 . 32 57 67 123 50 78 . 206 255 523 45 74 201 5 . 205 . . 55 6 106 Explosions 572 | . 27 10 30 . 7 12 56 65 2 . . . 51 . . . . . . . 46 157 . . 18 . . . 91 . . . . . . . . . . . Melee 787 | . . . . . . . . . 167 . . . . 18 . . . . . . . 178 . . . . . . . . . . 115 207 . . . 64 38 . Knockbacks 22 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . 8 . . 7 . . . . . 1 . . Impact 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Kinetic 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . . 7 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 927 | . 26 11 54 . . 33 32 79 . . . 56 21 . 27 19 . 66 . 71 114 144 . . . . . . 124 . 50 . . . . . . . . . Shots 28 | . 1 1 2 . . 1 1 2 . . . 1 1 . 1 1 . 4 . 1 2 5 . . . . . . 3 . 1 . . . . . . . . . Rammed 16 | . 3 . 3 . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . 3 . 2 . . 1 . . Targets Rammed 21 | . 3 . 4 . . . . . . . . . . . . . . 2 . 1 1 1 . . . . . 2 . . . . 4 . 2 . . 1 . . Kicked 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 760 | 78 235 36 44 13 32 196 8 17 9 . 391 . 237 6 115 120 323 406 477 760 189 223 . . 262 . 86 222 208 281 354 398 113 510 409 . . 90 304 87 Average Temperature 79 | 43 77 13 9 5 16 75 6 7 9 . 91 . 71 4 38 33 108 82 124 208 35 92 . . 85 . 20 97 53 125 65 88 44 118 86 . . 37 83 30 Received Heat Transfer 5641 | . 150 114 459 54 . 135 135 81 37 . 97 38 95 . 72 45 . 285 156 271 279 509 27 . 99 . 171 195 835 . 232 583 9 36 138 . . 65 185 54 Effects 34 | . . . . . . . . . . . 4 . . . . . 1 . 3 9 . 1 . . 1 . . . 2 1 3 2 . 2 5 . . . . . Shutdowns 8 | . . . . . . . . . . . 1 . . . . . . . 1 5 . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 11 | . . . . . . . . . . . 2 . . . . . . . 1 2 . 1 . . 1 . . . . 1 1 1 . . 1 . . . . . Interference 11 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 2 . 2 . . . 4 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 55 | . . . . . . . . . . . . . . 3 1 1 . 3 1 . 3 2 . . 1 . . 3 13 1 3 5 . 1 3 . . 1 8 2 Total Turns 1266 | . . . . . . . . . . . . . . 23 6 30 . 12 33 . 119 18 . . 13 . . 168 353 47 47 131 . 11 53 . . 9 143 50 Longest Duration 130 | . . . . . . . . . . . . . . 13 6 30 . 7 33 . 66 9 . . 13 . . 130 75 47 25 42 . 11 44 . . 9 74 42 Robots Corrupted 51 | . . . . . . . . . . . . . . 4 1 . . 3 1 1 1 2 . . . . . . 1 . . 12 2 2 8 . . 6 7 . Combat Hostiles 50 | . . . . . . . . . . . . . . 4 1 . . 3 1 1 1 2 . . . . . . 1 . . 12 2 2 7 . . 6 7 . Parts Fried 128 | . . . . . . . 5 . . . . . 4 14 . 5 . 7 2 1 4 1 . . . . . . 2 . . 33 3 3 18 . . 10 16 . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 1 . . . . 1 . . Robots Melted 5 | . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 5 | . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 39 | . 2 . . . . 3 . . . . 4 . . . 2 . . . . . 8 . . . 1 . 3 2 9 . 4 . . . . . . . . 1 Heat Transferred 24723 | 185 999 . . . . 370 50 . 37 74 1216 111 100 . 446 261 . 100 . 200 6282 161 650 75 1307 . 1809 1922 4341 923 1875 150 . . . . . 37 26 1016 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 1 . . . . . 1 . 1 1 . 2 . 1 7 . . . . . . . 1 . . . . . . . . . 1 . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Peak Influence 1071 | 5 342 342 481 290 . 320 492 916 539 149 536 . . . . 351 80 277 . . . . . 157 800 439 941 612 1071 . 766 826 584 515 873 509 585 932 919 . Initial 512 | . 3 83 16 91 . . 124 319 480 147 . . . . . 31 80 . . . . . . 103 . 420 307 493 79 . . 335 464 328 204 503 407 350 512 . Average 372 | 1 201 197 273 118 . 177 346 659 461 58 242 . . . . 218 71 102 . . . . . 121 399 427 746 269 538 . 359 509 519 380 523 507 461 711 705 . Maximum Alert Level 4 | . 1 1 2 1 . 1 2 3 2 . 2 . . . . 1 . 1 . . . . . . 3 2 3 2 3 . 3 3 2 2 3 2 2 3 4 . Low Security (%) 24 | 100 34 73 13 91 . 52 18 . . 100 58 . . . . 46 100 69 . . . . . 100 14 . . 44 27 . 44 . . . 6 . . . . . Level 1 20 | . 65 26 71 8 . 47 27 27 21 . 6 . . . . 53 . 30 . . . . . . 49 . 8 19 6 . 9 14 . 59 28 . . 9 . . Level 2 20 | . . . 15 . . . 54 8 78 . 35 . . . . . . . . . . . . . 26 100 32 35 31 . 15 77 100 40 33 100 100 23 3 . Level 3 24 | . . . . . . . . 63 . . . . . . . . . . . . . . . . 10 . 58 . 33 . 30 8 . . 31 . . 67 54 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 4 . 4 . . . 2 . 3 . 9 . . . . 5 . 2 . 1 . . . . . . . 5 8 . 4 9 2 5 11 . . 3 3 . Investigation 8 | . 1 . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Extermination 23 | . . . . . . . . . 2 . 4 . . . . 2 . 1 . . . . . . . . . 2 3 . 2 1 . 1 3 . . 1 1 . Reinforcement 19 | . 3 . 2 . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . 1 . . 2 1 1 . 3 . . . 1 . Assault 17 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 3 . . 3 1 1 2 . . 2 1 . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 3 3 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Distress Signals 31 | . 2 . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 4 . . . 16 . Communications Jammed 114 | . . . . . . . . . . . 1 . . . . 51 . . . . . . . . . . . 12 9 . . . . . . . . 37 4 . Distress Signals 108 | . . . . . . . . . . . . . . . . 51 . . . . . . . . . . . 12 4 . . . . . . . . 37 4 . Times Spotted 829 | . 29 8 37 9 16 10 15 18 16 5 23 14 12 4 6 15 6 15 7 21 64 54 7 4 21 1 22 22 60 1 34 45 4 10 57 . 9 24 41 63 Peak Tracking Total 37 | . 3 3 6 4 9 3 5 7 3 3 6 9 4 3 3 5 1 4 3 8 6 37 3 2 4 1 4 5 8 1 7 9 3 3 7 . 7 5 10 6 Tactical Retreats 63 | . 4 . 3 . 6 . . . . . 1 . . . . 1 . . . 2 21 . 1 . . . 4 1 3 . 1 3 . . 2 . 3 4 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Traps Triggered 22 | . 1 . 1 . . . . 2 1 . 2 . . . . 1 . 1 . . . . . 1 4 1 . 2 2 . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Machines Disabled 107 | . 1 1 4 . 12 . 1 3 . . 2 . . . . 4 . 6 . 1 4 3 . . 7 1 4 2 3 5 2 11 . 2 11 . . 2 4 11 Max in Single Turn 2 | . 1 1 1 . 2 . 1 2 . . 1 . . . . 1 . 2 . 1 2 1 . . 1 1 1 1 1 2 1 1 . 1 1 . . 1 2 1 Garrison Access 8 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . 1 . 1 . . . 1 . . Garrison Relay 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Machines Accessed 80 | . 6 . 5 1 2 . 1 . 2 . 10 . 1 4 . 2 . 6 . . . . . 2 . 1 . 2 5 2 1 7 2 4 10 1 . . 2 1 Terminals 49 | . 5 . 4 . . . . . 2 . 8 . . . . . . 4 . . . . . 1 . . . 1 5 . . 4 2 3 8 . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . . Garrison Access 10 | . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Total Hacks 211 | . 16 . 12 1 2 . 1 . 5 . 20 . 1 30 . 5 . 13 . . . . . 3 . 1 . 3 8 20 1 23 4 6 16 1 . . 2 17 Successful 135 | . 7 . 8 1 2 . 1 . 1 . 10 . 1 30 . 4 . 4 . . . . . 2 . 1 . 1 6 20 . 8 1 2 6 1 . . 1 17 Failed 75 | . 8 . 4 . . . . . 4 . 10 . . . . 1 . 9 . . . . . 1 . . . 2 2 . 1 15 3 4 10 . . . 1 . Catastrophic 20 | . 1 . 1 . . . . . . . 4 . . . . . . 3 . . . . . . . . . . 2 . . 4 . 2 2 . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 6 . 7 . 1 . . . . . 8 . . . . 2 . . . . 4 . . 1 . . . 2 2 . . 9 4 2 6 . . . 1 . Terminals 109 | . 15 . 11 . . . . . 5 . 18 . . . . . . 9 . . . . . 2 . . . 2 8 . . 17 4 4 12 . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 4 . . . . . Garrison Access 13 | . . . . . . . 1 . . . 1 . . . . 3 . 1 . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . . . . Terminal Hacks 111 | . 6 . 7 1 2 . . . 1 . 7 . 1 30 . . . 2 . . . . . 1 . . . . 5 20 . 6 . . 4 . . . 1 17 Record 51 | . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . . . 20 . 2 . . . . . . . 17 Part Schematic 13 | . 1 . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Locate Traps 7 | . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . . Coupler Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . Terminals 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Track 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . 4 . . . 1 . 2 . 8 . . . . 2 . 5 . . . . . 1 . . . 1 4 . 1 5 2 4 9 1 . . 1 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Used RIF Installer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 29 | . . . . . . . . . 2 5 . . . . . . 6 . . . . . . . . . . 3 . . . . . . 7 . . 1 . 5 Non-combat 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . Combat 15 | . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Robot Hacks Applied 31 | . . . . . . . . . 2 6 . . . . . . 6 . . . . . . . . . . 6 . . . . . . 8 . . 1 . 2 parse_system 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 find_chute 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_repairs 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_targets 12 | . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Relay Couplers Released 39 | . . . . . . . . 3 3 . . . . . . 3 . 2 . . . . . . 17 . 5 4 . . . . . 1 . . . 1 . . Ejected 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 33 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 17 . 5 4 . . . . . 1 . . . 1 . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 8 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . 2 . . 1 . . . . . . 1 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Total Allies 31 | . . . . . . . . . . 19 1 . . . . 1 . . . 6 . . . . . . . 1 . . . . . . 1 . . 2 . . Largest Group 19 | . . . . . . . . . . 19 17 . . . . 1 1 . . 2 2 . . . . . . 1 . . . . . . 1 . . 1 . . Highest-Rated Group 465 | . . . . . . . . . . 465 395 . . . . 24 24 . . 59 59 . . . . . . 10 . . . . . . 26 . . 64 . . Highest-Rated Ally 90 | . . . . . . . . . . 35 90 . . . . 24 24 . . 49 30 . . . . . . 10 . . . . . . 26 . . 64 . . Total Orders 8 | . . . . . . . . . . . 3 1 . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 232 | . . . . . . . . . . . 150 . . . 8 5 34 . . 25 2 . . . . . . . . . . . . . . . . 8 . . Total Damage 3351 | . . . . . . . . . . . 2416 . . . 64 56 451 . . 168 9 . . . . . . . . . . . . . . . . 187 . . Kills 26 | . . . . . . . . . . . 23 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Robot Analysis Total 132 | . . . 3 . . . . . . . 1 . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 1 2 . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . . 3 1 . . 11 . . . . 15 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries 28 | . . . . . . . . . . . 3 1 . . 11 . . . . 11 2 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Turns Passed 61568 | 77 1222 927 1858 982 2523 375 334 493 1078 1005 1684 262 644 447 592 1045 423 1350 896 1122 8539 4836 366 421 2806 240 2353 1295 1734 1906 1261 901 288 851 1623 72 120 653 8410 3554 Spaces Moved 23571 | 59 600 541 813 581 1045 189 151 180 413 364 863 139 322 164 323 313 113 440 331 412 1994 1752 151 170 923 88 483 337 428 503 315 349 147 437 879 27 140 284 3661 2147 Core 50 | 3 . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . 24 . . . . . . . . . . Treads 18632 | 1 354 . 649 581 1045 189 151 180 145 336 863 139 322 164 323 313 113 440 331 412 1971 1553 . . . . . . 113 252 102 349 147 437 640 27 56 217 3661 2056 Legs 3833 | . . 315 164 . . . . . 248 . . . . . . . . . . . . 199 151 170 923 88 483 337 315 227 213 . . . . . . . . . Wheels 575 | 55 246 226 . . . . . . 20 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 160 160 160 160 160 240 130 130 160 160 160 160 160 160 160 240 240 240 240 210 210 210 210 240 210 240 210 160 225 145 145 145 155 161 161 161 145 150 Average Speed 192 | 90 139 156 166 160 186 160 196 240 209 160 160 160 160 160 160 164 231 240 240 240 271 236 210 239 239 240 239 240 238 276 231 146 145 148 162 161 161 193 152 150 Slowest Speed 3300 | 160 160 190 190 160 240 160 240 240 260 240 160 160 160 160 160 240 240 240 240 240 3000 240 210 240 240 240 240 240 320 3300 400 225 145 230 255 161 161 244 237 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Microwarps 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 7 6 . 8 Exploration Rate (%) 48 | 5 93 90 64 98 90 50 17 39 15 91 28 33 53 81 51 10 85 18 52 60 79 73 41 8 74 4 41 13 38 96 12 53 3 44 50 2 42 11 91 83 Regions Visited 40 Branch Regions 20 Pre-discovered Areas 27 | . 1 . 1 . 1 . . . . . 1 1 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . 1 . 1 . . . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 . . . . . 1 1 1 . . . . 1 1 1 1 1 . . . . 1 1 1 1 1 . . . . . . 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . 1 . . 3 . . . 2 1 2 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 590 | . 14 29 13 10 24 9 6 61 7 . 27 . 44 . . 24 . 35 17 7 7 5 . 3 17 2 . 7 39 3 48 19 8 28 30 2 1 23 6 15 Terrain Destroyed 1509 | . 25 41 76 10 85 117 26 97 21 5 30 42 56 . 8 27 1 45 39 24 37 54 4 6 30 2 17 19 162 4 114 30 9 31 59 2 1 24 78 51 Melee 77 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 2 8 7 20 2 1 22 6 2 Projectile 536 | . . . . . 38 . . . . 3 30 . 11 . 4 27 1 37 11 10 10 1 4 6 13 2 17 19 95 4 65 28 1 21 30 . . 2 7 39 AOE 862 | . 25 41 76 10 41 117 26 97 14 . . 42 45 . 4 . . 8 28 14 27 53 . . 17 . . . 66 . 49 . . . . . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Arm Lab Res Qua Res Tes Sec Acc Gar Acc Com Ac0 Total 35791 | 75 885 592 1141 615 1373 229 183 216 549 705 1028 163 393 301 370 754 226 639 393 494 3640 2358 171 175 1445 117 1601 739 839 991 730 606 194 584 1068 51 72 360 6321 2405 Wait 6999 | . 187 19 154 11 56 4 11 2 23 215 30 7 11 77 15 342 14 113 26 9 144 444 4 . 434 14 1029 312 116 360 296 51 13 25 53 19 3 43 2299 14 Move 23095 | 58 599 540 812 580 1044 188 150 178 413 363 862 138 321 163 322 313 112 439 330 411 1993 1751 150 170 922 87 482 336 427 502 314 348 147 436 661 27 62 221 3660 2063 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 403 | 8 17 2 15 1 32 2 6 3 9 8 3 . 1 10 1 7 9 2 3 4 34 23 1 . 5 3 7 9 28 38 11 17 4 13 25 1 . 8 29 4 Fast Attach 213 | 7 . 1 4 3 1 . 2 . 10 6 5 . 2 1 2 1 4 1 1 . 7 4 . . 7 1 6 1 9 10 5 10 . 14 20 . . 2 39 27 Attach 218 | . 1 1 7 1 12 3 3 3 5 . 1 1 1 7 3 2 3 1 . 1 20 8 . . . . 2 6 14 4 2 11 2 9 45 2 . 3 28 6 Detach 108 | . . . . . . . 1 . 2 . . . 1 4 3 . 4 . . . 3 5 . . 2 . . 2 9 4 . 6 . 5 34 . . 3 15 5 Swap 365 | . 10 8 18 3 16 2 3 1 20 10 7 6 9 4 9 21 4 18 5 12 13 24 . . 2 2 1 5 17 1 3 5 3 3 45 . . 4 14 37 Drop 579 | . 10 4 17 5 18 . 2 2 13 19 8 . 2 4 3 6 16 2 2 1 28 32 1 . 19 7 28 16 40 47 21 33 4 35 36 . . 7 64 27 Fire 3431 | 2 58 17 92 11 175 26 5 21 21 81 112 11 45 16 12 62 60 61 26 26 1397 46 15 5 44 3 46 50 174 25 78 122 8 22 117 . . 32 95 212 Melee 277 | . . . . . 19 4 . 2 33 3 . . . 15 . . . . . . . 20 . . . . . . . . . 3 10 22 30 2 7 30 67 10 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Crush 16 | . 2 . 3 . . . . . . . . . . . . . . 2 . 1 1 1 . . . . . . . . . . 3 . 2 . . 1 . . Escape Stasis 20 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 10 . . . 5 . . . . . . . . 1 . . Rewire 45 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . 5 11 . Trap 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Garrison -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 12) 1074 | -10/Materials | Central database locked down 1194 | -10/Materials | Discovered new exit (range 11) 1300 | -10/Materials | Entered Mines 1302 | -10/Mines | Core integrity fell below 50% 1570 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1714 | -10/Mines | Discovered new exit (range 10) 1817 | -10/Mines | Discovered new exit (range 9) 1842 | -10/Mines | Learned 2 Materials zone layouts 2227 | -10/Mines | Entered Materials 2227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3041 | -9/Materials | Discovered new exit (range 16) 3060 | -9/Materials | Build established: Scavenger-Mutant 3228 | -9/Materials | Discovered new exit (range 7) 3731 | -9/Materials | Discovered new exit (range 5) 4085 | -9/Materials | Entered Mines 4088 | -9/Mines | Found the Drone Emporium 4096 | -9/Mines | Found Prototype Device 4096 | -9/Mines | Identified Splice Drone Bay 4106 | -9/Mines | Met a Derelict bent on vengeance 4382 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4478 | -9/Mines | Learned location of 1 exit from Materials 4746 | -9/Mines | Discovered new exit (range 3) 4883 | -9/Mines | Discovered new exit (range 5) 5061 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5061 | -9/Mines | Discovered new exit (range 5) 5067 | -9/Mines | Entered Exiles 5106 | -9/Exiles | Met 8R-AWN 5133 | -9/Exiles | Met EX-HEX 5227 | -9/Exiles | Met EX-DEC 5272 | -9/Exiles | Learned location of Zion (-6) 5354 | -9/Exiles | Discovered new exit (range 11) 5795 | -9/Exiles | Met EX-BIN 5817 | -9/Exiles | Aligned with FarCom system 5819 | -9/Exiles | Given EX-Vault access code 5856 | -9/Exiles | Opened EX-Vault 5891 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5994 | -9/Exiles | Attacked by the Exiles 6154 | -9/Exiles | Lost 4 parts (2n2w) 6179 | -9/Exiles | Core integrity fell below 50% 6274 | -9/Exiles | Destroyed 8R-AWN 6277 | -9/Exiles | Lost 7 parts (1p3n3w) 6281 | -9/Exiles | Found Prototype Ballistic Gun 6294 | -9/Exiles | Found Prototype Processor 6526 | -9/Exiles | Identified 8R-AWN's Boregun 6547 | -9/Exiles | Build established: Mutant 6955 | -9/Exiles | Destroyed EX-BIN 6961 | -9/Exiles | Destroyed EX-HEX 6995 | -9/Exiles | Found Prototype Device 6996 | -9/Exiles | Identified System Purifier 7109 | -9/Exiles | Destroyed EX-DEC 7138 | -9/Exiles | Found Prototype Energy Gun 7141 | -9/Exiles | Found Prototype Processor 7590 | -9/Exiles | Entered Mines 7608 | -8/Mines | Discovered new exit (range 14) 7940 | -8/Mines | Discovered new exit (range 12) 7965 | -8/Mines | Entered Materials 7965 | -8/Materials | Evolved 2 slots: Utility x2 7966 | -8/Materials | Identified exit to Factory 7986 | -8/Materials | Build established: Scavenger-Mutant 8040 | -8/Materials | Identified AWS/EX-DEC 8104 | -8/Materials | Garrison activated, responded to threat 8228 | -8/Materials | Identified exit to Garrison 8250 | -8/Materials | Garrison activated, responded to threat 8299 | -8/Materials | Entered Garrison 8311 | -8/Garrison | Installed Relay Interface Framework 8407 | -8/Garrison | Triggered checkpoint 8435 | -8/Garrison | Triggered checkpoint 8500 | -8/Garrison | Destroyed 15 combat bots 8572 | -8/Garrison | Discovered exit to Factory (range 14) 8656 | -8/Garrison | Triggered checkpoint 8706 | -8/Garrison | Garrison Relay disabled 8792 | -8/Garrison | Entered Factory 8792 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9048 | -7/Factory | Identified Exp. Targeting Computer 9065 | -7/Factory | Identified Exp. Core Analyzer 9203 | -7/Factory | Discovered new exit (range 11) 9234 | -7/Factory | Lost 3 parts (3n) 9477 | -7/Factory | Identified exit to Storage 9477 | -7/Factory | Identified exit to Lower Caves 9870 | -7/Factory | Sucked down chute 9870 | -7/Factory | Entered Waste 9881 | -7/Waste | Spotted C-40 Crusher 9909 | -7/Waste | Spotted C-40 Crusher 9913 | -7/Waste | Destroyed C-40 Crusher 9913 | -7/Waste | Destroyed C-40 Crusher 9936 | -7/Waste | Destroyed C-40 Crusher 9938 | -7/Waste | Spotted C-40 Crusher 9942 | -7/Waste | Spotted C-40 Crusher 9981 | -7/Waste | Spotted C-40 Crusher 10048 | -7/Waste | Destroyed C-40 Crusher 10108 | -7/Waste | Destroyed C-40 Crusher 10175 | -7/Waste | Destroyed C-40 Crusher 10296 | -7/Waste | Discovered new exit (range 12) 10311 | -7/Waste | Warlord forces began an assault 10875 | -7/Waste | Entered Factory 10875 | -7/Factory | Accompanied by 17 allies 11040 | -7/Factory | Discovered new exit (range 16) 11242 | -7/Factory | Identified exit to Factory 12051 | -7/Factory | P-60 Hacker assimilated allied PP-2UG(m) 12559 | -7/Factory | Entered Lower Caves 12615 | -7/Lower Caves | Encountered a Warlord checkpoint 12633 | -7/Lower Caves | Learned location of Extension (-4) 12664 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12721 | -7/Lower Caves | Destroyed 13 combat bots 12774 | -7/Lower Caves | Discovered new exit (range 15) 12821 | -7/Lower Caves | Entered another Lower Caves area 13210 | -7/Lower Caves | Spotted B-75 Beast 13350 | -7/Lower Caves | Learned Factory security intel 13362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13427 | -7/Lower Caves | Discovered new exit (range 14) 13465 | -7/Lower Caves | Entered Data Miner 13467 | -7/Data Miner | Discovered new exit (range 6) 13498 | -7/Data Miner | Met Data Miner 13528 | -7/Data Miner | Learned location of Section 7 (-2) 13528 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13557 | -7/Data Miner | Received God Mode back door access code from Data Miner 13570 | -7/Data Miner | Interfaced with the Data Conduit 13806 | -7/Data Miner | Core integrity fell below 50% 13836 | -7/Data Miner | Lost 3 parts (2n1w) 13912 | -7/Data Miner | Entered Proximity Caves 14070 | -6/Proximity Caves | Learned Factory security intel 14379 | -6/Proximity Caves | Spotted B-75 Beast 14430 | -6/Proximity Caves | Destroyed B-75 Beast 14464 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14466 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14484 | -6/Proximity Caves | System corruption reached 10% 14494 | -6/Proximity Caves | System corruption reached 30% 14504 | -6/Proximity Caves | Entered Factory 14504 | -6/Factory | Evolved 2 slots: Utility x2 14506 | -6/Factory | Loaded intel: 228 machine locations 15477 | -6/Factory | Fabricated Huge Storage Unit (x1) 15549 | -6/Factory | Sucked down chute 15549 | -6/Factory | Entered Waste 15564 | -6/Waste | EMP discharged 15567 | -6/Waste | Spotted C-40 Crusher 15567 | -6/Waste | Spotted C-40 Crusher 15570 | -6/Waste | 1 allies followed down the chute 15594 | -6/Waste | Destroyed C-40 Crusher 15597 | -6/Waste | Spotted C-40 Crusher 15602 | -6/Waste | Found Damper Plating 15660 | -6/Waste | Spotted C-40 Crusher 15664 | -6/Waste | EMP discharged 15705 | -6/Waste | Destroyed C-40 Crusher 15707 | -6/Waste | Spotted C-40 Crusher 15732 | -6/Waste | Destroyed C-40 Crusher 15764 | -6/Waste | EMP discharged 15767 | -6/Waste | Spotted C-40 Crusher 15774 | -6/Waste | Found Damper Plating 15818 | -6/Waste | Destroyed C-40 Crusher 15830 | -6/Waste | Found Damper Plating 15849 | -6/Waste | Destroyed C-40 Crusher 15864 | -6/Waste | EMP discharged 15937 | -6/Waste | Discovered new exit (range 13) 15945 | -6/Waste | Found Corrupted Nanosword 15964 | -6/Waste | EMP discharged 15972 | -6/Waste | Entered Factory 15974 | -6/Factory | Loaded intel: 241 machine locations 16174 | -6/Factory | Spotted B-75 Beast 16234 | -6/Factory | Discovered new exit (range 4) 17294 | -6/Factory | Discovered new exit (range 6) 17310 | -6/Factory | Identified exit to Lower Caves 17322 | -6/Factory | Entered Lower Caves 17339 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17783 | -6/Lower Caves | Encountered a Warlord checkpoint 17926 | -6/Lower Caves | Spotted B-75 Beast 17958 | -6/Lower Caves | Destroyed B-75 Beast 18187 | -6/Lower Caves | Learned Factory stockpile data 18189 | -6/Lower Caves | Discovered new exit (range 15) 18218 | -6/Lower Caves | Entered another Lower Caves area 18271 | -6/Lower Caves | Discovered new exit (range 12) 18274 | -6/Lower Caves | Learned Factory stockpile data 18329 | -6/Lower Caves | Learned location of 1 exit from Factory 18330 | -6/Lower Caves | Encountered a Warlord checkpoint 18439 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18562 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19302 | -6/Lower Caves | Discovered new exit (range 7) 19340 | -6/Lower Caves | Entered Zion 19340 | -6/Zion | Accompanied by 2 allies 19442 | -6/Zion | System corruption cleaned by Quarantine Array 19590 | -6/Zion | Discovered new exit (range 9) 20909 | -6/Zion | RIF detected upon attempting to enter Zion 20909 | -6/Zion | Attacked by Zionites 21080 | -6/Zion | Spotted AC-WZJ(B) 21080 | -6/Zion | Spotted J9-4CZ(B) 21105 | -6/Zion | Destroyed AC-WZJ(B) 21136 | -6/Zion | Destroyed J9-4CZ(B) 22482 | -6/Zion | Destroyed Imprinter 22512 | -6/Zion | Extracted access codes from Imprinter's data core 27826 | -6/Zion | Opened final containment barrier to the Deep Caves 27869 | -6/Zion | Discovered new exit (range 3) 27869 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27879 | -6/Zion | Entered Deep Caves 28531 | -6/Deep Caves | Found Prototype Protection 28531 | -6/Deep Caves | Identified Zio. Weapon Casing 29119 | -6/Deep Caves | Discovered new exit (range 7) 30153 | -6/Deep Caves | Found Zio. Weapon Casing 30158 | -6/Deep Caves | Found Zio. Weapon Casing 30220 | -6/Deep Caves | Found Zio. Weapon Casing 30231 | -6/Deep Caves | Found Zio. Weapon Casing 30693 | -6/Deep Caves | Spotted as-79182 30728 | -6/Deep Caves | Destroyed as-79182 31547 | -6/Deep Caves | Triggered Deep Caves wall 31547 | -6/Deep Caves | Spotted AS-41398 31547 | -6/Deep Caves | Spotted AS-79944 31568 | -6/Deep Caves | Exposed GOLEM chamber 31568 | -6/Deep Caves | Destroyed AS-79944 31587 | -6/Deep Caves | Core integrity fell below 50% 31620 | -6/Deep Caves | Lost 4 parts (1p1n2u) 31622 | -6/Deep Caves | Destroyed 38 combat bots 31713 | -6/Deep Caves | Found GOLEM Unit 31728 | -6/Deep Caves | Found GOLEM Unit 31734 | -6/Deep Caves | Found GOLEM Unit 31998 | -6/Deep Caves | Build established: Golem 32715 | -6/Deep Caves | Entered Proximity Caves 33052 | -5/Proximity Caves | Discovered new exit (range 12) 33081 | -5/Proximity Caves | Entered Factory 33081 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 33082 | -5/Factory | Identified exit to Factory 33084 | -5/Factory | Loaded intel: 301 machine locations 33502 | -5/Factory | Identified exit to Garrison 33502 | -5/Factory | Entered Garrison 33503 | -5/Garrison | Loaded intel: 19 machine locations 33582 | -5/Garrison | Spotted B-75 Beast 33649 | -5/Garrison | Triggered checkpoint 33715 | -5/Garrison | Destroyed B-75 Beast 33758 | -5/Garrison | Triggered checkpoint 33881 | -5/Garrison | Triggered checkpoint 35056 | -5/Garrison | Discovered new exit (range 10) 35090 | -5/Garrison | Expanded RIF knowledge: Hotswap 35264 | -5/Garrison | Triggered checkpoint 35308 | -5/Garrison | Garrison Relay disabled 35531 | -5/Garrison | Triggered checkpoint 35572 | -5/Garrison | Garrison Relay disabled 35802 | -5/Garrison | Triggered checkpoint 35831 | -5/Garrison | Garrison Relay disabled 35992 | -5/Garrison | Discovered new exit (range 13) 36066 | -5/Garrison | Triggered checkpoint 36101 | -5/Garrison | Garrison Relay disabled 36308 | -5/Garrison | Entered Factory 36310 | -5/Factory | Loaded intel: 232 machine locations 36432 | -5/Factory | Identified exit to Garrison 36548 | -5/Factory | Entered Garrison 36549 | -5/Garrison | Loaded intel: 21 machine locations 36609 | -5/Garrison | Triggered checkpoint 36751 | -5/Garrison | Garrison Relay disabled 36896 | -5/Garrison | Triggered checkpoint 37840 | -5/Garrison | Triggered checkpoint 37871 | -5/Garrison | Triggered checkpoint 38107 | -5/Garrison | Triggered checkpoint 38210 | -5/Garrison | Discovered exit to Factory (range 10) 38244 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 38828 | -5/Garrison | Triggered checkpoint 38901 | -5/Garrison | Entered Factory 38901 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 38902 | -4/Factory | Loaded intel: 246 machine locations 39151 | -4/Factory | First assault squad dispatched 39200 | -4/Factory | Build established: Generator-Golem 39710 | -4/Factory | Discovered new exit (range 12) 40196 | -4/Factory | Entered Armory 40197 | -4/Armory | Loaded intel: 74 machine locations 40219 | -4/Armory | Found Gamma Bomb Array 40761 | -4/Armory | Discovered new exit (range 4) 40946 | -4/Armory | First assault squad dispatched 41160 | -4/Armory | Found Prototype Processor 41160 | -4/Armory | Identified Exp. Melee Analysis Suite 41468 | -4/Armory | Discovered new exit (range 8) 41547 | -4/Armory | Spotted B-86 Titan 41550 | -4/Armory | Destroyed 8 combat bots 41556 | -4/Armory | Destroyed B-86 Titan 41581 | -4/Armory | Lost 10 parts (2p2n4u2w) 41651 | -4/Armory | Discovered new exit (range 4) 41797 | -4/Armory | Intercept squad dispatched 41812 | -4/Armory | Spotted Tracker 41818 | -4/Armory | Spotted Combat Programmer 41831 | -4/Armory | Destroyed Tracker 41851 | -4/Armory | Destroyed Combat Programmer 41861 | -4/Armory | Found Prototype Energy Gun 41864 | -4/Armory | Lost 3 parts (1p1u1w) 41871 | -4/Armory | Found Exp. Phase Shifter 41930 | -4/Armory | Entered Lab 41930 | -4/Lab | Discovered new exit (range 9) 42072 | -4/Lab | Hidden lab's door opened automatically 42072 | -4/Lab | Sensor layout match revealed 42073 | -4/Lab | Gained access to the hidden lab's interior 42084 | -4/Lab | Decrypted terminal 42171 | -4/Lab | Found Alien Artifact 42188 | -4/Lab | Found Alien Artifact 42201 | -4/Lab | Found Alien Artifact 42201 | -4/Lab | Identified Integrated Mediator 42201 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 42213 | -4/Lab | Found Alien Artifact 42213 | -4/Lab | Identified Core Expander 42213 | -4/Lab | Installed Core Expander, added new Weapon slot 42263 | -4/Lab | Found Prototype Hackware 42269 | -4/Lab | Found Prototype Protection 42269 | -4/Lab | Identified Hvy. Regenerative Plating 42275 | -4/Lab | Found Prototype Energy Gun 42275 | -4/Lab | Identified Hyp. EM Gauss Rifle 42282 | -4/Lab | Found Prototype Energy Gun 42282 | -4/Lab | Identified Tachyon Dispersion Ray 42314 | -4/Lab | Decrypted terminal 42314 | -4/Lab | Acquired modification code for an L2 power cell 42386 | -4/Lab | Found Prototype Special Weapon 42414 | -4/Lab | Detected by scanners 42414 | -4/Lab | Disabled Active System Cloaker 42437 | -4/Lab | Confronted by A5 42466 | -4/Lab | System corruption reached 10% 42495 | -4/Lab | Destroyed A5 43241 | -4/Lab | Identified Immobilizer 43459 | -4/Lab | Found Exp. System Shield 43462 | -4/Lab | Found Exp. Hacking Suite 43587 | -4/Lab | Build established: Generator-Gunner 43836 | -4/Lab | Entered Research 43836 | -3/Research | Evolved 2 slots: Propulsion x2 43837 | -3/Research | Loaded intel: 111 machine locations 44128 | -3/Research | Build established: Generator-Golem 44562 | -3/Research | Destroyed 10 combat bots 44755 | -3/Research | Discovered new exit (range 11) 45097 | -3/Research | Entered Quarantine 45098 | -3/Quarantine | Loaded intel: 96 machine locations 45118 | -3/Quarantine | Found Alien Slashing Weapon 45118 | -3/Quarantine | Identified Sigix Broadsword 45190 | -3/Quarantine | Cryocooling Duct disabled 45205 | -3/Quarantine | Ambient heat levels rising (+20) 45205 | -3/Quarantine | Non-combat units ordered to evacuate 45231 | -3/Quarantine | Found Alien Artifact 45231 | -3/Quarantine | Identified Dimensional Node Initializer 45231 | -3/Quarantine | Initialized slip node 45241 | -3/Quarantine | Found Alien Artifact 45241 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 45241 | -3/Quarantine | Warped through subspace to slip node 45249 | -3/Quarantine | Identified Transdimensional Reconstructor 45249 | -3/Quarantine | Warped through subspace to slip node 45265 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 45269 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 45272 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 45400 | -3/Quarantine | Found Alien Energy Cannon 45420 | -3/Quarantine | Build established: Generator-Mutant 45499 | -3/Quarantine | Identified Core Reset Matrix 45597 | -3/Quarantine | First assault squad dispatched 45677 | -3/Quarantine | Destroyed 10 combat bots 45697 | -3/Quarantine | Identified Quantum Router 45758 | -3/Quarantine | Intercept squad dispatched 45761 | -3/Quarantine | Spotted Tracker 45762 | -3/Quarantine | Spotted Tracker 45764 | -3/Quarantine | Destroyed Tracker 45767 | -3/Quarantine | Destroyed Tracker 45767 | -3/Quarantine | Spotted Combat Programmer 45769 | -3/Quarantine | Spotted Combat Programmer 45782 | -3/Quarantine | System corruption reached 10% 45797 | -3/Quarantine | Destroyed Combat Programmer 45802 | -3/Quarantine | Destroyed Combat Programmer 45815 | -3/Quarantine | Found Exp. Targeting Computer 45818 | -3/Quarantine | Found Prototype Energy Cannon 45854 | -3/Quarantine | Identified EMDS 45918 | -3/Quarantine | Destroyed 8 combat bots 45932 | -3/Quarantine | Found Alien Impact Weapon 45961 | -3/Quarantine | Discovered new exit (range 15) 45998 | -3/Quarantine | Entered Research 45998 | -2/Research | Evolved 2 slots: Utility x2 45999 | -2/Research | Loaded intel: 96 machine locations 46202 | -2/Research | Discovered new exit (range 11) 46215 | -2/Research | Identified exit to Testing 46248 | -2/Research | First assault squad dispatched 46286 | -2/Research | Entered Testing 46287 | -2/Testing | Loaded intel: 62 machine locations 46644 | -2/Testing | Identified Core Cannon 46655 | -2/Testing | Found Prototype Protection 46655 | -2/Testing | Identified SHELL Armor 46750 | -2/Testing | Identified Core Stripper 46751 | -2/Testing | Found Prototype Ballistic Gun 46827 | -2/Testing | Intercept squad dispatched 46833 | -2/Testing | Spotted Tracker 46837 | -2/Testing | Destroyed Tracker 46837 | -2/Testing | Spotted Tracker 46843 | -2/Testing | Destroyed Tracker 46849 | -2/Testing | Spotted Combat Programmer 46853 | -2/Testing | Spotted Combat Programmer 46857 | -2/Testing | Destroyed Combat Programmer 46868 | -2/Testing | Destroyed Combat Programmer 46885 | -2/Testing | Found Exp. Phase Shifter 46889 | -2/Testing | Found EMDS 46901 | -2/Testing | Found EMDS 46958 | -2/Testing | Spotted Fortress 46964 | -2/Testing | Destroyed Fortress 46974 | -2/Testing | Found Prototype Reactor 46974 | -2/Testing | Identified Vortex Chain Reactor 46979 | -2/Testing | Found Prototype Device 46980 | -2/Testing | Identified Thermal Barrier 46983 | -2/Testing | Found Exp. EM Disruption Field 46985 | -2/Testing | Identified Hyp. Multirail 47006 | -2/Testing | Found Exp. Force Field 47016 | -2/Testing | Found Unknown Device 47016 | -2/Testing | Identified Antimissile System 47036 | -2/Testing | First assault squad dispatched 47127 | -2/Testing | Discovered new exit (range 6) 47133 | -2/Testing | Identified exit to Section 7 47137 | -2/Testing | Entered Section 7 47138 | -2/Section 7 | Loaded intel: 158 machine locations 47174 | -2/Section 7 | Identified Gui. Remote Datajack 47220 | -2/Section 7 | Identified exit to Access 47336 | -2/Section 7 | Spotted S7 Guard 47348 | -2/Section 7 | Destroyed S7 Guard 47359 | -2/Section 7 | Found Alien Energy Cannon 47359 | -2/Section 7 | Identified Sigix Shearcannon 47446 | -2/Section 7 | Spotted S7 Guard 47460 | -2/Section 7 | Destroyed S7 Guard 47478 | -2/Section 7 | System corruption reached 10% 47482 | -2/Section 7 | Found Alien Artifact 47610 | -2/Section 7 | Identified Core Membrane 47610 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 47865 | -2/Section 7 | Intercept squad dispatched 47874 | -2/Section 7 | Spotted Tracker 47875 | -2/Section 7 | Spotted Tracker 47893 | -2/Section 7 | Destroyed Tracker 47902 | -2/Section 7 | Destroyed Tracker 47903 | -2/Section 7 | Spotted Combat Programmer 47915 | -2/Section 7 | Destroyed Combat Programmer 47915 | -2/Section 7 | Spotted Combat Programmer 47918 | -2/Section 7 | Destroyed Combat Programmer 47950 | -2/Section 7 | Found EMDS 47959 | -2/Section 7 | Destroyed 7 combat bots 47993 | -2/Section 7 | Found Exp. Focal Shield 48030 | -2/Section 7 | Found Alien Artifact 48199 | -2/Section 7 | Destroyed 7 combat bots 48259 | -2/Section 7 | Found Alien Artifact 48291 | -2/Section 7 | Identified Integrated Reactor 48291 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 48358 | -2/Section 7 | Identified Microwarp Drive 48367 | -2/Section 7 | Spotted Executioner 48368 | -2/Section 7 | Spotted Executioner 48391 | -2/Section 7 | Destroyed Executioner 48392 | -2/Section 7 | Destroyed Executioner 48436 | -2/Section 7 | First assault squad dispatched 48436 | -2/Section 7 | Found Adv. Kinecellerator 48458 | -2/Section 7 | Spotted B-99 Colossus 48567 | -2/Section 7 | Found Alien Artifact 48567 | -2/Section 7 | Identified LRC Armor 48567 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48577 | -2/Section 7 | Found Alien Artifact 48577 | -2/Section 7 | Identified LRC Insulator 48577 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 48651 | -2/Section 7 | Found Integrated Reactor 48652 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 48721 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 48760 | -2/Section 7 | Entered Access 48760 | -1/Access | Evolved 2 slots: Utility x2 48761 | -1/Access | Loaded intel: 123 machine locations 48814 | -1/Access | Identified exit to Garrison 48832 | -1/Access | Entered Garrison 48833 | -1/Garrison | Loaded intel: 20 machine locations 48888 | -1/Garrison | Spotted B-99 Colossus 48951 | -1/Garrison | Discovered new exit (range 2) 48951 | -1/Garrison | Identified exit to Access 48952 | -1/Garrison | Entered Access 48953 | -1/Access | Loaded intel: 108 machine locations 49202 | -1/Access | First assault squad dispatched 49555 | -1/Access | Crushed by falling debris 49597 | -1/Access | Discovered new exit (range 6) 49603 | -1/Access | Identified exit to Command 49605 | -1/Access | Entered Command 49606 | -1/Command | Loaded intel: 51 machine locations 49840 | -1/Command | Spotted M Guard 49845 | -1/Command | Spotted Combat Programmer 49846 | -1/Command | Spotted Combat Programmer 49857 | -1/Command | Spotted M Guard 49895 | -1/Command | First assault squad dispatched 50020 | -1/Command | Destroyed Combat Programmer 50061 | -1/Command | Destroyed M Guard 50081 | -1/Command | Destroyed M Guard 50081 | -1/Command | All MAIN.C guards destroyed 50100 | -1/Command | Found Corrupted Zero-point Reactor 50103 | -1/Command | Found Corrupted Prototype Device 50103 | -1/Command | Identified AEGIS Remote Shield 50115 | -1/Command | Found Corrupted Zero-point Reactor 50118 | -1/Command | Found Corrupted AEGIS Remote Shield 50123 | -1/Command | Found Corrupted Zero-point Reactor 50172 | -1/Command | Met MAIN.C 50185 | -1/Command | 0b10 Conduit disabled 50198 | -1/Command | Destroyed MAIN.C Shell 50200 | -1/Command | MAIN.C activated Command garrisons 50217 | -1/Command | Destroyed MAIN.C 50230 | -1/Command | Found Prototype Reactor 50230 | -1/Command | Identified Singularity Reactor 50234 | -1/Command | Discovered new exit (range 39) 50234 | -1/Command | Discovered new exit (range 97) 50234 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 50253 | -1/Command | Found Exp. Powered Armor 50258 | -1/Command | Found Exp. Powered Armor 50261 | -1/Command | Found Exp. Targeting Computer 50268 | -1/Command | Found Hpw. Disruptor Cannon 50990 | -1/Command | Found Null Cannon 51009 | -1/Command | Found Exp. Cloaking Device 51014 | -1/Command | Found Exp. System Purifier 54502 | -1/Command | Phase Generator disabled 54768 | -1/Command | Found Adv. Force Booster 57138 | -1/Command | Found Corrupted Hvy. Regenerative Plating 57437 | -1/Command | Build established: Scavenger-Mutant 57699 | -1/Command | Found Vortex Chain Reactor 58006 | -1/Command | Warped through subspace to slip node 58006 | -1/Command | Discovered new exit (range 4) 58015 | -1/Command | Entered Access_0 58016 | -1/Access_0 | Loaded intel: 53 machine locations 58017 | -1/Access_0 | Met Architect 58017 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 58026 | -1/Access_0 | Architect warped through subspace 58082 | -1/Access_0 | Architect warped through subspace 58090 | -1/Access_0 | Spotted Enhanced Programmer 58091 | -1/Access_0 | Found Exp. Powered Armor 58097 | -1/Access_0 | Destroyed Enhanced Programmer 58102 | -1/Access_0 | Found Exp. Powered Armor 58117 | -1/Access_0 | Spotted Enhanced Programmer 58121 | -1/Access_0 | Subspace Access Node disabled 58122 | -1/Access_0 | Destroyed Enhanced Programmer 58130 | -1/Access_0 | Architect warped through subspace 58145 | -1/Access_0 | Spotted Enhanced Programmer 58152 | -1/Access_0 | Destroyed Enhanced Programmer 58166 | -1/Access_0 | Spotted Enhanced Programmer 58169 | -1/Access_0 | Destroyed Enhanced Programmer 58172 | -1/Access_0 | Architect warped through subspace 58190 | -1/Access_0 | Subspace Access Node disabled 58207 | -1/Access_0 | Architect warped through subspace 58234 | -1/Access_0 | Architect warped through subspace 58264 | -1/Access_0 | Architect warped through subspace 58295 | -1/Access_0 | Architect warped through subspace 58341 | -1/Access_0 | Architect warped through subspace 58347 | -1/Access_0 | A6 warped into view 58353 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 58368 | -1/Access_0 | Spotted Enhanced Programmer 58377 | -1/Access_0 | Architect warped through subspace 58377 | -1/Access_0 | Destroyed Enhanced Programmer 58403 | -1/Access_0 | Architect warped through subspace 58428 | -1/Access_0 | Architect warped through subspace 58436 | -1/Access_0 | Spotted Enhanced Programmer 58440 | -1/Access_0 | Destroyed Enhanced Programmer 58450 | -1/Access_0 | Architect warped through subspace 58473 | -1/Access_0 | Architect warped through subspace 58494 | -1/Access_0 | Architect warped through subspace 58499 | -1/Access_0 | Subspace Access Node disabled 58514 | -1/Access_0 | Architect warped through subspace 58528 | -1/Access_0 | Spotted Enhanced Programmer 58533 | -1/Access_0 | Destroyed Enhanced Programmer 58541 | -1/Access_0 | Architect warped through subspace 58560 | -1/Access_0 | Architect warped through subspace 58576 | -1/Access_0 | Architect warped through subspace 58586 | -1/Access_0 | Architect warped through subspace 58591 | -1/Access_0 | Subspace Access Node disabled 58636 | -1/Access_0 | Spotted Enhanced Programmer 58642 | -1/Access_0 | Destroyed Enhanced Programmer 58644 | -1/Access_0 | Destroyed A2 with code downloaded from Data Conduit 58660 | -1/Access_0 | Singularity Gate disabled 58689 | -1/Access_0 | Core integrity fell below 50% 58702 | -1/Access_0 | Destroyed Architect 58713 | -1/Access_0 | Spotted Enhanced Programmer 58717 | -1/Access_0 | Destroyed Enhanced Programmer 58729 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 59257 | -1/Access_0 | Found Prototype Device 59257 | -1/Access_0 | Identified Desublimator 59575 | -1/Access_0 | Spotted Enhanced Programmer 59582 | -1/Access_0 | Destroyed Enhanced Programmer 59620 | -1/Access_0 | A4 warped into view 59634 | -1/Access_0 | Destroyed A4 with code downloaded from Data Conduit 59863 | -1/Access_0 | Found Sigix Corpse 60974 | -1/Access_0 | Found Integrated Reactor 60974 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 60999 | -1/Access_0 | A3 warped into view 61001 | -1/Access_0 | Destroyed A3 with code downloaded from Data Conduit 61077 | -1/Access_0 | Found Core Regenerator 61077 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 61232 | -1/Access_0 | Found Vortex Chain Reactor 61295 | -1/Access_0 | Found Vibroblade 61557 | -1/Access_0 | Warped through subspace to slip node 61557 | -1/Access_0 | Discovered new exit (range 8) 61569 | *** | Establishing 0b11! Last Messages --------------- 61246_ Acquired Cld. Proton Cannon. 61247_ Dropped Cld. Proton Cannon. 61249_ Acquired Hyp. Multirail. 61294_ Dropped Hyp. Multirail. 61295_ Acquired Vibroblade. 61296_ Dropped Vibroblade. 61300_ Dropped Biometal Heavy Treads. 61300_ Acquired Exp. Gyrokinetic Inverter. 61302_ Dropped Exp. Gyrokinetic Inverter. 61305_ Acquired Biometal Heavy Treads. 61309_ Acquired Vibroblade. 61316_ Dropped Vibroblade. 61320_ Acquired Hyp. Multirail. 61557_ Dropped Exp. Powered Armor. 61557_ Warped through subspace, drawn to slip node. 61557_ EXIT=FOUND 61558_ Acquired Exp. Powered Armor. [Achievement: Commander 0b11] [Achievement: Data Run] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 113 Energy Capacity 1950 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 16 Defensive Hacking 37 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Mediator Core Expander Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Core Stripper Sigix Shearcannon Core Membrane Integrated Reactor Microwarp Drive LRC Armor LRC Insulator Core Regenerator Achievements -------------- Anyone Home? Artifact Hunter Behind The Curtain Big Bang Commander 0b11 Corridor Of Doom Data Run Decrypted! Great Explorer Meet Your Maker No Explosion For You One Last FU Sunderer Superinsulated The Bigger They Are void main() Challenges ------------ None Game ------ Seed IonicMobileInjector Manual? 0 Play Time 18:11:03 Cumulative 367.3 hours Start 2022.09.02 @ 17:04:31 End 2022.12.20 @ 23:20:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type 1 Total 5 Types 4/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9010aaf5-66ee-4773-b145-f771bea00268