Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 13:13:33 Player: Norb Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1699) 1699 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4689 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 19% Temperature Warm (163) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Heat Sink Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Weapon Shielding Improved Medium Armor Plating Reactive Plating System Shield > --- WEAPON ----------- Plasma Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Flight Unit Improved Heat Sink Small Storage Unit Small Matter Pod Structural Scanner Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Beam Rifle Field Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 58 | 6 1 2 1 2 24 22 Power 5 | 1 . . . . 2 2 Engine 4 | 1 . . . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 1 . 2 12 8 Treads 14 | 2 . 1 . . 11 . Leg 6 | . . . . . . 6 Wheel 4 | . . . . 2 1 1 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 19 | 1 1 . 1 . 6 10 Device 6 | . 1 . . . 3 2 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 10 | . . . . . 2 8 Artifact . | . . . . . . . Weapon 9 | 2 . 1 . . 4 2 Energy Gun 6 | 2 . 1 . . 1 2 Energy Cannon 2 | . . . . . 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . . 1 19 Power 2 | . . . . . . 2 Propulsion 8 | . . . . . 1 7 Utility 6 | . . . . . . 6 Weapon 4 | . . . . . . 4 Highest Loss Streak 10 | . . . . . 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 99 100 100 96 86 Engine 10 | . 14 14 14 14 9 6 Treads 19 | . 28 28 28 . 32 1 Leg 8 | . . . . . . 25 Wheel 1 | . . . . 27 1 . Device 10 | . 7 14 14 14 14 5 Storage 10 | . 14 14 14 14 9 6 Hackware 4 | . . . . . 9 6 Protection 7 | . . . . . 3 19 Energy Gun 16 | . 28 27 28 28 11 3 Energy Cannon 1 | . . . . . 2 3 Ballistic Cannon 1 | . . . . . 3 3 Peak Build Rating 38 | 6 8 12 12 13 29 38 Average Rating 20 | 3 7 10 12 12 22 33 On Entrance 11 | . 6 8 12 12 12 27 Naked Turns 23 | . . . . . . 23 Heaviest Build 84 | 13 14 16 51 51 76 84 Greatest Support 80 | 40 40 40 40 40 80 47 Greatest Overweight (x) 17 | . . . 1 2 17 4 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 16 | 7 8 8 15 20 20 19 Most Carried 20 | 4 8 8 9 9 20 20 Average Carried 12 | . 5 7 8 9 17 17 Final Capacity 20 | 8 8 8 20 20 20 5 Final Carried 19 | 1 8 8 9 9 19 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1231 | 167 13 142 . 48 353 508 Remotely . | . . . . . . . Salvage Created 1670 | . 13 138 . . 735 784 Parts 100 | . 2 12 . . 44 42 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . . 5 . . 18 19 Guns 20 | . . 3 . . 12 5 Cannons 20 | . . . . . 6 14 AOE 2 | . . 2 . . . . Classes Destroyed 10 | . 1 2 . . 4 3 Worker 2 | . . . . . 1 1 Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . . 1 Watcher 4 | . 1 . . . 3 . Swarmer 15 | . . 3 . . 7 5 Grunt 13 | . . 2 . . 5 6 Duelist 1 | . . . . . 1 . Sentry 6 | . . . . . 5 1 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . . 6 Best Kill Streak 3 | . 1 3 . . 3 3 Combat Bots Only 3 | . . 3 . . 3 3 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 450 | . . 15 . . 103 332 Missed 125 | . . 1 . . 26 98 Damage Taken 4709 | . . 120 . . 1117 3472 Core 954 | . . 7 . . 238 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . . . . . 105 Ignored by Resistances 230 | . . . . . 10 220 Core Remaining (%) 84 | 100 . . . 97 56 . Volleys Fired 160 | . 2 6 1 . 63 88 Largest 2 | . 2 2 2 . 2 2 Hottest 124 | . 80 103 103 . 124 124 Shots Fired 277 | . 4 12 2 . 125 134 Gun 158 | . 4 12 2 . 88 52 Cannon 119 | . . . . . 37 82 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 58 | . . . . . 19 39 Thermal 186 | . 2 6 1 . 82 95 Explosive . | . . . . . . . Electromagnetic 33 | . 2 6 1 . 24 . Robot Hit Streak 11 | . 2 3 . . 9 11 Robot Miss Streak 9 | . 1 2 . . 7 9 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 168 | . 2 6 . . 76 84 Core Hits 103 | . 1 5 . . 49 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 4 1 Burn 3 | . . . . . 2 1 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3227 | . 42 155 . . 1337 1693 Guns 1507 | . 42 57 . . 763 645 Cannons 1606 | . . . . . 571 1035 Explosions 98 | . . 98 . . . . Melee . | . . . . . . . Ramming 16 | . . . . . 3 13 Kinetic 680 | . . . . . 262 418 Thermal 2252 | . 10 108 . . 872 1262 Explosive . | . . . . . . . Electromagnetic 279 | . 32 47 . . 200 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . . . 53 Message Errors 9 | . . . . . . 9 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 5 | . . . . . . 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 5 | . . . . . . 5 Misfires 3 | . . . . . . 3 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 18 | . . . . . 5 13 Impact . | . . . . . . . Kinetic 18 | . . . . . 5 13 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 9 | . . . . . 2 7 Kicked 7 | . . . . . . 7 Crushed 1 | . . . . . 1 . Highest Temperature 594 | . 36 90 42 . 594 257 Average Temperature 113 | . 20 42 22 . 128 104 Received Heat Transfer 540 | . . 9 . . 351 180 Effects 14 | . . . . . 12 2 Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 1 1 Interference 3 | . . . . . 2 1 Matter Decay 2 | . . . . . 2 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . . . 3 6 Heat Transferred 4625 | . 25 75 . . 2006 2519 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 238 | . 37 155 . . 238 236 Initial 77 | . . 14 . . . 77 Average 84 | . 16 29 . . 116 105 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 83 97 Level 1 6 | . . . . . 16 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 1 . . 1 18 Investigation 5 | . . 1 . . 1 3 Extermination 6 | . . . . . . 6 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 8 | . . . . . . 8 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 2 4 . . 32 42 Peak Tracking Total 17 | . 2 3 . . 7 17 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 12 | . 1 1 . . 6 4 Terminals 7 | . 1 . . . 4 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 40 | . 1 1 . . 25 13 Successful 19 | . 1 1 . . 13 4 Failed 21 | . . . . . 12 9 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 8 | . . . . . 6 2 Terminals 27 | . 1 . . . 19 7 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . 1 1 . . 8 3 Record 5 | . . . . . 3 2 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Recycle Component 2 | . . . . . 2 . Process 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . . 3 4 Full Trace Events 4 | . . . . . 1 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 205 | . . . . . 205 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5999 | 78 399 644 1392 197 1394 1895 Spaces Moved 2860 | 59 238 379 659 160 629 736 Core 64 | 26 . . . . 1 37 Treads 1999 | 33 238 379 659 2 628 60 Legs 615 | . . . . . . 615 Wheels 182 | . . . . 158 . 24 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 165 120 160 50 Average Speed 179 | 111 160 162 210 121 173 191 Slowest Speed 900 | 160 160 165 245 245 900 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 26 66 87 46 34 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 12 | . . 7 . . 5 . Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 7 | . . 7 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3431 | 71 253 396 663 161 809 1078 Wait 246 | . 1 2 . . 47 196 Move 2854 | 58 237 378 658 159 628 736 Hop . | . . . . . . . Pick Up 73 | 7 10 4 2 . 32 18 Fast Attach . | . . . . . . . Attach 36 | 6 1 1 . . 13 15 Detach 3 | . . . . . 2 1 Swap 22 | . . 1 1 2 11 7 Drop 28 | . 2 4 1 . 11 10 Fire 160 | . 2 6 1 . 63 88 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . . . 7 Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered Mines 519 | -10/Mines | Met a Derelict bent on vengeance 740 | -10/Mines | Met a Derelict shopkeep closing up shop 995 | -10/Mines | Learned location of Zion (-7) 1111 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1112 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Met 8R-AWN 1226 | -10/Exiles | Met EX-HEX 1292 | -10/Exiles | Met EX-BIN 1523 | -10/Exiles | Met EX-DEC 2078 | -10/Exiles | Visited The Gauntlet 2484 | -10/Exiles | Discovered new exit (range 12) 2514 | -10/Exiles | Entered Mines 2570 | -9/Mines | Learned Materials emergency access door positions 2688 | -9/Mines | Discovered new exit (range 15) 2711 | -9/Mines | Entered Materials 2711 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3526 | -8/Materials | Build established: Scavenger-Mutant 3833 | -8/Materials | Discovered new exit (range 7) 4105 | -8/Materials | Entered Factory 4105 | -7/Factory | Evolved 2 slots: Utility x2 4229 | -7/Factory | Build established: Mutant 4518 | -7/Factory | Garrison activated, responded to threat 4577 | -7/Factory | Build established: Scavenger-Mutant 4895 | -7/Factory | Garrison activated, responded to threat 5105 | -7/Factory | Lost 5 parts (1n2u2w) 5458 | -7/Factory | Build established: Mutant 5824 | -7/Factory | Garrison activated, responded to threat 5869 | -7/Factory | System corruption reached 10% 5954 | -7/Factory | Core integrity fell below 50% 5986 | -7/Factory | Cargo convoy interrupted 5986 | -7/Factory | Lost 10 parts (2p4n3u1w) 5986 | -7/Factory | Core integrity fell below 20% 6000 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05957_ Acquired Arm. Wheel. 05958_ K-01 Serf collects debris. 05964_ System corrupted: Substantial component data lost. 05965_ Triggered Shock Trap. 05965_ The floor emits a surge of raw power. 05965_ System corrupted (+1). 05978_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 05981_ System corrupted: Arm. Wheel rejected. 05985_ C-30 ARC bursts open, deploying its payload. 05985_ H-55 Commando unfolds itself. 05985_ P-60 Hacker unfolds itself. 05985_ I-36 Angel unfolds itself. 05985_ Penetrated by Slug. 05986_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05994_ Slug penetrates Wall. 05997_ System corrupted: Heat flow error (+265). 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Novice Programmer Challenges ------------ None Game ------ Seed TachyonZhirovClaw Manual? 0 Play Time 00:53:09 Cumulative 10.8 hours Start 2024.08.07 @ 18:32:05 End 2024.08.10 @ 13:13:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7b1d95-2379-43b4-bfef-dc1ab7628d77