Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 17:18:14 Player: BELIAL Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (114) 570 Value Destroyed (2397) 2397 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (5970) 5970 TOTAL SCORE: 18257 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 846 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -4902 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 394/400 System Corruption 0% Temperature Cool (12) Movement Flying (92) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Power Amplifier Experimental Power Amplifier 2N-1CE's Frost Array Advanced Gravity Neutralizer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Stasis Canceller Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Field Propulsion Drive ECM Suite Null Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Experimental Power Amplifier 2N-1CE's Frost Array Advanced Gravity Neutralizer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Restoration Module > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Stasis Canceller ECM Suite Null Cannon Sigix Containment Pod [Rating: 212] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Power Amplifier Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . 1 . . 1 . . . . . . . . Utility 13 | . . 1 . 2 1 2 . . . 1 . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 202 | 6 2 9 24 11 8 8 15 2 . . 13 21 18 9 15 10 12 19 Power 22 | 1 . . 4 1 . 1 1 . . . 1 3 6 2 . 2 . . Engine 5 | 1 . . 4 . . . . . . . . . . . . . . . Core 11 | . . . . 1 . 1 1 . . . 1 1 6 . . . . . Reactor 6 | . . . . . . . . . . . . 2 . 2 . 2 . . Propulsion 48 | 2 1 4 9 3 1 . . 2 . . 6 4 . . 5 2 5 4 Treads . | . . . . . . . . . . . . . . . . . . . Leg 15 | 2 1 4 8 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 1 3 1 . . 2 . . 5 4 . . 5 2 5 4 Utility 95 | 1 1 2 2 5 4 7 12 . . . 5 11 10 6 6 6 6 11 Device 66 | . 1 1 . 3 1 1 9 . . . 3 10 9 6 5 4 5 8 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . . 1 2 . . . . . . 1 . . . 1 1 Hackware 13 | . . . 2 . 2 3 2 . . . 1 . . . 1 1 . 1 Protection 8 | . . . . 2 . 1 1 . . . 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 3 9 2 3 . 2 . . . 1 3 2 1 4 . 1 4 Energy Gun 3 | 1 . . . . . . . . . . . . . . 2 . . . Energy Cannon 6 | . . . . . . . . . . . . 2 . 1 1 . . 2 Ballistic Gun 10 | 1 . 3 6 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 3 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 . 2 . . . . . . . 1 . 1 2 Piercing Weapon 4 | . . . . . . . . . . . 1 1 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 1 . . . . . . 2 . 1 . 5 . 2 2 Corrupted Parts 2 | . . . . . . . . . . . 1 . 1 . . . . . System Corruption 7 | . . . . . . . . . . . 5 . 2 . . . . . Parts Lost 12 | . . 1 1 . 1 . . . . . . 1 6 . . 2 . . Power 3 | . . 1 . . . . . . . . . . 2 . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . 1 . . Utility 7 | . . . 1 . 1 . . . . . . . 4 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 1 . 1 . . . . . . 1 3 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 99 92 96 98 82 86 94 84 93 89 84 92 97 98 95 95 Engine 2 | . 14 10 10 4 . . . 1 5 5 . . . . . . . . Core 3 | . . . . 4 7 6 5 5 5 5 9 6 7 3 . . . . Reactor 2 | . . . . . . . . . . . . 2 . 5 9 8 8 8 Leg 6 | . 28 33 32 15 . . . . . . . . . . . . . . Flight 20 | . . . . 11 30 26 23 24 29 26 30 27 26 23 25 26 25 24 Device 19 | . 13 19 2 15 18 20 11 17 17 15 18 21 22 25 28 29 29 34 Storage 2 | . 14 11 11 5 . . . . . . . . . . . . . . Processor 5 | . . . . . 6 9 5 5 5 5 5 5 5 9 8 4 5 8 Hackware 14 | . . . 18 18 18 15 20 17 17 15 17 15 11 9 9 13 17 16 Protection 3 | . . . . 3 . 6 5 5 5 5 3 3 5 4 4 7 2 . Ballistic Gun 4 | . 14 21 21 9 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 9 13 7 5 5 5 5 . . . 2 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . . 4 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 15 22 25 28 16 20 20 21 19 19 33 38 41 52 54 58 58 57 Greatest Support 70 | 20 20 30 30 30 20 20 20 27 27 27 37 42 42 70 59 59 58 56 Greatest Overweight (x) 9 | 1 . . 2 . . . 1 1 . . 9 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 9 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 8 10 10 9 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 4 9 9 7 3 4 4 4 5 5 5 4 3 3 4 3 4 4 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 8 10 10 5 2 5 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 24% | Hacker-Sprinter 21% | Hacker-Ninja 15% | Hacker-Scout 12% | Scavenger-Mutant 11% | Wizard-Ninja 9% | Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Matter Collected 3084 | 227 125 372 578 73 225 80 146 24 . . 70 255 197 120 20 210 160 202 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4483 | 56 203 561 493 73 97 264 196 73 . . 219 313 392 366 48 155 167 807 Parts 255 | 5 12 49 29 3 7 14 14 4 . . 9 10 17 18 6 11 7 40 Haulers Intercepted 3 | . . . . . . . . . . . . . 1 1 . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Combat Hostiles Destroyed 34 | . 4 11 8 1 . 2 1 . . . . . 6 . . 1 . . Melee 10 | . . . . . . 2 1 . . . . . 6 . . 1 . . Guns 24 | . 4 11 8 1 . . . . . . . . . . . . . . Classes Destroyed 14 | 1 3 4 1 . 1 . 1 . . . 1 1 1 . . . . . Worker 11 | . . . . . 1 1 . . . . . 1 1 4 . 2 . 1 Builder 13 | . . 1 1 . 3 . . . . . . . 1 1 2 . . 4 Tunneler 4 | 2 . 1 . 1 . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . 1 1 . . . 1 Recycler 8 | . . 2 . . . 1 . . . . . 1 . . . . 1 3 Operator 9 | . 1 1 1 . 1 1 3 . . . . . . . . . . 1 Watcher 22 | . 1 3 . . 1 1 2 . . . . 1 1 4 . 2 1 5 Swarmer 15 | . . 7 . . . 2 . . . . . . 5 . . 1 . . Grunt 9 | . 4 1 4 . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . 3 3 1 . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . Wasp 6 | . . . . . . . . 2 . . 4 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 3 6 3 1 1 2 2 . . . . 1 2 4 2 3 1 2 Combat Bots Only 5 | . 2 5 3 1 . 2 1 . . . . . 2 . . 1 . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Hostile Shots Fired 385 | . 19 54 24 9 7 20 10 . 2 . . 18 75 46 26 49 14 12 Missed 176 | . 7 13 3 1 5 11 6 . 1 . . 10 36 34 15 22 5 7 Damage Taken 3530 | . 140 410 369 127 57 148 73 . 24 . . 164 681 241 186 538 209 163 Core 642 | . 32 89 88 47 40 19 . . . . . 51 115 . 64 97 . . Absorbed by Shields 53 | . . . . . . . . . . . . . 53 . . . . . Regen/Repaired (Parts) 1155 | . . . . . . 57 109 18 7 16 29 75 262 81 70 26 244 161 Core Remaining (%) 90 | 100 87 . 55 91 94 97 . . 100 . . . 85 . 95 . 93 100 Volleys Fired 177 | 4 20 47 71 1 . . . . . . 2 4 . . 19 5 . 4 Largest 2 | 2 2 2 2 2 . . . . . . 1 1 . . 1 1 . 1 Hottest 130 | 70 70 43 100 38 . . . . . . 40 90 . . 130 130 . 130 Shots Fired 318 | 8 40 94 140 2 . . . . . . 2 4 . . 19 5 . 4 Gun 284 | 8 40 94 138 2 . . . . . . 2 . . . . . . . Cannon 32 | . . . . . . . . . . . . 4 . . 19 5 . 4 Launcher . | . . . . . . . . . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . . . . . . . . . Kinetic 258 | 4 20 94 138 2 . . . . . . . . . . . . . . Thermal 60 | 4 20 . 2 . . . . . . . 2 4 . . 19 5 . 4 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 7 6 22 6 . . . . . . 7 . . . . . . . Robot Miss Streak 8 | 1 5 8 7 . . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 300 | 6 25 48 97 3 8 9 8 2 . . 10 13 19 14 3 11 2 22 Core Hits 119 | 2 12 26 24 2 2 6 4 1 . . 6 4 7 7 1 3 2 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 . . . . . 2 3 1 1 . . . Sever 2 | . . . . . . 1 . . . . . . . . 1 . . . Impale 6 | . . . . . . . . . . . . 2 3 1 . . . . Melee Attacks 368 | . . . . 3 27 47 30 2 3 2 9 48 31 29 23 18 30 66 Impact 13 | . . . . 3 10 . . . . . . . . . . . . . Slashing 244 | . . . . . 17 47 30 2 3 2 9 2 . . 18 18 30 66 Piercing 111 | . . . . . . . . . . . . 46 31 29 5 . . . Sneak Attacks 59 | . . . . 1 5 5 4 2 . . 9 7 3 6 2 2 1 12 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 13725 | 77 324 693 1655 124 535 565 558 148 . . 756 977 1270 1248 228 972 335 3260 Guns 2808 | 77 324 693 1655 33 . . . . . . 26 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 10917 | . . . . 91 535 565 558 148 . . 730 977 1270 1248 228 972 335 3260 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2605 | 39 185 693 1655 33 . . . . . . . . . . . . . . Thermal 203 | 38 139 . . . . . . . . . 26 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 353 | . . . . 91 262 . . . . . . . . . . . . . Slashing 6972 | . . . . . 273 565 558 148 . . 730 78 . . 53 972 335 3260 Piercing 3592 | . . . . . . . . . . . . 899 1270 1248 175 . . . Highest Corruption 5 | . . . . 4 1 . 2 1 . . 5 1 3 2 . . . 4 Average Corruption 2 | . . . . 4 1 . 1 1 . . 3 1 2 1 . . . 3 Corruption Purged 14 | . . . . . . . 1 1 . . 5 . . 2 . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . 2 . 2 1 . . 1 5 17 . . . . 7 Message Errors 11 | . . . . . 2 . . . . . . 3 4 . . . . 2 Matter Fused 9 | . . . . . . . . . . . . 1 5 . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . . 1 2 . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 1 . . . . . 3 . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3107 | . . . . 69 253 48 133 47 . . 168 237 340 409 39 360 . 1004 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3107 | . . . . 69 253 48 133 47 . . 168 237 340 409 39 360 . 1004 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | 27 111 . . 4 . 3 . 9 64 . 334 167 256 92 184 . . 148 Average Temperature 69 | 12 46 . . 2 . 3 . 5 26 . 169 49 138 60 108 . . 86 Received Heat Transfer 483 | . 78 60 81 81 . 18 9 . . . . 21 21 30 21 18 36 9 Effects 2 | . . . . . . . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . . . . Impact Corruptions 11 | . . . . 2 9 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 592 | 111 407 . . . . . . . . . 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Peak Influence 493 | 10 151 255 360 217 168 153 103 76 36 21 7 171 420 425 493 423 388 409 Initial 276 | . 6 63 94 135 98 16 43 19 . 17 7 4 83 73 238 276 183 176 Average 153 | 1 98 143 205 167 112 60 42 31 17 18 7 64 235 233 330 361 290 244 Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . 2 2 2 2 1 2 Low Security (%) 64 | 100 100 63 45 84 100 100 100 100 100 100 100 100 40 42 . . 4 22 Level 1 32 | . . 36 54 15 . . . . . . . . 55 52 86 63 95 76 Level 2 2 | . . . . . . . . . . . . . 4 5 13 36 . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 1 1 3 4 3 . . . . 7 2 1 3 1 . 9 Investigation 24 | . . . . 1 2 3 1 . . . . 5 2 1 2 1 . 6 Extermination 5 | . . . . . . . . . . . . 1 . . 1 . . 3 Reinforcement 7 | . 1 . 1 . 1 1 2 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Distress Signals 17 | . 2 1 4 1 . 1 . . . . . 2 3 1 . . 1 1 Communications Jammed 83 | . . . . . . . . . . . . . . 21 40 . 6 16 Distress Signals 79 | . . . . . . . . . . . . . . 17 40 . 6 16 Times Spotted 264 | . 8 22 23 8 9 26 17 6 1 . . 30 21 27 14 15 15 22 Peak Tracking Total 12 | . 3 5 5 7 3 6 7 6 1 . . 8 7 12 6 4 7 8 Tactical Retreats 50 | . . 1 2 . 2 8 3 . . . . 11 3 5 3 4 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Traps Triggered 15 | . . . 3 2 1 1 3 . . 1 . 1 . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Machines Disabled 17 | . . 1 2 . . . . . . . . . 4 . 6 . 4 . Max in Single Turn 1 | . . 1 1 . . . . . . . . . 1 . 1 . 1 . Garrison Access 15 | . . . . . 2 3 2 . 1 . . 1 . . . 2 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Machines Accessed 160 | . 2 6 13 2 9 21 13 . 2 . . 23 9 10 11 10 11 18 Terminals 95 | . 2 5 12 2 4 8 7 . 1 . . 13 7 7 6 5 8 8 Fabricators 13 | . . . . . 1 3 . . . . . 4 . 1 1 1 . 2 Repair Stations 7 | . . . . . . . 1 . . . . 4 1 . 1 . . . Recycling Units 14 | . . . 1 . 1 5 1 . . . . . 1 . . 1 . 4 Scanalyzers 15 | . . 1 . . 1 2 2 . . . . 1 . 1 3 1 2 1 Garrison Access 16 | . . . . . 2 3 2 . 1 . . 1 . 1 . 2 1 3 Total Hacks 366 | . 6 20 28 4 22 48 33 . 2 . . 54 28 20 30 18 19 34 Successful 241 | . 3 12 17 . 11 35 24 . 1 . . 38 14 13 20 13 16 24 Failed 125 | . 3 8 11 4 11 13 9 . 1 . . 16 14 7 10 5 3 10 Catastrophic 12 | . . 1 1 1 1 1 1 . 1 . . 3 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 140 | . 6 13 11 4 11 19 13 . 1 . . 26 6 7 7 7 2 7 Terminals 231 | . 6 18 27 4 11 22 20 . 1 . . 30 20 15 17 10 13 17 Fabricators 34 | . . . . . 4 8 . . . . . 11 . 2 2 3 . 4 Repair Stations 20 | . . . . . . . 2 . . . . 8 7 . 3 . . . Recycling Units 23 | . . . 1 . 2 9 2 . . . . . 1 . . 2 . 6 Scanalyzers 34 | . . 2 . . 2 4 6 . . . . 3 . 1 8 1 5 2 Garrison Access 24 | . . . . . 3 5 3 . 1 . . 2 . 2 . 2 1 5 Terminal Hacks 90 | . . 5 13 . 3 6 9 . . . . 9 6 8 8 5 9 9 Record 3 | . . . . . . . . . . . . . . . . . 3 . Part Schematic 4 | . . . . . 2 . . . . . . . . . 1 . . 1 Robot Analysis 2 | . . . 1 . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . . Open Door 12 | . . . 5 . . . . . . . . 1 3 . . 1 1 1 Level Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Machine Index 4 | . . . . . . 1 . . . . . . . 1 1 . . 1 Terminal Index 12 | . . 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 1 Fabricator Index 4 | . . . . . . . 1 . . . . 1 . . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . 1 1 . . . 1 . . . . 1 1 . 1 . . . Locate Traps 11 | . . 1 1 . . 1 2 . . . . 1 1 1 1 . 2 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 Recall Investigation 4 | . . . . . . 1 . . . . . 2 . . . . . 1 Recall Extermination 4 | . . . . . . . . . . . . 1 . . 1 . . 2 Registered Components 2 | . . . . . . 1 . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . . 1 1 . . 1 2 . . . . 1 . 2 . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 26 | . . . . . 2 6 . . . . . 8 . 2 2 2 . 4 Load Schematic 13 | . . . . . 1 3 . . . . . 4 . 1 1 1 . 2 Build 13 | . . . . . 1 3 . . . . . 4 . 1 1 1 . 2 Repair Station Hacks 17 | . . . . . . . 2 . . . . 7 6 . 2 . . . Scan Component 9 | . . . . . . . 1 . . . . 4 3 . 1 . . . Repair 8 | . . . . . . . 1 . . . . 3 3 . 1 . . . Recycling Unit Hacks 14 | . . . 1 . 1 5 1 . . . . . 1 . . 1 . 4 Retrieve Components 14 | . . . 1 . 1 5 1 . . . . . 1 . . 1 . 4 Scanalyzer 29 | . . 2 . . 1 4 5 . . . . 3 . 1 5 1 5 2 Insert Component 21 | . . 1 . . 1 2 4 . . . . 1 . 1 5 1 4 1 Analyze 8 | . . 1 . . . 2 1 . . . . 2 . . . . 1 1 Garrison Access Hacks 15 | . . . . . 2 3 2 . 1 . . 1 . . . 2 1 3 Seal Access 15 | . . . . . 2 3 2 . 1 . . 1 . . . 2 1 3 Unauthorized Hacks 50 | . 3 5 3 . 2 11 5 . . . . 10 1 2 3 2 1 2 Terminals 42 | . 3 5 3 . 2 8 5 . . . . 7 1 2 2 2 1 1 Assimilate 13 | . . 2 . . . 4 2 . . . . 3 1 1 . . . . Botnet 24 | . 2 2 3 . 2 3 2 . . . . 3 . 1 2 2 1 1 Operators 5 | . 1 1 . . . 1 1 . . . . 1 . . . . . . Fabricators 5 | . . . . . . 2 . . . . . 3 . . . . . . Prioritize 5 | . . . . . . 2 . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 132 | . 2 6 11 2 7 16 11 . 1 . . 20 6 9 10 7 7 17 Full Trace Events 25 | . . . 2 1 2 3 1 . . . . 5 2 1 2 1 . 5 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . 2 2 1 . . . . 1 . . 1 . 1 2 Parts Built 13 | . . . . . 1 3 . . . . . 5 . . 1 1 . 2 Authchips 1 | . . . . . . . . . . . . 1 . . . . . . Time 983 | . . . . . 47 131 . . . . . 372 . 106 74 111 . 142 Total Part Build Rating 93 | . . . . . 5 16 . . . . . 37 . . 9 9 . 17 Parts Repaired 8 | . . . . . . . 1 . . . . 3 3 . 1 . . . Time 448 | . . . . . . . 20 . . . . 167 232 . 29 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . . . . 3 12 2 . . . . . 1 . . . . 13 Parts Scanalyzed 7 | . . 1 . . . 2 1 . . . . 1 . . . . 1 1 Part Schematics Acquired 7 | . . 1 . . . 2 1 . . . . 1 . . . . 1 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Total Allies 61 | . . 1 1 . . 2 1 19 . . 20 5 11 1 . . . . Largest Group 20 | . . 1 1 . . 1 . 19 . . 20 2 9 1 . . . . Highest-Rated Group 784 | . . 10 100 . . 26 . 687 . . 784 92 464 45 . . . . Highest-Rated Ally 159 | . . 10 100 . . 26 . 50 . . 50 46 159 45 . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 227 | . . . 21 . . . . 107 . . . 9 90 . . . . . Total Damage 8029 | . . . 662 . . . . 4164 . . . 310 2893 . . . . . Kills 32 | . . . 9 . . . . 6 . . . 2 15 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Turns Passed 9987 | 73 271 657 1114 160 524 1071 1106 87 160 49 216 1113 903 370 360 322 449 982 Spaces Moved 16076 | 45 167 344 604 166 1045 1750 1436 191 396 158 284 1817 1110 982 875 700 965 3041 Core 14 | 13 . . . . . . . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 1199 | 32 167 344 604 52 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14863 | . . . . 114 1045 1750 1436 191 396 158 283 1817 1110 982 875 700 965 3041 Fastest Speed 6 | 50 120 120 120 34 31 31 31 28 28 28 22 21 21 6 16 15 11 10 Average Speed 29 | 109 120 120 120 60 31 31 31 30 28 28 26 23 21 20 19 15 11 11 Slowest Speed 500 | 120 120 120 260 120 31 31 104 101 28 28 500 25 21 21 22 16 15 92 Overloaded Moves 12 | . . . . . . . . . . . . . . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . 6 3 . . . . 11 8 4 6 4 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 20 24 88 20 35 49 38 91 9 6 93 45 73 24 73 26 79 60 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 . . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 208 | . . . . 2 15 30 20 . 3 2 . 31 3 7 25 9 17 44 Terrain Destroyed 211 | . . . 2 2 15 30 20 . 3 2 . 31 3 7 26 9 17 44 Melee 181 | . . . . 2 15 30 20 . 3 2 . 27 3 7 11 4 17 40 Projectile 30 | . . . 2 . . . . . . . . 4 . . 15 5 . 4 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Was Fac Ext Res Tes Res Qua Acc Total 20342 | 57 196 493 851 218 1207 2210 2039 216 439 160 407 2395 1703 1082 1003 874 1243 3549 Wait 3351 | . 4 85 121 27 127 403 550 16 41 . 88 497 533 61 52 135 207 404 Move 15976 | 44 166 343 603 165 1044 1740 1430 190 395 158 283 1796 1095 973 862 691 964 3034 Hop 38 | . . . . . . 3 3 . . . . 9 6 4 6 4 . 3 Pick Up 84 | 3 4 4 13 2 . 8 5 1 . . 2 5 5 4 8 4 12 4 Fast Attach 96 | 6 1 2 8 3 4 3 6 2 . . 8 9 10 3 10 7 5 9 Attach 37 | . . 1 2 3 3 1 1 . . . . 5 3 4 2 3 4 5 Detach 14 | . . . . . 1 . . . . . . 4 2 . 2 1 . 4 Swap 72 | . 1 6 14 5 1 4 8 . . . 5 7 5 2 3 . 6 5 Drop 134 | . . 5 19 9 3 7 8 5 . . 10 11 7 2 16 6 15 11 Fire 177 | 4 20 47 71 1 . . . . . . 2 4 . . 19 5 . 4 Melee 357 | . . . . 3 24 41 28 2 3 2 9 48 31 29 23 18 30 66 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Ext x2 / [Arm]) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Discovered new exit (range 8) 1002 | -9/Materials | Entered Storage 1281 | -9/Storage | Build established: Scavenger-Mutant 1532 | -9/Storage | Identified exit to Materials 1542 | -9/Storage | Met 01-MTF 1565 | -9/Storage | Discovered new exit (range 4) 1844 | -9/Storage | Found Prototype Protection 2111 | -9/Storage | Murdered 01-MTF 2111 | -9/Storage | Destroyed 01-MTF 2116 | -9/Storage | Entered Materials 2116 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Identified Lgt. Regenerative Plating 2272 | -8/Materials | Discovered new exit (range 14) 2276 | -8/Materials | Entered Factory 2276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 2720 | -7/Factory | Discovered new exit (range 4) 2800 | -7/Factory | Identified exit to Factory 2800 | -7/Factory | Entered another Factory area 2800 | -6/Factory | Evolved 2 slots: Utility x2 2823 | -6/Factory | Build established: Hacker-Ninja 3465 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3638 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3842 | -6/Factory | Fabricated Adv. Hacking Suite? 3866 | -6/Factory | Discovered new exit (range 16) 3871 | -6/Factory | Identified exit to Factory 3871 | -6/Factory | Entered another Factory area 3871 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4163 | -5/Factory | Discovered new exit (range 7) 4296 | -5/Factory | Found Prototype Processor 4722 | -5/Factory | Identified Exp. Targeting Computer 4849 | -5/Factory | Repaired Lrn. Sensor Array 4870 | -5/Factory | Build established: Hacker-Scout 4959 | -5/Factory | Cargo convoy interrupted 4977 | -5/Factory | Manually triggered Chute Trap 4977 | -5/Factory | Sucked down chute 4977 | -5/Factory | Entered Waste 4978 | -5/Waste | Met a frightened Derelict 4995 | -5/Waste | Spotted C-40 Crusher 4997 | -5/Waste | Spotted C-40 Crusher 4997 | -5/Waste | Spotted C-40 Crusher 5001 | -5/Waste | Spotted C-40 Crusher 5001 | -5/Waste | Spotted C-40 Crusher 5010 | -5/Waste | Spotted C-40 Crusher 5019 | -5/Waste | Warlord forces began an assault 5046 | -5/Waste | Allies destroyed C-40 Crusher 5059 | -5/Waste | Allies destroyed C-40 Crusher 5060 | -5/Waste | Discovered new exit (range 11) 5063 | -5/Waste | Identified exit to Factory 5064 | -5/Waste | Entered Factory 5080 | -5/Factory | Discovered new exit (range 15) 5092 | -5/Factory | Lost 5 allies 5223 | -5/Factory | Identified exit to Factory 5224 | -5/Factory | Entered another Factory area 5224 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5273 | -4/Factory | Sucked down chute 5273 | -4/Factory | Entered Waste 5274 | -4/Waste | Joined by Warlord forces that had cleared the area 5286 | -4/Waste | Found Unknown Device 5286 | -4/Waste | Identified Adv. Force Booster 5392 | -4/Waste | Discovered new exit (range 16) 5404 | -4/Waste | Murdered 4 allies 5486 | -4/Waste | Identified exit to Factory 5487 | -4/Waste | Found Broken Enh. Force Lance 5489 | -4/Waste | Entered Factory 5489 | -4/Factory | Accompanied by 1 ally 5550 | -4/Factory | Repaired Broken Enh. Force Lance 5606 | -4/Factory | Fabricated Adv. Heat Sink? 5639 | -4/Factory | Discovered new exit (range 6) 5687 | -4/Factory | Discovered new exit (range 17) 5690 | -4/Factory | Allied Derelicts emerged from ambush trap array 5838 | -4/Factory | Fabricated Cld. Q-thruster? 5916 | -4/Factory | Discovered new exit (range 14) 5945 | -4/Factory | Build established: Hacker-Ninja 5979 | -4/Factory | Fabricated Cld. Q-thruster? 5992 | -4/Factory | Discovered new exit (range 12) 6035 | -4/Factory | Repaired Adv. Cloaking Device? 6326 | -4/Factory | Fabricated Cld. Q-thruster? 6350 | -4/Factory | Discovered new exit (range 5) 6353 | -4/Factory | Identified exit to Research 6359 | -4/Factory | Found Prototype Device 6458 | -4/Factory | Repaired Lrn. Sensor Array? 6601 | -4/Factory | Identified exit to Extension 6602 | -4/Factory | Entered Extension 6704 | -4/Extension | Build established: Hacker-Sprinter 6791 | -4/Extension | Lost 3 parts (1p2u) 6811 | -4/Extension | Rescued A7 6878 | -4/Extension | Identified Exp. ECM Suite 6879 | -4/Extension | Rescued a captive Derelict 6879 | -4/Extension | Rescued a captive Derelict 6910 | -4/Extension | Rescued a captive Derelict 6910 | -4/Extension | Rescued a captive Derelict 7006 | -4/Extension | Repaired Corrupted Neutrino Core 7075 | -4/Extension | Repaired Enh. Force Lance 7166 | -4/Extension | Repaired Corrupted Lgt. Antimatter Reactor 7396 | -4/Extension | Spotted B-86 Titan 7410 | -4/Extension | Allies destroyed B-86 Titan 7423 | -4/Extension | Spotted B-86 Titan 7456 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7474 | -4/Extension | Discovered new exit (range 22) 7475 | -4/Extension | Discovered exit to Research (range 20) 7482 | -4/Extension | Identified exit to Cetus 7484 | -4/Extension | Lost 7 allies 7494 | -4/Extension | Rescued a captive Derelict 7505 | -4/Extension | Entered Research 7505 | -3/Research | Evolved 2 slots: Utility x2 7550 | -3/Research | Spotted B-86 Titan 7823 | -3/Research | Spotted B-86 Titan 7855 | -3/Research | Identified exit to Research 7855 | -3/Research | Identified exit to Testing 7875 | -3/Research | Entered Testing 7881 | -3/Testing | Found Prototype Energy Gun 7881 | -3/Testing | Identified Warp Gun 7951 | -3/Testing | Found Prototype Energy Cannon 7951 | -3/Testing | Identified Null Cannon 7983 | -3/Testing | Found Prototype Device 7983 | -3/Testing | Identified 2N-1CE's Frost Array 8009 | -3/Testing | Found Prototype Slashing Weapon 8009 | -3/Testing | Identified Nanosword 8141 | -3/Testing | Repaired Cld. Nuclear Pulse Thruster 8161 | -3/Testing | Found Prototype Device 8183 | -3/Testing | Fabricated Exp. Q-thruster? 8184 | -3/Testing | Spotted Striker 8184 | -3/Testing | Spotted Striker 8186 | -3/Testing | Identified Adv. Kinecellerator 8197 | -3/Testing | Found Prototype Hackware 8203 | -3/Testing | Identified System Mapper 8231 | -3/Testing | Discovered exit to Research (range 17) 8235 | -3/Testing | Entered Research 8235 | -2/Research | Evolved 2 slots: Utility x2 8292 | -2/Research | Spotted B-90 Cyclops 8319 | -2/Research | Discovered new exit (range 21) 8463 | -2/Research | Fabricated Exp. Q-thruster? 8485 | -2/Research | Search patrols dispatched 8555 | -2/Research | Discovered new exit (range 9) 8557 | -2/Research | Entered Quarantine 8567 | -2/Quarantine | Found Alien Slashing Weapon 8578 | -2/Quarantine | Identified Sigix Broadsword 8595 | -2/Quarantine | Found Alien Artifact 8595 | -2/Quarantine | Identified Subatomic Replicator 8600 | -2/Quarantine | Used Subatomic Replicator to replicate Exp. Q-thruster 8628 | -2/Quarantine | Discovered new exit (range 9) 8788 | -2/Quarantine | Found Alien Artifact 8793 | -2/Quarantine | Identified Phase Redirector 8826 | -2/Quarantine | Build established: Wizard-Sprinter 8854 | -2/Quarantine | Found Alien Artifact 8871 | -2/Quarantine | Identified Terrabomb 8871 | -2/Quarantine | Used Terrabomb 8898 | -2/Quarantine | Found Prototype Device 8934 | -2/Quarantine | Met incapacitated Sigix Warrior 8934 | -2/Quarantine | Lockdown squad dispatched 8934 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 8935 | -2/Quarantine | Unlocked Sigix quarantine chamber 8959 | -2/Quarantine | Spotted Lightning 8983 | -2/Quarantine | Spotted Lightning 8983 | -2/Quarantine | Spotted Lightning 9005 | -2/Quarantine | Identified exit to Access 9006 | -2/Quarantine | Entered Access 9006 | -1/Access | Evolved 2 slots: Utility x2 9045 | -1/Access | Spotted B-99 Colossus 9155 | -1/Access | Build established: Wizard-Ninja 9223 | -1/Access | Fabricated Exp. Power Amplifier (x1) 9232 | -1/Access | Spotted B-99 Colossus 9453 | -1/Access | Fabricated Exp. Q-thruster? 9539 | -1/Access | Identified exit to Surface 9541 | -1/Access | Found Prototype Processor 9862 | -1/Access | Identified Exp. Melee Analysis Suite 9988 | *** | Destroyed 0b10! Last Messages --------------- Antigrav System Com. Wheel Antigrav System >>Trojan(Monitor) Trojan loaded successfully. Testing... Monitoring response positive. R-10 Processor inserts Imp. Ion Engine into recycling unit. >> MONITOR: Recycling Unit A001 accepting Imp. Ion Engine (78%). ALERT: Rogue bot located, Programmers report to Access Zone 4A. Terminal disabled. Slug penetrates Wall. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #?###########??????? | | ??????????????????## ### #??????? | | ??????????????????# ## [ #??????? | | ??????????????????##"" ### #??????? | | ???????????????????#"" #?# !![ #??????? | | ???????????????????#"" #?# !![ #??????? | | ???????????????????#T #?# ![[ ???????? | | ???????????????????#"" #?# % ?????????? | | ???????????????????#"" #?? ???????????# | | ?????????????#######"" #####+########## | | ??? | | ??? | | ??????#/############################# ####### | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ??????????????????????############### #?????????? | | ??????????????????????+ #?????????? | | ??????????????????????# #?????????? | | ??????????????????????## ############+########???? | | ???????????????????????# #???# #???? | | ???????????????????????# #???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 73 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 100 Additional Mass Support 16 Armor Coverage 300 Evasion (%) 77 Melee Accuracy 12 Offensive Hacking 72 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Heat Sink | -7/Factory | Hacked Stasis Canceller | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Scanalyzed Biomechanical Wings | -5/Factory | Scanalyzed Cld. Q-thruster | -4/Factory | Scanalyzed Exp. Q-thruster | -3/Testing | Hacked Adv. Power Amplifier | -2/Quarantine | Scanalyzed Exp. Power Amplifier | -1/Access | Hacked Electron Diverter | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Heat Sink | x2 | -4/Factory | Authchip Cld. Q-thruster | x1 | -4/Factory Cld. Q-thruster | x1 | -4/Factory Cld. Q-thruster | x1 | -4/Factory Exp. Q-thruster | x1 | -3/Testing Exp. Q-thruster | x1 | -2/Research Exp. Power Amplifier | x1 | -1/Access Exp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Terrabomb Achievements -------------- Payload Armed Ultimate Loadout Challenges ------------ None Game ------ Seed ProjectionAuthchipUnit Manual? 0 Play Time 03:53:28 Cumulative 123.8 hours Start 2024.06.08 @ 12:45:37 End 2024.06.08 @ 17:18:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3e860b9-9a0b-4ac3-afd2-ea78c3c87adb