Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 14:26:31 Player: KoT Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (781) 781 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2831 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Fission Core Faulty Experimental Sensor Array Signal Interpreter System Shield Relay Coupler [Programmer] (84) Field Recycling Unit (0) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Spiked Medium Treads > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Autogun Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Fission Core Improved Heat Sink Experimental Sensor Array Signal Interpreter System Shield Relay Coupler [Programmer] Field Recycling Unit [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 32 | 4 8 9 2 7 2 Power 6 | 1 2 2 . 1 . Engine 5 | 1 2 2 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | 1 2 1 . 2 . Treads 6 | 1 2 1 . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 2 2 2 1 Device 8 | . 1 2 2 2 1 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 4 . 2 1 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 4 . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 9 | . . 1 . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 2 | . . 1 . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 87 97 99 99 89 Engine 8 | . 12 11 11 9 . Core 2 | . . . . 1 11 Treads 29 | . 23 33 33 33 23 Device 10 | . 11 10 10 10 10 Storage 11 | . 13 11 11 11 11 Energy Gun 1 | . 9 . . . . Ballistic Gun 27 | . 15 31 33 31 21 Launcher 1 | . . . . 1 6 Naked Turns . | . . . . . . Heaviest Build 30 | 4 15 22 22 27 30 Greatest Support 68 | 20 40 60 60 68 68 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 8 Final Carried 8 | 4 6 8 8 8 7 Class Distribution -------------------- 47% | Skirmisher 25% | Gunner 17% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 989 | 210 97 308 55 150 169 Remotely . | . . . . . . Salvage Created 921 | . 169 431 77 . 244 Parts 71 | . 11 39 11 . 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . 1 10 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 4 9 4 . 6 Guns 23 | . 4 9 4 . 6 Classes Destroyed 9 | . 1 6 1 . 1 Worker 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Hauler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 11 | . . 4 4 . 3 Grunt 7 | . 4 3 . . . Sentry 2 | . . 2 . . . Hunter 3 | . . . . . 3 Best Kill Streak 5 | . 2 4 5 . 3 Combat Bots Only 4 | . 2 4 4 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 161 | . 10 34 17 . 100 Missed 46 | . 3 12 5 . 26 Damage Taken 1834 | . 97 218 104 . 1415 Core 424 | . 23 22 18 . 361 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 87 | . 27 34 5 3 18 Largest 3 | . 2 3 3 3 3 Hottest 104 | . 60 69 69 79 104 Shots Fired 209 | . 50 91 15 9 44 Gun 200 | . 50 91 15 8 36 Cannon 8 | . . . . . 8 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 186 | . 28 91 15 8 44 Thermal . | . . . . . . Explosive 1 | . . . . 1 . Electromagnetic 22 | . 22 . . . . Robot Hit Streak 7 | . 7 7 2 . 4 Robot Miss Streak 6 | . 2 6 1 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 106 | . 30 43 9 . 24 Core Hits 51 | . 12 22 5 . 12 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 2 . . 1 Destroy 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1317 | . 265 526 159 . 367 Guns 1241 | . 263 526 149 . 303 Cannons 64 | . . . . . 64 Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | . 2 . 10 . . Kinetic 1148 | . 106 526 149 . 367 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 157 | . 157 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 1 . 2 . . Targets Rammed 3 | . 1 . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | . 177 50 443 26 316 Average Temperature 70 | . 41 20 138 11 105 Received Heat Transfer 216 | . 51 81 . . 84 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 154 | . 121 154 107 . . Initial 12 | . . 12 12 . . Average 44 | . 40 57 40 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 8 12 4 . 7 Peak Tracking Total 4 | . 4 4 4 . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 3 4 . 1 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 7 21 . 7 . Successful 20 | . 4 9 . 7 . Failed 15 | . 3 12 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . 5 . 1 . Terminals 25 | . 7 18 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 8 . 7 . Record 4 | . 3 1 . . . Part Schematic 7 | . . . . 7 . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 2 | . . 2 . . . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Security Stations 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 22 | . . . . 22 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4180 | 71 570 532 605 1600 802 Spaces Moved 2288 | 41 279 232 361 978 397 Core 8 | 5 . . . . 3 Treads 2280 | 36 279 232 361 978 394 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 164 | 146 160 160 160 160 188 Slowest Speed 260 | 160 160 160 160 160 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 31 24 83 84 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2555 | 52 357 339 379 1011 417 Wait 85 | . 34 45 6 . . Move 2283 | 40 278 231 360 977 397 Hop . | . . . . . . Pick Up 36 | 7 8 11 1 9 . Fast Attach 7 | 1 . . 2 4 . Attach 14 | 3 6 3 . 1 1 Detach . | . . . . . . Swap 13 | . 2 6 . 4 1 Drop 27 | 1 1 9 3 13 . Fire 87 | . 27 34 5 3 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1056 | -9/Materials | Discovered new exit (range 10) 1174 | -9/Materials | Entered Mines 1181 | -9/Mines | Learned location of Recycling (-9) 1297 | -9/Mines | Build established: Skirmisher 1672 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1676 | -9/Mines | Found Prototype Device 1676 | -9/Mines | Identified Exp. Sensor Array 1769 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1779 | -9/Mines | Entered Zion 2480 | -7/Zion | Found Relay Coupler [Programmer] 2484 | -7/Zion | Found Relay Coupler [Programmer] 2487 | -7/Zion | Found Relay Coupler [Programmer] 2773 | -7/Zion | Learned location of 1 exit from Factory 2925 | -7/Zion | Learned Factory stockpile data 2954 | -7/Zion | Given the Hacking Drone Bay 2954 | -7/Zion | Found Prototype Device 2954 | -7/Zion | Identified Hacking Drone Bay 3262 | -7/Zion | Build established: Gunner 3352 | -7/Zion | Discovered new exit (range 15) 3379 | -7/Zion | Entered Proximity Caves 3503 | -6/Proximity Caves | Learned Factory security intel 3759 | -6/Proximity Caves | Learned 4 Factory zone layouts 3889 | -6/Proximity Caves | Lost 3 parts (2n1w) 4017 | -6/Proximity Caves | Spotted B-75 Beast 4161 | -6/Proximity Caves | Core integrity fell below 50% 4169 | -6/Proximity Caves | Core integrity fell below 20% 4181 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03861_ Penetrated by Slug. 03867_ Destroyed Phase Shifter. 03868_ Penetrated by Slug. 03870_ H-66 Slayer destroyed. 03872_ Autogun broken. 03872_ Overheating: Short circuit. 03873_ Hvy. Assault Rifle fries itself beyond repair. 03875_ Gauss Rifle fries itself beyond repair. 03886_ Acquired 47 matter. 03888_ Acquired 68 matter. 03891_ Acquired 8 matter. 03896_ Acquired 4 matter. 04152_ Imp. Heat Sink destroyed. 04160_ Hvy. Battle Rifle destroyed. 04160_ Broken Autogun destroyed. 04171_ Slug Cannon destroyed. 04175_ Spk. Medium Treads destroyed. 04178_ Knocked back. Map ----- +----------------------------------------------------+ | ##??# ##???# #?????? ####????????????????? | | ##### ###????# #?###### #????????????????? | | ### #####??# ### ## ##??##???????????? | | #### ## #???????????? | | ## #???????????? | | ####### #???????????? | | #????## ## ### ###?????????????? | | #???## ### ##### ####???????????????? | | # ##### #?##### ##??????????????????? | | # ### #??# ##???????????????????? | | ##### ##?## ##????????????????????? | | ????## #??####" #?????????????????????? | | ?????## ### #????#" ####??? ?????????????? | | ??????# ##?## ##????#" #? #????????????? | | ??????# ###?????##?????## #? #?????????????? | | ??????##??????????????## % ## #??????????????? | | ????????####?????????## #### #???????????????? | | ???????## #????????## #### #???????????????? | | ???????# #??###??## ## #????????????????? | | ???????# #### #??# #?????????????????? | | ????#### ## #?## ##????????????????? | | ????# ### ###??????????????? | | ????# #??????????????? | | ????## ## ##?????????????? | | ?????## #### ##????????????? | | ??????# #???#### ## @###### #????????????? | | ??????##???????# ### #????? #????????????? | | ?????????####### ##?# ;#### #????????????? | | ????????## #??## ##????????????? | | ????????# #???# #??????????????? | | ????????# ##???#% #####??????????????? | | ????????## ###????# ####??????????????????? | | ?????????### ###??####;% #?????????????????????? | | ???????????## ????# ;?????????????????????? | | ????????????# ????# #?????????????????????? | | ????????????# ????## ######????????????????? | | ????????????# ???# ###??????????????? | | ????????????# ### BB "#??????????????? | | ???????????? BB ##??????????????? | | ???????????# "#??????????????? | | ???????????? #"###;; "####??????????????? | | ????????????### ?##??### ###?????????????????? | | ???????????????# ??????## %#???????????????????? | | ????????????????#?????## ##??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????###### #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Core Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegePhasingArray Manual? 0 Play Time 00:43:35 Cumulative 20.6 hours Start 2024.04.20 @ 12:52:28 End 2024.04.20 @ 14:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1fa83830-7b99-4cf4-b455-b6ef7729ebf0