Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 16:00:10 Player: Conwew Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (82) 410 Value Destroyed (3987) 3987 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2112) 2112 TOTAL SCORE: 14909 Bonus ------- Follower Combat Kills 55 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Launcher Guidance Computer Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Coolant Network Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Launcher Guidance Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Chain Missile Launcher Advanced Remote Datajack > --- INVENTORY -------- Particle Reactor Armored Medium Treads Biometal Medium Treads Nova Cannon Nova Cannon [Rating: 165] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Spectral Analyzer Device Advanced Heat Sink Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Chain Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Slots Evolved 16 | . . . . . . 8 . . . . 2 2 . . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . . 4 . . . . 2 1 . . . 2 . Weapon 3 | . . . . . . 1 . . . . . 1 . . . . 1 Parts Attached 120 | 5 6 . 2 3 5 10 1 5 . . 13 13 5 21 2 28 1 Power 14 | 1 . . . 1 . 2 . . . . 1 4 . 1 . 4 . Engine 5 | 1 . . . 1 . 2 . . . . . 1 . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . Reactor 7 | . . . . . . . . . . . . 2 . 1 . 4 . Propulsion 28 | 2 2 . 1 1 2 2 . . . . 4 1 1 6 . 6 . Treads . | . . . . . . . . . . . . . . . . . . Leg 23 | 2 2 . 1 1 . . . . . . 4 1 1 6 . 5 . Wheel 4 | . . . . . 2 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . Utility 41 | . 3 . . 1 1 5 . 2 . . 5 4 4 9 1 6 . Device 20 | . . . . . . 1 . 2 . . 2 3 3 5 . 4 . Storage . | . . . . . . . . . . . . . . . . . . Processor 11 | . 1 . . . 1 1 . . . . . . 1 4 1 2 . Hackware 6 | . . . . . . 3 . . . . 2 1 . . . . . Protection 4 | . 2 . . 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 . 1 . 2 1 1 3 . . 3 4 . 5 1 12 1 Energy Gun 12 | 1 . . . . . . 1 . . . 1 4 . 1 . 3 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . 4 . Ballistic Gun 13 | 1 1 . 1 . 2 1 . 1 . . 2 . . 3 . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 . Launcher 1 | . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . 9 1 2 . Parts Lost 59 | . 1 . 5 1 . . 2 9 . 4 1 3 . 4 1 18 10 Power 6 | . . . 1 . . . . 1 . . . 1 . . . 3 . Propulsion 15 | . . . 2 1 . . . 4 . . . . . 1 . 5 2 Utility 19 | . . . 1 . . . . 2 . 3 1 1 . . 1 3 7 Weapon 19 | . 1 . 1 . . . 2 2 . 1 . 1 . 3 . 7 1 Highest Loss Streak 14 | . 1 . 2 1 . . 1 9 . 2 1 2 . 4 1 14 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 3 5 4 3 4 4 5 4 5 5 3 4 4 4 2 3 . Power . | . . . . . . . . . 1 1 . . 1 . . . . Propulsion . | . 1 2 1 . 1 . . . . . . 1 . . . 1 . Utility 1 | . 1 2 2 2 2 2 4 3 3 3 . 2 2 1 1 . . Weapon 1 | . . 1 . . 1 1 . . 1 1 1 . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 . . . 2 3 . . . . . . 1 3 . 4 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . 2 . Utility 3 | . . . . . 1 . . . . . . . 1 1 . . . Weapon 6 | . . . . . . 3 . . . . . . . 1 . 2 . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 100 93 84 87 95 99 66 46 37 66 88 97 95 89 80 18 Engine 7 | . 13 14 11 12 14 11 13 5 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 4 5 5 5 5 . Leg 14 | . 28 28 24 14 11 . . . . . 14 21 21 20 21 15 . Wheel 3 | . . . . . 4 25 26 10 . . . . . . . . . Device 6 | . . . . . . 5 6 7 13 6 4 8 16 17 15 9 2 Processor 15 | . 12 14 14 14 14 12 13 13 13 13 11 8 10 12 25 29 10 Hackware 7 | . . . . . . 15 20 15 13 12 16 18 15 14 5 4 4 Protection 5 | . 10 14 14 14 14 2 . . . . 1 5 1 . . . . Energy Gun 4 | . 14 14 8 . . . 3 2 . . 3 12 21 15 . . . Ballistic Gun 13 | . 13 14 18 28 28 20 15 4 . . 7 4 . 3 5 2 . Peak Build Rating 165 | 5 11 11 11 10 20 53 55 56 38 38 91 117 109 140 146 165 72 Average Rating 60 | 3 9 11 10 9 13 49 53 44 38 32 65 103 108 117 145 140 26 On Entrance 51 | . 5 11 11 6 10 20 52 53 42 38 23 91 104 109 137 146 72 Avg Prop Armor Cover (%) 5 | . . . . . . . . 7 . . 5 2 . . . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 9 14 14 14 16 16 34 31 28 3 3 43 70 64 59 73 82 9 Greatest Support 100 | 20 26 26 26 26 24 48 48 48 3 3 45 70 70 95 95 100 28 Greatest Overweight (x) 4 | . . . 1 1 1 . . 4 . . 2 1 . . . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 2 Average Carried 4 | . 3 5 4 3 4 4 5 4 5 5 3 4 4 4 3 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 5 5 5 4 5 5 5 5 5 5 4 2 . Class Distribution -------------------- 26% | Commander-Mutant 25% | Scavenger-Gunner 20% | Mutant 10% | Hacker-Mutant 8% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Matter Collected 3018 | 180 239 . 66 148 . 147 219 55 . . 145 361 90 268 171 929 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3551 | . 465 . 133 180 . 147 112 114 . . 148 414 . . 137 1701 . Parts 161 | . 22 . 2 11 . 15 7 8 . . 5 16 . . 1 74 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . 3 . . . 6 2 . 5 . . 2 . . . . Prevented 7 | . . . . . . . . 4 . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Combat Hostiles Destroyed 68 | . 10 . 3 4 . 2 2 2 . . 2 6 . . 5 32 . Guns 33 | . 9 . 3 4 . 2 2 1 . . 2 6 . . 1 3 . Cannons 27 | . . . . . . . . . . . . . . . . 27 . AOE 7 | . 1 . . . . . . . . . . . . . 4 2 . Classes Destroyed 17 | . 4 . 1 2 . 1 . 2 . . . . . . 2 5 . Worker 1 | . . . . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . . . . . 2 . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . . . 1 . Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . . . . 2 . Swarmer 20 | . 3 . 1 . . . . 1 . . . . . . 1 14 . Grunt 24 | . 7 . 2 . . . 2 . . . . 5 . . 1 7 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . 3 . 2 . . . . 2 . . . 1 1 . Hunter 2 | . . . . . . . . . . . . . . . . 2 . Programmer 10 | . . . . . . . . 1 . . . 1 . . . 8 . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 4 . 2 2 . 1 2 1 . . 1 4 . . 5 14 . Combat Bots Only 12 | . 3 . 2 2 . 1 2 1 . . 1 4 . . 5 12 . Max Kills in Single Turn 2 | . 1 . 2 1 . 1 1 1 . . 1 1 . . 2 2 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . . . . . . 2 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Hostile Shots Fired 1048 | . 50 . 135 13 . 81 42 40 . 31 32 123 . 69 21 260 151 Missed 362 | . 12 . 45 5 . 29 15 10 . 12 13 38 . 23 12 81 67 Hits 686 | . 38 . 90 8 . 52 27 30 . 19 19 85 . 46 9 179 84 Melee 4 | . . . . . . . . . . . . . . 3 . 1 . Projectile 682 | . 38 . 90 8 . 52 27 30 . 19 19 85 . 43 9 178 84 Critical Strikes 19 | . . . . 1 . . . 1 . 1 2 5 . 4 . 4 1 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . Damage Taken 12847 | . 503 . 734 113 . 303 465 676 . 343 463 1713 . 1131 320 4171 1912 Core 3533 | . 56 . 140 . . 45 94 152 . 276 63 180 . 138 52 871 1466 Absorbed by Shields 102 | . . . . 9 . 74 19 . . . . . . . . . . Regen/Repaired (Parts) 330 | . 49 . . . . 41 . . . . . . . 240 . . . Core Remaining (%) 57 | 100 . . . . 21 . . . . 33 93 . . . 67 33 . Volleys Fired 247 | . 39 . 28 11 . 12 10 4 . . 19 27 . 5 5 86 1 Largest 4 | . 2 . 2 2 . 3 3 2 . . 3 4 . 2 1 4 1 Hottest 307 | . 70 . 70 40 . 63 63 89 . . 144 307 . 121 160 290 75 Shots Fired 535 | . 77 . 50 22 . 36 29 7 . . 37 78 . 10 5 183 1 Gun 408 | . 77 . 50 22 . 36 29 7 . . 37 78 . 10 1 60 1 Cannon 113 | . . . . . . . . . . . . . . . . 113 . Launcher 5 | . . . . . . . . . . . . . . . 4 1 . Special 9 | . . . . . . . . . . . . . . . . 9 . Kinetic 329 | . 38 . 43 22 . 36 29 5 . . 33 40 . 5 1 77 . Thermal 182 | . 39 . 7 . . . . 2 . . 4 38 . 5 . 87 . Explosive 5 | . . . . . . . . . . . . . . . 4 1 . Electromagnetic 10 | . . . . . . . . . . . . . . . . 9 1 Robot Hit Streak 22 | . 13 . 20 6 . 8 5 4 . . 10 11 . 3 8 22 . Robot Miss Streak 4 | . 2 . 3 2 . 2 4 3 . . 2 3 . 3 3 2 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 6 | . 1 . 2 . . . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . 1 . . . . . Shots Hit Robots 364 | . 50 . 33 14 . 25 16 8 . . 23 52 . 6 4 133 . Core Hits 169 | . 25 . 9 7 . 11 7 2 . . 6 19 . 1 16 64 2 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . . . 1 . . 1 2 . . . 3 . Critical Strikes 29 | . 1 . . . . . . 1 . . 1 4 . 1 1 20 . Burn 5 | . 1 . . . . . . . . . . 2 . . . 2 . Destroy 8 | . . . . . . . . . . . 1 2 . 1 1 3 . Blast 15 | . . . . . . . . . . . . . . . . 15 . Smash 1 | . . . . . . . . 1 . . . . . . . . . Melee Attacks 11 | . . . . . . . . 11 . . . . . . . . . Impact 9 | . . . . . . . . 9 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10610 | . 739 . 421 190 . 324 238 190 . . 579 1366 . 179 837 5522 25 Guns 5047 | . 638 . 421 190 . 324 238 77 . . 579 1366 . 179 25 1010 . Cannons 4186 | . . . . . . . . . . . . . . . . 4186 . Explosions 1211 | . 93 . . . . . . . . . . . . . 812 306 . Melee 113 | . . . . . . . . 113 . . . . . . . . . Ramming 53 | . 8 . . . . . . . . . . . . . . 20 25 Kinetic 5389 | . 294 . 334 190 . 324 238 77 . . 506 742 . 102 25 2557 . Thermal 3832 | . 344 . 87 . . . . . . . 73 624 . 77 . 2627 . Explosive 985 | . . . . . . . . . . . . . . . 812 173 . Electromagnetic 238 | . 93 . . . . . . . . . . . . . . 145 . Impact 113 | . . . . . . . . 113 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 9 9 . 1 1 1 . 7 2 Average Corruption 4 | . . . . . . . . 8 9 9 . 1 1 1 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . 10 1 6 . . 3 . . 12 1 Message Errors 9 | . . . . . . . . 3 . . . . 1 . . 4 1 Matter Fused 10 | . . . . . . . . 2 . 3 . . 2 . . 3 . Heat Flow Errors 3 | . . . . . . . . . 1 1 . . . . . 1 . Energy Discharges 3 | . . . . . . . . 2 . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 413 | . . . . . . . . 41 . . . . . . . 372 . Projectiles 306 | . . . . . . . . . . . . . . . . 306 . Explosions 66 | . . . . . . . . . . . . . . . . 66 . Melee 41 | . . . . . . . . 41 . . . . . . . . . Knockbacks 10 | . . . . . . . . 1 . . . . . . . 9 . Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . 6 . Secondary 3 | . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 246 | . 41 . . . . . . . . . . . . . 116 79 10 Shots 5 | . 1 . . . . . . . . . . . . . 3 1 . Rammed 7 | . . . . . . . . . . . . . . . . 1 6 Targets Rammed 15 | . 3 . . . . . . . . . . . . . . 4 8 Kicked 8 | . 3 . . . . . . . . . . . . . . 3 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . 216 . 3 7 . . . . 178 200 201 232 . 29 . 234 . Average Temperature 93 | . 77 . 3 4 . . . . 104 107 121 113 . 27 . 117 . Received Heat Transfer 2102 | . 240 . 504 30 . 74 153 . . 126 63 457 . 202 21 232 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . 2 . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . . . . . . 1 . . . 5 . Heat Transferred 5639 | . 1110 . 259 . . . . . . . 111 1136 . 111 . 2912 . Parts Sabotaged 5 | . . . . . . . . . . . . . . 3 . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 1 Low Security (%) 91 | 100 100 100 . 100 . 100 . . . . 100 100 . . . 72 26 Level 1 8 | . . . . . . . . . . . . . . . . 27 73 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 399 | . 91 14 . 55 . 34 . . . . 30 105 . . . 399 280 Initial 215 | . . 14 . 55 . . . . . . . . . . . . 215 Average 50 | . 27 2 . 4 . 3 . . . . 3 49 . . . 145 223 Influence Increases 2642 | . 334 . 245 94 . 77 55 50 . 40 64 276 . 165 100 932 210 Destroy 0b10 Robot/C 1400 | . 200 . 100 60 . 40 40 40 . 20 40 120 . . 100 640 . Destroy 0b10 Robot/NC 70 | . 15 . . 10 . 5 . . . . . . . . . 40 . Destroy Leader 250 | . 46 . 10 . . 20 . 10 . . 20 20 . . . 124 . Allied During Kill 11 | . . . . 2 . 4 . . . 5 . . . . . . . Successful Hack 61 | . 25 . . 22 . 8 . . . . . 6 . . . . . Disable Machine 75 | . 30 . . . . . . . . . . 15 . . . 30 . Destroy Structure 85 | . 3 . . . . . . . . . 4 10 . . . 68 . Lose Combat Pursuer 690 | . 15 . 135 . . . 15 . . 15 . 105 . 165 . 30 210 Influence Decreases 2377 | . 296 38 130 209 . 71 61 50 . 40 64 181 95 141 124 549 328 Entered New Map 315 | . . 24 . 60 . . 3 . . . . . 36 . 24 . 168 Time Decay 1591 | . 286 14 90 139 . 71 48 50 . 20 64 100 59 131 90 369 60 Lost Part 390 | . 10 . 40 10 . . 10 . . . . 20 . 10 10 180 100 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . . Purge Threat 61 | . . . . . . . . . . . . 61 . . . . . Squads Dispatched 10 | . . . . . . 2 . . . . 1 2 . . . 5 . Investigation . | . . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . . . 1 1 . . . 3 . Reinforcement 3 | . . . . . . . . . . . . 1 . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Distress Signals 8 | . 2 . . . . . . . . . . 1 . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 16 . 17 4 . 3 9 2 . 6 2 24 . 50 5 57 23 Peak Tracking Total 24 | . 3 . 3 2 . 1 7 1 . 6 1 11 . 24 5 10 10 Tactical Retreats 17 | . 1 . 3 . . . 1 . . 1 . 3 . 3 . 2 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Traps Triggered 3 | . . . . . . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Machines Disabled 7 | . 2 . 2 . . . . . . . . 1 . . . 2 . Max in Single Turn 2 | . 2 . 1 . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Machines Accessed 37 | . 7 . . 6 4 4 . . 4 . 1 1 1 6 1 2 . Terminals 18 | . 5 . . 6 . 3 . . . . 1 1 . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 115 | . 14 . . 13 15 13 . . 28 . 1 5 1 16 1 8 . Successful 95 | . 10 . . 5 15 10 . . 28 . . 3 1 16 1 6 . Failed 19 | . 4 . . 8 . 3 . . . . 1 2 . . . 1 . Catastrophic 3 | . . . . 2 . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . Manual 36 | . 7 . . 13 . 8 . . . . 1 5 . 1 . 1 . Terminals 42 | . 10 . . 13 . 11 . . . . 1 5 . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . 7 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 70 | . 2 . . . 15 5 . . 28 . . 2 1 16 1 . . Record 36 | . . . . . 14 . . . 11 . . . . 10 1 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . Open Door 3 | . . . . . . . . . . . . . 1 2 . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . 6 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . . . . . . 2 . Retrieve Study 3 | . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 . . 5 . 3 . . . . . 1 . . . . . Terminals 13 | . 4 . . 5 . 3 . . . . . 1 . . . . . Botnet 13 | . 4 . . 5 . 3 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . 1 . Hacking Detections 18 | . 6 . . 6 . 3 . . . . . 1 . . . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 10 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 3 . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . Time 42 | . 26 . . . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . 1 . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Total Allies 7 | . . . . 6 . . . . . 1 . . . . . . . Largest Group 6 | . . . . 6 4 4 4 . . 1 . . . . . . . Highest-Rated Group 100 | . . . . 100 84 84 84 . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . 27 27 27 27 . . 96 . . . . . . . Initial UFD Resources 37 | . . . . . . 24 24 24 24 28 28 31 31 31 34 34 37 Total Orders 3 | . . . . . . . . . . . . . . 3 . . . RETURN 3 | . . . . . . . . . . . . . . 3 . . . Ally Attacks 12 | . . . . 2 . . 3 . . 7 . . . . . . . Total Damage 239 | . . . . 22 . . 80 . . 137 . . . . . . . Kills 2 | . . . . 1 . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Active Infowar (turns) 10277 | . 832 140 231 1522 1596 601 447 510 39 204 434 316 183 1314 535 1332 41 Optics 10277 | . 832 140 231 1522 1596 601 447 510 39 204 434 316 183 1314 535 1332 41 Sensors 356 | . . . . . . . . 219 39 98 . . . . . . . Traps 765 | . . . . . . . . . . . . . 142 623 . . . Cloaking 2422 | . . . . . . . . . . . . . . 671 535 1216 . Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 3 . 1 . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Turns Passed 10484 | 39 901 140 231 1522 1597 601 447 510 39 204 434 316 183 1314 535 1332 139 Spaces Moved 8029 | 29 585 117 118 753 929 572 458 482 76 382 384 210 149 1182 492 871 240 Core 1104 | 4 . . . . . . . 273 76 382 143 . . . . 32 194 Treads . | . . . . . . . . . . . . . . . . . . Legs 5337 | 25 585 117 118 753 712 . . . . . 241 210 149 1182 492 747 6 Wheels 1456 | . . . . . 217 572 458 209 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 132 | . . . . . . . . . . . . . . . . 92 40 Fastest Speed 35 | 50 120 120 120 120 90 90 90 50 50 50 50 90 97 90 105 35 35 Average Speed 111 | 110 120 120 120 180 166 90 90 94 50 50 87 98 97 99 105 102 50 Slowest Speed 250 | 120 120 120 190 190 190 90 90 250 50 50 150 185 97 105 105 250 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 84 20 13 99 77 14 71 68 74 68 12 8 19 96 75 21 11 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . . . . 3 2 . . . . 2 . 1 . . Spaces Dug 2 | . . . . . . . . . . . 2 . . . . . . Terrain Destroyed 93 | . . . . . . . . . . . 2 6 . . 51 34 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . . . . 2 6 . . . 15 . AOE 70 | . . . . . . . . . . . . . . . 51 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp War Pro Res Res Total 9113 | 33 706 116 156 895 978 630 469 514 76 394 448 263 187 1312 502 1176 258 Wait 487 | . 62 . 8 59 36 23 1 10 . 13 23 3 28 69 . 145 7 Move 8005 | 28 584 116 117 752 928 571 457 481 75 381 383 209 148 1181 491 863 240 Hop 3 | . . . . . . . . . . . . . . . . 3 . Pick Up 60 | . 7 . 1 2 3 8 . 2 . . 8 3 2 5 2 17 . Fast Attach 80 | 5 5 . . 1 3 6 1 2 . . 6 9 3 23 . 16 . Attach 44 | . 1 . 2 2 . 5 . 3 . . 8 3 1 1 2 14 2 Detach 3 | . . . . . . . . . 1 . . . 1 . . 1 . Swap 8 | . 1 . . . 2 . . . . . . 1 1 2 . 1 . Drop 77 | . 4 . . . 6 5 . 1 . . 1 8 3 26 2 21 . Fire 247 | . 39 . 28 11 . 12 10 4 . . 19 27 . 5 5 86 1 Melee 11 | . . . . . . . . 11 . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . 1 6 Kick 8 | . 3 . . . . . . . . . . . . . . 3 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . Rewire 68 | . . . . 68 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 17) 426 | -10/Materials | Discovered new exit (range 18) 627 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Discovered new exit (range 18) 903 | -10/Materials | Repaired Ion Engine 941 | -10/Materials | Entered Mines 989 | -10/Mines | Discovered new exit (range 9) 1081 | -10/Mines | Entered Subcaves 1168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1233 | -10/Subcaves | Core integrity fell below 50% 1249 | -10/Subcaves | Discovered new exit (range 15) 1298 | -10/Subcaves | Discovered new exit (range 14) 1312 | -10/Subcaves | Entered Recycling 1835 | -9/Recycling | Discovered new exit (range 5) 1991 | -9/Recycling | Build established: Commander-Mutant 2774 | -9/Recycling | Scanned before Scraplab entrance 2802 | -9/Recycling | Entered Scraplab 2823 | -9/Recycling | Discovered new exit (range 2) 2834 | -9/Recycling | Entered Scraptown 2834 | -9/Scraptown | Accompanied by 4 allies 3108 | -9/Scraptown | Discovered new exit (range 11) 3161 | -9/Scraptown | Visited TADAMA 3201 | -9/Scraptown | Visited Cyclists 3237 | -9/Scraptown | Visited SPCMW 3260 | -9/Scraptown | Visited Supply Room 3336 | -9/Scraptown | Visited UFD Registry 3336 | -9/Scraptown | Registered with UFD as "Deathrider" 3362 | -9/Scraptown | Visited Cave Peace 3422 | -9/Scraptown | Visited Comm Corps 3560 | -9/Scraptown | Entered Cyclist Reading Room 3678 | -9/Scraptown | Visited Chapter 10 3712 | -9/Scraptown | Visited Junk Repository 3754 | -9/Scraptown | Visited Observation Area 3779 | -9/Scraptown | Visited A0-MCA Data Center 3790 | -9/Scraptown | Given a B+ rating by A0-MCA 3822 | -9/Scraptown | Visited Infowarlord's Domain 3838 | -9/Scraptown | Found Spectral Analyzer 3876 | -9/Scraptown | Visited Research Penetration Think Tank 3908 | -9/Scraptown | Visited Science Guys 3969 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4005 | -9/Scraptown | Visited Abandonware Association 4024 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4024 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4073 | -9/Scraptown | Visited Scrapoid Research Area 4281 | -9/Scraptown | Found A0-MCA's Component Scanner 4339 | -9/Scraptown | Met Optimus 4339 | -9/Scraptown | Accepted into 0bPrime 4391 | -9/Scraptown | Discovered new exit (range 5) 4431 | -9/Scraptown | Entered Factory 4431 | -6/Factory | Accompanied by 4 allies 4431 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4691 | -6/Factory | Repaired Arm. Wheel 4796 | -6/Factory | Identified exit to Lower Caves 4990 | -6/Factory | Build established: Hacker-Skirmisher 5032 | -6/Factory | Entered Lower Caves 5032 | -6/Lower Caves | Accompanied by 4 allies 5043 | -6/Lower Caves | Spotted B-75 Beast 5229 | -6/Lower Caves | Learned 4 Factory zone layouts 5309 | -6/Lower Caves | Encountered a Warlord checkpoint 5434 | -6/Lower Caves | Discovered new exit (range 5) 5479 | -6/Lower Caves | Entered another Lower Caves area 5479 | -6/Lower Caves | Discovered new exit (range 8) 5603 | -6/Lower Caves | Learned Factory non-interactive machine intel 5677 | -6/Lower Caves | Identified exit to Data Miner 5736 | -6/Lower Caves | Lost 9 parts (1p4n2u2w) 5753 | -6/Lower Caves | Build established: Hacker-Mutant 5929 | -6/Lower Caves | Encountered a Warlord checkpoint 5989 | -6/Lower Caves | Entered Data Miner 5990 | -6/Data Miner | Discovered new exit (range 6) 5996 | -6/Data Miner | Met Data Miner 6008 | -6/Data Miner | Learned location of Section 7 (-3) 6008 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6017 | -6/Data Miner | Received God Mode back door access code from Data Miner 6028 | -6/Data Miner | Entered Proximity Caves 6060 | -5/Proximity Caves | Learned location of Warlord (-4) 6073 | -5/Proximity Caves | Spotted B-75 Beast 6196 | -5/Proximity Caves | Core integrity fell below 50% 6204 | -5/Proximity Caves | Escorted by Enhanced Grunt 6219 | -5/Proximity Caves | Discovered new exit (range 20) 6232 | -5/Proximity Caves | Entered Factory 6232 | -5/Factory | Evolved 2 slots: Utility x2 6233 | -5/Factory | Identified exit to Factory 6234 | -5/Factory | Loaded intel: 187 non-interactive machine locations 6666 | -5/Factory | Entered another Factory area 6666 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6902 | -4/Factory | Identified exit to Upper Caves 6902 | -4/Factory | Identified exit to Extension 6902 | -4/Factory | Identified exit to Armory 6982 | -4/Factory | Entered Upper Caves 7017 | -4/Upper Caves | Learned Research emergency access door positions 7154 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7165 | -4/Upper Caves | Entered Warlord 7165 | -4/Warlord | Accompanied by 3 allies 7222 | -4/Warlord | System corruption cleaned by Quarantine Array 7285 | -4/Warlord | Build established: Scavenger-Gunner 7561 | -4/Warlord | Visited the Vortex Lab 7578 | -4/Warlord | Warlord's base attacked by MAIN.C 7768 | -4/Warlord | Rebuked by Warlord 7772 | -4/Warlord | Opened Warlord's prototype stash 7788 | -4/Warlord | Found Prototype Device 7788 | -4/Warlord | Identified Thermal Barrier 7795 | -4/Warlord | Found Prototype Processor 7795 | -4/Warlord | Identified Exp. Target Analyzer 7801 | -4/Warlord | Found Prototype Device 7801 | -4/Warlord | Identified Exp. Cloaking Device 7805 | -4/Warlord | Found Prototype Reactor 7805 | -4/Warlord | Identified Vortex Chain Reactor 7928 | -4/Warlord | Warlord forces counterattacked 7961 | -4/Warlord | Opened side exit 7979 | -4/Warlord | Spotted Striker 7980 | -4/Warlord | Spotted Striker 7981 | -4/Warlord | Spotted Striker 7985 | -4/Warlord | Discovered new exit (range 15) 8026 | -4/Warlord | Lost 4 parts (1n3w) 8118 | -4/Warlord | Lost 21 allies 8253 | -4/Warlord | Warlord base infiltrated, sounded retreat 8309 | -4/Warlord | Lost 3 allies 8364 | -4/Warlord | Found Prototype Launcher 8390 | -4/Warlord | Spotted Executioner 8415 | -4/Warlord | Found Prototype Processor 8415 | -4/Warlord | Identified Exp. Core Analyzer 8419 | -4/Warlord | Found Prototype Processor 8419 | -4/Warlord | Identified Exp. Targeting Computer 8448 | -4/Warlord | Found Exp. Core Analyzer 8478 | -4/Warlord | Spotted Striker 8478 | -4/Warlord | Spotted Striker 8479 | -4/Warlord | Entered Proximity Caves 8481 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8493 | -3/Proximity Caves | Identified Chain Missile Launcher 9009 | -3/Proximity Caves | Discovered new exit (range 4) 9014 | -3/Proximity Caves | Entered Research 9014 | -3/Research | Evolved 2 slots: Utility x2 9212 | -3/Research | Central database locked down 10095 | -3/Research | Core integrity fell below 50% 10122 | -3/Research | Lost 14 parts (2p4n2u6w) 10124 | -3/Research | Destroyed 12 combat bots 10302 | -3/Research | Cargo convoy interrupted 10338 | -3/Research | Discovered new exit (range 9) 10346 | -3/Research | Entered another Research area 10346 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10357 | -2/Research | Build established: Mutant 10405 | -2/Research | Core integrity fell below 50% 10433 | -2/Research | Lost 10 parts (2n7u1w) 10455 | -2/Research | Core integrity fell below 20% 10485 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. K-01 Serf destroyed. G-73 Enforcer suffers critical hit (Destroy). G-73 Enforcer destroyed. Slug penetrates Wall. K-01 Serf cleans the Terminal. Slammed into K-01 Serf. Imp. Launcher Guidance Computer broken. Destabilizing: Short circuit. W-44 Eye sends out distress signal. Slug penetrates Garrison Access. Slug penetrates Terminal. Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Wall. QPNVMLG#0WFLZN>B7L EBR|Z5SQNM,E Slug penetrates DSF Access. Slug penetrates Wall. Slammed into K-01 Serf. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ????????????????????????? ????????????# ##" | | ????????????????????????? ????????????? ##" | | ????????????????????????? ??????????????? ##" | | ????????????????????????? ????????????????? ## | | ????????????????????????# #???###############+#### | | ????????????????????????# #???# | | ????????????????????????# #???# | | ????????????????????????# #???# | | ????????????????????????# #???# | | ????????????????????????# #???# ########## T### | | ????????????????????????# ##### #????????####?? | | ????????????????????????# % ########??????? | | ????????????????????????#p##### #??????? | | ????????????????????????# #???# #??????? | | ????????????????????????# #???# #??????? | | ????????????????????????# #???# #??????? | | ????????????????????????# #???######## #??????? | | ????????????????????????# #??????????# #??####? | | ????????????????????????# #??????????# #? """"? | | ????????????????????????# #??????????# #? ""R"" | | ????????????????????????# #??????????# # "" "" | | ????????????????????????# #??????????# # | | ????????????????????????# #??????????# + | | ????????????????????????# #??????????# # | | ????????????????????????#%#??????????# # | | ????????????????????????#@#??????????# #? | | ????????????????????????#p############ #?###### | | ???????????????????????? u % #??????? | | ???????????????????????? = #??????? | | ???????????????????????###+########### #???#### | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ??????????????????????????????##?????# #? | | ??????????????????????????????# ????# %=#? """ | | ??????????????????????????????# ????# !! # """ | | ??????????????????????????????# ???#*%= # """ | | ??????????????????????????????# ???# + | | ??????????????????????????????# ??# # | | ??????????????????????????????# ??# *%######## | | ??????????????????????????????# ?# #??????? | | ??????????????????????????????# ?# #??????? | | ??????????????????????????????# # #??????? | | ??????????????????????????????#!!! # # | | ??????????????????????????????#!!! + / | | ??????????????????????# ###???#!!! # # | | ????????????????????? ???# # # ]] | | ????????????????????? ??######## #? ]] | | ????????????????????# !!! ?# #?? ] | | ????????????????????# !! # #??##### | | ????????????????????# !! # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 600 Resistance: TH 50 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 28 Launcher Accuracy 30 Target Analysis 10 Core Analysis 8 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Lrn. Proton Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Ion Engine | 18% | -10/Materials Arm. Wheel | 59% | -6/Factory Studied --------- Myomer Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Hacked KE Penetrator | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Protector Reappropriation Challenges ------------ None Game ------ Seed SuperdenseAngularStabilizer Manual? 0 Play Time 01:46:56 Cumulative 62.1 hours Start 2026.07.28 @ 14:04:56 End 2026.07.28 @ 16:00:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1adcaefe-e7ae-433e-8986-c3644fcdbe29