Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 07:28:43 Player: H3-RMN Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (529) 2645 Value Destroyed (26552) 26552 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (18033) 18033 TOTAL SCORE: 59690 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 9613 Follower Combat Kills 2931 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -611 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 97% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Graphene Brace (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- SHELL Armor Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Biometal Leg Centrium Leg Centrium Leg Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Heavy Regenerative Plating SHELL Armor Graphene Brace > --- WEAPON ----------- Core Cannon Gamma Bomb Array > --- INVENTORY -------- Myomer Leg Biometal Leg Energy Well Energy Well Improved Matter Compressor Advanced Weapon Cycler Experimental Reaction Control System Improved Utility Shielding Heavy Wave Gun Enhanced Nova Cannon Enhanced Nova Cannon Railgun Compact Mass Driver Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 228] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . 2 . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 10 | . . . . . 2 . . 1 . . . . . . 1 . . . . . 2 . . . 1 . . 1 . 2 . . Utility 6 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 326 | 7 9 1 3 1 17 13 . 8 5 2 1 1 . 6 10 2 23 21 2 11 25 1 6 38 3 14 15 30 4 3 1 43 Power 38 | 1 3 . . . 1 1 . 1 1 . 1 . . 1 2 . 2 . . 4 3 . 1 3 1 3 1 1 . 1 . 6 Engine 13 | 1 2 . . . 1 1 . 1 . . . . . . 1 . 1 . . 2 3 . . . . . . . . . . . Core 8 | . 1 . . . . . . . . . 1 . . 1 1 . . . . 1 . . 1 1 . . 1 . . . . . Reactor 17 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 2 1 3 . 1 . 1 . 6 Propulsion 94 | 2 . 1 2 1 6 2 . 4 1 . . . . . 1 1 6 9 . . 4 . . 16 . 7 . 12 1 1 . 17 Treads 37 | . . . 2 . 4 1 . 1 . . . . . . 1 1 3 4 . . 3 . . 9 . 3 . 1 . . . 4 Leg 28 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . 7 . 4 . 1 . . . 12 Wheel 18 | 2 . 1 . 1 2 1 . 3 . . . . . . . . 3 2 . . 1 . . . . . . 2 . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . . Utility 99 | 2 3 . 1 . 2 5 . 2 1 2 . . . 2 3 1 9 8 2 3 8 . 3 7 1 2 9 11 1 1 1 9 Device 49 | 1 2 . . . 1 2 . . . 2 . . . 1 1 . 5 3 1 1 5 . . 4 . 2 3 9 1 . . 5 Storage 8 | 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 Processor 10 | . . . . . . 1 . . . . . . . . 1 . . 2 . . . . 1 . . . . 2 . 1 . 2 Hackware 19 | . . . . . . . . 1 . . . . . . 1 1 3 2 1 2 3 . 1 1 . . 3 . . . . . Protection 13 | . . . 1 . . 2 . . 1 . . . . 1 . . 1 1 . . . . . 2 . . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 3 . . . 8 5 . 1 2 . . 1 . 3 4 . 6 4 . 4 10 1 2 12 1 2 5 6 2 . . 11 Energy Gun 14 | . . . . . . . . . . . . . . 1 4 . . 3 . 1 2 . . 1 . . . 1 . . . 1 Energy Cannon 19 | . . . . . 2 . . . . . . . . . . . 2 . . . 2 . 1 1 . 1 2 3 . . . 5 Ballistic Gun 33 | 2 2 . . . 4 1 . . 2 . . . . 1 . . 2 1 . 3 5 1 1 6 . . 1 1 . . . . Ballistic Cannon 12 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 3 1 1 1 . . . . 3 Launcher 10 | . 1 . . . 1 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . . 1 Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 1 . . . 2 . . . 1 . . . . 1 1 . 5 1 . . 2 . . . 1 . 2 4 2 . 1 7 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 6 System Corruption 51 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . 44 Parts Lost 122 | . 1 . . . . 1 . . . . . . . 4 1 . 10 8 . . 9 . . 14 2 . 18 13 3 . 6 32 Power 15 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . 3 2 1 . 1 4 Propulsion 56 | . . . . . . . . . . . . . . 1 . . 5 3 . . 3 . . 7 2 . 4 7 1 . 4 19 Utility 21 | . 1 . . . . 1 . . . . . . . 1 1 . 2 2 . . 1 . . 1 . . 6 1 1 . . 3 Weapon 30 | . . . . . . . . . . . . . . 1 . . 3 2 . . 4 . . 5 . . 5 3 . . 1 6 Highest Loss Streak 11 | . 1 . . . . 1 . . . . . . . 3 1 . 5 6 . . 7 . . 10 1 . 11 10 3 . 6 9 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . 1 Average Backups 20 | 2 14 15 15 14 21 24 25 24 24 24 24 24 23 23 23 22 21 21 20 20 20 22 22 22 23 22 21 5 14 16 16 13 Power . | 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 2 2 . Propulsion 2 | . 7 6 6 5 3 4 3 2 2 3 3 3 3 2 1 2 2 2 3 3 1 . 1 . . . 2 1 3 2 2 2 Utility 11 | . . 2 3 4 8 12 14 15 15 15 15 15 15 14 14 13 12 14 12 12 13 13 12 16 16 17 14 3 4 4 3 5 Weapon 4 | . 4 6 5 5 9 7 7 6 6 5 5 5 5 4 5 5 3 3 3 3 3 6 5 3 4 2 2 . 5 7 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . 5 3 1 2 12 6 . 2 3 1 . 1 1 . 2 2 7 6 . 2 2 . 1 7 . 5 10 2 . . 3 7 Power 4 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Propulsion 10 | . 3 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Utility 55 | . . . . 1 5 4 . 1 3 1 . 1 1 . 2 . 4 4 . 2 1 . . 6 . 4 8 2 . . 2 3 Weapon 21 | . 2 . 1 1 7 1 . . . . . . . . . . 2 . . . 1 . 1 1 . 1 1 . . . . 2 Tool/Special 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 93 100 100 100 89 96 100 87 84 84 84 84 80 83 85 86 86 84 80 79 74 76 76 83 69 74 69 49 71 65 61 64 Engine 3 | . 10 14 14 14 9 9 9 7 4 . . . . . 2 6 1 4 6 . . 5 1 . . . . 4 9 4 3 . Core 1 | . 3 . . . . . . . . . . 7 7 6 3 . . . . 3 . . 3 4 . . . . . . . . Reactor 2 | . . . . . . . . . 2 7 6 . . . . . 4 1 . 1 4 . . . 10 10 8 . . 3 4 7 Treads 13 | . . . 4 . 17 18 18 10 7 7 7 7 7 6 13 13 12 15 20 20 21 23 23 19 22 20 14 1 . . . 4 Leg 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 12 . 4 4 . . . . 21 Wheel 9 | . 28 28 24 28 17 18 18 18 15 15 15 15 15 15 13 13 13 7 . . . . . . . . . 1 . . . . Device 5 | . 9 14 11 . 8 1 . . . 7 7 7 7 3 2 . 3 5 6 5 2 5 4 5 10 10 9 10 14 13 13 7 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 2 4 4 4 3 Processor 7 | . . . . . . 5 9 7 7 7 7 7 7 7 9 6 6 13 20 20 16 11 11 11 10 10 9 3 4 4 3 . Hackware 3 | . . . . . . . . 4 7 7 7 7 7 7 5 12 12 4 . . 2 5 5 2 . . . 7 4 . . . Protection 2 | . . . 2 14 . 7 9 7 7 . . . . 3 6 6 3 2 . . . . . 1 . . . . . . 2 7 Energy Gun 1 | . . . . . . . . . . . . . . . 6 . 3 8 9 6 4 . . . 5 5 1 2 . . . . Energy Cannon 1 | . . . . . 4 . . . . . . . . . . . 2 2 3 4 2 . 1 1 . 2 3 2 4 4 1 3 Ballistic Gun 12 | . 25 28 28 28 21 21 18 15 17 23 23 22 12 20 13 13 10 4 6 7 4 12 15 10 . . . . . . . . Ballistic Cannon 2 | . . . . . . 4 9 7 . . . . . . . . . 1 . . 2 . . 2 4 4 7 . . . . 2 Peak Build Rating 228 | 7 13 11 11 13 42 43 43 54 59 63 63 61 62 62 67 70 70 95 94 101 118 109 117 122 131 153 152 133 163 175 186 228 Average Rating 80 | 5 10 11 11 12 35 41 43 50 54 61 62 60 58 57 64 65 65 78 93 95 109 106 115 98 123 144 142 74 135 171 169 180 On Entrance 72 | . 7 11 11 11 13 42 43 43 54 59 63 61 61 62 57 66 66 66 93 94 100 109 109 117 122 116 152 21 130 151 175 91 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 12 31 31 33 33 104 115 108 108 116 110 110 107 104 106 112 111 118 115 110 120 123 113 122 130 139 151 158 65 72 78 87 163 Greatest Support 324 | 20 20 20 40 22 36 42 24 56 56 56 56 56 56 56 56 56 70 225 225 225 300 290 140 266 150 230 173 70 74 87 87 324 Greatest Overweight (x) 10 | . 1 1 1 1 8 4 4 3 2 1 1 1 1 1 1 1 9 10 . . 6 . . 1 . 1 . 6 . . . 2 Average Overweight (x) 1 | . . 1 . 1 3 3 4 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 23 | 7 14 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 13 20 20 20 19 Most Carried 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 20 20 20 20 Average Carried 22 | 2 14 14 14 14 21 24 25 24 24 25 25 25 24 24 24 24 23 24 24 24 22 23 24 24 24 24 24 6 18 18 19 15 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 20 20 20 5 Final Carried 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 24 23 25 25 25 25 25 5 17 19 20 19 5 Class Distribution -------------------- 15% | Skirmisher 13% | Scavenger-Gunner 13% | Scavenger-Skirmisher 12% | Mutant 10% | Commander-Skirmisher 8% | Scavenger-Tank 8% | Bothacker-Gunner 5% | Bothacker-Skirmisher 4% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Trapper-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Materials Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/Waste Commander-Skirmisher | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Zion Bothacker-Gunner | -6/Proximity Caves Bothacker-Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Bothacker-Skirmisher | -4/Factory Bothacker-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Matter Collected 18367 | 294 525 118 . 66 1168 1336 208 66 321 54 82 226 . 347 389 . 1280 945 . 625 1051 272 616 1623 411 907 2344 424 58 142 . 2469 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28373 | 152 505 311 . . 1802 1506 415 31 776 18 114 373 . 385 144 . 2405 1850 . 1062 2457 990 984 946 329 734 2535 322 58 . 24 7145 Parts 1250 | 15 33 27 . . 109 85 26 2 9 3 3 11 . 24 11 . 114 83 . 53 97 13 56 40 16 13 113 9 5 . . 280 Haulers Intercepted 12 | . 2 . . . 5 . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 Recyclers Shooed 12 | . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 2 13 . 31 . . . . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 402 | . 10 4 . 1 28 32 7 1 . . 2 6 . 10 2 . 34 35 . 20 38 4 12 18 4 . 39 4 . . . 91 Guns 153 | . 5 4 . 1 21 19 2 1 . . 2 4 . 10 2 . 19 9 . 9 18 4 11 8 1 . 2 1 . . . . Cannons 108 | . . . . . 4 5 5 . . . . . . . . . 4 9 . 4 16 . 1 10 3 . 30 3 . . . 14 AOE 97 | . 5 . . . 2 6 . . . . . 2 . . . . 9 16 . 6 1 . . . . . 7 . . . . 43 Classes Destroyed 25 | 2 7 . . 1 4 3 . . . . . . . . . . . 1 . . . 1 1 2 . . . . 1 . . 2 Worker 27 | . . . . . 4 . . . . 1 . . . . . . 4 . . . 5 . 4 . . . 4 . . . 1 4 Builder 33 | . 1 2 . . 3 . . . . . . . . . 1 . 6 . . . 6 . 2 . . . 8 . . . . 4 Tunneler 7 | 3 . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Hauler 12 | . 2 . . . 5 . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 Recycler 18 | 1 . 1 . . 2 . . . . . . . . . . . 1 . . . 2 . . . 1 . 6 1 . . . 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Watcher 17 | . 3 . . . 4 1 1 . . . . . . . . . 2 . . . . . 2 . . . 4 . . . . . Swarmer 82 | . 6 . . . 10 10 . . . . . . . 6 . . 3 12 . 9 . . . 3 . . 9 . . . . 14 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 4 Grunt 145 | . 4 4 . . 9 9 1 . . . 2 4 . 2 1 . 14 16 . 8 21 . 3 4 3 . 12 . . . . 28 Brawler 16 | . . . . . . 1 . . . . . . . 2 . . 3 . . . 2 . 1 . . . 1 . . . . 6 Duelist 12 | . . . . . . 1 . . . . . 1 . . . . 1 1 . . 3 . . . . . . . . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 36 | . . . . . 6 4 6 . . . . . . . 1 . 4 3 . 1 2 . 1 3 1 . 2 . . . . 2 Specialist 11 | . . . . . 2 3 . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . 2 Hunter 39 | . . . . . 1 1 . 1 . . . 1 . . . . 5 2 . . 5 . . 3 . . 4 . . . . 16 Programmer 44 | . . . . . . 3 . . 1 . . . . . . . 4 1 . 3 4 . 4 1 . . 11 3 . . . 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 4 3 4 . 1 9 6 3 1 . 1 2 3 . 3 1 . 16 10 . 4 10 3 4 4 3 . 15 3 1 . 1 15 Combat Bots Only 15 | . 3 2 . 1 5 6 3 1 . . 2 3 . 3 1 . 9 10 . 4 8 3 4 4 3 . 11 3 . . . 15 Max Kills in Single Turn 8 | 1 2 2 . 1 2 3 1 1 1 1 2 2 . 2 1 . 3 5 . 4 4 1 2 1 1 . 5 1 1 . 1 8 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 . . . 2 3 . . . . . 2 . . . . 2 5 . 4 1 . . . . . 4 . . . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Hostile Shots Fired 3320 | . 25 8 . . 87 107 5 . . . 9 11 . 46 27 . 260 227 . 98 269 . 126 296 42 . 363 286 42 30 60 896 Missed 1072 | . 8 1 . . 27 32 1 . . . 5 4 . 15 13 . 85 77 . 44 53 . 47 70 15 . 114 111 16 16 12 306 Hits 2248 | . 17 7 . . 60 75 4 . . . 4 7 . 31 14 . 175 150 . 54 216 . 79 226 27 . 249 175 26 14 48 590 Melee 65 | . . . . . . 3 . . . . . . . . . . 2 1 . . 5 . . 6 . . 19 . . . . 29 Projectile 2183 | . 17 7 . . 60 72 4 . . . 4 7 . 31 14 . 173 149 . 54 211 . 79 220 27 . 230 175 26 14 48 561 AOE 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Critical Strikes 115 | . . . . . 2 4 . . . . . . . 1 . . 8 4 . 2 12 . 2 17 4 . 19 6 2 . . 32 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Damage Taken 43746 | . 214 117 . . 954 1216 57 79 . . 108 132 . 536 111 . 2758 2011 . 714 4247 . 1372 4571 546 . 5315 2626 638 324 1272 13828 Core 5170 | . 11 55 . . 161 116 . 18 . . . . . 17 6 . 216 139 . 86 294 . 125 445 17 . 669 883 147 19 173 1573 Absorbed by Shields 2645 | . . . . . . 86 . . . . . . . . . . 65 . . . . . . . . . . 24 . . . 2470 Reduced by Siege Mode 203 | . . . . . . . . . . . . . . . . . . . . . 203 . . . . . . . . . . . Regen/Repaired (Parts) 6833 | . 70 . . . 75 . . . . . . . . . . . 143 79 . . 1823 . . . 214 . . . 8 174 146 4101 Core Remaining (%) 58 | 100 . . . 73 . . 49 . . . . . . 95 . . . . . 47 . . . 13 . . 40 . 20 . 86 . Volleys Fired 1399 | 6 37 18 . 1 103 148 13 6 21 1 6 20 2 23 10 6 97 100 2 68 118 25 57 114 13 26 128 44 2 . . 184 Largest 3 | 2 2 2 . 2 3 3 3 3 2 3 3 3 1 3 3 1 3 3 1 3 3 3 3 3 2 2 3 2 1 . . 3 Hottest 300 | 40 43 43 . 43 114 95 95 95 56 84 84 84 5 84 136 5 208 180 90 205 217 90 150 195 130 185 243 150 113 . . 300 Shots Fired 2783 | 12 68 36 . 2 287 298 39 16 41 5 18 49 2 61 30 7 205 177 2 125 243 48 132 232 22 37 302 48 2 . . 237 Gun 1761 | 12 62 36 . 2 235 277 26 10 40 5 18 45 . 61 30 1 160 103 . 77 130 42 114 146 13 26 53 10 . . . 27 Cannon 849 | . . . . . 47 14 13 5 . . . . . . . . 20 45 2 41 104 . 17 84 9 11 245 37 2 . . 153 Launcher 123 | . 6 . . . 5 7 . . . . . 4 . . . . 19 13 . 5 2 . . . . . 4 1 . . . 57 Special 50 | . . . . . . . . 1 1 . . . 2 . . 6 6 16 . 2 7 6 1 2 . . . . . . . . Kinetic 1837 | 12 62 36 . 2 235 291 39 15 40 5 18 45 . 61 20 1 120 56 . 42 108 42 114 190 9 . 191 . . . . 83 Thermal 712 | . . . . . 47 . . . . . . . . . 10 . 60 92 2 76 113 . 17 37 13 37 107 47 2 . . 52 Explosive 30 | . . . . . . 1 . . . . . . . . . . 3 7 . 1 2 . . . . . 4 1 . . . 11 Electromagnetic 154 | . 6 . . . 5 6 . . . . . 4 . . . . 16 6 . 4 13 . . 3 . . . . . . . 91 Robot Hit Streak 55 | 3 7 10 . 2 15 55 15 11 23 2 10 22 . 11 7 10 15 16 . 12 33 12 9 20 8 17 10 13 . . . 17 Robot Miss Streak 10 | 2 3 2 . . 3 6 4 3 1 1 3 3 2 2 2 1 4 3 . 4 4 3 10 10 2 1 6 1 . . . 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . . 1 . . . . 1 Secondary Targets 23 | . 1 . . . 2 7 . . . . . . . 4 . . 3 . . 1 . 2 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . 1 . . 1 . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 1723 | 5 41 22 . 1 190 199 31 12 38 3 12 37 . 44 19 6 137 102 . 66 172 34 65 129 12 34 153 29 1 2 1 126 Core Hits 1228 | 5 25 12 . 1 84 86 23 11 9 1 4 16 . 20 7 . 115 80 . 46 146 11 36 41 9 6 88 11 1 1 . 333 Critical Kills 18 | . 1 1 . . 2 2 . . . . 1 . . 1 . . 2 . . . . . 3 2 . . . . . . . 3 Critical Parts Destroyed 19 | . . . . . 1 2 . . . . . 1 . . . . . . . . 4 . 2 3 . . . . . . . 6 Critical Strikes 63 | . 1 1 . . 3 4 . . . . 1 1 . 1 1 . 2 3 . . 6 . 5 10 1 . 10 . . . . 13 Burn 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Destroy 35 | . 1 1 . . 2 4 . . . . 1 1 . 1 . . 1 . . . 4 . 5 6 . . . . . . . 8 Blast 21 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . 4 1 . 10 . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 22 | . . . . . 2 8 . . . . . . . 1 . . . . . . . . . . . . . . 1 4 6 . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 4 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66358 | 64 840 337 . 14 3665 3443 650 227 732 62 250 978 . 873 380 . 5030 3584 . 1971 5942 980 2033 4182 665 1166 9433 1329 186 181 124 17037 Guns 24601 | 64 600 337 . 14 2597 2585 379 109 732 62 250 717 . 873 380 . 2483 1272 . 977 3126 980 1776 2058 187 737 937 146 . . . 223 Cannons 20558 | . . . . . 731 243 271 118 . . . . . . . . 443 750 . 459 2163 . 221 2105 478 429 6956 898 . . . 4293 Explosions 20354 | . 240 . . . 337 609 . . . . . 261 . . . . 2102 1562 . 535 587 . . . . . 1350 276 . . . 12495 Melee 484 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 181 117 . Ramming 361 | . . . . . . 6 . . . . . . . . . . 2 . . . 66 . 36 19 . . 190 9 . . 7 26 Kinetic 29200 | 64 600 337 . 14 2597 2828 650 227 732 62 250 717 . 873 285 . 1633 780 . 435 2307 980 1776 3465 478 . 5333 . . . . 1777 Thermal 17121 | . . . . . 731 17 . . . . . . . . 95 . 1658 1242 . 1001 2681 . 221 661 187 1166 2872 1320 . . . 3269 Explosive 6539 | . . . . . . 155 . . . . . . . . . . 107 1206 . 212 483 . . . . . 1038 . . . . 3338 Electromagnetic 12653 | . 240 . . . 337 437 . . . . . 261 . . . . 1630 356 . 323 405 . . 37 . . . . . . . 8627 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 484 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 181 117 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 97 | . . . . . . 1 1 . . 2 2 2 2 . . 18 26 26 26 31 8 37 41 44 1 1 21 21 21 . 2 97 Average Corruption 18 | . . . . . . 1 1 . . 2 2 2 2 . . 11 23 26 26 28 2 24 37 43 1 1 3 17 21 . 1 33 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Effects 730 | . . . . . . 7 1 . . 10 4 10 1 . . 6 107 80 4 86 20 22 59 118 . 9 44 30 5 . 1 106 Message Errors 164 | . . . . . . 2 . . . 1 3 4 1 . . 1 33 19 . 17 2 1 11 26 . 1 11 10 . . . 21 Matter Fused 111 | . . . . . . 2 . . . 2 . 2 . . . 3 13 11 . 15 4 1 5 28 . 1 4 5 . . . 15 Heat Flow Errors 82 | . . . . . . 2 . . . . . 1 . . . . 7 13 1 14 6 2 9 11 . . 4 1 1 . . 10 Energy Discharges 76 | . . . . . . . . . . 1 1 1 . . . 1 9 5 . 9 4 5 7 7 . 3 11 3 . . . 9 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 2 . . 1 . . . . . Parts Fused 9 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 3 . . . . . . . 2 Data Loss (minor) 90 | . . . . . . 1 1 . . . . 1 . . . . 20 12 3 9 . 5 5 12 . 4 9 1 1 . . 6 Data Loss (major) 21 | . . . . . . . . . . 1 . . . . . . 2 1 . 6 1 . 3 2 . . . 1 1 . . 3 Misfires 26 | . . . . . . . . . . 2 . . . . . 1 6 2 . 4 . 1 3 3 . . . . . . . 4 Alerts 16 | . . . . . . . . . . 2 . . . . . . 1 4 . 1 1 . . 4 . . . . . . 1 2 Misdirections 34 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 1 . . 1 7 2 . . 19 Weapon Failures 95 | . . . . . . . . . . . . 1 . . . . 14 11 . 9 2 5 14 19 . . 3 2 . . . 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . 3 . . . . 3 . . . . . . . . . . 59 26 . 30 59 . . 64 12 . 453 135 . 19 77 461 Projectiles 813 | . . . . . . . . . . . . . . . . . . . . 30 39 . . 64 12 . 366 61 . . . 241 Explosions 468 | . 3 . . . . 3 . . . . . . . . . . 59 26 . . . . . . . . 83 74 . . . 220 Melee 120 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 4 . . 19 77 . Knockbacks 76 | . . . . . . 2 3 1 . . . . . . . . . 4 . . 11 . . 9 1 . 36 . . . . 9 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 67 | . . . . . . 2 3 1 . . . . . . . . . 3 . . 9 . . 9 1 . 30 . . . . 9 Secondary 8 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 5 . . . . . Self-Inflicted Damage 1706 | . 43 . . . . 25 . . . . . . . . . . 175 45 . 32 130 . . . . . . 173 . . 3 1080 Shots 92 | . 3 . . . . 1 . . . . . . . . . . 10 2 . 2 3 . . . . . . 2 . . . 69 Rammed 30 | . . . . . . 1 . . . . . . . . . . 1 . . . 2 . 5 2 . . 8 2 . . 2 7 Targets Rammed 34 | . . . . . . 1 . . . . . . . . . . 1 . . . 3 . 6 2 . . 9 2 . . 2 8 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Highest Temperature 488 | . 8 8 . . 198 288 63 42 . 9 21 105 . 92 157 . 381 367 203 268 354 179 400 488 308 192 427 193 81 . 4 423 Average Temperature 91 | . 4 3 . . 57 72 22 19 . 6 8 12 . 29 74 . 95 106 125 76 108 59 92 97 110 63 119 49 67 . 4 114 Received Heat Transfer 7056 | . 54 60 . . 270 432 36 6 . . 24 36 . 126 36 . 809 774 . 237 915 . 384 1155 202 . 378 72 117 36 180 717 Effects 22 | . . . . . . 1 . . . . . . . . . . 1 1 . . 3 . 1 8 3 . 2 . . . . 2 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . 1 Energy Bleed 7 | . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . . . 2 . . . . . . 1 Interference 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 42 | . . . . . . 2 . . . . . . . . . . 2 1 . 1 1 . . . . . 1 . . . . 34 Combat Hostiles 38 | . . . . . . 2 . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . . 32 Parts Fried 122 | . 1 . . . 1 4 . . . . . 1 . . . . 9 3 . 4 8 . . . . . 5 . . . . 86 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Robots Melted 7 | . . . . . 1 . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . 2 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 2 Parts Melted 43 | . . . . . 3 . . . . . . 3 . . . . 9 3 . 3 11 . . 1 . . 2 . . . . 8 Heat Transferred 21916 | . . . . . 1295 50 . . . . . . . . 260 . 3049 2296 . 1817 5311 . 300 768 222 1258 2417 520 . . . 2353 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . 1 . . . 16 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . 2 5 5 4 1 . . . . . . . 2 4 3 4 4 2 1 3 2 1 3 1 5 4 5 5 Low Security (%) 32 | 100 100 100 . 100 17 . . . 59 100 . . . . 100 100 59 . . . . . 1 5 . 95 58 64 1 . . . Level 1 16 | . . . . . 50 4 . . 40 . . . . . . . 19 8 . . . 38 98 17 . 4 28 35 . . . . Level 2 13 | . . . . . 32 16 . . . . . . . . . . 21 19 14 26 8 61 . 37 100 . 8 . . . 1 . Level 3 15 | . . . . . . 14 . 80 . . . . . . . . . 55 85 42 38 . . 39 . . 4 . . 81 . 13 Level 4 11 | . . . . . . 19 43 19 . . . . . . . . . 16 . 31 52 . . . . . . . . 18 . 23 Level 5 7 | . . . . . . 44 9 . . . . . . . . . . . . . . . . . . . . . . . . 37 High Security 2 | . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 98 . Peak Influence 3328 | 10 132 63 . . 478 2846 2077 1118 360 162 . . . . 73 . 483 1387 728 1363 1391 484 289 1076 624 211 738 351 1630 1100 1695 3328 Initial 1387 | . . . . . . 241 1387 1100 360 . . . . . 58 . . 225 728 483 715 484 235 189 564 211 . 327 86 1100 617 1100 Average 653 | 1 41 13 . . 314 1461 1649 1080 167 32 . . . . 21 . 204 833 710 919 1047 412 246 572 552 55 206 183 1583 1087 1658 1888 Influence Increases 18610 | 20 333 179 . . 1114 2715 850 148 . 286 140 516 . 558 187 . 1206 1272 2 960 1410 12 404 1087 160 2 1394 371 50 48 140 3046 Destroy 0b10 Robot/C 8944 | . 200 120 . . 620 920 380 40 . 80 60 220 . 280 80 . 680 696 . 480 752 . 192 544 96 . 624 80 20 . . 1780 Destroy 0b10 Robot/NC 680 | 20 40 20 . . 100 30 25 10 . 20 . 5 . . 5 . 80 20 . 8 64 . 36 8 8 . 96 5 . . 5 75 Destroy Leader 1452 | . 50 20 . . 178 30 88 22 . 34 10 40 . 40 20 . 196 38 . 32 122 . 60 24 16 . 130 10 . . . 292 Allied During Kill 1603 | . . 19 . . 21 142 334 28 . 134 70 251 . 238 46 . 18 23 . 91 88 . . 80 20 . . . . . . . Successful Hack 419 | . 27 . . . 54 58 . 16 . 18 . . . . 21 . 83 6 . 19 4 . . 13 2 . . 72 . 12 . 14 Select Force Hacks 120 | . . . . . 60 . . 30 . . . . . . . . . . . . . . . . . . . 30 . . . . Disable Machine 576 | . 15 . . . 45 60 15 . . . . . . . 15 . 60 30 . . 48 . 24 12 . . 132 . 30 . 30 60 Anti-Garrison Action 2080 | . . . . . . 1300 . . . . . . . . . . . 340 . 240 . . . 200 . . . . . . . . Destroy Structure 1947 | . 1 . . . 6 130 8 2 . . . . . . . . 29 77 2 78 296 12 92 170 18 2 364 84 . 6 . 570 Partial Spotted 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 15 30 Lose Combat Pursuer 732 | . . . . . 30 45 . . . . . . . . . . 60 42 . 12 36 . . 36 . . 36 90 . 30 90 225 Influence Decreases 18215 | 20 333 179 . . 743 240 1619 1350 1030 132 290 342 178 464 281 . 884 207 699 287 1390 1059 469 282 632 606 770 841 98 759 541 1490 Entered New Map 9490 | . . . . . . 130 1459 1132 670 . 58 2 178 . 36 . . 97 659 207 648 899 101 82 512 393 . 297 68 709 481 672 Time Decay 6425 | 20 323 179 . . 553 . 60 198 360 112 212 290 . 384 175 . 574 . 40 . 562 160 368 . 100 213 590 404 . 50 . 498 Lost Part 1220 | . 10 . . . . 10 . . . . . . . 40 10 . 100 80 . . 90 . . 140 20 . 180 130 30 . 60 320 Lost Ally 780 | . . . . . 40 100 100 20 . 20 20 50 . 40 60 . 60 30 . 80 90 . . 60 . . . 10 . . . . Purge Threat 300 | . . . . . 150 . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 103 | . 2 . . . 7 . 6 2 . 2 . . . . 2 . 12 . . . 18 . 3 . 2 . 10 6 . 1 1 29 Investigation 27 | . 1 . . . 3 . 1 1 . 1 . . . . 1 . 6 . . . 5 . . . 2 . 4 1 . 1 . . Extermination 16 | . . . . . . . . . . 1 . . . . 1 . 3 . . . 2 . 1 . . . 4 2 . . . 2 Reinforcement 26 | . 1 . . . 4 . 1 . . . . . . . . . 3 . . . 4 . 2 . . . 1 3 . . 1 6 Assault 34 | . . . . . . . 4 1 . . . . . . . . . . . . 7 . . . . . 1 . . . . 21 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Distress Signals 21 | . . . . 1 4 1 3 1 . . . . . . . . 2 . . . 1 . . . . . 3 1 . . . 4 Communications Jammed 84 | . . . . . . . . . . . . . . . . . 6 . . . . . 15 . . . 63 . . . . . Distress Signals 76 | . . . . . . . . . . . . . . . . . 1 . . . . . 12 . . . 63 . . . . . Times Spotted 698 | . 19 6 . 1 42 47 24 4 1 4 3 11 . 12 4 6 40 44 . 29 56 6 18 41 5 . 61 30 6 11 14 153 Peak Tracking Total 22 | . 5 2 . 1 6 5 7 2 1 2 1 4 . 4 3 3 6 11 . 4 8 3 4 8 4 . 8 12 5 9 11 22 Tactical Retreats 33 | . . . . 1 2 2 . . . . . . . . . . 3 2 . 1 3 . . 1 . . 3 5 . 1 2 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Traps Triggered 40 | . . . . . 2 4 . 2 . 1 . . . . 1 . 7 6 . . 3 . . 2 1 . 5 2 . 1 . 3 Indirectly 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . 8 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Machines Disabled 68 | . 1 2 . . 3 11 1 . . . . . . 1 1 . 4 7 . 4 4 . 2 8 . . 11 . 2 . 2 4 Max in Single Turn 4 | . 1 2 . . 1 1 . . . . . . . 1 . . 1 1 . 1 1 . 1 2 . . 4 . 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 2 Garrison Relay 18 | . . . . . . 7 . . . . . . . . . . . 5 . 4 . . . 2 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Machines Accessed 98 | . 8 . 2 . 12 5 2 4 . 7 . 1 . . 5 . 16 2 1 3 8 . 1 1 2 . 5 9 . 1 . 3 Terminals 50 | . 7 . . . 8 5 1 1 . 5 . . . . 3 . 6 2 . 3 1 . . 1 . . 1 5 . . . 1 Fabricators 9 | . . . . . . . . 1 . . . . . . 1 . 3 . . . 3 . . . . . 1 . . . . . Repair Stations 16 | . 1 . . . 1 . 1 . . . . . . . . . 3 . . . 4 . . . 1 . 2 2 . 1 . . Recycling Units 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers 8 | . . . . . 2 . . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 1 . . . . Garrison Access 9 | . . . . . 1 . . 1 . . . . . . . . 3 . 1 . . . 1 . . . . . . . . 2 Total Hacks 276 | . 19 . 5 . 68 12 6 8 . 15 . 1 . . 17 . 40 4 1 7 23 . 1 2 6 . 14 20 . 3 . 4 Successful 139 | . 8 . 5 . 46 5 1 6 . 7 . 1 . . 10 . 18 1 1 2 10 . 1 1 2 . 2 8 . 1 . 3 Failed 135 | . 10 . . . 21 7 5 2 . 8 . . . . 7 . 22 3 . 5 13 . . 1 4 . 12 12 . 2 . 1 Catastrophic 26 | . 1 . . . 3 1 2 . . 1 . . . . . . 7 1 . 2 3 . . . 1 . 1 2 . . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 10 . 1 . 32 3 . 3 . 7 . . . . 10 . 8 . . . 9 . . . 2 . 2 8 . 1 . 1 Terminals 133 | . 17 . . . 39 12 3 2 . 9 . . . . 7 . 12 4 . 7 2 . . 2 . . 5 10 . . . 2 Fabricators 29 | . . . . . . . . 2 . . . . . . 3 . 11 . . . 10 . . . . . 3 . . . . . Repair Stations 44 | . 2 . . . 2 . 3 . . . . . . . . . 11 . . . 11 . . . 2 . 5 5 . 3 . . Recycling Units 14 | . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . 3 . . . . Scanalyzers 36 | . . . . . 21 . . 3 . 2 . . . . . . 3 . . . . . . . 4 . 1 2 . . . . Garrison Access 14 | . . . . . 6 . . 1 . . . . . . . . 3 . 1 . . . 1 . . . . . . . . 2 Terminal Hacks 43 | . 5 . 5 . 11 5 . 1 . 3 . 1 . . 2 . 3 1 . 2 . . . 1 . . . 2 . . . 1 Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . 1 . 4 . . . 4 . . . . . 1 . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Station Hacks 16 | . 2 . . . 2 . 1 . . . . . . . . . 4 . . . 4 . . . . . 1 2 . . . . Scan Component 9 | . 1 . . . 1 . 1 . . . . . . . . . 3 . . . 2 . . . . . 1 . . . . . Repair 5 | . 1 . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Report Inventory 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzer 21 | . . . . . 18 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 10 | . . . . . 8 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 11 | . . . . . 10 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . . . . . . . . 3 . 1 . . . 1 . . . . . . . . 2 Unlock Access 4 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 2 Unauthorized Hacks 37 | . 1 . . . 14 . . 2 . 3 . . . . 6 . 4 . . . 2 . . . 1 . . 3 . 1 . . Terminals 14 | . 1 . . . 10 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . . . 1 . 3 . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . Mechanics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Recycling Units 7 | . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . 1 . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Mask 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 7 . . . 12 4 2 3 . 6 . . . . 4 . 14 2 1 3 7 . 1 1 2 . 5 6 . 1 . 1 Full Trace Events 17 | . . . . . . 1 2 . . 1 . . . . . . 4 1 . . 3 . . . 1 . 4 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . 10 . . 3 . . . . . . 1 . 1 . . . . . . . . . . 4 2 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Time 89 | . . . . . . . . . . . . . . . . . 36 . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . 6 . . . 6 . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 308 | . 51 . . . 32 . . . . . . . . . . . 95 . . . 130 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 8 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 9 | . . . . . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Used RIF Installer 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 27 | . . . . . . . . 1 1 . . . . . . 6 2 6 . 1 2 5 1 2 . . . . . . . . Non-combat 5 | . . . . . . . . 1 . . . . . . . . 2 . . . 2 . . . . . . . . . . . Combat 22 | . . . . . . . . . 1 . . . . . . 6 . 6 . 1 . 5 1 2 . . . . . . . . Robot Hacks Applied 28 | . . . . . . . . 1 1 . . . . . . 6 2 7 . 1 2 5 1 2 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_targets 12 | . . . . . . . . . 1 . . . . . . 6 . . . . . 5 . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Relay Couplers Released 84 | . . . . . . 30 . . . . . . . . . . . 18 . 17 . . 4 10 . . 3 . . . . 2 Machine Destruction 73 | . . . . . . 30 . . . . . . . . . . . 18 . 17 . . . 6 . . . . . . . 2 Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 3 . . . . . Attached 11 | . . . . . . . . 1 . . . . . . . 1 . 2 . 2 1 . 1 1 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . 15 . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Total Allies 68 | . . 5 . . 3 15 . 2 20 . . . . . . . 4 8 . 5 1 . . 4 . . . 1 . . . . Largest Group 27 | . . 5 5 3 3 11 12 7 27 26 18 13 10 10 8 4 3 3 4 4 4 . . 3 1 . . 1 . . . . Highest-Rated Group 653 | . . 89 89 40 48 208 213 199 653 616 430 335 253 253 226 102 87 75 82 217 210 . . 148 148 . . 26 . . . . Highest-Rated Ally 148 | . . 31 31 16 16 39 39 39 39 39 39 35 31 31 31 31 29 46 46 85 73 . . 148 148 . . 26 . . . . Total Orders 10 | . . . 2 . . . . . . . . . . . . . 1 4 . . 1 . . . . . 2 . . . . . STAY 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 717 | . . 13 . 8 24 70 97 22 31 36 36 71 . 40 36 51 23 18 . 46 29 . . 56 10 . . . . . . . Total Damage 13325 | . . 154 . 33 254 1096 1037 209 379 507 549 1136 . 543 469 1897 263 275 . 1043 1373 . . 1865 243 . . . . . . . Kills 103 | . . 2 . . 3 15 16 3 1 8 2 5 . 4 2 1 . 3 . 10 9 . . 16 3 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Active Infowar (turns) 11370 | 48 726 714 337 . . . . . . 777 536 700 271 490 262 . 914 . . . 397 6 837 1088 204 833 2045 185 . . . . Optics 262 | . . . . . . . . . . . . . . . 262 . . . . . . . . . . . . . . . . . Terrain 2914 | . . . . . . . . . . 410 536 700 271 490 . . . . . . 45 . . . . . 462 . . . . . Structural 1142 | . 91 714 337 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 683 | 48 635 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 512 | . . . . . . . . . . . . . . . . . 287 . . . . . . 16 201 8 . . . . . . Jamming 6359 | . . . . . . . . . . 367 . . . . . . 627 . . . 352 6 837 1088 204 833 2045 . . . . . ECM 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185 . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Turns Passed 28734 | 85 1029 714 420 274 1808 3015 254 410 836 777 536 700 271 1065 477 161 1954 1441 94 1580 1667 327 848 1737 204 833 2186 978 62 109 93 1789 Spaces Moved 16959 | 61 847 525 356 247 937 1444 135 317 356 587 379 509 181 768 310 122 1145 685 51 789 663 160 310 696 104 406 1011 1256 151 332 212 907 Core 441 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 235 . . . 170 Treads 4588 | . . . 19 . . 1 . . . . . . . . . . 1 399 51 789 650 160 310 566 104 406 976 49 . . . 107 Legs 751 | . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . . . 621 Wheels 9539 | 60 847 525 337 247 937 1443 135 317 356 587 379 509 181 768 310 122 1144 286 . . 13 . . . . . . 36 . . . . Hover 311 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311 . . . . Flight 1329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 625 151 332 212 9 Fastest Speed 25 | 50 80 95 95 95 100 150 150 115 115 115 115 115 115 115 115 115 115 116 160 160 155 156 152 145 145 145 50 29 29 25 25 50 Average Speed 121 | 79 94 95 98 99 134 150 150 117 120 115 115 115 115 115 115 115 124 150 160 160 159 156 152 171 145 162 149 45 29 25 25 120 Slowest Speed 317 | 80 95 95 160 100 210 317 150 145 130 115 115 115 115 115 115 115 225 230 160 160 190 156 152 245 145 225 155 280 29 25 25 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 10 1 3 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 97 97 70 55 78 94 30 11 97 15 62 70 14 88 6 99 30 74 2 95 16 95 11 68 3 97 34 40 19 11 33 28 Regions Visited 32 Branch Regions 9 Pre-discovered Areas 6 | . . 1 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . 1 . . . 1 . . 1 . 1 . . . 1 . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 1 . 1 . Scrap Searched 6 | . . 2 . 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 258 | . . . . . 2 10 . . . . . . . . . . 8 36 1 . 55 . 10 1 3 . 37 33 . 2 . 60 Terrain Destroyed 885 | . . . . . 2 10 . . . . . . . . . . 28 40 2 1 132 6 52 119 8 1 212 45 . 2 . 225 Melee 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 320 | . . . . . . . . . . . . . . . . . 3 2 2 1 55 6 52 32 8 1 98 15 . . . 45 AOE 560 | . . . . . . 10 . . . . . . . . . . 25 38 . . 77 . . 87 . . 114 30 . . . 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Res Tes Acc Total 22568 | 82 1007 707 423 275 1280 2049 157 349 725 686 465 584 243 898 410 142 1478 940 60 1004 1057 196 582 1015 133 545 1409 1601 154 347 226 1339 Wait 2798 | 1 84 157 61 22 141 288 7 . 330 95 79 52 51 95 63 1 131 41 1 98 189 6 180 51 2 68 181 223 . 6 . 94 Move 16889 | 60 846 524 355 246 936 1443 134 317 355 586 378 508 180 767 310 121 1145 684 50 788 663 159 310 695 104 405 1010 1238 130 329 206 907 Hop 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 1 3 . Pick Up 283 | 8 15 3 1 2 34 16 1 6 3 1 . 1 1 3 5 3 26 13 1 6 22 1 5 25 5 7 18 17 3 4 2 25 Fast Attach 195 | 7 5 . . . 7 1 . 2 3 . 1 . 2 1 7 1 9 13 . 10 11 1 5 35 . 9 11 25 2 1 1 25 Attach 135 | . 2 . . . 4 6 . 2 . . . . 1 3 2 2 11 7 1 3 13 . 1 8 3 5 15 12 2 2 . 30 Detach 33 | . . . . . . 2 . . . . . . . . . 1 1 3 . . 1 . . . 1 1 1 10 1 . . 11 Swap 210 | . 5 1 5 1 19 13 1 5 4 2 . 2 2 5 2 1 27 19 4 13 19 3 7 9 2 5 10 5 1 . . 18 Drop 346 | . 13 4 1 3 34 16 1 11 9 1 1 1 4 . 11 6 20 21 1 18 18 . 11 44 3 19 26 16 2 . 7 24 Fire 1399 | 6 37 18 . 1 103 148 13 6 21 1 6 20 2 23 10 6 97 100 2 68 118 25 57 114 13 26 128 44 2 . . 184 Melee 22 | . . . . . 2 8 . . . . . . . 1 . . . . . . . . . . . . . . 1 4 6 . Ram 13 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 9 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 22 | . . . . . . 1 . . . . . . . . . . . . . . 3 . 6 2 . . 9 1 . . . . Escape Stasis 52 | . . . . . . 14 . . . . . . . . . . 10 16 . . . . . . . . . 1 . . . 11 Rewire 148 | . . . . . . 93 . . . . . . . . . . . 23 . . . . . 32 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 3 exits: Fac / Sto / Low) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Central database locked down 462 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Repaired Imp. Assault Rifle 888 | -10/Materials | Discovered new exit (range 11) 1115 | -10/Materials | Entered Mines 1193 | -10/Mines | Discovered new exit (range 9) 1224 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1300 | -10/Mines | Learned Materials terminal intel 1661 | -10/Mines | Discovered new exit (range 5) 1790 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -10/Mines | Discovered new exit (range 5) 1829 | -10/Mines | Entered Exiles 1829 | -10/Exiles | Accompanied by 5 allies 1842 | -10/Exiles | Discovered new exit (range 15) 1855 | -10/Exiles | Met 8R-AWN 1859 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1868 | -10/Exiles | Met EX-HEX 1904 | -10/Exiles | Met EX-DEC 1924 | -10/Exiles | Learned location of Zion (-7) 1993 | -10/Exiles | Met EX-BIN 2004 | -10/Exiles | Aligned with FarCom system 2005 | -10/Exiles | Given EX-Vault access code 2028 | -10/Exiles | Opened EX-Vault 2033 | -10/Exiles | Found 0b10 Alert Chip 2054 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2069 | -10/Exiles | Exiles lab attacked by MAIN.C 2233 | -10/Exiles | Discovered new exit (range 14) 2249 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2249 | -10/Exiles | Entered Mines 2249 | -9/Mines | Accompanied by 3 allies 2250 | -9/Mines | Assembled infested the area 2297 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2456 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2459 | -9/Mines | Found Scrap Suit 2470 | -9/Mines | Discovered new exit (range 10) 2523 | -9/Mines | Entered Materials 2523 | -8/Materials | Accompanied by 2 allies 2523 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2524 | -8/Materials | Loaded intel: 12 terminal locations 2553 | -8/Materials | Identified exit to Garrison 2586 | -8/Materials | Central database locked down 2831 | -8/Materials | Build established: Skirmisher 3185 | -8/Materials | Discovered new exit (range 3) 3615 | -8/Materials | Learned location of Extension (-5) 3639 | -8/Materials | Discovered new exit (range 8) 3697 | -8/Materials | Learned 8 Factory zone layouts 3722 | -8/Materials | Learned 2 Lower Caves zone layouts 3737 | -8/Materials | Identified exit to Factory 3740 | -8/Materials | Learned Storage security intel 3744 | -8/Materials | Learned Storage terminal intel 3782 | -8/Materials | Learned location of 2 exits from Factory 4248 | -8/Materials | Repaired Arm. Wheel 4331 | -8/Materials | Entered Garrison 4331 | -8/Garrison | Accompanied by 3 allies 4367 | -8/Garrison | Triggered checkpoint 4421 | -8/Garrison | Garrison Relay disabled 4843 | -8/Garrison | Triggered checkpoint 4893 | -8/Garrison | Discovered exit to Factory (range 10) 4925 | -8/Garrison | Triggered checkpoint 4949 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Garrison Relay disabled 5063 | -8/Garrison | Build established: Trapper-Skirmisher 5097 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Garrison Relay disabled 5145 | -8/Garrison | Triggered checkpoint 5219 | -8/Garrison | Discovered exit to Factory (range 11) 5223 | -8/Garrison | Triggered checkpoint 5225 | -8/Garrison | Triggered checkpoint 5241 | -8/Garrison | Core integrity fell below 50% 5344 | -8/Garrison | Discovered new exit (range 6) 5419 | -8/Garrison | Garrison Relay disabled 5594 | -8/Garrison | Learned Factory security intel 5784 | -8/Garrison | Garrison Relay disabled 6455 | -8/Garrison | Triggered checkpoint 6608 | -8/Garrison | Build established: Commander-Skirmisher 6684 | -8/Garrison | Installed Relay Interface Framework 6789 | -8/Garrison | Triggered checkpoint 6831 | -8/Garrison | Garrison Relay disabled 6929 | -8/Garrison | Discovered exit to Factory (range 37) 6929 | -8/Garrison | Discovered exit to Factory (range 24) 6929 | -8/Garrison | Discovered exit to Factory (range 75) 6929 | -8/Garrison | Discovered new exit (range 34) 7017 | -8/Garrison | Triggered checkpoint 7041 | -8/Garrison | Garrison Relay disabled 7043 | -8/Garrison | Triggered checkpoint 7346 | -8/Garrison | Entered Materials 7346 | -8/Materials | Accompanied by 12 allies 7481 | -8/Materials | High security lockdown imminent 7553 | -8/Materials | Lost 3 allies 7561 | -8/Materials | High security lockdown engaged 7570 | -8/Materials | Discovered exit to Factory (range 3) 7600 | -8/Materials | Entered Factory 7600 | -7/Factory | Accompanied by 6 allies 7600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7601 | -7/Factory | Identified exit to Lower Caves 7602 | -7/Factory | Identified exit to Factory 7602 | -7/Factory | Identified exit to Storage 7612 | -7/Factory | Lost 3 allies 8000 | -7/Factory | First assault squad dispatched 8010 | -7/Factory | Sucked down chute 8010 | -7/Factory | Entered Waste 8011 | -7/Waste | Joined by Warlord forces that had cleared the area 8200 | -7/Waste | 5 allies followed down the chute 8205 | -7/Waste | 2 allies followed down the chute 8420 | -7/Waste | A Compactor rumbled back to life 8427 | -7/Waste | Spotted C-40 Crusher 8428 | -7/Waste | Allies destroyed C-40 Crusher 8561 | -7/Waste | Discovered new exit (range 12) 8846 | -7/Waste | Entered Factory 8846 | -7/Factory | Accompanied by 26 allies 9316 | -7/Factory | Discovered exit to Factory (range 15) 9343 | -7/Factory | Discovered exit to Lower Caves (range 9) 9399 | -7/Factory | Discovered exit to Factory (range 17) 9623 | -7/Factory | Entered Lower Caves 9623 | -7/Lower Caves | Accompanied by 18 allies 9739 | -7/Lower Caves | Lost 3 allies 9867 | -7/Lower Caves | Learned Factory stockpile data 9918 | -7/Lower Caves | Build established: Bothacker-Gunner 9948 | -7/Lower Caves | Discovered new exit (range 4) 10006 | -7/Lower Caves | Spotted B-75 Beast 10016 | -7/Lower Caves | Allies destroyed B-75 Beast 10159 | -7/Lower Caves | Entered another Lower Caves area 10159 | -7/Lower Caves | Accompanied by 13 allies 10214 | -7/Lower Caves | Learned Factory emergency access door positions 10331 | -7/Lower Caves | Spotted B-75 Beast 10353 | -7/Lower Caves | Allies destroyed B-75 Beast 10587 | -7/Lower Caves | Learned 12 Factory zone layouts 10673 | -7/Lower Caves | Discovered new exit (range 12) 10707 | -7/Lower Caves | Found DCF Scrap (14 items) 10859 | -7/Lower Caves | Entered Zion 10859 | -7/Zion | Accompanied by 10 allies 10893 | -7/Zion | Given A8's code to call for help 10910 | -7/Zion | System corruption cleaned by Quarantine Array 10976 | -7/Zion | Given the Hacking Drone Bay 10979 | -7/Zion | Found Prototype Device 10992 | -7/Zion | Discovered new exit (range 10) 11130 | -7/Zion | Entered Proximity Caves 11130 | -6/Proximity Caves | Accompanied by 10 allies 11496 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11653 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 11822 | -6/Proximity Caves | Learned location of 2 exits from Factory 12040 | -6/Proximity Caves | Found Alien Artifact 12041 | -6/Proximity Caves | Identified Hacking Drone Bay 12195 | -6/Proximity Caves | Entered Factory 12195 | -6/Factory | Accompanied by 8 allies 12195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12196 | -6/Factory | Identified exit to Factory 12196 | -6/Factory | Identified exit to Lower Caves 12417 | -6/Factory | Lost 4 allies 12672 | -6/Factory | Sucked down chute 12672 | -6/Factory | Entered Waste 12682 | -6/Waste | 6 allies followed down the chute 12687 | -6/Waste | EMP discharged 12722 | -6/Waste | Spotted C-40 Crusher 12722 | -6/Waste | Spotted C-40 Crusher 12733 | -6/Waste | Spotted C-40 Crusher 12752 | -6/Waste | 5 allies followed down the chute 12755 | -6/Waste | Spotted C-40 Crusher 12765 | -6/Waste | Spotted C-40 Crusher 12787 | -6/Waste | EMP discharged 12787 | -6/Waste | System corruption reached 10% 12787 | -6/Waste | Spotted C-40 Crusher 12819 | -6/Waste | Discovered new exit (range 10) 12833 | -6/Waste | Entered Factory 13265 | -6/Factory | Found Prototype Processor 13382 | -6/Factory | Discovered exit to Lower Caves (range 5) 13489 | -6/Factory | Fabricated Arm. Treads (x2) 13571 | -6/Factory | Build established: Skirmisher 13992 | -6/Factory | Build established: Hacker-Skirmisher 14003 | -6/Factory | Lost 3 allies 14064 | -6/Factory | Destroyed 9 combat bots 14164 | -6/Factory | Lost 5 parts (2n1u2w) 14301 | -6/Factory | Discovered exit to Factory (range 16) 14547 | -6/Factory | Build established: Scavenger-Tank 14787 | -6/Factory | Identified exit to Garrison 14787 | -6/Factory | Entered Garrison 14787 | -6/Garrison | Accompanied by 1 ally 14891 | -6/Garrison | Triggered checkpoint 14969 | -6/Garrison | Garrison Relay disabled 15119 | -6/Garrison | Triggered checkpoint 15119 | -6/Garrison | Triggered checkpoint 15207 | -6/Garrison | Lost 6 parts (1p2n1u2w) 15211 | -6/Garrison | Lost 3 allies 15215 | -6/Garrison | Destroyed 10 combat bots 15239 | -6/Garrison | Triggered checkpoint 15308 | -6/Garrison | Triggered checkpoint 15379 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 15402 | -6/Garrison | Garrison Relay disabled 15428 | -6/Garrison | Build established: Scavenger-Skirmisher 15497 | -6/Garrison | Identified Exp. Targeting Computer 15579 | -6/Garrison | Discovered new exit (range 13) 15745 | -6/Garrison | Destroyed 8 combat bots 15771 | -6/Garrison | Triggered checkpoint 15788 | -6/Garrison | Build established: Scavenger-Gunner 15798 | -6/Garrison | Garrison Relay disabled 15811 | -6/Garrison | Garrison Relay disabled 15823 | -6/Garrison | Triggered checkpoint 15846 | -6/Garrison | Discovered new exit (range 10) 16007 | -6/Garrison | Triggered checkpoint 16011 | -6/Garrison | Rescued a captive Derelict 16091 | -6/Garrison | Garrison Relay disabled 16133 | -6/Garrison | Discovered new exit (range 12) 16165 | -6/Garrison | Triggered checkpoint 16185 | -6/Garrison | Discovered new exit (range 5) 16228 | -6/Garrison | Entered Factory 16228 | -6/Factory | Accompanied by 4 allies 16277 | -6/Factory | Identified exit to Garrison 16322 | -6/Factory | Entered Garrison 16322 | -6/Garrison | Accompanied by 4 allies 16388 | -6/Garrison | Triggered checkpoint 16413 | -6/Garrison | Garrison Relay disabled 16479 | -6/Garrison | Lost 3 allies 16637 | -6/Garrison | Spotted B-75 Beast 16647 | -6/Garrison | Assimilated Beast 5a with formatsys_high 16652 | -6/Garrison | Triggered checkpoint 16751 | -6/Garrison | Garrison Relay disabled 16825 | -6/Garrison | Discovered exit to Factory (range 15) 16920 | -6/Garrison | Triggered checkpoint 17121 | -6/Garrison | Discovered exit to Factory (range 3) 17146 | -6/Garrison | Triggered checkpoint 17172 | -6/Garrison | Core integrity fell below 50% 17175 | -6/Garrison | Garrison Relay disabled 17198 | -6/Garrison | System corruption reached 30% 17205 | -6/Garrison | Rescued a captive Derelict 17207 | -6/Garrison | Rescued a captive Derelict 17265 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 17327 | -6/Garrison | Found embedded Infiltrators 17376 | -6/Garrison | Triggered checkpoint 17400 | -6/Garrison | Triggered checkpoint 17572 | -6/Garrison | Garrison Relay disabled 17604 | -6/Garrison | Discovered exit to Factory (range 14) 17742 | -6/Garrison | Triggered checkpoint 17902 | -6/Garrison | Entered Factory 17902 | -5/Factory | Accompanied by 4 allies 17902 | -5/Factory | Evolved 2 slots: Propulsion x2 18289 | -5/Factory | Discovered new exit (range 15) 18502 | -5/Factory | First assault squad dispatched 18696 | -5/Factory | Destroyed 7 combat bots 18708 | -5/Factory | Discovered new exit (range 8) 18797 | -5/Factory | Repaired Adv. Heavy Treads? 19098 | -5/Factory | Repaired Imp. Heavy Treads? 19275 | -5/Factory | Destroyed 8 combat bots 19292 | -5/Factory | Lost 7 parts (1p1n1u4w) 19557 | -5/Factory | Fabricated Hvy. Treads (x1) 19569 | -5/Factory | Sucked down chute 19569 | -5/Factory | Entered Waste 19584 | -5/Waste | EMP discharged 19584 | -5/Waste | System corruption reached 10% 19617 | -5/Waste | Spotted C-40 Crusher 19629 | -5/Waste | Spotted C-40 Crusher 19629 | -5/Waste | Spotted C-40 Crusher 19633 | -5/Waste | Destroyed C-40 Crusher 19633 | -5/Waste | Spotted C-40 Crusher 19668 | -5/Waste | Spotted C-40 Crusher 19671 | -5/Waste | Spotted C-40 Crusher 19684 | -5/Waste | EMP discharged 19765 | -5/Waste | Discovered new exit (range 12) 19784 | -5/Waste | EMP discharged 19784 | -5/Waste | System corruption reached 30% 19804 | -5/Waste | Destroyed C-40 Crusher 19815 | -5/Waste | Destroyed C-40 Crusher 19826 | -5/Waste | Destroyed C-40 Crusher 19862 | -5/Waste | Build established: Gunner 19884 | -5/Waste | EMP discharged 19896 | -5/Waste | Entered Factory 20376 | -5/Factory | Build established: Scavenger-Skirmisher 20744 | -5/Factory | Identified exit to Garrison 20744 | -5/Factory | Entered Garrison 20848 | -5/Garrison | Triggered checkpoint 20924 | -5/Garrison | Core integrity fell below 50% 20998 | -5/Garrison | Lost 10 parts (4n1u5w) 21142 | -5/Garrison | Phase Generator disabled 21146 | -5/Garrison | Garrison Relay disabled 21291 | -5/Garrison | Build established: Scavenger-Tank 21306 | -5/Garrison | Spotted B-75 Beast 21362 | -5/Garrison | Destroyed B-75 Beast 21385 | -5/Garrison | Lost 3 allies 21512 | -5/Garrison | Rewired B-90 Cyclops 21636 | -5/Garrison | Triggered checkpoint 21642 | -5/Garrison | Triggered checkpoint 21653 | -5/Garrison | Triggered checkpoint 21818 | -5/Garrison | Discovered new exit (range 13) 21921 | -5/Garrison | Build established: Scavenger-Skirmisher 22063 | -5/Garrison | Discovered new exit (range 10) 22095 | -5/Garrison | Garrison Relay disabled 22167 | -5/Garrison | Core integrity fell below 20% 22205 | -5/Garrison | Lost 3 parts (1p2n) 22258 | -5/Garrison | Found Unknown Device 22258 | -5/Garrison | Identified Adv. Force Booster 22416 | -5/Garrison | Found Unknown Hackware 22419 | -5/Garrison | Found Unknown Hackware 22481 | -5/Garrison | Entered Factory 22481 | -4/Factory | Accompanied by 1 ally 22481 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22685 | -4/Factory | Sucked down chute 22685 | -4/Factory | Entered Waste 22685 | -4/Waste | The area was eerily silent 22714 | -4/Waste | Build established: Bothacker-Skirmisher 23225 | -4/Waste | Discovered new exit (range 13) 23518 | -4/Waste | Entered Factory 23751 | -4/Factory | Build established: Skirmisher 23965 | -4/Factory | Allied Derelicts emerged from ambush trap array 24494 | -4/Factory | Build established: Scavenger-Skirmisher 25279 | -4/Factory | Discovered new exit (range 11) 25518 | -4/Factory | First assault squad dispatched 25568 | -4/Factory | Destroyed 11 combat bots 25597 | -4/Factory | Lost 5 parts (1p1n2u1w) 25664 | -4/Factory | System corruption reached 10% 25674 | -4/Factory | Identified Relay Coupler [Proto] (x2) 25696 | -4/Factory | Core integrity fell below 50% 25704 | -4/Factory | Entered Research 25704 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25731 | -3/Research | Lost 11 parts (1p3n4u3w) 25938 | -3/Research | Build established: Mutant 26222 | -3/Research | System corruption reached 10% 26254 | -3/Research | Lost 3 parts (1p2n) 26442 | -3/Research | Core integrity fell below 50% 26475 | -3/Research | Lost 10 parts (1p5n1u3w) 26505 | -3/Research | Found Fusion Bomb Launcher 26677 | -3/Research | Discovered new exit (range 15) 26682 | -3/Research | Entered Quarantine 26683 | -3/Quarantine | Maximum security lockdown engaged 26707 | -3/Quarantine | Found Unknown Launcher 26707 | -3/Quarantine | Identified Gamma Bomb Array 26709 | -3/Quarantine | Found Gamma Bomb Array 26717 | -3/Quarantine | Discovered new exit (range 9) 26724 | -3/Quarantine | Found Alien Energy Cannon 26726 | -3/Quarantine | Spotted Alpha 7 26734 | -3/Quarantine | Found Alien Slashing Weapon 26734 | -3/Quarantine | Identified Sigix Broadsword 26744 | -3/Quarantine | Entered Research 26744 | -2/Research | Evolved 2 slots: Propulsion x2 26766 | -2/Research | Build established: Sprinter 26775 | -2/Research | Lost 3 parts (1p1n1u) 26827 | -2/Research | Discovered new exit (range 9) 26853 | -2/Research | Identified exit to Testing 26853 | -2/Research | Entered Testing 26854 | -2/Testing | Maximum security lockdown engaged 26855 | -2/Testing | Spotted PY-4H3VXVBBN3 26887 | -2/Testing | Found Prototype Protection 26887 | -2/Testing | Identified Hvy. Regenerative Plating 26891 | -2/Testing | Found Prototype Protection 26928 | -2/Testing | Discovered new exit (range 4) 26946 | -2/Testing | Entered Access 26946 | -1/Access | Evolved 2 slots: Utility x2 26975 | -1/Access | Lost 6 parts (1p4n1w) 26999 | -1/Access | Identified SHELL Armor 27002 | -1/Access | Identified Core Cannon 27196 | -1/Access | First assault squad dispatched 27358 | -1/Access | Lost 3 parts (1p1n1u) 27364 | -1/Access | Crushed by falling debris 27364 | -1/Access | System corruption reached 10% 27382 | -1/Access | Destroyed 10 combat bots 27643 | -1/Access | Lost 9 parts (4n1u4w) 27644 | -1/Access | Destroyed 12 combat bots 27852 | -1/Access | Build established: Scavenger-Tank 27974 | -1/Access | System corruption reached 30% 28270 | -1/Access | High security lockdown imminent 28315 | -1/Access | Destroyed 15 combat bots 28350 | -1/Access | High security lockdown engaged 28558 | -1/Access | Destroyed 11 combat bots 28563 | -1/Access | Spotted Executioner 28565 | -1/Access | Spotted Investigator 28569 | -1/Access | Scanned by Researcher 28575 | -1/Access | Destroyed Executioner 28576 | -1/Access | Destroyed Investigator 28611 | -1/Access | Destroyed 11 combat bots 28624 | -1/Access | Spotted Executioner 28645 | -1/Access | Core integrity fell below 50% 28680 | -1/Access | Lost 8 parts (1p4n1u2w) 28711 | -1/Access | Core integrity fell below 20% 28730 | -1/Access | Spotted B-99 Colossus 28735 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 28706_ Slammed into G-73 Enforcer. 28707_ K-01 Serf collects debris. 28707_ Arm. Heavy Treads destroyed. 28707_ Slammed into G-73 Enforcer. 28707_ Destabilizing: System corrupted (+2). 28707_ Centrium Leg destroyed. 28708_ Slammed into L-61 Swordsman. 28709_ Slammed into G-73 Enforcer. 28710_ Cmb. Linear Gravjet destroyed. 28710_ Slammed into G-73 Enforcer. 28711_ Slammed into K-01 Serf. 28712_ K-01 Serf collects debris. 28714_ System corrupted: Heat flow error (+260). 28715_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 28716_ K-01 Serf collects debris. 28718_ P-80 Master resets M-36 Artificer, system corruption cleaned. 28729_ System corrupted: Graphene Brace fused. 28730_ R-10 Processor destroyed. 28732_ Knocked back. 28733_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????+ ???????????????????? | | ??????????????????????# ?????????????????? | | ????????????????####### ?????????????????? | | ??????????????### ?????????????????? | | ??????????????#BB ?????????????????? | | ??????????????#BB ?????????????????? | | ???????????????#; """ ????????????????? | | ????????????????# ! """ ????????????????? | | ????????????????# """ ??#?????????????? | | ????????????????# F" #?????????????? | | ????????????????# """ #####?????????? | | ????????????????# "" ?????????? | | ????????????????+ ????????? | | ????????????????# ????????? | | ????????????????# @ ????????? | | #??????????????# ###;#########???????????????? | | #??????????????# # % #??????????????????? | | #??????????????# % # #??????????????????? | | #??????????????# + #??????????????????? | | #??????????????# # #??????????????????? | | #??????????????# # " #??????????????????? | | #??????????????# #? """ #??????????????????? | | #??????????????# #? """ #??????????????????? | | #??????????????# #?? " #??????????????????? | | #???????######## #?? #??????????????????? | | #???????? # #??? ???????????????????? | | #???????? # #??? " #??????????????????? | | #????????? # #????""? #??????????????????? | | [#????????? #w #????"????????BB????????????? | | #?????????? #p #?????????????BB????????????? | | #?????????? # * #???????????????????????????? | | #??????????? #=%= #???????????????????????????? | | #??????????? # ! #???????????????????????????? | | #############+## ####????????????????????????? | | % % ?????????????????? | | ####"###### % ????????????????? | | ?# # ###################?????????????????? | | ?# # # % #?????????????????????????? | | ?# #% #% #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 240 Energy Generation 52 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 25 Corruption Block 20 Armor Coverage 1500 Weapon Cycling 25 Evasion (%) 80 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 11 Relay Coupler Types 2 Relay Coupler Value 39 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Core Analyzer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Extracted Adv. Shield Generator | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Com. Wheel | -7/Factory | Extracted Hyp. Gauss Cannon | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Hardlight Generator | -3/Research | Extracted System Shield | -3/Research | Extracted Micro-nuke Launcher | -3/Research | Extracted Drone Bay | -3/Research | Extracted Prc. Matter Filter | -3/Quarantine | Archive Exp. System Shield | -3/Quarantine | Archive Robot Schematics ------------------ H-77 Assassin | -3/Quarantine | Archive M-30 Cleanser | -3/Quarantine | Archive Fabricated ------------ Arm. Treads | x2 | -6/Factory | Authchip Hvy. Treads | x1 | -5/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 50% | -10/Materials Arm. Wheel | 35% | -8/Materials Adv. Heavy Treads | 14% | -5/Factory Imp. Heavy Treads | 26% | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalTeleporterWings Manual? 0 Play Time 06:08:45 Cumulative 793.2 hours Start 2025.08.12 @ 16:32:45 End 2025.08.14 @ 07:28:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 301 Adventurer 4 Explorer 0 Win Type - Total 13 Types 8/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2c05cc0-6277-405d-93b4-67ddc3b38357