Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.14 @ 23:47:52 Player: Gen Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (861) 861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1946 Bonus ------- None Cogmind --------- Core Integrity 121/400 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Wheel Heat Sink Disposable Heat Sink Sensor Array Signal Interpreter Improved Targeting Computer Weapon Shielding Trap Extractor (0/4) EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Transport Network Coupler > --- WEAPON ----------- Assault Rifle Grenade Launcher Datajack > --- INVENTORY -------- Aluminum Leg Wheel Heat Sink Sensor Array Signal Interpreter Weapon Shielding EM Pulse Gun Small Laser Heavy Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 18 | 6 12 . Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 1 | . 1 . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 3 | . 2 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 6 | . 6 9 Power . | . . . Propulsion 1 | . 1 2 Utility 2 | . 1 5 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 97 77 Engine 13 | . 13 10 Wheel 23 | . 25 13 Storage 13 | . 13 11 Processor 9 | . 8 11 Protection 4 | . 5 . Energy Gun 10 | . 11 3 Ballistic Gun 10 | . 11 9 Launcher 3 | . 1 8 Special Melee Weapon 4 | . 3 9 Peak Build Rating 9 | 5 8 9 Average Rating 7 | 3 7 7 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 32 | 9 30 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 14 | 5 14 15 Most Carried 12 | 3 10 12 Average Carried 6 | . 6 9 Final Capacity 15 | 5 15 15 Final Carried 12 | 3 10 12 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 522 | 264 189 69 Remotely . | . . . Salvage Created 881 | 50 550 281 Parts 61 | 3 34 24 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 32 | 1 16 15 Guns 22 | 1 15 6 AOE 10 | . 1 9 Classes Destroyed 6 | 1 2 3 Worker 2 | . . 2 Watcher 3 | . 3 . Swarmer 16 | . 8 8 Grunt 13 | 1 8 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 14 | 1 4 14 Combat Bots Only 12 | 1 4 12 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 201 | 5 91 105 Missed 66 | 2 29 35 Hits 135 | 3 62 70 Projectile 135 | 3 62 70 Damage Taken 1229 | 25 567 637 Core 372 | 8 85 279 Absorbed by Shields . | . . . Redirected to Shielding 34 | . 34 . Ignored by Resistances 383 | 7 175 201 Core Remaining (%) 79 | 96 62 . Volleys Fired 92 | 4 66 22 Largest 2 | 2 2 2 Hottest 80 | 60 80 60 Shots Fired 166 | 8 123 35 Gun 145 | 8 118 19 Cannon . | . . . Launcher 21 | . 5 16 Special . | . . . Kinetic 64 | 4 45 15 Thermal 59 | . 55 4 Explosive 21 | . 5 16 Electromagnetic 22 | 4 18 . Robot Hit Streak 21 | 5 21 11 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 6 73 20 Core Hits 56 | 1 25 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 10 | . 7 3 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 7 | . 6 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1950 | 87 937 926 Guns 1087 | 87 855 145 Cannons . | . . . Explosions 863 | . 82 781 Melee . | . . . Ramming . | . . . Kinetic 489 | 35 354 100 Thermal 454 | . 409 45 Explosive 781 | . . 781 Electromagnetic 226 | 52 174 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 9 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | 12 273 3 Average Temperature 52 | 6 55 2 Received Heat Transfer 522 | 18 195 309 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 961 | . 861 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 69 | 100 78 21 Level 1 30 | . 21 78 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 381 | 20 276 381 Initial 7 | . 5 7 Average 147 | 2 123 283 Influence Increases 1100 | 20 606 474 Destroy 0b10 Robot/C 640 | 20 320 300 Destroy 0b10 Robot/NC 25 | . 15 10 Destroy Leader 126 | . 56 70 Trap Triggered on 0b10 10 | . 10 . Successful Hack 9 | . 9 . Disable Machine 63 | . 27 36 Destroy Structure 92 | . 34 58 Lose Combat Pursuer 135 | . 135 . Influence Decreases 829 | 10 593 226 Entered New Map 21 | . 5 16 Time Decay 708 | 10 558 140 Lost Part 100 | . 30 70 Squads Dispatched 6 | . 3 3 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | 1 27 22 Peak Tracking Total 8 | 1 5 8 Tactical Retreats 7 | . 7 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 15 1 Successful 13 | . 12 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 13 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Alert Level 5 | . 4 1 Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 6 | . 3 3 Non-combat 4 | . 3 1 Combat 2 | . . 2 Robot Hacks Applied 7 | . 4 3 parse_system 4 | . 2 2 no_distress 3 | . 2 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 954 | . 664 290 T.N.C. 954 | . 664 290 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1610 | 69 1251 290 Spaces Moved 1219 | 60 982 177 Core 23 | 16 . 7 Treads . | . . . Legs . | . . . Wheels 1196 | 44 982 170 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 99 | 72 96 124 Slowest Speed 450 | 80 110 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 98 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . . 12 Terrain Destroyed 100 | . 34 66 Melee . | . . . Projectile . | . . . AOE 100 | . 34 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1437 | 77 1150 210 Wait 69 | . 67 2 Move 1217 | 59 981 177 Hop . | . . . Pick Up 26 | 8 14 4 Fast Attach . | . . . Attach 13 | 5 6 2 Detach . | . . . Swap 10 | 1 9 . Drop . | . . . Fire 92 | 4 66 22 Melee 10 | . 7 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 6) 591 | -10/Materials | Discovered new exit (range 9) 644 | -10/Materials | Discovered new exit (range 6) 704 | -10/Materials | Discovered new exit (range 9) 1321 | -10/Materials | Entered another Materials area 1321 | -9/Materials | Evolved 2 slots: Weapon x2 1415 | -9/Materials | Discovered new exit (range 12) 1446 | -9/Materials | Destroyed 12 combat bots 1460 | -9/Materials | Discovered new exit (range 5) 1603 | -9/Materials | Core integrity fell below 50% 1611 | -9/Materials | Self-destructed Last Messages --------------- 01521_ Acquired Trap Extractor. 01530_ U-05 Engineer lays Concrete. 01533_ U-05 Engineer builds a Wall. 01533_ U-05 Engineer lays Concrete. 01534_ U-05 Engineer builds a Wall. 01539_ U-05 Engineer lays Concrete. 01549_ Grenade Launcher destroyed. 01567_ Acquired Hvy. Assault Rifle. 01567_ K-01 Serf collects debris. 01571_ Assault Rifle destroyed. 01577_ K-01 Serf collects debris. 01578_ U-05 Engineer lays Concrete. 01580_ Sneak attack on U-05 Engineer. 01580_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 01582_ U-05 Engineer lays Concrete. 01582_ Wheel destroyed. 01587_ Datajack destroyed. 01599_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???# # ######## ### #????? | | ???# # # # # ##?????#????? | | ???########## ### """" #??????????? | | ??????????### ### """" #??????????? | | ??????????# # """"" ##??????????? | | ??????????# # """"" #???????????? | | ??????????# < a """"" #???????????? | | ??????????# # """"" #???????????? | | ?????????## # """"" #???????????? | | ?????????# ## #???????????? | | ????????## a###########???????????? | | ????????# # # #???????????????????? | | ######### # # ##??????????????????? | | # "T" ## ## #?#######??????????? | | # # ##### #??????????? | | # """ == # #??????????? | | # """ = / #??????????? | | # """ # T #??????????? | | # # o # #??????????? | | # ### ### ##??????????? | | # #?# ## #???????????? | | #############g### #???????????? | | ??????# # """ #???????????? | | ?????## Y !! # """ #???????????? | | ?????# """o ![ # "" #???????????? | | ?????## """ @ g #???????????? | | ??????# """ "" # #???????????? | | ??????# T" ######% #???????????? | | ??????# "" ## # ##??????+###? | | ??????# ## ##### ## | | ??????########### "" | | ???????????# T T | | ???????????# | | ???????????# ## ##### ## | | ???????????# #### ###????? ##? | | ???????????# = #??# #???????? #?? | | ???????????# #??#+#??????????#?? | | ???????????# #??# "???????????? | | ???????????#+##+####### ""???????????? | | ???????????# # ""???????????? | | ???????????+ + / ???????? | | ???????????# " T # ??????? | | ???????????# # ??" ???????? | | ???????????# % # ????????????? | | ?????????### # ????????????? | | ?????????# % # ????????????? | | ?????????# = ###????????????? | | ?????????# #??????????????? | | ?????????# ???????? | | ?????????# #############?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed DirtySubatomicTerrabomb Manual? 0 Play Time 00:20:56 Cumulative 1.1 hours Start 2025.09.14 @ 23:28:12 End 2025.09.14 @ 23:47:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de7096cc-ab8f-4eeb-a66e-2319e386c995