Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 09:44:27 Player: Back to the Scrapyard Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3591) 3591 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 7140 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 191 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 94/100 System Corruption 14% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- Axe > --- INVENTORY (25) --- Light Nuclear Core Improved Airjet Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink Weight Redist. System Weight Redist. System Hacking Suite Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Weight Redist. System Weight Redist. System Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Cooled Pulse Rifle Light Assault Rifle Heavy Assault Rifle Assault Cannon Assault Cannon Flak Cannon Remote Datajack Great Maul [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . 2 1 . Weapon 2 | . . 1 . 1 . Parts Attached 66 | 8 . 8 11 10 29 Power 6 | 1 . 1 1 . 3 Engine 5 | 1 . 1 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 3 . 3 2 2 10 Treads 17 | 1 . 3 2 2 9 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 17 | 2 . 1 6 3 5 Device 7 | 1 . . 4 . 2 Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 6 | . . . 1 2 3 Artifact . | . . . . . . Weapon 23 | 2 . 3 2 5 11 Energy Gun 5 | 1 . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 2 2 4 3 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 . . 5 Parts Lost 41 | . . 2 2 6 31 Power 4 | . . . 1 . 3 Propulsion 12 | . . . . 2 10 Utility 11 | . . 1 . 1 9 Weapon 14 | . . 1 1 3 9 Highest Loss Streak 16 | . . 2 1 2 16 To Critical Strikes . | . . . . . . Average Backups 21 | 4 4 17 24 24 21 Power 2 | 1 1 3 3 3 2 Propulsion 5 | 1 2 2 4 7 7 Utility 5 | . . 5 6 5 6 Weapon 6 | 1 1 6 9 8 4 Tool/Special . | . . . . . . Unused Backups 21 | . . 1 5 3 12 Power 2 | . . . 1 . 1 Propulsion 6 | . . . . . 6 Utility 7 | . . 1 2 1 3 Weapon 6 | . . . 2 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 88 94 97 91 Engine 8 | . 14 11 8 7 6 Treads 22 | . . 29 27 22 20 Leg 1 | . 28 2 . . . Device 11 | . 14 5 13 15 8 Storage 8 | . 14 11 9 7 7 Hackware 3 | . . . . 5 6 Protection 7 | . . . 8 7 11 Energy Gun 2 | . 14 3 . . 2 Ballistic Gun 22 | . 14 23 26 29 15 Ballistic Cannon 2 | . . . . . 8 Peak Build Rating 48 | 7 7 19 31 37 48 Average Rating 29 | 4 7 15 26 35 37 On Entrance 16 | . 7 7 18 30 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 123 | 15 15 97 105 115 123 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 4 | 1 . 1 1 2 4 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 23 | 7 8 22 25 25 25 Most Carried 25 | 8 8 25 25 25 25 Average Carried 21 | 4 4 17 24 24 21 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 4 8 24 25 23 11 Class Distribution -------------------- 53% | Scavenger-Tank 18% | Tank 17% | Mutant 7% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3036 | 295 53 380 462 506 1340 Remotely . | . . . . . . Salvage Created 4624 | 48 303 914 737 880 1742 Parts 257 | 5 21 66 46 45 74 Haulers Intercepted 7 | . . 3 1 . 3 Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 87 | . 8 18 14 16 31 Melee 2 | . . . . . 2 Guns 73 | . 8 18 14 16 17 Cannons 11 | . . . . . 11 Classes Destroyed 13 | 1 3 4 2 1 2 Worker 7 | . 1 . 1 2 3 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 7 | . . 3 1 . 3 Recycler 7 | . . 3 1 . 3 Watcher 2 | . . 1 . 1 . Swarmer 22 | . 3 11 4 . 4 Grunt 35 | . 5 3 4 9 14 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Sentry 16 | . . 4 3 2 7 Hunter 6 | . . . 2 4 . Programmer 4 | . . . . 1 3 Best Kill Streak 7 | 2 4 4 4 7 6 Combat Bots Only 6 | . 4 4 3 5 6 Max Kills in Single Turn 2 | 1 1 2 2 1 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 744 | . 25 75 59 136 449 Missed 212 | . 6 17 14 42 133 Hits 532 | . 19 58 45 94 316 Melee 19 | . . . . . 19 Projectile 513 | . 19 58 45 94 297 Critical Strikes 21 | . . 2 3 2 14 Damage Taken 7065 | . 194 575 608 1115 4573 Core 898 | . 21 53 92 33 699 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 82 | . . . . . 82 Core Remaining (%) 90 | 100 91 86 83 . . Volleys Fired 233 | 7 17 46 37 36 90 Largest 4 | 2 2 3 3 4 4 Hottest 194 | 70 70 110 69 97 194 Shots Fired 692 | 14 34 114 112 139 279 Gun 574 | 14 34 114 112 138 162 Cannon 117 | . . . . . 117 Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 598 | 7 17 104 112 138 220 Thermal 93 | 7 17 10 . . 59 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | 12 15 9 31 14 21 Robot Miss Streak 8 | . 2 4 2 2 8 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . 1 3 1 5 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 468 | 12 22 74 74 96 190 Core Hits 208 | 2 15 32 34 46 79 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 14 | . 1 . . 3 10 Burn 4 | . 1 . . . 3 Destroy 3 | . . . . 3 . Blast 6 | . . . . . 6 Smash 1 | . . . . . 1 Melee Attacks 23 | . . . . . 23 Impact 14 | . . . . . 14 Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9065 | 150 329 1138 1159 1408 4881 Guns 6766 | 150 299 1136 1118 1400 2663 Cannons 1766 | . . . . . 1766 Explosions 18 | . 18 . . . . Melee 452 | . . . . . 452 Ramming 63 | . 12 2 41 8 . Kinetic 6996 | 61 149 1053 1118 1400 3215 Thermal 1536 | 89 150 83 . . 1214 Explosive . | . . . . . . Electromagnetic 18 | . 18 . . . . Impact 297 | . . . . . 297 Slashing 155 | . . . . . 155 Piercing . | . . . . . . Highest Corruption 14 | . . . 2 1 14 Average Corruption 4 | . . . 2 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . 15 . 41 Message Errors 8 | . . . 3 . 5 Matter Fused 15 | . . . 5 . 10 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 8 | . . . 1 . 7 Data Loss (minor) 6 | . . . 3 . 3 Data Loss (major) 3 | . . . 1 . 2 Misfires 5 | . . . 2 . 3 Alerts 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots 29 | . . . . . 29 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Heat Surge 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Overflow Damage 29 | . . . . . 29 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee 14 | . . . . . 14 Knockbacks 22 | . . . . . 22 Impact 2 | . . . . . 2 Kinetic 20 | . . . . . 20 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . . 1 3 2 . Targets Rammed 7 | . 1 1 3 2 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 457 | 36 63 87 3 . 457 Average Temperature 86 | 17 26 33 3 . 152 Received Heat Transfer 2427 | . 78 108 207 303 1731 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 3114 | 259 518 223 . . 2114 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 81 | 100 100 75 100 100 53 Level 1 11 | . . 24 . . 26 Level 2 6 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 633 | 5 150 277 128 136 633 Initial 113 | . . 46 113 39 35 Average 114 | 1 75 127 53 52 211 Influence Increases 3132 | 10 217 553 459 458 1435 Destroy 0b10 Robot/C 1880 | . 160 360 280 320 760 Destroy 0b10 Robot/NC 145 | 10 5 35 15 15 65 Destroy Leader 468 | . 10 98 72 92 196 Allied During Kill 127 | . . . . . 127 Successful Hack 64 | . 12 14 14 . 24 Disable Machine 120 | . 30 . 15 . 75 Destroy Structure 43 | . . 1 3 1 38 Lose Combat Pursuer 285 | . . 45 60 30 150 Influence Decreases 2573 | 10 105 396 639 469 954 Entered New Map 315 | . . 66 156 50 43 Time Decay 1708 | 10 105 310 463 359 461 Lost Part 400 | . . 20 20 60 300 Lost Ally 150 | . . . . . 150 Squads Dispatched 27 | . . 2 2 10 13 Investigation 7 | . . 1 1 4 1 Extermination 5 | . . . . 2 3 Reinforcement 7 | . . 1 1 1 4 Assault 2 | . . . . . 2 Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 3 | . . . . 1 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . 1 4 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 9 26 21 22 53 Peak Tracking Total 7 | . 4 4 4 4 7 Tactical Retreats 10 | . . 1 2 1 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . 2 . 1 . 5 Max in Single Turn 2 | . 2 . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 19 | . 2 3 3 4 7 Terminals 18 | . 2 3 3 3 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 6 6 6 10 15 Successful 14 | . 3 2 2 . 7 Failed 29 | . 3 4 4 10 8 Catastrophic 9 | . . 3 1 4 1 Database Lockouts . | . . . . . . Manual 37 | . 6 6 6 8 11 Terminals 41 | . 6 6 6 8 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 2 2 2 . 2 Robot Analysis 3 | . 2 1 . . . Open Door 1 | . . . . . 1 Branch Access Points 2 | . . 1 1 . . Hauler Manifests 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 . . . 5 Terminals 6 | . 1 . . . 5 Operators 1 | . 1 . . . . Skim 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 2 3 4 4 Full Trace Events 7 | . . 1 1 4 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 63 | . . . . . 63 Total Damage 685 | . . . . . 685 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 659 | 17 271 371 . . . Seismic 659 | 17 271 371 . . . Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5102 | 110 271 691 1287 1093 1650 Spaces Moved 1782 | 69 165 228 462 370 488 Core 24 | 24 . . . . . Treads 1511 | . . 191 462 370 488 Legs 247 | 45 165 37 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 240 240 240 Average Speed 225 | 102 120 217 240 245 253 Slowest Speed 480 | 120 120 240 240 320 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 27 26 36 11 64 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 30 | . . . . . 30 Melee . | . . . . . . Projectile 30 | . . . . . 30 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2320 | 93 204 327 562 462 672 Wait 90 | 1 18 13 21 32 5 Move 1777 | 68 164 227 461 369 488 Hop . | . . . . . . Pick Up 78 | 9 4 24 16 7 18 Fast Attach 4 | 2 . . . 2 . Attach 44 | 5 . 2 6 6 25 Detach . | . . . . . . Swap 30 | 1 . 7 5 4 13 Drop 35 | . . 7 13 4 11 Fire 233 | 7 17 46 37 36 90 Melee 22 | . . . . . 22 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 6 | . . 1 3 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 692 | -9/Materials | Build established: Gunner 877 | -9/Materials | Identified exit to Mines 983 | -9/Materials | Discovered new exit (range 12) 1034 | -9/Materials | Build established: Mutant 1073 | -9/Materials | Entered another Materials area 1073 | -8/Materials | Evolved 2 slots: Utility x2 1371 | -8/Materials | Build established: Tank 1925 | -8/Materials | Discovered new exit (range 9) 1989 | -8/Materials | Build established: Scavenger-Tank 2360 | -8/Materials | Entered Factory 2360 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2953 | -7/Factory | Garrison activated, responded to threat 3411 | -7/Factory | Discovered new exit (range 15) 3453 | -7/Factory | Entered Storage 3795 | -7/Storage | Lost 3 parts (1u2w) 3828 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4058 | -7/Storage | Lost 5 allies 4102 | -7/Storage | Found Prototype Protection 4103 | -7/Storage | Identified Lgt. Regenerative Plating 4414 | -7/Storage | Lost 3 allies 4576 | -7/Storage | Garrison activated, responded to threat 4600 | -7/Storage | Learned 4 Hub_04(d) zone layouts 4653 | -7/Storage | Learned location of 1 exit from Proximity Caves 4695 | -7/Storage | Learned location of Zion (-7) 4727 | -7/Storage | Identified exit to Recycling 4748 | -7/Storage | Learned location of 2 exits from Lower Caves 4775 | -7/Storage | Lost 6 parts (2n1u3w) 4825 | -7/Storage | Learned Factory garrison access intel 4935 | -7/Storage | System corruption reached 10% 4979 | -7/Storage | Core integrity fell below 50% 5074 | -7/Storage | Lost 16 parts (1p7n5u3w) 5093 | -7/Storage | Core integrity fell below 20% 5103 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05034_ Imp. Heat Sink destroyed. 05036_ K-01 Serf collects debris. 05043_ Acquired Lgt. Treads. 05043_ Lgt. Treads destroyed. 05045_ Acquired 10 matter. 05055_ Critical hit (Burn: +37). 05060_ G-50 Soldier destroyed. 05069_ Acquired Adv. Heat Sink. 05074_ Acquired Hvy. Laser. 05086_ System corrupted: Heat flow error (+167). 05086_ W-25 Informer sends out distress signal. 05088_ C-45 Heavy ARC bursts open, deploying its payload. 05088_ G-50 Soldier unfolds itself. 05088_ L-41 Fighter unfolds itself. 05088_ G-47 Trooper unfolds itself. 05088_ M-28 Smith unfolds itself. 05097_ Hvy. Ion Engine destroyed. 05100_ Lgt. Treads destroyed. 05101_ Great Maul severed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????? ????? | | ???????????????????????? #???? | | ???????????????????????? #???? | | ???????????????????????? #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????+ #???? | | ???????????????????????#% #???? | | ???#####??? ########## #???? | | ???#"""#??? # # #???? | | ???#"T"#??? # """"" #g g#???? | | ####" "#### # """"" # g #???? | | # ## # " !"% #m #???? | | # # # =%[%=%glmw#???? | | #%= ## # "![% %%# @ #???? | | #[=% ## # "G%=%=*# #???? | | +==[% """## # ="!*% %#u #???? | | #%=! """"## # %!=[!==# #???? | | #%%% """"## ###+#######+##???? | | #! """"## ###=##???? ????? | | # ^ ## #=#!#????? ????? | | ""###+#### ##=#????? [????? | | % % *%[ ##%#????? !????? | | %=%%* ##%#????? ????? | | %[%= ! ##[#?????! ????? | | ########## ## #????? [????? | | =% !/ [########%#????? ????? | | !% %" #?????##+????? | | !% % %#!##### ?????? | | "##???# #########????? | | ##????# #????????????? | | #######"##?????# #????????????? | | ????? ???? #????????????? | | ???? ??? ????????????? | | ???##########?# ????????????? | | ??????????????# ????????????? | | ??????????????# "" ???????????? | | ??????????????# ""R???????????? | | ??????????????+ ""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatMissileGuard Manual? 0 Play Time 00:37:34 Cumulative 382.8 hours Start 2026.05.26 @ 08:19:31 End 2026.05.26 @ 09:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 520 Rogue 502 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ddaba6-c9e9-4494-aac0-b2c31992c3c4