Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.09 @ 19:14:43 // Winter2019/RPGLIKE Player: TheMulletron Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (70) 350 Value Destroyed (2498) 2498 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (7418) 7418 TOTAL SCORE: 18546 Bonus ------- Pacifist 200 High Alert Combat Kills 88 Follower Combat Kills 59 Entered DSFs 500 Win 3000 Win Speed 3571 Cogmind --------- Core Integrity 323/1300 Matter 280/300 Energy 396/400 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Fusion Compressor Micro Antimatter Reactor > --- PROPULSION (5) --- Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (9) ------ Structural Scanner Advanced Trap Scanner Advanced Melee Analysis Suite Improved Target Analyzer Advanced Reaction Control System Advanced Focal Shield Advanced Hacking Suite Advanced Hacking Suite System Restoration Module > --- WEAPON (4) ------- High-powered Shock Rifle Remote Datajack Katana Lance > --- INVENTORY (5) ---- Field Propulsion Drive Advanced Variable Charge Gun Carbide Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Trap Scanner Advanced Melee Analysis Suite Improved Target Analyzer Advanced Reaction Control System Advanced Focal Shield Advanced Hacking Suite Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Remote Datajack Katana Lance > --- INVENTORY -------- Field Propulsion Drive Advanced Variable Charge Gun Carbide Saw [Rating: 122] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Slots Evolved 17 | 4 . . 2 2 2 . 1 1 . 1 . 1 . . 1 1 1 Power 2 | . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | 1 . . . . 2 . . . . . . . . . . . 1 Utility 8 | 2 . . 1 1 . . 1 . . 1 . 1 . . . 1 . Weapon 3 | 1 . . 1 . . . . 1 . . . . . . . . . Parts Attached 76 | 9 . 1 6 1 5 10 12 3 1 . 2 13 5 1 2 4 1 Power 12 | 2 . . . . 1 2 2 . . . . 2 . . 1 2 . Engine 6 | 2 . . . . . 1 2 . . . . 1 . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . 1 . . 1 1 . Propulsion 19 | 2 . . 3 . 1 3 2 . . . . 3 2 1 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . 1 . 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . 2 . . 2 2 . . . . 3 2 1 1 . 1 Utility 20 | 3 . . 1 1 2 2 3 2 . . 2 2 1 . . 1 . Device 7 | 2 . . . . . . 1 . . . 1 1 1 . . 1 . Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . 1 2 . . . . . . . . . Hackware 3 | . . . . . . 1 . . . . 1 1 . . . . . Protection 6 | 1 . . 1 1 1 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 . 1 2 . 1 3 5 1 1 . . 6 2 . . 1 . Energy Gun 8 | 2 . . 1 . 1 1 . . 1 . . 1 1 . . . . Energy Cannon 2 | . . . . . . 1 . . . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . . 2 . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . 1 . 1 . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 1 1 . Parts Lost 1 | . . . . . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 97 91 86 96 100 99 100 94 94 91 99 94 89 94 94 Engine 8 | . 12 12 10 8 7 7 11 12 12 11 5 5 5 5 5 5 4 Core 1 | . . . . . . 3 1 . . . . . . . . 4 4 Reactor 1 | . . . . . . . . . . . . 3 5 5 5 5 4 Leg 5 | . 25 25 13 . 2 7 . . . . . . . . . . . Flight 17 | . . . 7 16 14 20 25 25 25 23 23 22 22 16 15 15 18 Device 18 | . 25 25 20 16 14 14 17 16 12 11 17 16 22 22 21 23 23 Processor 6 | . . . . . 6 3 6 6 12 11 11 11 11 11 10 10 9 Hackware 5 | . . . . . . 3 6 6 6 5 5 9 11 11 10 10 9 Protection 8 | . 12 12 18 25 15 14 8 6 6 5 5 4 . . . . . Energy Gun 7 | . 25 15 12 8 7 7 4 . 3 5 5 5 4 5 5 5 4 Ballistic Cannon 1 | . . . . . . . 4 6 6 5 4 . . . . . . Special Weapon 3 | . . 8 10 8 7 . 2 6 3 . . . . . . 4 4 Slashing Weapon 4 | . . . 3 8 7 7 6 6 6 5 5 5 5 5 5 5 4 Piercing Weapon 1 | . . . . . . . . . . . . . 4 5 5 5 4 Special Melee Weapon 2 | . . . . . . . . 5 6 5 5 5 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 12 12 14 17 24 29 29 28 31 31 32 38 42 42 42 46 46 Greatest Support 58 | 30 30 30 35 20 20 31 37 37 37 37 37 41 49 50 51 51 58 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 2 2 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 4 4 4 5 5 5 3 3 5 5 5 5 5 5 4 Average Carried 3 | 1 2 2 2 3 3 4 4 4 3 3 4 4 4 4 4 4 3 Final Capacity 5 | 2 2 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 4 3 4 5 5 3 3 3 5 4 4 5 5 3 3 Class Distribution -------------------- 33% | Hacker-Scout 33% | Hacker-Sprinter 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -6/Cetus Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Matter Collected 1055 | 227 63 . 70 10 30 120 170 26 . 84 20 115 60 10 . 50 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2891 | . . . 544 . 133 344 368 126 19 . 183 596 513 35 . 30 . Parts 177 | . . . 47 . 8 21 14 22 2 . 11 27 21 2 . 2 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Combat Hostiles Destroyed 49 | . . . 13 . 4 7 6 2 . . 4 9 4 . . . . Melee 13 | . . . 1 . . 3 . 1 . . 1 5 2 . . . . Guns 20 | . . . 11 . 3 . . . . . 2 3 1 . . . . Cannons 8 | . . . . . . 4 3 1 . . . . . . . . . AOE 5 | . . . . . 1 . 3 . . . . . 1 . . . . Classes Destroyed 10 | . . . 8 . . 1 . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 3 | . . . 2 . . 1 . . . . . . . . . . . Operator 4 | . . . 1 . . 1 . 1 . . . . . 1 . . . Watcher 13 | . . . 2 . 1 . 2 2 1 . . 2 2 . . 1 . Swarmer 19 | . . . 8 . 1 2 3 . . . . 5 . . . . . Cutter 1 | . . . . . . . . . . . 1 . . . . . . Grunt 13 | . . . 2 . 2 2 2 . . . 3 . 2 . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 8 | . . . 2 . 1 1 1 1 . . . 2 . . . . . Hunter 6 | . . . . . . 1 . 1 . . . 2 2 . . . . Best Kill Streak 7 | . . . 7 . 2 4 4 2 1 . 3 4 4 1 . 1 . Combat Bots Only 4 | . . . 4 . 2 3 3 1 . . 3 4 2 . . . . Max Kills in Single Turn 3 | . . . 2 . 1 1 3 1 1 . 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . . . . 1 . . . . Melee 1 | . . . 1 . . 1 . 1 . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Damage Taken 2913 | . . . 356 . 70 579 146 157 93 . 209 455 295 49 127 268 109 Core 2092 | . . . 235 . 44 390 104 100 75 . 155 323 229 38 101 211 87 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 1698 | . . . 188 . 44 335 71 98 57 . 122 235 191 38 73 183 63 Redirected to Shielding 96 | . . . 58 . 7 27 4 . . . . . . . . . . Core Remaining (%) 72 | 100 . 100 . 93 100 77 . . 75 . 81 74 . . 47 31 24 Volleys Fired 173 | . . . 45 . 13 20 30 7 6 . 16 22 10 . 4 . . Largest 2 | . . . 2 . 1 2 2 1 1 . 1 1 1 . 1 . . Hottest 124 | . . . 100 . 100 124 100 48 60 . 60 81 81 . 60 . . Shots Fired 194 | . . . 58 . 13 22 36 7 6 . 16 22 10 . 4 . . Gun 142 | . . . 57 . 12 5 16 . 3 . 16 19 10 . 4 . . Cannon 42 | . . . . . . 17 12 7 3 . . 3 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 10 | . . . 1 . 1 . 8 . . . . . . . . . . Kinetic 22 | . . . . . . . 12 7 3 . . . . . . . . Thermal 16 | . . . 1 . 1 . 8 . . . . 5 1 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 156 | . . . 57 . 12 22 16 . 3 . 16 17 9 . 4 . . Robot Hit Streak 41 | . . . 41 . 12 16 29 30 4 . 11 21 10 . 1 . . Robot Miss Streak 2 | . . . 1 . 1 2 . 1 1 . 1 1 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 231 | . . . 51 . 12 36 26 13 5 . 16 43 20 2 1 6 . Core Hits 114 | . . . 26 . 11 15 12 6 1 . 7 19 13 1 1 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . 1 1 1 1 . . 5 4 . . 1 . Blast 3 | . . . . . . . 1 1 1 . . . . . . . . Corrupt 3 | . . . . . . . . . . . . 2 1 . . . . Sever 5 | . . . . . . 1 . . . . . 3 1 . . . . Impale 3 | . . . . . . . . . . . . . 2 . . 1 . Melee Attacks 69 | . . . 1 . . 17 . 8 . . 2 22 10 2 1 6 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 48 | . . . 1 . . 17 . 7 . . 2 20 1 . . . . Piercing 18 | . . . . . . . . . . . . . 9 2 1 6 . Sneak Attacks 5 | . . . . . . 1 . 2 . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . Damage Inflicted 6002 | . . . 715 . 322 821 757 436 123 . 372 1183 812 105 40 316 . Guns 2282 | . . . 638 . 235 20 344 . 42 . 299 431 233 . 40 . . Cannons 923 | . . . . . . 278 269 123 81 . . 172 . . . . . Explosions 400 | . . . 49 . 87 . 144 . . . . . 120 . . . . Melee 2397 | . . . 28 . . 523 . 313 . . 73 580 459 105 . 316 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 473 | . . . . . . . 269 123 81 . . . . . . . . Thermal 534 | . . . 49 . 87 . 144 . . . . 111 143 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 2598 | . . . 638 . 235 298 344 . 42 . 299 492 210 . 40 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1553 | . . . 28 . . 523 . 313 . . 73 580 36 . . . . Piercing 844 | . . . . . . . . . . . . . 423 105 . 316 . Highest Corruption 5 | . . . . . . 5 . . . . . 1 . . . . . Average Corruption 2 | . . . . . . 3 . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . 2 . . . . . 1 . . . . . Message Errors 2 | . . . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . 50 . 46 . . 33 5 44 13 . . . Projectiles 1 | . . . . . . . . . . . . 1 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 190 | . . . . . . 50 . 46 . . 33 4 44 13 . . . Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 36 | . . . . . 1 24 5 . . . . 36 30 . . . . Average Temperature 15 | . . . . . 1 14 1 . . . . 30 30 . . . . Received Heat Transfer 708 | . . . 141 . 45 63 84 54 . . 54 81 60 . . 126 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . 1 . . . 1 1 . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . 1 1 . . . . . Parts Fried 15 | . . . 2 . 2 . 2 . . . 2 7 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 535 | . . . 100 . 100 . 50 . . . . 148 137 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 1 . 1 . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Peak Influence 763 | . 3 . 470 129 208 313 199 248 123 51 157 763 691 426 405 402 383 Initial 241 | . . . . 129 35 68 2 25 103 51 27 61 180 241 179 170 182 Average 185 | . 2 . 218 129 121 187 91 130 120 51 75 287 403 298 287 253 238 Maximum Alert Level 3 | . . . 2 . 1 1 . 1 . . . 3 2 2 2 2 1 Low Security (%) 61 | 100 100 100 48 100 89 46 100 76 100 100 100 46 15 . 20 38 32 Level 1 29 | . . . 29 . 10 53 . 23 . . . 33 34 96 70 58 67 Level 2 9 | . . . 21 . . . . . . . . 17 50 3 9 3 . Level 3 . | . . . . . . . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . 2 1 1 . . 3 1 2 . 1 . . Investigation 3 | . . . . . . 1 1 . . . . . 1 . . . . Extermination 2 | . . . . . . 1 . . . . . 1 . . . . . Reinforcement 6 | . . . . . . . . 1 . . 3 . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Distress Signals 9 | . . . 2 . . . 1 . 1 . . . 2 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 206 | . . . 18 . 7 12 9 9 5 . 10 33 35 12 14 15 27 Peak Tracking Total 22 | . . . 5 . 2 4 4 5 5 . 5 21 14 10 6 7 22 Tactical Retreats 28 | . . . 1 . . 1 . 2 . . 2 4 8 2 4 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Traps Triggered 7 | . . . . . . 1 1 4 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Machines Accessed 39 | . 1 . 4 . 4 4 8 4 . 2 . 1 6 2 1 . 2 Terminals 35 | . 1 . 4 . 4 3 6 4 . 2 . 1 6 1 1 . 2 Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 88 | . 4 . 9 . 6 8 20 14 . 3 . 4 11 3 2 . 4 Successful 66 | . 4 . 4 . 5 7 13 12 . 2 . 3 10 1 2 . 3 Failed 22 | . . . 5 . 1 1 7 2 . 1 . 1 1 2 . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 2 . . . . Terminals 80 | . 4 . 9 . 6 6 15 14 . 3 . 4 11 2 2 . 4 Fabricators 4 | . . . . . . 2 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . Terminal Hacks 61 | . 4 . 4 . 5 5 10 12 . 2 . 3 10 1 2 . 3 Record 16 | . 1 . 2 . 1 3 . 3 . 1 . . 5 . . . . Robot Analysis 2 | . . . . . . 1 . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 1 1 . . . 1 . . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . . . 1 Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 7 | . . . . . 1 . 2 1 . . . . 1 . 1 . 1 Unreport Threat 2 | . . . . . . . 1 . . . . . 1 . . . . Locate Traps 6 | . . . 1 . . . 1 2 . . . . 1 . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . Dispatch Records 5 | . . . 1 . 1 . 1 1 . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . Security Status 2 | . . . . . . . 1 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . 1 . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . 2 2 . . . . . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . 4 . 3 2 5 3 . 1 . . 5 2 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Total Allies 7 | . . 1 . 2 . 3 . . . . . 1 . . . . . Largest Group 3 | . . 1 1 2 2 3 . . . . . 1 . . . . . Highest-Rated Group 49 | . . 31 31 43 43 43 . . . . . 49 . . . . . Highest-Rated Ally 49 | . . 31 31 31 31 31 . . . . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 3 . 5 14 . . . . . 3 . . . . . Total Damage 450 | . . . 41 . 63 253 . . . . . 93 . . . . . Kills 6 | . . . 1 . 2 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Robot Analysis Total 2 | . . . . . . 1 . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Turns Passed 3499 | 127 126 206 374 53 158 411 391 277 36 20 77 415 276 94 162 198 98 Spaces Moved 6010 | 98 106 169 301 108 216 570 716 566 68 64 73 837 635 235 432 514 302 Core 15 | 15 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 472 | 83 106 169 114 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5523 | . . . 187 108 216 570 716 566 68 64 73 837 635 235 432 514 302 Fastest Speed 31 | 50 120 120 37 37 37 44 31 31 31 31 31 31 33 34 34 34 31 Average Speed 41 | 109 120 120 68 37 40 44 32 31 31 31 31 32 33 34 34 34 31 Slowest Speed 120 | 120 120 120 120 37 107 47 44 31 31 31 31 33 34 35 35 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 2 1 3 . . . 5 5 3 2 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 16 53 42 41 20 16 17 71 23 2 69 30 25 36 30 22 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 2 | . . . 1 . 1 . . . . . . . . . . . . Terrain Destroyed 22 | . . . 3 . 4 . 4 1 . . . . 10 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 3 | . . . 1 . 1 . . 1 . . . . . . . . . AOE 19 | . . . 2 . 3 . 4 . . . . . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Total 6677 | 118 105 172 407 120 271 681 823 646 75 63 108 914 667 242 440 523 302 Wait 167 | . . 1 22 12 21 33 52 13 1 . . 3 9 . . . . Move 5942 | 97 105 168 300 107 215 565 713 559 67 63 72 826 624 228 427 507 299 Hop 25 | . . . . . . 2 1 3 . . . 5 5 3 2 3 1 Pick Up 60 | 11 . 1 11 . 4 9 4 2 . . 6 3 3 4 1 . 1 Fast Attach 10 | . . . . . . 1 1 1 . . . 5 . . . 2 . Attach 29 | 8 . . 2 1 2 3 1 1 . . 1 3 2 1 1 2 1 Detach 4 | . . . . . 1 . . . . . . 2 . . 1 . . Swap 38 | 1 . 1 4 . 3 6 10 1 1 . 1 5 3 . 1 1 . Drop 50 | 1 . 1 7 . 3 9 8 2 . . 2 7 2 4 2 2 . Fire 173 | . . . 45 . 13 20 30 7 6 . 16 22 10 . 4 . . Melee 68 | . . . 1 . . 17 . 8 . . 2 22 9 2 1 6 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 71 | . . . 15 . 9 16 3 9 . . 8 11 . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / *Arm) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x2) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 17) 128 | -11/Junkyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered exit to Mines (range 15) 254 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Hacker-Mutant 303 | -10/Mines | Received a Mining Laser from a helpful Derelict 418 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 450 | -10/Mines | Identified exit to Materials 450 | -10/Mines | Discovered exit to Materials (range 4) 460 | -10/Mines | Entered Materials 460 | -9/Materials | Accompanied by 1 ally 462 | -9/Materials | Reached level 2 462 | -9/Materials | Reached level 3 462 | -9/Materials | Upgraded with Utility slot (x1) 604 | -9/Materials | Reached level 4 618 | -9/Materials | Upgraded with Weapon slot (x1) 814 | -9/Materials | Identified exit to Mines 814 | -9/Materials | Discovered exit to Mines (range 12) 834 | -9/Materials | Entered Mines 836 | -9/Mines | Reached level 5 836 | -9/Mines | Upgraded with Power slot (x1) 836 | -9/Mines | Upgraded with Utility slot (x1) 865 | -9/Mines | Identified exit to Materials 865 | -9/Mines | Discovered exit to Materials (range 17) 887 | -9/Mines | Entered Materials 887 | -8/Materials | Accompanied by 2 allies 889 | -8/Materials | Reached level 6 889 | -8/Materials | Upgraded with Propulsion slot (x1) 892 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 916 | -8/Materials | Reached level 7 1007 | -8/Materials | Identified exit to Factory 1007 | -8/Materials | Discovered exit to Factory (range 10) 1036 | -8/Materials | Upgraded with Propulsion slot (x1) 1045 | -8/Materials | Entered Factory 1045 | -7/Factory | Accompanied by 2 allies 1047 | -7/Factory | Reached level 8 1047 | -7/Factory | Reached level 9 1179 | -7/Factory | Build established: Hacker-Scout 1186 | -7/Factory | Identified exit to Factory 1186 | -7/Factory | Discovered exit to Factory (range 9) 1217 | -7/Factory | Reached level 10 1385 | -7/Factory | Fabricated B-36 Bruiser? 1396 | -7/Factory | P-60 Hacker assimilated allied Bruiser 4c 1456 | -7/Factory | Entered another Factory area 1458 | -6/Factory | Reached level 11 1458 | -6/Factory | Reached level 12 1458 | -6/Factory | Upgraded with Utility slot (x1) 1549 | -6/Factory | Reached level 13 1598 | -6/Factory | Fabricated Adv. Focal Shield (x2) 1792 | -6/Factory | Build established: Hacker-Sprinter 1844 | -6/Factory | Identified exit to Extension 1844 | -6/Factory | Discovered exit to Extension (range 6) 1847 | -6/Factory | Entered Extension 1847 | -6/Extension | Upgraded with Weapon slot (x1) 1849 | -6/Extension | Reached level 14 1991 | -6/Extension | Spotted B-75 Beast 2075 | -6/Extension | Spotted B-75 Beast 2115 | -6/Extension | Identified exit to Cetus 2115 | -6/Extension | Discovered exit to Cetus (range 17) 2115 | -6/Extension | Identified exit to Factory 2115 | -6/Extension | Discovered exit to Factory (range 17) 2124 | -6/Extension | Entered Cetus 2130 | -6/Cetus | Spotted Cetus Guard 2130 | -6/Cetus | Spotted Cetus Guard 2135 | -6/Cetus | Spotted Cetus Guard 2135 | -6/Cetus | Spotted Cetus Guard 2142 | -6/Cetus | Discovered exit to Factory (range 17) 2160 | -6/Cetus | Entered Factory 2162 | -5/Factory | Reached level 15 2162 | -5/Factory | Reached level 16 2162 | -5/Factory | Upgraded with Utility slot (x1) 2166 | -5/Factory | Identified exit to Factory 2166 | -5/Factory | Discovered exit to Factory (range 11) 2180 | -5/Factory | Identified exit to DSF 2180 | -5/Factory | Entered DSF 2182 | -5/DSF | Reached level 17 2206 | -5/DSF | Additional patrols routed to DSF 2230 | -5/DSF | Discovered exit to Factory (range 16) 2257 | -5/DSF | Entered Factory 2259 | -4/Factory | Reached level 18 2259 | -4/Factory | Reached level 19 2259 | -4/Factory | Upgraded with Utility slot (x1) 2559 | -4/Factory | Identified exit to Armory 2559 | -4/Factory | Discovered exit to Armory (range 12) 2669 | -4/Factory | Identified exit to Research 2669 | -4/Factory | Discovered exit to Research (range 4) 2672 | -4/Factory | Entered Research 2674 | -3/Research | Reached level 20 2674 | -3/Research | Reached level 21 2674 | -3/Research | Reached level 22 2694 | -3/Research | Spotted B-86 Titan 2760 | -3/Research | Reached level 23 2833 | -3/Research | Spotted B-86 Titan 2922 | -3/Research | Search patrols dispatched 2943 | -3/Research | Identified exit to Research 2943 | -3/Research | Discovered exit to Research (range 11) 2946 | -3/Research | Identified exit to Quarantine 2946 | -3/Research | Discovered exit to Quarantine (range 9) 2948 | -3/Research | Entered Quarantine 2950 | -3/Quarantine | Reached level 24 2982 | -3/Quarantine | Build established: Hacker-Scout 3015 | -3/Quarantine | Spotted Fortress 3041 | -3/Quarantine | Identified exit to Section 7 3041 | -3/Quarantine | Discovered exit to Section 7 (range 6) 3042 | -3/Quarantine | Entered Section 7 3044 | -3/Section 7 | Reached level 25 3044 | -3/Section 7 | Upgraded with Power slot (x1) 3093 | -3/Section 7 | Spotted B-86 Titan 3107 | -3/Section 7 | Spotted S7 Guard 3156 | -3/Section 7 | Found Alien Artifact 3172 | -3/Section 7 | Spotted S7 Guard 3198 | -3/Section 7 | Core integrity fell below 50% 3203 | -3/Section 7 | Discovered exit to Research (range 4) 3204 | -3/Section 7 | Entered Research 3205 | -2/Research | Core integrity fell below 50% 3206 | -2/Research | Reached level 26 3240 | -2/Research | Reached level 27 3275 | -2/Research | Spotted B-90 Cyclops 3305 | -2/Research | Upgraded with Utility slot (x1) 3305 | -2/Research | Identified Integrated Mediator 3305 | -2/Research | Installed Integrated Mediator, increased core attachment efficiency. 3339 | -2/Research | Spotted B-90 Cyclops 3379 | -2/Research | Spotted B-90 Cyclops 3399 | -2/Research | Identified exit to Access 3399 | -2/Research | Discovered exit to Access (range 10) 3402 | -2/Research | Entered Access 3403 | -1/Access | Core integrity fell below 50% 3404 | -1/Access | Reached level 28 3404 | -1/Access | Upgraded with Propulsion slot (x1) 3498 | -1/Access | Identified exit to Surface 3498 | -1/Access | Discovered exit to Surface (range 6) 3500 | *** | Escaped! Last Messages --------------- >>Traps(Locate) Found 6 traps in 1 array: 6x Stasis Trap Map updated. >>Alert(Check) Current Alert Level: Low Security Acquired Impulse Thruster. Slug penetrates Wall. W-44 Eye distress signal alerts nearby ally. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. W-44 Eye distress signal alerts nearby ally. U-05 Engineer destroyed. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND: SURFACE [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ??????????????????##"????????"##???????????? ???? | | ??????????????????##""""""""""##???????????? # ?? | | ??????????????????## ##???????????? # ?? | | ??????????????????## ##??????????? / ?? | | ??????????????????## ##???????????## # ?? | | ??????????????????## "" ##???????????## ##?? | | ??????????????????## "@ ##??########### ##?? | | ??????????????????## ##??###########?## ? | | ??????????????????## ##??## ?## ? | | ?????????????????### ###?## # ? | | ?????????????????### ###?## + ? | | ?????????????????## ##?## # ? | | ?????????????????###"" ###?## # ? | | ?????????????????###"" ###?## ^ # ? | | ??????????????????##"" ##??## ##? | | ??????????????????##T ##??## ### | | ??????????????????##"" ##??## ### | | ?????????????? #####"" ###### # | | ??????????????+#####"" ###### # | | ??????????? k ?? ? # | | ?????????? k ?? ? ? #? | | ???????????###################### ? ? + | | ??????????? ##################### ?? # | | ???????????????????????????? ? # | | ????????????????????????????########## ? # | | ???????????????????????????? ########## # | | ????????????????????????????????????### ? ### | | ?????????????????????????????????????## ? ## | | ?????????????????????????????????????## ^ "" ## | | ?????????????????????????????????????## "" ## | | ?????????????????????????????????????## T" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 30 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 65 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 75 Melee Accuracy 8 Target Analysis 6 Offensive Hacking 48 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Adv. Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Mediator Achievements -------------- Dodgeball, But With Guns This Is Interesting... Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Sec Res Acc Levels Raised 27 | . . . 3 1 2 3 3 1 . 2 1 2 4 1 1 2 1 XP Earned 47712 | 6000 . 600 5278 500 3227 4780 4135 1410 500 2533 1750 3721 4979 1500 2060 2035 2704 XP Spent 46375 | 5980 . . 3850 2050 2600 3820 4150 2400 . 3440 1710 2550 6450 1300 1300 2600 2175 Upgrades 101 | 30 . . 5 3 5 10 8 4 . 8 6 2 12 2 2 1 3 Power Slot 2 | . . . . 1 . . . . . . . . . . 1 . . Propulsion Slot 4 | 1 . . . . 2 . . . . . . . . . . . 1 Utility Slot 8 | 2 . . 1 1 . . 1 . . 1 . 1 . . . 1 . Weapon Slot 3 | 1 . . 1 . . . . 1 . . . . . . . . . Core Integrity 14 | 8 . . . . . . . . . 4 . . 2 . . . . Heat Dissipation 9 | 5 . . . . . . 1 . . 2 1 . . . . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . Energy Storage 4 | . . . 1 . . . . . . . . . 2 . . . 1 Mass Support 4 | 2 . . . . . 1 . . . . . . 1 . . . . Inventory Capacity 5 | 2 . . 2 . . 1 . . . . . . . . . . . Sight Range 3 | 1 . . . . . 1 . . . . . . . . 1 . . Sensor Range 15 | 5 . . . . . 3 . . . . 5 . 2 . . . . Terrain Scan Density 3 | . . . . . . 3 . . . . . . . . . . . Ranged Accuracy 5 | . . . . . . . 2 . . 1 . . 2 . . . . Melee Accuracy 6 | . . . . . . . 4 . . . . . . 2 . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . . . 1 . . . . 1 . . . . TH Resistance % 4 | . . . . 1 1 . . 1 . . . . 1 . . . . EX Resistance % 4 | . . . . . 2 . . . . . . 1 1 . . . . KI Damage % 2 | . . . . . . . . 1 . . . . . . . . 1 Protomatter Created 678 | . . . 188 . 101 147 19 67 . . 79 77 . . . . . Integrity Restored 1400 | . . . 301 . 156 271 57 201 . . 183 231 . . . . . Core 1115 | . . . 167 . 112 164 57 201 . . 183 231 . . . . . Parts 285 | . . . 134 . 44 107 . . . . . . . . . . . Protomatter Decayed 128 | . . . 50 . 28 50 . . . . . . . . . . . Game ------ Seed LauncherMasterBay Manual? 0 Play Time 02:37:02 Cumulative 17.9 hours Start 2023.05.09 @ 16:04:24 End 2023.05.09 @ 19:14:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 1 Adventurer 2 Explorer 6 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fbc52338-5426-47e6-bc3c-029633b32a62