Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 20:28:00 Player: Qirby Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (811) 811 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2143 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 140/265 System Corruption 1% Temperature Cool (8) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Targeting Computer ECM Suite > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Power Shielding Power Shielding Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Targeting Computer ECM Suite > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Reinforced Ion Engine Power Shielding Power Shielding Light Armor Plating Hardlight Generator Spread Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 57 | 6 9 5 37 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 3 9 Treads . | . . . . Leg 13 | 2 2 3 6 Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . . . 2 Utility 16 | 1 2 . 13 Device 7 | . 1 . 6 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 7 | . 1 . 6 Artifact . | . . . . Weapon 19 | 2 5 1 11 Energy Gun 9 | 1 1 1 6 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 . 5 Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 97 71 81 Engine 11 | . 14 14 8 Leg 21 | . 28 22 17 Device 5 | . 8 . 10 Storage 12 | . 14 14 11 Processor 3 | . . . 7 Protection 4 | . 4 3 4 Energy Gun 9 | . 11 13 6 Ballistic Gun 6 | . 7 . 12 Launcher 2 | . 7 3 . Naked Turns . | . . . . Heaviest Build 23 | 14 15 14 23 Greatest Support 29 | 20 26 26 29 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 7 8 8 Average Carried 5 | . 3 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 7 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1182 | 275 89 201 617 Remotely . | . . . . Salvage Created 1324 | 98 138 228 860 Parts 84 | 4 8 17 55 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 4 . 22 Guns 23 | . 1 . 22 AOE 3 | . 3 . . Classes Destroyed 10 | 2 5 . 3 Worker 6 | . 2 1 3 Tunneler 5 | 1 . 4 . Hauler 2 | . 1 . 1 Recycler 4 | 1 1 2 . Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 12 | . 3 . 9 Grunt 8 | . 1 . 7 Brawler 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 7 | 2 7 3 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 6 | 1 6 1 2 Gunslinging 1 | . . . 1 Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1978 | . 123 378 1477 Core 578 | . 37 137 404 Absorbed by Shields 64 | . . . 64 Redirected to Shielding 9 | . . . 9 Regen/Repaired (Parts) 60 | . . . 60 Core Remaining (%) 65 | 100 . 30 . Volleys Fired 145 | 5 19 37 84 Largest 2 | 2 2 2 2 Hottest 115 | 70 70 80 115 Shots Fired 222 | 10 25 44 143 Gun 210 | 10 20 37 143 Cannon . | . . . . Launcher 12 | . 5 7 . Special . | . . . . Kinetic 120 | 5 12 . 103 Thermal 90 | 5 8 37 40 Explosive 12 | . 5 7 . Electromagnetic . | . . . . Robot Hit Streak 9 | 2 4 6 9 Robot Miss Streak 7 | 2 2 3 7 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 124 | 5 10 15 94 Core Hits 78 | 3 12 9 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2270 | 60 587 186 1437 Guns 1797 | 60 129 186 1422 Cannons . | . . . . Explosions 457 | . 457 . . Melee . | . . . . Ramming 16 | . 1 . 15 Kinetic 1149 | 35 104 . 1010 Thermal 648 | 25 25 186 412 Explosive 457 | . 457 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Matter Fused 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 31 | . 31 . . Projectiles . | . . . . Explosions 31 | . 31 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . 18 4 Shots 1 | . . 1 . Rammed 2 | . . . 2 Targets Rammed 8 | . 2 . 6 Kicked 6 | . 2 . 4 Crushed . | . . . . Highest Temperature 90 | 27 20 72 90 Average Temperature 18 | 12 8 19 18 Received Heat Transfer 617 | . 54 . 563 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1868 | 74 74 703 1017 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 440 | 10 247 182 440 Initial 96 | . 6 96 1 Average 131 | 2 110 72 200 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 72 | 100 67 100 46 Level 1 26 | . 32 . 50 Level 2 1 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 8 2 37 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 3 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 . 11 Successful 11 | . 3 . 8 Failed 8 | . 5 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 . 8 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 . 6 Record 3 | . . . 3 Disarm Traps 1 | . 1 . . Investigation Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 4 | . 2 . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2245 | 76 284 900 985 Spaces Moved 1262 | 44 165 621 432 Core 97 | 5 . 86 6 Treads . | . . . . Legs 1073 | 39 165 535 334 Wheels . | . . . . Hover 31 | . . . 31 Flight 61 | . . . 61 Fastest Speed 37 | 50 120 120 37 Average Speed 119 | 112 120 129 105 Slowest Speed 200 | 120 120 200 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 29 64 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . 26 63 . Melee . | . . . . Projectile . | . . . . AOE 89 | . 26 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1805 | 60 227 678 840 Wait 250 | . 14 4 232 Move 1257 | 43 164 620 430 Hop 1 | . . . 1 Pick Up 43 | 6 12 2 23 Fast Attach 2 | . . 1 1 Attach 46 | 6 6 4 30 Detach 20 | . 3 4 13 Swap 9 | . 3 . 6 Drop 24 | . 4 6 14 Fire 145 | 5 19 37 84 Melee . | . . . . Ram 2 | . . . 2 Kick 6 | . 2 . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 1153 | -10/Mines | Assembled infested the area 1158 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1228 | -10/Mines | Discovered new exit (range 8) 1259 | -10/Mines | Core integrity fell below 50% 1261 | -10/Mines | Entered Materials 1261 | -9/Materials | Evolved 2 slots: Utility x2 1493 | -9/Materials | Repaired Med. Laser 1615 | -9/Materials | Discovered new exit (range 12) 2164 | -9/Materials | Core integrity fell below 50% 2201 | -9/Materials | Core integrity fell below 20% 2246 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02129_ Triggered Alarm Trap. 02129_ An alarm sounds. 02129_ ALERT: Alarm triggered, dispatching investigation squad. 02141_ U-05 Engineer lays Concrete. 02168_ Y-45 Defender destroyed. 02180_ Imp. Aluminum Leg destroyed. 02185_ Aluminum Leg destroyed. 02185_ Hvy. Assault Rifle destroyed. 02186_ System corrupted: Matter fused (-5). 02187_ Autogun destroyed. 02190_ Slammed into G-34 Mercenary. 02192_ Acquired Hvy. Assault Rifle. 02194_ Acquired Beam Rifle. 02197_ G-34 Mercenary destroyed. 02200_ Switching to secondary target: G-34 Mercenary. 02201_ System corrupted: Beam Rifle rejected. 02203_ G-34 Mercenary destroyed. 02206_ Rnf. Ion Engine destroyed. 02218_ Hvy. Assault Rifle destroyed. 02220_ Acquired Sml. Laser. 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