Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.19 @ 00:29:41 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (148) 740 Value Destroyed (3807) 3807 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (13019) 13019 TOTAL SCORE: 30106 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 104 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 347/350 System Corruption 0% Temperature Cool (6) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Cloaking Device Light Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- Advanced Datajack CR-A16's Pointy Stick Enhanced Force Lance > --- INVENTORY (10) --- Quantum Reactor Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Cloaking Device AEGIS Remote Shield Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Advanced Datajack CR-A16's Pointy Stick Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Impulse Thruster Array Advanced Sensor Array Light Regenerative Plating Tiamat Missile Launcher Sigix Containment Pod [Rating: 164] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . Utility 12 | . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 9 15 1 28 4 1 13 35 20 . 3 . 3 7 1 2 3 . 7 5 9 1 3 12 1 11 . 10 1 7 13 . Power 19 | 1 1 . 5 . . . 4 1 . . . . 2 . . . . . . . . 1 1 . 1 . 1 . 1 . . Engine 14 | 1 1 . 5 . . . 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . Propulsion 58 | 4 3 . 6 . . 5 16 8 . . . . 1 . . . . 1 . . . . 5 . 1 . 1 . 4 3 . Treads 30 | 2 2 . 6 . . 5 15 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . 1 8 . . . . 1 . . . . 1 . . . . 5 . 1 . 1 . 4 3 . Utility 90 | 2 7 1 8 3 1 3 7 10 . 3 . . 4 1 1 . . 6 3 5 1 . 3 . 5 . 6 1 1 8 . Device 46 | 1 5 1 2 . . 1 2 6 . 3 . . 1 1 . . . 2 2 3 . . . . 2 . 5 1 1 7 . Storage 8 | 1 2 . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 2 . . 1 . 2 . . . . . . 1 . . . . . . . 3 . 1 . . . . . . Hackware 11 | . . . . . . . . 1 . . . . 3 . . . . 3 1 . 1 . . . 1 . 1 . . . . Protection 15 | . . . 2 3 . 1 4 . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 . 9 1 . 5 8 1 . . . 3 . . 1 3 . . 2 4 . 2 3 1 4 . 2 . 1 2 . Energy Gun 15 | 2 4 . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . . 6 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . . . . . 1 . . . 1 . . 2 1 . 1 . . . . . . . 1 . Special Weapon 7 | . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 1 1 . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . 1 . 1 . . 1 . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . . Unidentified Prototypes 22 | . . . 2 . . . 2 2 . 1 . . . . 1 2 . 1 . . 1 . 1 . 5 . 1 . . 3 . Parts Lost 23 | . . . 2 1 . 6 6 . . . . . . . . . . . 1 2 . . 1 . . . . . . 4 . Power 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . 1 1 . 2 2 . . . . . . . . . . . 1 2 . . . . . . . . . 3 . Weapon 5 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . . . 1 1 . 4 1 . . . . . . . . . . . 1 2 . . 1 . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 94 99 91 92 91 85 85 86 86 87 91 93 93 94 97 96 100 93 95 94 95 95 95 92 90 76 Engine 8 | . 14 14 10 11 11 11 8 7 7 7 7 7 5 6 6 6 6 5 5 5 5 4 . . . . . . . . . Treads 16 | . 28 28 21 22 22 21 35 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 28 30 29 28 28 25 25 25 25 25 27 27 27 27 27 25 25 25 25 27 27 26 24 23 Device 8 | . 14 14 5 . . . 8 14 15 14 14 14 12 11 12 12 12 10 10 10 11 11 10 10 10 10 13 13 16 15 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 12 | . . . 21 22 22 14 9 14 15 14 14 14 12 12 12 12 12 11 11 10 5 5 8 10 10 10 9 9 8 8 7 Hackware 6 | . . . . . . . . 6 7 7 7 7 18 18 18 18 18 21 22 21 18 22 20 20 23 25 22 22 20 19 15 Protection 4 | . . . 5 11 11 13 8 . . . . . . . . . . . . . 5 5 5 5 1 . . . . . 3 Energy Gun 7 | . 28 28 8 . . . 15 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . 13 22 22 22 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 1 . . . 5 4 5 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 6 5 5 8 11 10 10 10 10 10 9 9 8 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 34 34 61 61 61 66 62 56 19 19 19 26 19 19 19 22 22 25 29 27 27 31 34 35 35 31 41 41 48 54 48 Greatest Support 82 | 40 40 40 46 46 46 46 82 82 21 21 21 21 22 22 22 22 22 27 27 27 27 27 37 37 38 38 44 44 58 58 57 Greatest Overweight (x) 2 | 2 1 . 1 1 1 2 . 2 . . . 1 . . . . . . 1 . . 1 . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 11 15 19 20 20 20 20 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 7 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 10 10 10 10 10 7 Average Carried 14 | 5 11 14 19 19 19 19 19 11 10 10 10 9 9 9 10 10 10 9 9 9 9 9 9 9 9 10 9 9 9 9 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 7 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 10 9 10 10 10 10 10 8 7 Class Distribution -------------------- 55% | Mutant 17% | Hacker-Scout 9% | Scavenger-Mutant 6% | Wizard-Ninja 5% | Scavenger-Scout 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Matter Collected 3730 | 251 189 10 564 236 . 443 472 . 106 25 . 121 . 140 20 30 . 50 121 160 . 83 110 . 125 . 62 43 . 360 9 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5889 | 56 762 29 1355 321 . 410 1344 . . . . . . . . . . 521 409 119 . 70 140 . . . 146 43 . 144 20 Parts 342 | 5 44 4 104 17 . 26 72 . . . . . . . . . . 19 11 3 . 8 7 . . . 9 2 . 9 2 Haulers Intercepted 15 | . 2 . 6 . . . 3 . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 3 . . 2 . . . . . . 5 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 93 | . 14 3 29 5 . 14 24 . . . . . . . . . . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 85 | . 14 3 29 5 . 11 23 . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . Classes Destroyed 16 | 1 5 . 6 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . Worker 9 | . . . 2 . . 1 1 . . . . . . . . . . 2 . . . . . . . . 1 . . 1 1 Builder 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 6 . . . 3 . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . Recycler 8 | . 2 . 1 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . 3 . . . 3 . . . . . . . . . . 1 . . . . 1 . . . 1 1 . 1 . Swarmer 31 | . 3 3 10 . . 8 3 . . . . . . . . . . . 4 . . . . . . . . . . . . Grunt 35 | . 11 . 8 2 . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . . 9 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Best Kill Streak 5 | 2 3 3 5 4 . 4 5 . . . . . . . . . . 4 4 . . . 1 . . . 1 1 . 2 1 Combat Bots Only 5 | . 3 3 4 3 . 3 5 . . . . . . . . . . . 4 . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 1 . . . . . . . . . . 1 3 1 . 1 1 . . . 1 1 . 1 1 Gunslinging 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Damage Taken 5550 | . 451 26 755 374 . 836 1877 . . . . 25 . . . . . . 224 72 . . 72 . . . 49 83 . 706 . Core 865 | . 144 10 69 27 . 148 257 . . . . 25 . . . . . . 58 . . . . . . . . . . 127 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 507 | . . . 191 . . . 101 . . . . . 11 . . . . 100 6 5 . . . . . . . . . 76 17 Core Remaining (%) 82 | 100 . 38 . . . 39 53 . . . . 96 . . . . 100 . . . . 94 . . . 100 . 100 . 91 100 Volleys Fired 320 | 5 52 3 83 14 . 39 88 . . . . 3 . . . . . . 4 5 . 2 17 . . . . . . 5 . Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . . . . . 1 1 . 1 1 . . . . . . 1 . Hottest 132 | 90 130 130 130 46 . 47 132 . . . . 39 . . . . . . 39 39 . 39 20 . . . . . . 46 . Shots Fired 603 | 10 104 6 164 29 1 78 175 . . . . 3 . . . . . . 4 5 . 2 17 . . . . . . 5 . Gun 562 | 10 104 6 161 29 1 76 175 . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . 2 . . . . . 3 . . . . . . 4 5 . 2 . . . . . . . 5 . Special 20 | . . . 3 . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Kinetic 257 | . . . 107 29 1 76 44 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 325 | 10 104 6 57 . . . 131 . . . . . . . . . . . . . . . 17 . . . . . . . . Explosive 21 | . . . . . . 2 . . . . . 3 . . . . . . 4 5 . 2 . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 5 10 3 29 15 . 13 20 . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Miss Streak 7 | 1 7 5 6 1 . 3 4 . . . . . . . . . . . 1 . . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 2 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 508 | 7 79 5 138 23 . 62 132 . . . . . . . . . . 9 11 4 . 2 17 . . . 7 1 . 10 1 Core Hits 304 | 3 56 6 110 10 . 29 65 . . . . . . . . . . 5 8 1 . 2 4 . . . 3 . . 2 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 4 . 2 . . 1 6 . . . . . . . . . . 2 1 1 . . 2 . . . 2 . . 2 . Burn 10 | . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Impale 8 | . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 . . . 1 . . 2 . Melee Attacks 189 | . . . . . . . . 4 1 1 . 2 14 1 5 3 1 16 15 4 . 3 24 . . . 32 11 8 42 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . 4 1 1 . 2 14 1 5 1 . 3 3 . . . . . . . 2 . . . . Piercing 143 | . . . . . . . . . . . . . . . . 2 1 13 12 4 . 3 18 . . . 29 11 8 40 2 Sneak Attacks 34 | . . . . . . . . . . . . . . . . . . 6 7 1 . 2 9 . . . 4 . . 4 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . 2 . . 3 . Damage Inflicted 10353 | 82 937 47 2107 344 . 1041 2259 . . . . . . . . . . 596 925 289 . 181 353 . . . 404 104 . 575 109 Guns 6688 | 82 937 47 2085 344 . 934 2259 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 341 | . . . . . . 107 . . . . . . . . . . . . 234 . . . . . . . . . . . . Melee 3165 | . . . . . . . . . . . . . . . . . . 596 691 289 . 181 216 . . . 404 104 . 575 109 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3098 | . . . 1339 344 . 934 481 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3749 | 82 937 47 768 . . . 1778 . . . . . . . . . . . . . . . 137 . . . . . . . . Explosive 341 | . . . . . . 107 . . . . . . . . . . . . 234 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . . . . . . . . . . . 34 33 . . . . . . . 71 . . . . Piercing 3027 | . . . . . . . . . . . . . . . . . . 562 658 289 . 181 216 . . . 333 104 . 575 109 Highest Corruption 6 | . . . 2 2 2 2 . . . . . . . . . . . . 2 4 4 4 . . . . 1 1 . 6 . Average Corruption 2 | . . . 2 2 2 2 . . . . . . . . . . . . 2 2 4 4 . . . . 1 1 . 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 . Effects 76 | . . . 13 17 7 14 . . . . . . . . . . . . 1 1 . 6 . . . . 2 1 . 14 . Message Errors 13 | . . . 5 3 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Matter Fused 27 | . . . 5 7 2 5 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 5 . Heat Flow Errors 6 | . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Discharges 7 | . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . 3 1 4 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Data Loss (major) 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Misfires 5 | . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 991 | . . . . . . . . . . . . . . . . . . 126 402 194 . . 25 . . . . 80 . 95 69 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Melee 941 | . . . . . . . . . . . . . . . . . . 126 352 194 . . 25 . . . . 80 . 95 69 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | 90 300 216 512 212 276 62 103 . . . . . . . . . . . . . . 158 . . . . . . . 134 . Average Temperature 71 | 36 86 109 96 50 119 21 21 . . . . . . . . . . . . . . 95 . . . . . . . 95 . Received Heat Transfer 1689 | . 276 . 183 93 . 144 873 . . . . . . . . . . . . . . . . . . . . 21 . 99 . Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 6 . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8212 | 223 2406 55 1014 . . . 4218 . . . . . . . . . . . . . . . 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Peak Influence 488 | 15 200 81 488 180 . 111 414 235 . . . . 117 . . . . 64 . . . . 195 . . . 342 210 187 348 302 Initial 208 | . 9 11 . 180 . . 15 188 . . . . 37 . . . . . . . . . . . . . 50 82 117 105 208 Average 113 | 6 60 13 189 69 . 38 187 202 . . . . 65 . . . . 32 . . . . 123 . . . 98 151 146 143 240 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Low Security (%) 84 | 100 99 100 66 100 . 100 60 73 . . . . 100 . . . . 100 . . . . 100 . . . 90 94 100 80 . Level 1 12 | . . . 25 . . . 32 26 . . . . . . . . . . . . . . . . . . 9 5 . 19 100 Level 2 2 | . . . 8 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 4 . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . 1 2 1 4 . Investigation 12 | . 1 . 3 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 1 1 . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Distress Signals 15 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 22 3 45 5 . 16 32 . . . . 4 1 . . . . 2 4 5 . . 3 . 10 5 16 12 2 49 6 Peak Tracking Total 21 | . 3 3 5 3 . 4 5 . . . . 3 1 . . . . 1 4 5 . . 1 . 14 5 11 9 2 21 5 Tactical Retreats 23 | . 1 . . . . . 1 . . . . 3 . . . . . . . 2 . . 1 . . 1 5 . . 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Traps Triggered 5 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Machines Disabled 16 | . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . 2 . 10 . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Garrison Access 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Machines Accessed 116 | . 7 1 16 . 2 1 10 7 1 1 4 . 10 1 2 . . 7 . 1 5 . 6 . 6 . 9 6 3 9 1 Terminals 61 | . 6 1 11 . . 1 5 4 . . . . 6 . 1 . . 4 . . . . 4 . . . 5 4 1 7 1 Fabricators 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 2 . . . . Repair Stations 7 | . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Recycling Units 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 7 | . . . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 1 1 1 . Total Hacks 359 | . 25 2 43 . 2 3 24 14 1 1 28 . 31 1 4 . . 30 . 1 18 . 22 . 17 . 31 17 9 33 2 Successful 257 | . 16 1 21 . 2 1 11 8 1 1 28 . 18 1 4 . . 18 . 1 18 . 16 . 17 . 28 11 8 26 1 Failed 100 | . 8 1 22 . . 2 13 6 . . . . 13 . . . . 12 . . . . 6 . . . 2 6 1 7 1 Catastrophic 18 | . 2 1 3 . . . 5 2 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 143 | . 16 2 19 . . . 14 9 . . . . 14 . 1 4 . 16 . . . . 12 . 1 . 13 6 3 13 . Terminals 198 | . 21 2 26 . . 3 15 6 . . . . 19 . 3 . . 20 . . . . 18 . . . 24 7 6 26 2 Fabricators 14 | . . . . . . . . . . . . . 2 . . . . 6 . . . . 2 . . . 4 . . . . Repair Stations 23 | . . . 8 . . . 4 . . . . . 3 . . . . 4 . . . . . . . . . . . 4 . Recycling Units 11 | . 4 . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 23 | . . . 7 . . . 4 2 . . . . 4 . . . . . . . . . . . . . . 6 . . . Garrison Access 20 | . . . . . . . . 3 . . . . 3 . . . . . . . . . 2 . . . 3 4 2 3 . Terminal Hacks 176 | . 12 . 8 . 2 1 5 4 1 1 28 . 8 1 4 . . 9 . 1 18 . 10 . 17 . 18 3 4 20 1 Record 36 | . . . . . 2 . . . 1 . 11 . . . 3 . . . . . 6 . 1 . 10 . . 1 1 . . Part Schematic 24 | . 2 . . . . . 1 . . . 10 . 1 . . . . 2 . . 4 . 2 . . . . . 2 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . Prototype ID Bank 20 | . 1 . 1 . . . 1 . . . 3 . . . . . . . . . 4 . . . 5 . 4 . . 1 . Open Door 9 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . 1 . 1 1 Branch Access Points 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . 1 . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 10 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . 1 . Fabricator Index 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 3 . Locate Traps 12 | . 3 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . 3 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Patrol Status 7 | . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . 2 . . . . 5 . . . . 2 . . . 3 . . . . Load Schematic 7 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . 2 . . . . Build 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . Repair Station Hacks 18 | . . . 6 . . . 2 . . . . . 2 . . . . 4 . . . . . . . . . . . 4 . Scan Component 9 | . . . 3 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Repair 9 | . . . 3 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 22 | . . . 6 . . . 4 2 . . . . 4 . . . . . . . . . . . . . . 6 . . . Insert Component 11 | . . . 3 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . 3 . . . Analyze 11 | . . . 3 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 1 1 1 . Seal Access 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 1 1 1 . Unauthorized Hacks 19 | . 3 1 1 . . . . 1 . . . . 1 . . . . . . . . . 3 . . . 5 1 2 1 . Terminals 8 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 1 . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 1 . . Watchers 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 4 1 15 . . 1 10 6 . . . . 8 . 1 . . 7 . . . . 5 . . . 4 5 2 7 1 Full Trace Events 7 | . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . 2 . 3 . . . 2 1 . . 10 . 3 . . 14 . 1 . . 4 . 2 . . . . 3 2 6 . Parts Built 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 283 | . . . . . . . . . . . . . 47 . . . . 111 . . . . 56 . . . 69 . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . 5 . . . . 11 . . . . 6 . . . 9 . . . . Parts Repaired 9 | . . . 3 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . Time 316 | . . . 109 . . . 38 . . . . . 19 . . . . 106 . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed 11 | . . . 3 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . 3 . . . Part Schematics Acquired 11 | . . . 3 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . 3 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Total Allies 17 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 4 . 1 . 1 4 3 Largest Group 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 5 2 1 . 1 2 3 Highest-Rated Group 374 | . . . . . . . . . . . . 96 . . . . . . . . . . 59 22 264 130 26 . 26 192 374 Highest-Rated Ally 131 | . . . . . . . . . . . . 96 . . . . . . . . . . 47 22 65 65 26 . 26 122 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . 5 . . . . . . . . . . 3 . 11 . . . . 23 . Total Damage 2147 | . . . . . . . . . . . . 182 . . . . . . . . . . 49 . 469 . . . . 1447 . Kills 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . Derelict Logs Recovered 15 | . . 1 . 2 . . . . 1 . . 1 . 1 1 2 1 . 1 1 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Turns Passed 16736 | 176 1730 1008 3224 1393 505 1254 1590 244 256 170 21 213 335 194 264 334 127 475 255 219 49 328 303 4 390 71 463 204 132 756 49 Spaces Moved 18677 | 99 864 622 1119 557 210 454 714 600 546 570 78 689 836 601 500 980 249 727 423 575 136 625 605 11 904 309 1173 541 379 1854 127 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4630 | 83 864 622 1119 557 210 454 714 7 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14031 | . . . . . . . . 593 546 570 78 689 836 601 500 980 249 727 423 575 136 625 605 11 904 309 1173 541 379 1854 127 Fastest Speed 17 | 50 160 160 160 240 240 240 155 26 26 26 26 26 26 26 26 26 26 23 23 23 23 23 24 24 23 23 20 20 17 22 22 Average Speed 67 | 144 160 160 237 240 240 240 159 28 26 26 26 26 26 26 26 26 26 23 23 23 23 23 24 24 23 23 20 20 20 22 22 Slowest Speed 320 | 160 240 160 240 240 240 320 162 180 26 26 26 91 26 26 26 26 26 23 92 23 23 92 24 24 24 23 20 20 22 26 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 3 . . . 2 10 2 14 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Exploration Rate (%) 59 | 9 98 95 95 99 60 98 55 20 58 81 72 93 29 75 74 90 40 20 58 69 62 81 15 4 96 58 36 50 16 94 5 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 6 | . . . . . . . . . . . 1 1 . . 1 . . . . . 3 . . . . . . . . . . Known Exits Taken 26 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 1 . 1 . . . 1 . 3 . 3 9 5 1 . 3 5 . 1 . . . 2 . . . . . Spaces Dug 367 | . . . . . . 6 . 4 1 1 . 33 13 1 4 . 1 5 48 82 . 16 9 . . . 18 5 5 114 1 Terrain Destroyed 431 | . . . . . . 13 . 4 1 1 . 50 13 1 4 . 1 5 67 82 . 37 9 . . . 18 5 5 114 1 Melee 87 | . . . . . . . . 4 1 1 . 2 13 1 4 . 1 5 . . . . 9 . . . 18 5 5 17 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 344 | . . . . . . 13 . . . . . 48 . . . . . . 67 82 . 37 . . . . . . . 97 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Total 21911 | 119 1121 630 1531 587 213 544 1007 672 657 589 77 715 933 636 625 1053 308 1004 549 645 151 798 705 11 1084 308 1351 608 423 2114 143 Wait 2221 | . 146 2 242 7 . 28 116 24 111 11 . 16 58 31 118 67 59 249 89 53 14 165 32 . 146 . 128 62 22 211 14 Move 18578 | 98 863 621 1118 556 209 453 713 593 545 567 77 688 835 600 499 979 248 726 421 573 135 624 598 10 903 308 1168 522 374 1828 126 Hop 30 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 3 . . . 2 8 2 11 . Pick Up 130 | 5 21 1 25 3 1 7 19 5 . 1 . . 7 1 . . . 5 1 . . 1 7 . 2 . 8 2 3 4 1 Fast Attach 95 | 9 2 . 15 . . 5 12 6 . 4 . 2 3 1 1 3 . 2 1 2 2 . 2 . 9 . 4 . 2 8 . Attach 38 | . . . 1 2 . 4 7 3 . . . 1 2 . . . . 2 3 1 . . 1 1 2 . 3 . 2 3 . Detach 18 | 2 . . . . . . 2 2 . . . 1 1 . . . . . 3 . . . 1 . 4 . . . 2 . . Swap 95 | . 13 1 13 2 1 4 16 11 . . . . 2 . 1 . . 3 1 6 . 3 9 . . . 3 1 3 2 . Drop 198 | . 24 2 34 3 2 4 34 21 . 4 . 2 7 2 1 2 . 4 1 1 . 1 9 . 9 . 10 4 8 9 . Fire 320 | 5 52 3 83 14 . 39 88 . . . . 3 . . . . . . 4 5 . 2 17 . . . . . . 5 . Melee 152 | . . . . . . . . 4 1 1 . 2 14 1 5 2 1 13 12 3 . 2 17 . . . 25 9 5 33 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 9 . . . . . . Trap 21 | . . . . . . . . . . . . . . . . . . . 12 . . . 9 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 6) 804 | -10/Materials | Discovered new exit (range 9) 1275 | -10/Materials | Core integrity fell below 50% 1344 | -10/Materials | Discovered new exit (range 15) 1513 | -10/Materials | Discovered new exit (range 11) 1719 | -10/Materials | Central database locked down 1907 | -10/Materials | Entered Mines 2106 | -10/Mines | Learned Materials stockpile data 2162 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2206 | -10/Mines | Discovered new exit (range 7) 2243 | -10/Mines | Discovered new exit (range 16) 2915 | -10/Mines | Entered Materials 2915 | -9/Materials | Evolved 2 slots: Utility x2 3146 | -9/Materials | Repaired Lgt. Treads 3179 | -9/Materials | Repaired Imp. Ion Engine 3528 | -9/Materials | Identified exit to Mines 3961 | -9/Materials | Discovered new exit (range 16) 4922 | -9/Materials | Discovered new exit (range 5) 5714 | -9/Materials | Repaired Imp. Assault Rifle 6139 | -9/Materials | Entered Mines 6209 | -9/Mines | Identified exit to Materials 6557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6557 | -9/Mines | Discovered new exit (range 5) 6754 | -9/Mines | Learned location of 1 exit from Materials 6968 | -9/Mines | Discovered exit to Materials (range 10) 7246 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7532 | -9/Mines | Entered Exiles 7532 | -9/Exiles | Found Exiles lab abandoned 8017 | -9/Exiles | Discovered new exit (range 10) 8037 | -9/Exiles | Entered Mines 8756 | -8/Mines | Lost 4 parts (1n1u2w) 8772 | -8/Mines | Discovered exit to Materials (range 13) 9222 | -8/Mines | Discovered exit to Materials (range 5) 9230 | -8/Mines | Core integrity fell below 50% 9291 | -8/Mines | Entered Materials 9291 | -8/Materials | Evolved 2 slots: Propulsion x2 9292 | -8/Materials | Identified exit to Factory 9458 | -8/Materials | Discovered new exit (range 8) 9677 | -8/Materials | Identified exit to Storage 9813 | -8/Materials | Build established: Scavenger-Mutant 10803 | -8/Materials | Repaired Imp. Light Armor Plating 10839 | -8/Materials | Discovered exit to Factory (range 13) 10881 | -8/Materials | Entered Factory 10881 | -7/Factory | Evolved 2 slots: Utility x2 10953 | -7/Factory | Identified exit to Lower Caves 11046 | -7/Factory | Discovered new exit (range 20) 11125 | -7/Factory | Entered Lower Caves 11129 | -7/Lower Caves | Encountered a Warlord checkpoint 11153 | -7/Lower Caves | Learned Factory security intel 11186 | -7/Lower Caves | Build established: Scavenger-Scout 11355 | -7/Lower Caves | Discovered new exit (range 19) 11360 | -7/Lower Caves | Identified exit to Lower Caves 11381 | -7/Lower Caves | Entered another Lower Caves area 11383 | -7/Lower Caves | Encountered a Warlord checkpoint 11501 | -7/Lower Caves | Discovered new exit (range 10) 11504 | -7/Lower Caves | Identified exit to Data Miner 11535 | -7/Lower Caves | Found Alien Artifact 11535 | -7/Lower Caves | Identified Core Expander 11535 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11551 | -7/Lower Caves | Entered Data Miner 11551 | -7/Data Miner | Discovered new exit (range 6) 11555 | -7/Data Miner | Met Data Miner 11561 | -7/Data Miner | Learned location of Section 7 (-3) 11561 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11566 | -7/Data Miner | Received God Mode back door access code from Data Miner 11571 | -7/Data Miner | Identified exit to Proximity Caves 11572 | -7/Data Miner | Entered Proximity Caves 11587 | -6/Proximity Caves | Learned location of Zion (-6) 11603 | -6/Proximity Caves | Spotted B-75 Beast 11770 | -6/Proximity Caves | Discovered new exit (range 4) 11784 | -6/Proximity Caves | Identified exit to Factory 11785 | -6/Proximity Caves | Entered Factory 11785 | -6/Factory | Evolved 2 slots: Utility x2 11827 | -6/Factory | Repaired Lgt. Deuterium Engine 11904 | -6/Factory | Identified exit to Lower Caves 11981 | -6/Factory | Spotted B-75 Beast 12088 | -6/Factory | Fabricated Adv. Sensor Array (x1) 12109 | -6/Factory | Build established: Hacker-Scout 12120 | -6/Factory | Entered Lower Caves 12122 | -6/Lower Caves | Encountered a Warlord checkpoint 12184 | -6/Lower Caves | Discovered new exit (range 8) 12185 | -6/Lower Caves | Identified exit to Lower Caves 12194 | -6/Lower Caves | Learned 8 Factory zone layouts 12314 | -6/Lower Caves | Entered another Lower Caves area 12320 | -6/Lower Caves | Discovered new exit (range 7) 12322 | -6/Lower Caves | Identified exit to Factory 12375 | -6/Lower Caves | Encountered a Warlord checkpoint 12440 | -6/Lower Caves | Discovered new exit (range 10) 12453 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12456 | -6/Lower Caves | Found Prototype Special Weapon 12456 | -6/Lower Caves | Identified Molecular Deconstructor 12574 | -6/Lower Caves | Identified exit to Zion 12578 | -6/Lower Caves | Entered Zion 12595 | -6/Zion | Found Prototype Launcher 12595 | -6/Zion | Identified Gui. Missile Launcher 12603 | -6/Zion | Discovered new exit (range 10) 12639 | -6/Zion | Learned Factory emergency access door positions 12640 | -6/Zion | Found CR-A16's Pointy Stick 12704 | -6/Zion | Found Prototype Special Weapon 12704 | -6/Zion | Identified RU-N14's Throwing Claymores 12728 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12734 | -6/Zion | Opened final containment barrier to the Deep Caves 12789 | -6/Zion | Given the Hacking Drone Bay 12797 | -6/Zion | Given A8's code to call for help 12839 | -6/Zion | Learned location of 1 exit from Factory 12911 | -6/Zion | Identified exit to Proximity Caves 12912 | -6/Zion | Entered Proximity Caves 13039 | -5/Proximity Caves | Entered Factory 13039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13040 | -5/Factory | Identified exit to Extension 13041 | -5/Factory | Identified exit to Factory 13041 | -5/Factory | Identified exit to Upper Caves 13183 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13188 | -5/Factory | Discovered exit to Factory (range 12) 13366 | -5/Factory | Repaired Nuclear Pulse Array 13417 | -5/Factory | Repaired Phase Shifter 13451 | -5/Factory | Spotted B-75 Beast 13466 | -5/Factory | Incoming investigation squad redirected 13481 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13514 | -5/Factory | Entered Upper Caves 13535 | -5/Upper Caves | Spotted B-75 Beast 13580 | -5/Upper Caves | Crushed by falling debris 13686 | -5/Upper Caves | Discovered new exit (range 20) 13769 | -5/Upper Caves | Identified exit to Upper Caves 13769 | -5/Upper Caves | Entered another Upper Caves area 13770 | -5/Upper Caves | Encountered a Warlord checkpoint 13806 | -5/Upper Caves | Spotted B-75 Beast 13882 | -5/Upper Caves | Learned Factory trap positions 13954 | -5/Upper Caves | Crushed by falling debris 13964 | -5/Upper Caves | Discovered new exit (range 16) 13988 | -5/Upper Caves | Identified exit to Zhirov 13988 | -5/Upper Caves | Entered Zhirov 13988 | -5/Zhirov | Discovered new exit (range 3) 13993 | -5/Zhirov | Met Zhirov 13998 | -5/Zhirov | Learned location of Quarantine (-3) 13998 | -5/Zhirov | Learned location of Testing (-2) 13998 | -5/Zhirov | Learned location of Command (-1) 14001 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14007 | -5/Zhirov | Found Alien Artifact 14007 | -5/Zhirov | Identified Integrated Dissipator 14007 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14036 | -5/Zhirov | Identified exit to Proximity Caves 14037 | -5/Zhirov | Entered Proximity Caves 14040 | -4/Proximity Caves | Learned location of 1 exit from Research 14043 | -4/Proximity Caves | Spotted B-86 Titan 14216 | -4/Proximity Caves | Learned 12 Research zone layouts 14338 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14365 | -4/Proximity Caves | Entered Factory 14365 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14366 | -4/Factory | Identified exit to Armory 14367 | -4/Factory | Loaded intel: 96 trap records 14389 | -4/Factory | Discovered new exit (range 4) 14404 | -4/Factory | Identified exit to Upper Caves 14531 | -4/Factory | Fabricated Tiamat Missile Launcher (x1) 14634 | -4/Factory | Found Exp. Signal Interpreter 14668 | -4/Factory | Entered Upper Caves 14668 | -4/Upper Caves | Accompanied by 1 ally 14671 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14672 | -4/Upper Caves | Identified exit to Warlord 14672 | -4/Upper Caves | Entered Warlord 14672 | -4/Warlord | Accompanied by 1 ally 14686 | -4/Warlord | Discovered new exit (range 9) 14738 | -4/Warlord | Visited the Vortex Lab 14742 | -4/Warlord | Met EX-DEC 14756 | -4/Warlord | Met Warlord 14761 | -4/Warlord | Warlord's base attacked by MAIN.C 14763 | -4/Warlord | Found Prototype Device 14763 | -4/Warlord | Identified Minesniffer Drone Bay 14781 | -4/Warlord | Opened Warlord's prototype stash 14785 | -4/Warlord | Found Prototype Processor 14785 | -4/Warlord | Identified Exp. Core Analyzer 14788 | -4/Warlord | Found Prototype Hackware 14788 | -4/Warlord | Identified System Mapper 14820 | -4/Warlord | Found Prototype Special Weapon 14820 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14858 | -4/Warlord | Opened side exit 14963 | -4/Warlord | Warlord forces counterattacked 15062 | -4/Warlord | Identified exit to Proximity Caves 15062 | -4/Warlord | Entered Proximity Caves 15062 | -3/Proximity Caves | Accompanied by 2 allies 15111 | -3/Proximity Caves | Discovered new exit (range 7) 15112 | -3/Proximity Caves | Identified exit to Research 15133 | -3/Proximity Caves | Entered Research 15133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15134 | -3/Research | Identified exit to Quarantine 15135 | -3/Research | Identified exit to Research 15155 | -3/Research | Build established: Wizard-Scout 15179 | -3/Research | Incoming investigation squad redirected 15282 | -3/Research | Spotted B-86 Titan 15355 | -3/Research | Discovered exit to Research (range 4) 15404 | -3/Research | Found Enh. Force Lance 15441 | -3/Research | Central database locked down 15588 | -3/Research | Fabricated Adv. Cloaking Device (x1) 15596 | -3/Research | Entered Quarantine 15628 | -3/Quarantine | Met incapacitated Sigix Warrior 15628 | -3/Quarantine | Lockdown squad dispatched 15636 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15788 | -3/Quarantine | Spotted Alpha 7 15797 | -3/Quarantine | Discovered exit to Research (range 3) 15800 | -3/Quarantine | Entered Research 15800 | -2/Research | Warlord forces began assault on 0b10 15800 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15824 | -2/Research | Met up with Warlord 15859 | -2/Research | Identified exit to Testing 15906 | -2/Research | Build established: Wizard-Ninja 15910 | -2/Research | Research machine network offline 15932 | -2/Research | Entered Testing 15950 | -2/Testing | Spotted PL-11WXSAU30L 15951 | -2/Testing | Rewired PL-11WXSAU30L 15966 | -2/Testing | Spotted PY-ODW5IWUZ3M 15984 | -2/Testing | Found Prototype Device 15984 | -2/Testing | Identified AEGIS Remote Shield 16011 | -2/Testing | Discovered new exit (range 6) 16012 | -2/Testing | Identified exit to Access 16130 | -2/Testing | Found Prototype Device 16130 | -2/Testing | Identified Exp. Hardlight Generator 16242 | -2/Testing | Spotted Striker 16243 | -2/Testing | Spotted Striker 16325 | -2/Testing | Repaired Adv. Cloaking Device 16347 | -2/Testing | Repaired Adv. Reaction Control System 16624 | -2/Testing | Enhanced Grunt warped into view, answering call for help 16626 | -2/Testing | Enhanced Grunt warped into view, answering call for help 16635 | -2/Testing | Spotted Alpha 7 16636 | -2/Testing | Stole the SGEMP Prototype 16674 | -2/Testing | Lost 3 parts (1n2u) 16688 | -2/Testing | Entered Access 16688 | -1/Access | Evolved 2 slots: Utility x2 16689 | -1/Access | Loaded intel: 100 machine locations 16689 | -1/Access | Loaded intel: 79 trap records 16689 | -1/Access | Identified exit to Surface 16689 | -1/Access | Discovered exit to Surface (range 69) 16689 | -1/Access | Identified exit to Command 16689 | -1/Access | Discovered exit to Command (range 99) 16689 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16689 | -1/Access | Zhirov transferred Access data 16737 | *** | Escaped! Last Messages --------------- Zhirov: We've been waiting for you since learning that the SGEMP Prototype was stolen. Excellent job and thank you for your assistance! I'm transferring the most recent Access data I could find, and can help you out until things start getting too rough. Let's do this. [Achievement: Special Delivery] 16695_ Acquired Field Propulsion Drive. 16697_ Sneak attack on K-01 Serf. 16697_ Destroyed Lgt. Ion Engine. 16697_ K-01 Serf destroyed. 16700_ Acquired 9 matter. 16720_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16721_ The Access Shell folds into the floor. 16733_ H-88 Terminator unfolds itself. 16733_ Slug penetrates Terminal. 16735_ Slug penetrates Zhirov. 16736_ Zhirov: "I've done all I can for you here without compromising my own mission, good luck!" Map ----- +----------------------------------------------------+ | ############ # # #### ## | | ############ # # #### ## | | ############ # # #### ## | | ################### # #### ## | | # ###### # #### ## | | # ###### # """ """ #### ## | | # ###### + """S""" #### ## | | + " ###### # #### ## | | # """" ###### # ### # | | # """"" ###### ##########+##### # | | + """"" ### ####### ^ # | | # """" ### #######^ ## # | | # " ### #######^^ ## # | | # ### #######^^ ## # | | ### # ### ##########+#### ### | | ### # ### ##### # ### | | ###+################ ##### # ### | | ### ###""""""""""##### # ### | | ### ###""""""""""##### # ### | | ### ###""""""""""############### ### | | ### ###""""""""""###### # | | ### ### ###### # | | ### ### ###### # | | ############+####### ###### # | | ####### "" #### # | | #### ####### "@ #### # | | ##### ##### ####### ###### + | | #####+##### ####### ###### # | | # ####### ###### # | | # ####### ###### # | | "^^###### ##### ""# | | # #######"" 1 ###### ""# | | "" "" # #######"" ###### ""### | | ""R"" # #######"" ###### T## | | """" + #######T ###### ""## | | # #######"" ###### = ""## | | # #######"" ###### ""## | | ########### #######"" ###### # | | h " # | | + | | ###########+##+####################### # | | ##### ##################### ####### | | ##### ######################## ####### | | ##### ""# ################## ####### | | ##### ""# ################## ####### | | ##### " ""# ################## ######## | | ##### """" T# ### # # | | ##### """"" ""# ### + # | | ##### """"" ""# ### ######## # # | | ##### """" ""# ### ######## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 375 Evasion (%) 78 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Katana | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Imp. System Shield | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antigrav System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Enh. Optical Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Quantum Reactor | -4/Factory | Hacked Adv. Cloaking Device | -4/Factory | Hacked Q-thruster | -3/Quarantine | Scanalyzed Phase Shifter | -3/Quarantine | Scanalyzed Stasis Canceller | -3/Quarantine | Scanalyzed Adv. Force Booster | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Prc. Matter Filter | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Tiamat Missile Launcher | x1 | -4/Factory Adv. Cloaking Device | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed CoolingScatterHumpback Manual? 0 Play Time 03:33:18 Cumulative 96.0 hours Start 2022.10.18 @ 17:43:27 End 2022.10.19 @ 00:29:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51526808-a258-4645-9a9e-237e4e996fff