Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.04 @ 20:44:52 Player: AllSoundNoFury Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (35) 175 Value Destroyed (1281) 1281 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7056 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Improved Heat Sink Improved Arc Projector Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Improved ECM Suite Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Lightning Gun KE Penetrator > --- INVENTORY -------- Improved Flight Unit Improved Heat Sink System Restoration Module Rocket Launcher Remote Datajack [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 13 | . 1 . . . 4 2 2 . . 2 2 Power 2 | . . . . . . 1 . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . Utility 8 | . 1 . . . 1 1 2 . . 1 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 65 | 7 8 . 1 . 13 18 3 . 3 8 4 Power 12 | 1 . . . . 2 3 . . 1 4 1 Engine 4 | 1 . . . . 1 . . . . 2 . Core 7 | . . . . . 1 3 . . 1 2 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 24 | 2 2 . . . 8 9 . . 1 1 1 Treads . | . . . . . . . . . . . . Leg 8 | 2 2 . . . 4 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 16 | . . . . . 4 9 . . 1 1 1 Utility 19 | 2 2 . 1 . 2 5 3 . 1 1 2 Device 7 | . . . . . . 3 2 . 1 1 . Storage 1 | 1 . . . . . . . . . . . Processor 3 | 1 . . . . . 2 . . . . . Hackware 2 | . . . . . . . 1 . . . 1 Protection 6 | . 2 . 1 . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 10 | 2 4 . . . 1 1 . . . 2 . Energy Gun 4 | 1 . . . . 1 1 . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 1 2 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . Parts Lost 23 | . 1 . . 1 4 . . . . 2 15 Power 2 | . . . . . . . . . . . 2 Propulsion 7 | . . . . . 3 . . . . . 4 Utility 9 | . . . . 1 1 . . . . . 7 Weapon 5 | . 1 . . . . . . . . 2 2 Highest Loss Streak 11 | . 1 . . 1 1 . . . . 1 11 Average Slot Usage (%) 88 | . 99 100 99 89 67 76 93 93 97 90 78 Engine 7 | . 12 12 12 12 4 . . . . . 8 Core 5 | . . . . . 3 13 12 12 12 15 4 Leg 14 | . 24 25 25 25 20 . . . . . . Flight 8 | . . . . . 9 19 18 18 22 22 17 Device 6 | . . . . . . 12 25 25 25 24 21 Storage 9 | . 12 12 12 12 8 7 6 6 6 5 5 Processor 7 | . 12 12 12 2 . 5 6 6 6 5 5 Hackware 1 | . . . . . . . 6 6 6 5 9 Protection 6 | . 11 12 11 12 4 . . . . . . Energy Gun 4 | . 4 . . . . 10 12 12 12 4 3 Ballistic Gun 14 | . 12 25 25 25 16 7 6 6 6 5 4 Launcher 1 | . 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 16 21 19 19 19 22 28 30 30 35 44 44 Greatest Support 49 | 20 20 20 20 20 30 33 30 30 37 49 49 Greatest Overweight (x) 2 | . 1 . . . 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 6 5 6 8 8 Average Carried 6 | 2 5 7 7 8 6 5 5 5 5 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 3 7 8 8 8 7 7 5 5 6 6 4 Class Distribution -------------------- 69% | Hacker-Mutant 12% | Hacker-Scout 9% | Scavenger-Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 1312 | 270 151 92 . 46 346 223 50 . 20 74 40 Remotely . | . . . . . . . . . . . . Salvage Created 1347 | . 230 92 . 108 657 95 . . . 115 50 Parts 79 | . 15 5 . 5 37 6 . . . 6 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 29 | . 6 2 . 2 13 2 . . . 2 2 Guns 27 | . 6 2 . 2 12 2 . . . 1 2 AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 6 | . 3 . . 2 . 1 . . . . . Worker 2 | . . . . 1 1 . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . Swarmer 6 | . 2 . . . 2 . . . . . 2 Grunt 17 | . 4 2 . 1 10 . . . . . . Brawler 2 | . . . . 1 1 . . . . . . Programmer 4 | . . . . . . 2 . . . 2 . Best Kill Streak 4 | . 4 2 . 2 4 1 . . . 2 2 Combat Bots Only 4 | . 4 2 . 1 3 1 . . . 2 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Damage Taken 3216 | . 209 39 . 44 592 110 . . . 301 1921 Core 1351 | . 36 15 . 7 84 26 . . . 32 1151 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 76 84 96 . . 100 96 . Volleys Fired 126 | . 35 6 . 10 59 6 . . . 5 5 Largest 3 | . 2 2 . 2 2 3 . . . 3 1 Hottest 140 | . 60 40 . 40 40 140 . . . 108 33 Shots Fired 251 | . 64 12 . 20 118 18 . . . 14 5 Gun 247 | . 60 12 . 20 118 18 . . . 14 5 Cannon . | . . . . . . . . . . . . Launcher 4 | . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 205 | . 35 12 . 20 118 6 . . . 9 5 Thermal 31 | . 25 . . . . 6 . . . . . Explosive 4 | . 4 . . . . . . . . . . Electromagnetic 11 | . . . . . . 6 . . . 5 . Robot Hit Streak 34 | . 13 21 . 31 30 34 . . . 25 4 Robot Miss Streak 2 | . 2 . . 1 1 2 . . . . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 214 | . 52 11 . 17 101 15 . . . 14 4 Core Hits 90 | . 17 4 . 7 46 7 . . . 6 3 Critical Hits 4 | . . . . 1 1 . . . . 1 1 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2680 | . 679 120 . 172 1052 179 . . . 321 157 Guns 2445 | . 579 120 . 172 1052 179 . . . 186 157 Cannons . | . . . . . . . . . . . . Explosions 235 | . 100 . . . . . . . . 135 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2035 | . 320 120 . 172 1052 48 . . . 166 157 Thermal 501 | . 259 . . . . 107 . . . 135 . Explosive 100 | . 100 . . . . . . . . . . Electromagnetic 44 | . . . . . . 24 . . . 20 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 . . . . . 2 11 Average Corruption 1 | . . . . 1 . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . Effects 7 | . . . . 3 . . . . . 3 1 Message Errors 4 | . . . . 2 . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . 21 . . . . . . . . 31 . Projectiles . | . . . . . . . . . . . . Explosions 52 | . 21 . . . . . . . . 31 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 76 | . 11 . . . . . . . . 65 . Shots 3 | . 1 . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 165 28 . 24 12 372 . . 2 171 . Average Temperature 53 | . 52 12 . 9 7 177 . . 1 90 . Received Heat Transfer 672 | . 153 39 . 30 432 . . . . 18 . Effects 4 | . . . . . . 4 . . . . . Interference 2 | . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 885 | . 600 . . . . 185 . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Peak Influence 214 | . 142 50 . 45 214 160 2 15 . 79 91 Initial 54 | . . . . . 12 54 2 . . . 27 Average 42 | . 46 25 . 37 86 45 2 1 . 16 26 Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 . 100 90 100 100 100 100 100 100 Level 1 1 | . . . . . 9 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 1 2 . . . 3 2 Investigation 2 | . . . . . . . . . . 1 1 Extermination 4 | . . . . . . 2 . . . 1 1 Reinforcement 2 | . . . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 5 | . 2 . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 82 | . 19 2 . 2 23 8 . 6 . 9 13 Peak Tracking Total 11 | . 5 1 . 2 5 4 . 6 . 4 11 Tactical Retreats 7 | . . . . . 1 2 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 9 | . 3 . . . . 3 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 4 | . 1 . . . . . . . . 2 1 Max in Single Turn 1 | . 1 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 17 | . 3 . 4 . 1 6 . . . 2 1 Terminals 10 | . 2 . . . 1 5 . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 3 . 49 . 1 11 . . . 2 3 Successful 66 | . 3 . 49 . 1 9 . . . 1 3 Failed 3 | . . . . . . 2 . . . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . Terminals 15 | . 2 . . . 1 8 . . . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . 3 . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 64 | . 2 . 49 . 1 8 . . . 1 3 Record 59 | . . . 49 . 1 7 . . . . 2 Part Schematic 1 | . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 3 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . . . Total Damage 172 | . . . . . . . . 172 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 7008 | 116 1226 67 1784 368 659 1589 18 46 160 494 481 Spaces Moved 6580 | 93 782 34 1480 275 318 1888 46 141 341 799 383 Core 24 | 19 . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . Legs 2911 | 74 782 34 1480 275 260 6 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3645 | . . . . . 58 1882 46 141 341 799 378 Fastest Speed 26 | 50 120 120 120 120 31 26 30 30 28 28 28 Average Speed 71 | 105 136 120 120 120 106 29 30 30 28 28 32 Slowest Speed 150 | 120 150 120 120 120 150 150 30 30 30 29 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 4 . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 6 80 7 93 41 27 40 2 75 8 19 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 22 | . 18 . . . . . . . . 4 . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 22 | . 18 . . . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 8647 | 111 882 50 1490 295 539 2896 50 143 400 1055 736 Wait 1719 | . 33 8 . 11 114 927 . 3 55 232 336 Move 6556 | 92 781 33 1479 274 317 1879 46 140 340 794 381 Hop 7 | . . . . . . 4 . . . 2 1 Pick Up 87 | 11 18 2 5 . 20 15 . . 2 8 6 Fast Attach . | . . . . . . . . . . . . Attach 44 | 7 8 . 1 . 6 10 3 . 1 4 4 Detach 4 | . . . . . . 2 1 . . 1 . Swap 21 | . . . . . 7 8 . . 2 4 . Drop 47 | 1 7 1 5 . 16 9 . . . 5 3 Fire 126 | . 35 6 . 10 59 6 . . . 5 5 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 458 | -10/Materials | Identified exit to Materials 458 | -10/Materials | Discovered exit to Materials (range 13) 891 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Discovered exit to Mines (range 8) 1038 | -10/Materials | Discovered exit to Materials (range 5) 1343 | -10/Materials | Entered Mines 1350 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1406 | -10/Mines | Identified exit to Exiles 1406 | -10/Mines | Discovered exit to Exiles (range 5) 1410 | -10/Mines | Entered Exiles 1431 | -10/Exiles | Identified exit to Mines 1431 | -10/Exiles | Discovered exit to Mines (range 15) 1456 | -10/Exiles | Met 8R-AWN 1484 | -10/Exiles | Met EX-HEX 1569 | -10/Exiles | Met EX-DEC 1607 | -10/Exiles | Visited The Gauntlet 1841 | -10/Exiles | Learned location of Zion (-6) 1898 | -10/Exiles | Discovered exit to Mines (range 12) 2011 | -10/Exiles | Met EX-BIN 2032 | -10/Exiles | Aligned with FarCom system 2033 | -10/Exiles | Given EX-Vault access code 3194 | -10/Exiles | Entered Mines 3214 | -9/Mines | Identified exit to Materials 3214 | -9/Mines | Discovered exit to Materials (range 10) 3215 | -9/Mines | Met a Derelict bent on vengeance 3301 | -9/Mines | Discovered exit to Materials (range 13) 3562 | -9/Mines | Entered Materials 3562 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4212 | -8/Materials | Identified exit to Factory 4212 | -8/Materials | Discovered exit to Factory (range 5) 4221 | -8/Materials | Entered Factory 4221 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5312 | -7/Factory | Identified exit to Factory 5312 | -7/Factory | Discovered exit to Factory (range 13) 5463 | -7/Factory | Build established: Scavenger-Sprinter 5810 | -7/Factory | Entered another Factory area 5810 | -6/Factory | Evolved 2 slots: Utility x2 5828 | -6/Factory | Sucked down chute 5828 | -6/Factory | Entered Waste 5829 | -6/Waste | Met a frightened Derelict 5845 | -6/Waste | Spotted C-40 Crusher 5847 | -6/Waste | Spotted C-40 Crusher 5850 | -6/Waste | Spotted C-40 Crusher 5851 | -6/Waste | Spotted C-40 Crusher 5854 | -6/Waste | Spotted C-40 Crusher 5862 | -6/Waste | Identified exit to Factory 5862 | -6/Waste | Discovered exit to Factory (range 13) 5862 | -6/Waste | Spotted C-40 Crusher 5874 | -6/Waste | Entered Factory 5987 | -6/Factory | Identified exit to Factory 5987 | -6/Factory | Discovered exit to Factory (range 15) 6034 | -6/Factory | Entered another Factory area 6034 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6261 | -5/Factory | Build established: Hacker-Scout 6505 | -5/Factory | Identified exit to Factory 6505 | -5/Factory | Discovered exit to Factory (range 12) 6528 | -5/Factory | Entered another Factory area 6528 | -4/Factory | Evolved 2 slots: Utility x2 6911 | -4/Factory | Lost 4 parts (1p1n1u1w) 6981 | -4/Factory | Core integrity fell below 50% 6991 | -4/Factory | System corruption reached 10% 7000 | -4/Factory | Core integrity fell below 20% 7009 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates Wall. Slug penetrates P-70 Sage. P-70 Sage destroyed. S-27 Virus destroyed. Slug penetrates Wall. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates P-70 Sage. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Med. Storage Unit destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? #??????????????????????? | | ??????????????? #??????????????????????? | | ??????????????# s #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# [%#????????????????? ????? | | ???????????#### ########?????????? ????? | | ??????????? # ## ! #?????????? ????? | | ??????????? # s ## #?????????? ????? | | ???????????" # ## " " #?????????? ????? | | ??????????"" ; ## " " #?????????? ????? | | ?????????""" # ## " " #?????????? ????? | | ?????????""" # ## " " ########### #???? | | ??????????"" #=* ## " " #] ]## #???? | | ??????????"" #! ## " " / """" ## ##### | | ??????????? # |## " " # """" ## ## // | | ????########/## !*## " " # """" ## ## // | | ????# #=|!## " " # """" ## ## // | | ????# #%%@## # ## ## | | ????# #[hp##+#########+##### ##= | | ????# + !!h # | | ????# ! # + " | | ????# ! ! # # " | | ????# ######+#########+##### ## | | ????# #????????????????????# ## " | | ????###########????????????????????# ## " | | ???????????????????????????????????# ## | | ?????????????????????????????????### ##### | | ?????????????????????????????????+ | | ?????????????????????????????????######### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? ? | | ?????????????????????????????????? | | ????????????????????????????????#? | | ??????????????????????????#???######?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 47 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 18 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 44 Item Schematics ----------------- Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageNeutralizingActivator Manual? 0 Play Time 01:31:44 Cumulative 15.5 hours Start 2020.12.04 @ 16:20:42 End 2020.12.04 @ 20:44:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 6 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f41808aa-f5d9-4965-9793-1cad7ad80c04