Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 03:08:15 Player: mournfully Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (205) 1025 Value Destroyed (4561) 4561 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 11499 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/1000 Matter 95/300 Energy 125/125 System Corruption 7% Temperature Cool (43) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (10) ----- Medium Storage Unit Point Defense System Hacking Suite Improved System Shield High-powered Tractor Beam Mini Drone Bay (3/3) > --- WEAPON (2) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (10) --- Backup Propulsion III Improved System Shield High-powered Shock Rifle Backup Laser III Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Lightpack 2.0 Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Fusion Compressor Fusion Compressor Backup Propulsion III Improved VTOL Module Large Matter Pod Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Stasis Canceller ECM Suite ECM Suite Propulsion Shielding Improved Utility Shielding Improved Utility Shielding Hacking Suite System Shield Improved System Restoration Module Long-range Tractor Beam Improved Recalibrator Mini Drone Bay Shock Rifle Backup Laser III Backup Laser III Heavy Assault Rifle Hypervelocity Gauss Rifle Improved Datajack Remote Datajack Scythe Makeshift Spear [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . Utility 8 | . . . 2 . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 303 | 7 8 . 29 9 . 7 55 69 66 25 . 28 Power 41 | 1 1 . 4 1 . 2 5 9 12 2 . 4 Engine 31 | 1 1 . 4 1 . 2 4 9 6 . . 3 Core 10 | . . . . . . . 1 . 6 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 66 | 2 1 . 8 2 . 3 8 16 9 10 . 7 Treads 23 | 2 1 . 8 2 . 3 7 . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . 4 Hover 7 | . . . . . . . . . 4 3 . . Flight 32 | . . . . . . . 1 16 5 7 . 3 Utility 70 | 1 2 . 10 2 . 1 15 17 10 1 . 11 Device 33 | . . . 3 1 . 1 8 9 5 . . 6 Storage 7 | 1 2 . . . . . 2 1 . . . 1 Processor 9 | . . . 1 . . . 2 3 2 . . 1 Hackware 6 | . . . . . . . . 3 2 . . 1 Protection 15 | . . . 6 1 . . 3 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 126 | 3 4 . 7 4 . 1 27 27 35 12 . 6 Energy Gun 21 | 1 1 . 1 1 . 1 8 3 3 2 . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 49 | 2 3 . 5 1 . . 7 17 11 2 . 1 Ballistic Cannon 9 | . . . . . . . 7 . . . . 2 Launcher 15 | . . . . 2 . . 2 2 8 1 . . Special Weapon 7 | . . . . . . . 3 1 3 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . 4 10 3 . 2 Piercing Weapon 2 | . . . . . . . . . . 1 . 1 Special Melee Weapon 3 | . . . . . . . . . . 3 . . Unidentified Prototypes 9 | . . . 2 . . . 3 1 2 1 . . Parts Lost 76 | . 1 . 11 4 . 7 5 11 12 6 . 19 Power 17 | . . . 2 1 . 2 . 3 4 2 . 3 Propulsion 30 | . . . 4 1 . 3 1 7 6 3 . 5 Utility 21 | . . . 5 2 . 1 4 . 2 . . 7 Weapon 8 | . 1 . . . . 1 . 1 . 1 . 4 Highest Loss Streak 10 | . 1 . 7 4 . 4 3 4 10 5 . 10 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 90 100 97 99 100 99 92 71 73 71 73 55 Engine 8 | . 14 14 10 11 11 11 8 7 5 2 . 1 Treads 13 | . 28 28 21 22 22 22 17 . . . . . Flight 7 | . . . . . . . . 27 21 17 20 6 Device 11 | . . . 5 16 22 29 27 1 . . . 7 Storage 11 | . 18 28 22 16 11 11 9 7 6 6 6 4 Processor 2 | . . . 4 . . . 4 1 4 . . . Hackware 7 | . . . . . . . . 13 24 20 20 15 Protection 4 | . . . 9 10 11 3 5 . . 6 6 3 Energy Gun 6 | . 14 14 11 10 11 10 8 . . 4 . . Ballistic Gun 6 | . 14 14 10 10 11 11 5 2 1 . . . Ballistic Cannon 1 | . . . . . . . 3 . . . . 5 Slashing Weapon 1 | . . . . . . . . 5 5 2 . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 14 94 91 102 99 97 97 106 100 20 29 14 38 Greatest Support 64 | 40 40 40 40 40 40 40 40 40 24 21 15 64 Greatest Overweight (x) 33 | 1 2 2 4 2 2 2 33 4 5 5 . 11 Average Overweight (x) . | . 1 2 2 2 2 2 2 . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 Average Capacity 28 | 7 22 25 25 25 25 25 24 39 40 40 40 21 Most Carried 40 | 7 14 20 25 25 24 24 25 40 40 35 27 32 Average Carried 24 | 2 10 16 22 23 22 19 23 34 35 27 24 14 Final Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 10 Final Carried 38 | 2 13 20 25 21 24 18 25 38 35 24 27 4 Class Distribution -------------------- 49% | Scavenger-Mutant 18% | Hauler-Sprinter 13% | Mutant 10% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 5740 | 228 342 54 630 19 . 134 1286 1119 1155 299 . 474 Remotely 370 | . . . . . . 36 276 . . . . 58 Salvage Created 7080 | . 820 . 1334 38 . 134 1440 1094 1533 154 41 492 Parts 413 | . 56 . 80 1 . 5 82 75 76 6 4 28 Haulers Intercepted 13 | . 1 . 1 . . . 5 4 2 . . . Recyclers Shooed 9 | . 3 . . . . . . 2 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 6 1 . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 114 | . 16 . 24 7 . 5 31 14 8 4 1 4 Melee 10 | . . . . . . . . 3 4 . 1 2 Guns 70 | . 16 . 24 1 . 5 12 5 3 4 . . Cannons 18 | . . . . . . . 16 . . . . 2 AOE 16 | . . . . 6 . . 3 6 1 . . . Classes Destroyed 14 | . 8 . 1 1 . . 2 2 . . . . Worker 25 | . 2 . 3 1 . . 2 10 7 . . . Builder 17 | . 2 . 2 . . . . 5 7 . . 1 Tunneler 6 | . 2 . . . . . . 1 2 . . 1 Hauler 13 | . 1 . 1 . . . 5 4 2 . . . Recycler 17 | . 2 . 3 . . . 2 3 5 . . 2 Mechanic 2 | . . . . . . . 1 . 1 . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 17 | . 2 . 3 . . . 1 3 6 . . 2 Swarmer 39 | . 6 . 7 . . 3 9 5 4 4 . 1 Grunt 44 | . 10 . 11 . . 2 14 7 . . . . Sentry 13 | . . . 6 . . . 7 . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 10 | . . . . . . . . 2 4 . 1 3 Assembled 7 | . . . . 7 . . . . . . . . Best Kill Streak 8 | . 7 . 6 5 . 3 8 8 3 3 1 2 Combat Bots Only 7 | . 6 . 5 4 . 3 7 6 2 3 1 2 Max Kills in Single Turn 2 | . 1 . 2 2 . 1 2 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 1 1 . . . Melee 1 | . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 1019 | . 78 . 165 31 . 72 172 113 160 76 4 148 Missed 353 | . 26 . 38 11 . 17 45 45 74 36 1 60 Damage Taken 10328 | . 511 . 1522 524 . 723 1741 1107 1333 596 47 2224 Core 2537 | . 71 . 149 69 . 135 265 274 410 151 . 1013 Absorbed by Shields 205 | . . . . . . . 52 26 127 . . . Redirected to Shielding 271 | . . . . . . . . . . 30 19 222 Regen/Repaired (Parts) 498 | . . . . . . . 440 58 . . . . Core Remaining (%) 54 | 100 . 71 . . . 11 51 60 . . 34 . Volleys Fired 548 | . 84 . 103 15 . 22 101 88 86 21 . 28 Largest 2 | . 2 . 2 2 . 2 2 2 1 2 . 2 Hottest 123 | . 70 . 79 86 . 79 123 120 75 80 . 122 Shots Fired 902 | . 159 . 204 30 . 40 197 101 86 31 . 54 Gun 705 | . 159 . 204 19 . 40 109 85 57 30 . 2 Cannon 131 | . . . . . . . 79 . . . . 52 Launcher 48 | . . . . 11 . . 2 13 21 1 . . Special 18 | . . . . . . . 7 3 8 . . . Kinetic 533 | . 84 . 103 7 . 22 121 84 48 10 . 54 Thermal 313 | . 75 . 101 12 . 18 74 4 9 20 . . Explosive 48 | . . . . 11 . . 2 13 21 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 . 10 9 . 4 10 9 10 4 . 5 Robot Miss Streak 9 | . 5 . 3 4 . 3 6 5 9 3 . 6 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 9 | . 4 . 3 . . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . 1 . . Shots Hit Robots 635 | . 90 . 138 15 . 25 126 90 91 19 1 40 Core Hits 356 | . 43 . 53 21 . 7 96 62 49 8 1 16 Critical Kills 7 | . 1 . . . . . . . . 1 . 5 Critical Parts Destroyed 13 | . . . 1 . . . . 1 . . . 11 Critical Strikes 43 | . 5 . 8 1 . . 6 5 1 1 . 16 Burn 15 | . 4 . 6 1 . . 4 . . . . . Destroy 21 | . 1 . 2 . . . . 1 . 1 . 16 Blast 2 | . . . . . . . 2 . . . . . Sever 5 | . . . . . . . . 4 1 . . . Melee Attacks 187 | . . . . . . . . 63 86 9 2 27 Impact . | . . . . . . . . . . . . . Slashing 177 | . . . . . . . . 63 86 5 . 23 Piercing 6 | . . . . . . . . . . . 2 4 Sneak Attacks 39 | . . . . . . . . 18 16 3 . 2 Combat Hostiles 3 | . . . . . . . . 1 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15014 | . 1119 . 2052 501 . 405 2590 3664 3374 270 35 1004 Guns 6432 | . 1118 . 2052 145 . 405 1121 763 647 175 . 6 Cannons 1792 | . . . . . . . 1298 . . . . 494 Explosions 2236 | . . . . 356 . . 171 1016 693 . . . Melee 4529 | . . . . . . . . 1861 2034 95 35 504 Ramming 1 | . 1 . . . . . . . . . . . Kinetic 5212 | . 599 . 912 42 . 201 1665 746 527 20 . 500 Thermal 3036 | . 519 . 1140 103 . 204 754 41 120 155 . . Explosive 2236 | . . . . 356 . . 171 1016 693 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4362 | . . . . . . . . 1861 2034 95 . 372 Piercing 167 | . . . . . . . . . . . 35 132 Highest Corruption 7 | . . . . . . . . 7 . . 1 7 Average Corruption 4 | . . . . . . . . 3 . . 1 4 Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked 2 | . . . . . . . . . 2 . . . Effects 26 | . . . . . . . . 14 . . . 12 Message Errors 2 | . . . . . . . . 2 . . . . Matter Fused 7 | . . . . . . . . 4 . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . 3 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . 4 . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 771 | . . . . 32 . . . 225 473 35 . 6 Projectiles . | . . . . . . . . . . . . . Explosions 55 | . . . . 32 . . . . 23 . . . Melee 716 | . . . . . . . . 225 450 35 . 6 Knockbacks 32 | . . . . . . . 26 . . . . 6 Impact . | . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 22 . . . . 6 Secondary 4 | . . . . . . . 4 . . . . . Self-Inflicted Damage 364 | . . . . 106 . . 80 70 108 . . . Shots 12 | . . . . 4 . . 2 2 4 . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 271 | . 231 . 271 46 . 33 15 22 80 . . 159 Average Temperature 56 | . 51 . 77 30 . 13 7 6 29 . . 57 Received Heat Transfer 2564 | . 186 . 624 60 . 333 714 171 155 . . 321 Effects 2 | . 2 . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . 2 . 9 . . . 1 . . . . . Heat Transferred 8099 | . 1767 . 2952 296 . 444 1924 87 185 444 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 610 | . 224 1 404 101 . 75 522 368 610 . . 491 Initial 317 | . . 1 . 69 . . . 226 179 . . 317 Average 175 | . 66 1 129 74 . 24 168 171 337 . . 330 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 2 . . 2 Low Security (%) 62 | 100 95 100 86 100 . 100 75 48 10 . . 4 Level 1 27 | . 4 . 9 . . . 9 51 60 . . 79 Level 2 10 | . . . 4 . . . 14 . 29 . . 16 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 3 . . . 9 8 13 . . 5 Investigation 20 | . 2 . 2 . . . 4 1 9 . . 2 Extermination 6 | . . . . . . . . 2 2 . . 2 Reinforcement 9 | . 1 . 1 . . . 1 3 2 . . 1 Assault 1 | . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . 3 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . 1 Construction Impeded 3 | . . . . . . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 11 | . 1 . 3 . . . 3 . 4 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 287 | . 37 . 34 11 . 6 51 27 58 15 1 47 Peak Tracking Total 14 | . 4 . 6 4 . 3 7 6 8 14 1 12 Tactical Retreats 41 | . 2 . 1 . . 1 . 2 22 5 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 10 | . 3 . . . . . . 4 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 7 | . . . . . . . 1 2 3 1 . . Max in Single Turn 1 | . . . . . . . 1 1 1 1 . . Garrison Access 4 | . . . . . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 53 | . 4 . 5 . 1 . 10 11 18 . . 4 Terminals 36 | . 3 . 5 . . . 7 6 11 . . 4 Fabricators 4 | . . . . . . . . 1 3 . . . Repair Stations 3 | . . . . . . . 2 1 . . . . Recycling Units 5 | . 1 . . . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . Total Hacks 143 | . 11 . 16 . 1 . 27 32 46 . . 10 Successful 65 | . 7 . 7 . 1 . 12 16 18 . . 4 Failed 78 | . 4 . 9 . . . 15 16 28 . . 6 Catastrophic 29 | . 3 . 4 . . . 7 5 9 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 98 | . 7 . 14 . 1 . 19 20 29 . . 8 Terminals 106 | . 8 . 16 . . . 21 20 31 . . 10 Fabricators 13 | . . . . . . . . 3 10 . . . Repair Stations 7 | . . . . . . . 4 3 . . . . Recycling Units 9 | . 3 . . . . . . 4 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 3 . . . Terminal Hacks 33 | . 4 . 5 . 1 . 5 7 8 . . 3 Part Schematic 5 | . . . . . . . 1 2 2 . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 1 . . 1 Fabricator Index 3 | . . . . . . . . 1 2 . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . 1 1 1 . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . . . . . 1 1 . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 5 . . . Load Schematic 4 | . . . . . . . . 1 3 . . . Build 3 | . . . . . . . . 1 2 . . . Repair Station Hacks 6 | . . . . . . . 4 2 . . . . Scan Component 3 | . . . . . . . 2 1 . . . . Repair 3 | . . . . . . . 2 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . 1 2 . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . Retrieve Components 3 | . 1 . . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 2 . . . Seal Access 4 | . . . . . . . 1 1 2 . . . Unauthorized Hacks 10 | . 1 . 2 . . . 2 3 1 . . 1 Terminals 10 | . 1 . 2 . . . 2 3 1 . . 1 Assimilate 2 | . . . . . . . 1 . 1 . . . Botnet 8 | . 1 . 2 . . . 1 3 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 4 . . . 9 7 15 . . 3 Full Trace Events 18 | . . . 3 . . . 4 1 9 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 2 2 . . . Parts Built 3 | . . . . . . . . 1 2 . . . Authchips . | . . . . . . . . . . . . . Time 189 | . . . . . . . . 36 153 . . . Total Part Build Rating 11 | . . . . . . . . 3 8 . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . Time 62 | . . . . . . . 52 10 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 3 . . . . . . 8 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 5 | . . . . . . . . 3 2 . . . Largest Group 3 | . . . . . . . . 3 1 . . . Highest-Rated Group 93 | . . . . . . . . 93 41 . . . Highest-Rated Ally 41 | . . . . . . . . 31 41 . . . Total Orders 2 | . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . . 1 . . . Ally Attacks 25 | . . . . . . . . 21 4 . . . Total Damage 414 | . . . . . . . . 317 97 . . . Kills 3 | . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 13615 | 49 1514 210 1594 374 677 726 3340 1835 2052 389 12 843 Spaces Moved 11002 | 34 434 60 382 99 212 184 682 3304 3913 668 17 1013 Core 210 | 20 . . . . . . 1 2 2 26 . 159 Treads 2086 | 14 434 60 382 99 212 184 681 20 . . . . Legs . | . . . . . . . . . . . . . Wheels 127 | . . . . . . . . . . . . 127 Hover 48 | . . . . . . . . . 48 . . . Flight 8531 | . . . . . . . . 3282 3863 642 17 727 Fastest Speed 24 | 50 160 320 320 320 320 320 320 26 24 27 30 30 Average Speed 86 | 102 283 320 322 320 320 320 325 29 30 39 30 59 Slowest Speed 1700 | 160 320 320 480 320 320 320 1700 320 300 300 30 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 3 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 51 12 48 32 59 42 43 45 57 64 5 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 81 | . . . . . . . 7 9 59 . . 6 Terrain Destroyed 287 | . . . . 46 . . 33 64 132 4 . 8 Melee 48 | . . . . . . . . 9 33 . . 6 Projectile 14 | . . . . . . . 12 . . . . 2 AOE 225 | . . . . 46 . . 21 55 99 4 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Total 13928 | 47 561 80 546 125 212 283 1589 3977 4576 753 21 1158 Wait 1500 | . 18 14 8 3 . 70 692 308 317 21 . 49 Move 10977 | 33 433 59 381 98 211 183 681 3298 3904 667 16 1013 Hop 6 | . . . . . . . . 2 4 . . . Pick Up 213 | 7 15 7 14 . 1 1 29 68 57 2 3 9 Fast Attach 63 | 1 1 . 7 . . . 20 11 8 . . 15 Attach 131 | 5 3 . 11 4 . 7 4 42 29 16 . 10 Detach 54 | . . . 1 . . . 2 25 16 6 . 4 Swap 109 | 1 4 . 11 5 . . 31 16 29 9 . 3 Drop 113 | . 2 . 10 . . . 29 30 40 2 . . Fire 548 | . 84 . 103 15 . 22 101 88 86 21 . 28 Melee 187 | . . . . . . . . 63 86 9 2 27 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 1564 | -10/Materials | Entered Mines 1585 | -10/Mines | Met a Derelict bent on vengeance 1596 | -10/Mines | Discovered new exit (range 9) 1635 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1774 | -10/Mines | Entered Materials 1774 | -9/Materials | Evolved 2 slots: Utility x2 2074 | -9/Materials | Build established: Scavenger-Mutant 2754 | -9/Materials | Lost 7 parts (2p3n2u) 2925 | -9/Materials | Identified exit to Mines 3368 | -9/Materials | Entered Mines 3513 | -9/Mines | Assembled infested the area 3559 | -9/Mines | Core integrity fell below 50% 3590 | -9/Mines | Lost 4 parts (1p1n2u) 3729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3729 | -9/Mines | Discovered new exit (range 5) 3742 | -9/Mines | Entered Exiles 3822 | -9/Exiles | Met 8R-AWN 3880 | -9/Exiles | Met EX-HEX 3966 | -9/Exiles | Met EX-BIN 4014 | -9/Exiles | Aligned with FarCom system 4018 | -9/Exiles | Given EX-Vault access code 4094 | -9/Exiles | Opened EX-Vault 4117 | -9/Exiles | Found Lightpack 2.0 4179 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4275 | -9/Exiles | Met EX-DEC 4380 | -9/Exiles | Discovered new exit (range 14) 4419 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4419 | -9/Exiles | Entered Mines 4456 | -8/Mines | Core integrity fell below 20% 4503 | -8/Mines | Lost 4 parts (1p2n1w) 4711 | -8/Mines | Lost 3 parts (1p1n1u) 5113 | -8/Mines | Discovered new exit (range 11) 5145 | -8/Mines | Entered Materials 5145 | -8/Materials | Evolved 2 slots: Utility x2 5265 | -8/Materials | Repaired Huge Storage Unit 6556 | -8/Materials | Repaired Lgt. Armor Plating 7361 | -8/Materials | Discovered new exit (range 3) 7612 | -8/Materials | Garrison activated, responded to threat 7685 | -8/Materials | Destroyed 7 combat bots 7690 | -8/Materials | Lost 3 parts (1n2u) 8345 | -8/Materials | First assault squad dispatched 8472 | -8/Materials | Identified exit to Factory 8485 | -8/Materials | Entered Factory 8485 | -7/Factory | Evolved 2 slots: Propulsion x2 8740 | -7/Factory | Discovered new exit (range 14) 8888 | -7/Factory | Build established: Hauler-Sprinter 8941 | -7/Factory | Allied Derelicts emerged from ambush trap array 9059 | -7/Factory | Repaired Rocket Launcher 9110 | -7/Factory | Discovered new exit (range 9) 9129 | -7/Factory | Identified exit to Lower Caves 9271 | -7/Factory | Lost 4 parts (4n) 9559 | -7/Factory | Fabricated Hacking Suite (x1) 9909 | -7/Factory | Lost 4 parts (2p2n) 10177 | -7/Factory | Garrison activated, responded to threat 10315 | -7/Factory | Discovered new exit (range 15) 10320 | -7/Factory | Entered another Factory area 10320 | -6/Factory | Evolved 2 slots: Utility x2 10471 | -6/Factory | Discovered new exit (range 8) 10591 | -6/Factory | Found Prototype Processor 10633 | -6/Factory | Found Prototype Launcher 10735 | -6/Factory | Identified Exp. Targeting Computer 10740 | -6/Factory | Identified Scatter Rocket Array 10848 | -6/Factory | Discovered new exit (range 9) 11047 | -6/Factory | Build established: Hacker-Sprinter 11426 | -6/Factory | Discovered new exit (range 5) 12070 | -6/Factory | Search patrols dispatched 12160 | -6/Factory | Fabricated Imp. VTOL Module (x1) 12220 | -6/Factory | Fabricated Imp. Hacking Suite? 12264 | -6/Factory | Lost 10 parts (3p5n2u) 12372 | -6/Factory | Entered Lower Caves 12491 | -6/Lower Caves | Attracted the attention of an 0b10 base 12501 | -6/Lower Caves | Build established: Hauler-Sprinter 12524 | -6/Lower Caves | Core integrity fell below 50% 12607 | -6/Lower Caves | Lost 5 parts (2p2n1w) 12757 | -6/Lower Caves | Discovered new exit (range 9) 12761 | -6/Lower Caves | Entered another Lower Caves area 12762 | -6/Lower Caves | Discovered new exit (range 7) 12773 | -6/Lower Caves | Entered Factory 12773 | -5/Factory | Evolved 2 slots: Utility x2 12991 | -5/Factory | Discovered new exit (range 3) 13071 | -5/Factory | Core integrity fell below 50% 13073 | -5/Factory | Search patrols dispatched 13100 | -5/Factory | Lost 10 parts (2p2n4u2w) 13113 | -5/Factory | Core integrity fell below 20% 13141 | -5/Factory | Lost 4 parts (1p1n1u1w) 13189 | -5/Factory | Lost 3 parts (1n1u1w) 13412 | -5/Factory | Build established: Hacker-Mutant 13616 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer suffers critical hit (Destroy). Destroyed Wheel. HV Slug penetrates U-05 Engineer. U-05 Engineer suffers critical hit (Destroy). Destroyed Welding Torch. U-05 Engineer knocked back. HV Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer suffers critical hit (Destroy). U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. Acquired 18 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. HV Slug penetrates Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ???????????????????#######??????????????# """ #?? | | ???????????????????# ] #???????????#### """ #?? | | ???????????????????# ! #??????###### ## """ #?? | | ???????????????????# #????### # ## ## #?? | | ???????????????????# """ #????#! ####+###?? | | ???????????????????# """ #????# ### #?? | | ???????????????????# """ ###### ### ### | | ???????????????????# + [ + | | ???????????????????# """ ##### ### ### | | ???????????????????# """ #???# # # #?? | | ???????????????????# """ #???# # ### ###?? | | ???????????????????# #???# ! # #?# #???? | | ???????????????????# #???## % #?# #???? | | ????????????#########+######## ##+### ##?# #???? | | ????????????# % % ##??# #???? | | ????????????# ! @ u ##### ##### | | ????????????# ! = u ! | | ????????????+ g % =#####+##### | | ????????????# g%! #??# #? | | ????????????# ############# ## ####??# #? | | ????????????# g ???????????## #????# ""#? | | ???????????# ?????????????#########????# ""#? | | ???????????# ??????????????????????????# Y"#? | | ???????????# ???????????????????????????# ""#? | | ???????????# ???????????????????????????# ""#? | | ???????????# ????????????????????????????# #? | | ???????????????????????????????????????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 8 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 12 Trap Extractor Capacity 4 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Adv. System Restoration Module | -7/Factory | Hacked Imp. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Please Form A Line Slippery One Watch This! Challenges ------------ None Game ------ Seed FlightSpikedSuperbattery Manual? 0 Play Time 03:57:36 Cumulative 28.7 hours Start 2024.06.30 @ 23:04:11 End 2024.07.01 @ 03:08:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3665a831-d927-4d31-90dd-f832d21e7aa8