Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.11 @ 21:24:13 Player: Naughtyusername Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (308) 1540 Value Destroyed (11031) 11031 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4238) 4238 TOTAL SCORE: 22929 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2691 Follower Combat Kills 447 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 5/100 System Corruption 13% Temperature Cool (12) Movement Rolling (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Armored Exoskeleton Armored Huge Wheel High-density Centrium Wheel High-capacity Matter Pod (200) Compact Matter Pod (150) Seismic Detector Improved Heavy Armor Plating Improved Heavy Armor Plating Advanced EM Disruption Field Advanced EM Disruption Field High-powered Tractor Beam Trap Extractor (4/4 Blade) Trap Extractor (4/4 Dirty Bomb) Proton Cannon Long-range Phase Cannon Improved Datajack Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Light Armored Exoskeleton High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Huge Storage Unit Advanced EM Disruption Field > --- WEAPON ----------- Long-range Phase Cannon Cooled Phase Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Fission Core Light Armored Exoskeleton High-density Centrium Wheel Improved Cooling System High-capacity Matter Pod Compact Matter Pod Seismic Detector Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Advanced EM Disruption Field Advanced EM Disruption Field High-powered Tractor Beam Trap Extractor Trap Extractor Proton Cannon Long-range Phase Cannon Improved Proton Missile Launcher Missile Launcher Improved Datajack Field Lobotomy Kit [Rating: 104] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 Utility 2 | . . . 2 . . . . . . . . . . . . Weapon 2 | . . . . . . . 1 1 . . . . . . . Parts Attached 146 | 9 15 1 11 2 2 9 7 13 . 27 1 6 . 1 42 Power 14 | 1 3 . 1 . . 1 . . . 2 . . . . 6 Engine 7 | 1 2 . 1 . . 1 . . . 1 . . . . 1 Core 6 | . 1 . . . . . . . . 1 . . . . 4 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 25 | 3 4 . 4 . . 1 1 1 . 1 . 3 . . 7 Treads 6 | 1 2 . 3 . . . . . . . . . . . . Leg 6 | . . . . . . . 1 . . . . 2 . . 3 Wheel 13 | 2 2 . 1 . . 1 . 1 . 1 . 1 . . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 55 | 3 4 . 4 . . 4 3 9 . 9 1 3 . 1 14 Device 27 | 2 1 . . . . 1 2 5 . 6 . 2 . 1 7 Storage 5 | 1 2 . 1 . . . . 1 . . . . . . . Processor 2 | . . . . . . . . . . . 1 . . . 1 Hackware 3 | . . . . . . . . . . . . . . . 3 Protection 18 | . 1 . 3 . . 3 1 3 . 3 . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 4 1 2 2 2 3 3 3 . 15 . . . . 15 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 8 | . 1 . . . 1 1 . . . 1 . . . . 4 Ballistic Gun 29 | 2 2 1 1 1 . 1 3 1 . 13 . . . . 4 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 7 | . . . . 1 . 1 . 2 . . . . . . 3 Special Weapon 2 | . 1 . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . 1 . . . . . Unidentified Prototypes 11 | . . . . . . . . 2 . 2 . . . . 7 Parts Lost 61 | . 4 . 3 1 . 9 . 2 3 5 . 4 . . 30 Power 12 | . 2 . . . . 1 . 1 1 . . . . . 7 Propulsion 13 | . 2 . 1 . . 3 . . . . . 3 . . 4 Utility 18 | . . . 2 . . 4 . . 1 3 . 1 . . 7 Weapon 18 | . . . . 1 . 1 . 1 1 2 . . . . 12 Highest Loss Streak 11 | . 2 . 1 1 . 5 . 1 2 2 . 4 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 20 | 2 11 12 20 24 24 18 21 21 22 21 22 20 22 22 21 Power 1 | . . 1 2 2 2 1 1 1 1 . 1 1 1 1 1 Propulsion 2 | 1 4 1 2 4 4 2 3 3 3 3 3 1 3 3 2 Utility 9 | . 1 3 4 8 7 4 7 10 11 12 13 12 12 12 11 Weapon 5 | . 4 7 9 9 9 8 6 5 5 3 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 . 13 1 . . 5 5 . 4 . 1 . 1 20 Power 4 | . . . 2 . . . 1 . . 1 . . . . . Propulsion 16 | . 2 . . . . . 2 . . 2 . 1 . . 9 Utility 22 | . 1 . 5 . . . 2 4 . 1 . . . 1 8 Weapon 11 | . . . 6 1 . . . 1 . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 100 87 98 91 91 65 91 92 84 56 84 86 Engine 6 | . 12 14 11 11 11 10 9 6 2 5 . . . . . Core 3 | . 1 . . . . . . . . 1 7 7 7 7 10 Treads 4 | . 14 14 11 11 11 10 3 . . . . . . . . Leg 6 | . . . . . . . 6 7 7 6 7 13 7 7 11 Wheel 11 | . 13 14 10 10 11 10 9 15 15 15 15 1 7 7 9 Device 13 | . 12 14 15 11 11 10 14 13 11 14 14 14 14 15 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 Protection 9 | . 1 . 17 22 22 22 12 8 3 7 7 7 7 7 4 Energy Cannon 2 | . 7 6 . . . 2 . . . . 2 5 . 6 4 Ballistic Gun 21 | . 18 21 21 21 9 14 25 29 17 28 27 23 3 22 13 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 7 Peak Build Rating 104 | 9 13 11 20 20 35 23 38 49 49 53 52 60 56 63 104 Average Rating 43 | 5 9 10 15 19 17 20 34 46 37 51 50 54 41 56 79 On Entrance 30 | . 7 11 11 20 20 20 21 37 49 29 52 50 52 56 57 Avg Prop Armor Cover (%) 8 | 9 11 11 7 7 8 6 9 8 14 7 9 1 13 9 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 53 53 100 101 116 105 108 118 118 123 112 116 115 118 158 Greatest Support 80 | 20 40 10 12 12 12 12 12 24 24 24 24 60 28 28 80 Greatest Overweight (x) 9 | 1 5 5 9 8 9 8 8 4 4 5 4 9 4 4 7 Average Overweight (x) 4 | . 1 5 8 8 7 8 8 4 3 4 4 1 3 3 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 20 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 13 25 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 12 20 24 24 18 24 24 25 24 25 21 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 13 12 25 24 24 15 25 25 25 25 25 25 24 25 21 Class Distribution -------------------- 41% | Tank 24% | Mutant 14% | Trapper-Skirmisher 9% | Scavenger-Mutant 7% | Trapper-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Trapper-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 12035 | 340 524 178 958 13 . 284 1321 1153 . 1936 769 226 . 373 3960 Remotely 3069 | . . . . . . . . . . 1048 . 17 . . 2004 Salvage Created 12868 | 148 791 139 1363 38 . 367 1411 1227 . 1532 260 24 . 110 5458 Parts 648 | 12 35 6 90 . . 18 74 70 . 74 8 2 . 4 255 Haulers Intercepted 19 | . 2 . 5 . . . 5 . . 2 . . . . 5 Recyclers Shooed 9 | . 1 . . . . . 2 1 . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 6 2 . 9 . Prevented 4 | . . . . . . . . . . . 2 . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 226 | . 16 5 26 3 . 11 18 24 . 35 4 2 . 2 80 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 140 | . 6 5 26 2 . 3 18 18 . 22 3 . . . 37 Cannons 37 | . 10 . . . . . . . . 1 1 . . 1 24 AOE 48 | . . . . 1 . 8 . 6 . 12 . 2 . 1 18 Classes Destroyed 23 | 3 3 . 2 2 . 1 2 2 . 4 . . . 2 2 Worker 17 | 1 . . 2 . . 1 1 3 . 2 . . . . 7 Builder 8 | . . . . . . . . . . 3 . . . . 5 Tunneler 7 | 4 . . . . . . . . . 3 . . . . . Hauler 19 | . 2 . 5 . . . 5 . . 2 . . . . 5 Recycler 18 | 1 1 . . . . 1 3 2 . 4 . . . . 6 Minesweeper 1 | . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . . . . 1 . . . . 2 Operator 5 | . . . 1 . . . 2 1 . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 6 | . . . . . . . 4 1 . . . . . . 1 Swarmer 38 | . 3 3 5 . . 4 3 4 . 7 3 2 . . 4 Saboteur 4 | . . . . . . . . . . . . . . . 4 Grunt 99 | . 13 2 12 . . 6 10 9 . 11 . . . . 36 Brawler 7 | . . . . . . . . 1 . 2 . . . 1 3 Duelist 6 | . . . . . . . 1 1 . 1 . . . . 3 Protector 2 | . . . . . . . . . . 1 . . . . 1 Sentry 30 | . . . 9 . . . 4 3 . 5 . . . . 9 Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . 5 Hunter 8 | . . . . . . 1 . . . 2 1 . . . 4 Programmer 22 | . . . . . . . . 6 . 5 . . . . 11 Heavy 1 | . . . . . . . . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 15 | 3 3 2 3 2 . 9 6 5 . 8 3 2 . 1 15 Combat Bots Only 12 | . 3 2 3 2 . 7 4 4 . 5 3 2 . 1 12 Max Kills in Single Turn 8 | 1 1 1 2 1 . 3 2 3 . 7 1 2 . 1 8 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . 1 Exploded 5 | . . . . 1 . 3 . 3 . 5 . 2 . 1 5 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1495 | . 73 17 90 10 . 103 78 147 4 260 16 53 . 8 636 Missed 506 | . 18 5 27 1 . 25 26 57 1 90 5 17 . 2 232 Hits 989 | . 55 12 63 9 . 78 52 90 3 170 11 36 . 6 404 Melee 19 | . . . . . . . . . 3 3 . . . . 13 Projectile 970 | . 55 12 63 9 . 78 52 90 . 167 11 36 . 6 391 AOE 10 | . . . . 7 . . . . . . . . . . 3 Critical Strikes 44 | . . . 3 . . 3 1 3 2 9 . 1 . . 22 Part Disruptions 7 | . . . . . . . . . . . . . . . 7 Damage Taken 14395 | . 712 118 785 301 . 1251 580 697 111 1639 149 696 . 172 7184 Core 1832 | . 104 10 94 75 . 214 68 78 . 214 11 85 . 15 864 Absorbed by Shields 1606 | . . . . . . . 90 292 22 610 30 73 . 36 453 Regen/Repaired (Parts) 292 | . . . 189 . . . 103 . . . . . . . . Core Remaining (%) 57 | 100 . 54 . . . 4 87 . . . . . . 42 . Volleys Fired 754 | 21 85 15 94 6 . 39 86 61 . 68 14 10 . 8 247 Largest 4 | 2 2 2 2 2 . 2 3 4 . 4 4 4 . 4 4 Hottest 298 | 40 100 91 100 46 . 100 100 96 . 153 144 144 . 144 298 Shots Fired 1961 | 41 134 29 178 11 1 50 238 226 . 242 34 25 . 23 729 Gun 1524 | 41 86 23 170 10 1 16 229 220 . 231 28 14 . 15 440 Cannon 354 | . 38 6 . . . 15 . . . 1 6 7 . 5 276 Launcher 43 | . . . . 1 . 7 1 6 . 10 . 3 . 2 13 Special 40 | . 10 . 8 . . 12 8 . . . . 1 . 1 . Kinetic 1680 | 41 86 23 170 10 1 16 229 220 . 231 28 14 . 15 596 Thermal 214 | . 48 6 8 . . 27 8 . . . . . . . 117 Explosive 36 | . . . . 1 . 7 1 6 . 10 . 3 . 2 6 Electromagnetic 29 | . . . . . . . . . . 1 6 7 . 5 10 Robot Hit Streak 24 | 8 11 8 15 15 . 16 10 16 . 11 6 6 . 3 24 Robot Miss Streak 17 | 2 4 6 5 . . 3 5 6 . 17 2 1 . 3 6 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 22 | . . 1 3 . . 2 2 . . 3 1 . . . 10 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . 1 1 . . . 1 Shots Hit Robots 1126 | 27 82 13 114 10 . 22 133 125 . 179 16 14 . 8 383 Core Hits 703 | 9 31 6 48 8 . 25 58 68 . 207 9 6 . 6 222 Critical Kills 19 | . . . 1 . . . 1 . . 1 . . . . 16 Critical Parts Destroyed 19 | 1 2 . 1 . . . . . . . . . . . 15 Critical Strikes 47 | 1 2 . 2 . . . 1 . . 1 . . . . 40 Destroy 40 | 1 2 . 2 . . . 1 . . 1 . . . . 33 Blast 7 | . . . . . . . . . . . . . . . 7 Melee Attacks 1 | . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26970 | 254 1105 209 1792 205 . 969 2131 2906 . 4522 325 483 . 321 11748 Guns 15403 | 254 678 189 1772 156 . 161 2097 2105 . 2939 211 173 . 79 4589 Cannons 4368 | . 410 20 . . . 163 . . . 30 114 88 . 52 3491 Explosions 7077 | . . . . 49 . 645 22 785 . 1532 . 222 . 190 3632 Melee . | . . . . . . . . . . . . . . . . Ramming 122 | . 17 . 20 . . . 12 16 . 21 . . . . 36 Kinetic 17578 | 254 678 189 1772 156 . 161 2097 2105 . 2939 211 173 . 79 6764 Thermal 4766 | . 410 20 . . . 163 . . . 740 . . . . 3433 Explosive 3749 | . . . . 49 . 645 22 785 . 792 . 222 . 190 1044 Electromagnetic 755 | . . . . . . . . . . 30 114 88 . 52 471 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . 9 9 1 1 1 1 . 3 16 27 27 27 27 27 13 Average Corruption 11 | . 4 9 1 1 1 1 . 2 9 22 27 27 27 27 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 514 | . 32 28 14 4 3 2 . 17 5 155 52 56 10 37 99 Message Errors 104 | . 10 9 5 1 . 1 . 4 2 32 8 8 2 7 15 Matter Fused 122 | . 6 4 3 2 1 1 . 5 1 27 13 15 1 11 32 Heat Flow Errors 56 | . 6 3 1 . 1 . . . . 19 5 7 2 4 8 Energy Discharges 75 | . 3 6 1 1 . . . 1 . 22 12 7 5 6 11 Parts Rejected 6 | . 1 . . . . . . . 1 1 . . . . 3 Parts Fused 3 | . . . 1 . . . . . . 1 . . . . 1 Data Loss (minor) 58 | . 2 3 1 . . . . 1 . 20 7 8 . 3 13 Data Loss (major) 24 | . 2 2 1 . . . . 1 . 10 2 1 . 2 3 Misfires 18 | . . . . . 1 . . . . 6 2 7 . 2 . Alerts 13 | . 1 . 1 . . . . 2 . 5 . 1 . 1 2 Misdirections 8 | . . . . . . . . . 1 3 . 1 . . 3 Weapon Failures 27 | . 1 1 . . . . . 3 . 9 3 1 . 1 8 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 669 | . 1 . . . . 6 . 8 . 94 . 2 . 38 520 Projectiles 90 | . 1 . . . . . . . . . . . . . 89 Explosions 578 | . . . . . . 6 . 8 . 94 . 2 . 38 430 Melee 1 | . . . . . . . . . . . . . . . 1 Knockbacks 15 | . . . . . . . . 1 . . . . . . 14 Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . 14 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 930 | . . . 10 . . 99 6 22 . 39 . . . 96 658 Shots 21 | . . . . . . 3 . 1 . 1 . . . 2 14 Rammed 7 | . 2 . 2 . . . 1 1 . . . . . . 1 Targets Rammed 18 | . 2 . 2 . . . 1 1 . 8 . . . . 4 Kicked 11 | . . . . . . . . . . 8 . . . . 3 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 434 | . 308 253 124 40 262 225 38 137 . 355 223 402 177 412 434 Average Temperature 81 | . 70 77 26 17 129 81 9 47 . 86 77 139 84 140 110 Received Heat Transfer 3867 | . 309 24 339 . . 396 234 158 . 294 . 402 . 24 1687 Effects 16 | . 2 . . . . . . . . . . 1 . . 13 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 6 | . . . . . . . . . . . . 1 . . 5 Interference 6 | . 2 . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 3 . . 1 1 . . . 2 Impact Corruptions 2 | . . . . . . . 1 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 4269 | . 740 37 . . . 296 . . . 525 . . . . 2671 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . 1 . . 1 1 1 . 3 . . . . 5 Low Security (%) 57 | 100 100 100 77 100 . 99 73 29 100 64 . . . . 10 Level 1 17 | . . . 22 . . . 26 70 . 9 . . . . 9 Level 2 2 | . . . . . . . . . . 8 . . . . 4 Level 3 10 | . . . . . . . . . . 16 . . . . 32 Level 4 4 | . . . . . . . . . . . . . . . 16 Level 5 4 | . . . . . . . . . . . . . . . 18 High Security 2 | . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2446 | 15 169 140 324 120 . 193 251 343 120 855 . . . . 2446 Initial 150 | . . 12 8 120 . . 42 93 120 21 . . . . 150 Average 369 | 2 50 43 136 21 . 109 127 220 76 224 . . . . 1063 Influence Increases 8900 | 30 553 249 1093 30 . 352 658 881 . 1260 105 74 . 110 3505 Destroy 0b10 Robot/C 4900 | . 320 160 640 20 . 220 360 480 . 680 80 60 . 80 1800 Destroy 0b10 Robot/NC 480 | 30 15 . 45 . . 10 75 35 . 80 5 . . 15 170 Destroy Leader 1206 | . 94 30 202 . . 40 108 132 . 194 20 10 . 10 366 Allied During Kill 168 | . . 44 58 . . . . . . . . 4 . 5 57 Trap Triggered on 0b10 30 | . . . . . . . . . . 30 . . . . . Successful Hack 198 | . 27 . 48 . . . 10 71 . 30 . . . . 12 Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . Disable Machine 720 | . 30 . 15 . . . 30 75 . 135 . . . . 435 Destroy Structure 643 | . 7 . 10 10 . 52 15 58 . 111 . . . . 380 Advance Influence 150 | . . . . . . . . . . . . . . . 150 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 240 | . . 15 15 . . 30 30 15 . . . . . . 135 Influence Decreases 6509 | 30 521 259 805 340 . 243 562 743 313 436 721 312 . 110 1114 Entered New Map 998 | . . 20 14 190 . . 67 112 223 9 317 46 . . . Time Decay 4597 | 30 331 239 667 150 . 153 495 601 60 377 404 226 . 110 754 Lost Part 600 | . 40 . 30 . . 90 . 20 30 50 . 40 . . 300 Lost Ally 164 | . . . 94 . . . . 10 . . . . . . 60 Purge Threat 150 | . 150 . . . . . . . . . . . . . . Squads Dispatched 84 | . 6 . 4 . . 1 4 8 . 18 . . . . 43 Investigation 16 | . 4 . 4 . . . 1 2 . 2 . . . . 3 Extermination 16 | . . . . . . . . 4 . 6 . . . . 6 Reinforcement 21 | . 2 . . . . 1 2 2 . 4 . . . . 10 Assault 25 | . . . . . . . . . . 2 . . . . 23 Garrison 6 | . . . . . . . 1 . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 4 Construction Impeded 7 | . . . . . . 1 1 . . 2 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 . 2 . . . 3 2 . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 361 | . 31 9 43 5 . 13 29 32 6 44 10 3 . 7 129 Peak Tracking Total 16 | . 6 3 5 5 . 7 5 5 6 6 7 3 . 4 16 Tactical Retreats 12 | . . 1 1 . . 1 2 1 . . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 24 | . 7 . 1 . . . . 3 . 8 . . . . 5 Indirectly 3 | . . . . . . . . . . . . . . . 3 Trap Hack Attempts 145 | . . . 33 . . . 40 . . 72 . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . 4 . . 4 . . . . . Reused 3 | . . . . . . . . . . 3 . . . . . Traps Extracted 8 | . . . . . . . 4 . . 4 . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . Most Traps Carried 8 | . . . . . . . 4 4 4 8 4 4 4 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 48 | . 2 . 1 . . . 2 5 . 9 . . . . 29 Max in Single Turn 8 | . 1 . 1 . . . 1 4 . 4 . . . . 8 Garrison Access 4 | . . . . . . . 1 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 67 | . 8 . 14 . 2 . 12 10 . 6 . . 4 . 11 Terminals 36 | . 6 . 10 . . . 8 6 . 2 . . . . 4 Fabricators 4 | . . . . . . . . 1 . 1 . . . . 2 Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . Recycling Units 9 | . 2 . 2 . . . 1 1 . 1 . . . . 2 Scanalyzers 4 | . . . 1 . . . 1 . . 1 . . . . 1 Garrison Access 5 | . . . . . . . 1 1 . 1 . . . . 2 Total Hacks 212 | . 21 . 55 . 2 . 34 34 . 14 . . 27 . 25 Successful 128 | . 12 . 39 . 2 . 20 18 . 2 . . 27 . 8 Failed 81 | . 9 . 15 . . . 13 16 . 12 . . . . 16 Catastrophic 18 | . 1 . 1 . . . . 4 . 6 . . . . 6 Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . 1 Manual 90 | . 16 . 29 . 1 . 14 18 . 3 . . . . 9 Terminals 108 | . 13 . 38 . . . 23 24 . 4 . . . . 6 Fabricators 11 | . . . . . . . . 2 . 1 . . . . 8 Repair Stations 20 | . . . 11 . . . 5 4 . . . . . . . Recycling Units 22 | . 8 . 3 . . . 2 3 . 2 . . . . 4 Scanalyzers 12 | . . . 3 . . . 2 . . 5 . . . . 2 Garrison Access 10 | . . . . . . . 2 1 . 2 . . . . 5 Terminal Hacks 58 | . 5 . 14 . 2 . 2 7 . 1 . . 27 . . Record 14 | . . . 2 . 1 . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . 2 . . . . 9 . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Prototype ID Bank 13 | . 4 . 5 . . . 1 . . . . . 3 . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . 4 Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks 15 | . . . 10 . . . 4 1 . . . . . . . Scan Component 8 | . . . 5 . . . 2 1 . . . . . . . Repair 7 | . . . 5 . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . . . . . 2 Retrieve Components 4 | . 1 . . . . . 1 . . . . . . . 2 Scanalyzer 5 | . . . 2 . . . 1 . . 1 . . . . 1 Retrieve Study 5 | . . . 2 . . . 1 . . 1 . . . . 1 Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . . . . 1 Unauthorized Hacks 37 | . 6 . 12 . . . 11 8 . . . . . . . Terminals 28 | . 1 . 10 . . . 10 7 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 11 | . . . 3 . . . 4 4 . . . . . . . Operators 3 | . . . 1 . . . 1 1 . . . . . . . Skim 12 | . . . 6 . . . 5 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 5 . 2 . . . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 9 . . . 12 9 . 5 . . . . 10 Full Trace Events 8 | . 1 . 2 . . . . 2 . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built 2 | . . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . 1 Time 76 | . . . . . . . . . . . . . . . 76 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . 10 Part Schematics Acquired 11 | . . . . . . . . 2 . . . . 9 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . 1 Time 47 | . . . . . . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . . . . . . 10 Part Studies Acquired 4 | . . . 2 . . . . . . 1 . . . . 1 Parts Repaired 7 | . . . 5 . . . 2 . . . . . . . . Time 206 | . . . 142 . . . 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . . . 1 . . . . . . . 8 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 10 | . . 5 . . . . . 1 . . . 1 . 1 2 Largest Group 5 | . . 5 5 . . . . 1 . . . 1 1 2 4 Highest-Rated Group 252 | . . 83 83 . . . . 10 . . . 85 85 170 252 Highest-Rated Ally 85 | . . 31 31 . . . . 10 . . . 85 85 85 85 Total Orders 2 | . . . . . . . . . . . . 2 . . . ROAM 1 | . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 95 | . . 12 40 . . . . . . . . 1 . 10 32 Total Damage 2691 | . . 122 403 . . . . . . . . 22 . 326 1818 Kills 33 | . . 3 7 . . . . . . . . 1 . 4 18 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . 1 . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 6483 | 31 878 . 2776 753 452 73 . 17 . . 924 121 . . 458 Optics 3 | . . . . . . . . . . . 2 . . . 1 Terrain 3 | 3 . . . . . . . . . . . . . . . Seismic 6156 | 28 878 . 2776 753 452 73 . 17 . . 922 121 . . 136 Triangulation 321 | . . . . . . . . . . . . . . . 321 Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 . . 3 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 21441 | 181 1519 811 2871 753 452 341 2057 1936 120 3028 975 1025 190 721 4461 Spaces Moved 10616 | 116 866 496 1178 182 230 101 791 1149 91 1668 644 417 125 419 2143 Core 3 | 3 . . . . . . . . . . . . . . . Treads 13 | . 13 . . . . . . . . . . . . . . Legs 966 | . . . . . . . . . . . . 330 . . 636 Wheels 9634 | 113 853 496 1178 182 230 101 791 1149 91 1668 644 87 125 419 1507 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 155 155 200 185 200 200 140 125 140 140 140 145 145 110 Average Speed 160 | 90 116 155 200 200 193 200 200 140 128 141 140 228 145 150 161 Slowest Speed 250 | 95 240 155 215 200 215 200 200 140 140 155 140 250 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 6 96 91 95 26 60 18 59 28 80 37 76 58 73 60 67 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 10 | . 2 . 2 . 1 . 4 . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . . 1 1 1 . . Scrap Searched 13 | . . 1 . . . . . . . . 6 2 . 4 . Spaces Dug 91 | . 6 . 5 . . 7 12 12 . . . . . 14 35 Terrain Destroyed 686 | . 10 . 8 16 . 64 13 46 . 139 . 19 . 14 357 Melee . | . . . . . . . . . . . . . . . . Projectile 162 | . 10 . 8 . . 12 7 . . . . . . . 125 AOE 524 | . . . . 16 . 52 6 46 . 139 . 19 . 14 232 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total 13615 | 151 1223 513 1532 562 239 163 1096 1353 93 2150 703 474 133 497 2733 Wait 1413 | . 213 . 147 366 . 5 121 68 1 224 36 26 . 55 151 Move 10601 | 115 865 495 1177 181 229 100 790 1149 90 1667 643 416 124 418 2142 Hop . | . . . . . . . . . . . . . . . . Pick Up 141 | 4 14 . 33 2 1 . 21 9 . 15 1 5 . 2 34 Fast Attach 86 | 9 3 . 4 . 3 . 1 9 1 12 2 2 4 3 33 Attach 65 | . 6 . 6 1 1 9 3 1 . 10 . 3 1 . 24 Detach 16 | 2 2 . . . 1 . 1 . . 1 1 1 . . 7 Swap 194 | . 23 2 17 4 . 10 16 27 1 32 4 7 . 7 44 Drop 151 | . 10 1 19 2 4 . 15 20 . 21 2 4 4 4 45 Fire 754 | 21 85 15 94 6 . 39 86 61 . 68 14 10 . 8 247 Melee 1 | . . . . . . . 1 . . . . . . . . Ram 6 | . . . 2 . . . 1 1 . . . . . . 2 Kick 11 | . . . . . . . . . . 8 . . . . 3 Crush 2 | . 2 . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 8 . 16 . . . . 1 Rewire . | . . . . . . . . . . . . . . . . Trap 149 | . . . 33 . . . 40 . . 76 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 15) 942 | -10/Materials | Discovered new exit (range 9) 1140 | -10/Materials | Discovered new exit (range 12) 1220 | -10/Materials | Discovered new exit (range 15) 1701 | -10/Materials | Entered Mines 1711 | -10/Mines | Discovered new exit (range 11) 1851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2077 | -10/Mines | Discovered new exit (range 9) 2340 | -10/Mines | Learned Materials garrison access intel 2512 | -10/Mines | Entered Materials 2512 | -9/Materials | Accompanied by 5 allies 2512 | -9/Materials | Evolved 2 slots: Utility x2 2518 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2763 | -9/Materials | Discovered new exit (range 4) 2810 | -9/Materials | Build established: Scavenger-Mutant 2963 | -9/Materials | Discovered new exit (range 15) 2970 | -9/Materials | Repaired Seismic Detector? 3055 | -9/Materials | Repaired Wheel 3083 | -9/Materials | Repaired Lgt. Armor Plating 3116 | -9/Materials | Repaired Autogun 3150 | -9/Materials | Repaired Autogun 3223 | -9/Materials | Discovered new exit (range 9) 3514 | -9/Materials | Discovered new exit (range 5) 3672 | -9/Materials | Discovered new exit (range 15) 3895 | -9/Materials | Discovered new exit (range 13) 3964 | -9/Materials | Learned Storage terminal intel 4047 | -9/Materials | Learned Storage security intel 4071 | -9/Materials | Learned Storage stockpile data 4083 | -9/Materials | Identified exit to Materials 4105 | -9/Materials | Learned Storage emergency access door positions 4139 | -9/Materials | Loaded intel: 2 trap records 4684 | -9/Materials | Central database locked down 5146 | -9/Materials | Build established: Mutant 5383 | -9/Materials | Entered Mines 5477 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5479 | -9/Mines | Discovered new exit (range 5) 5848 | -9/Mines | Learned Materials trap positions 5875 | -9/Mines | Assembled infested the area 5879 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6136 | -9/Mines | Entered Exiles 6190 | -9/Exiles | Met 8R-AWN 6220 | -9/Exiles | Met EX-HEX 6272 | -9/Exiles | Met EX-BIN 6301 | -9/Exiles | Aligned with FarCom system 6303 | -9/Exiles | Given EX-Vault access code 6357 | -9/Exiles | Opened EX-Vault 6377 | -9/Exiles | Found Firepult 6385 | -9/Exiles | Found Field Lobotomy Kit 6446 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6501 | -9/Exiles | Met EX-DEC 6513 | -9/Exiles | Learned location of Zion (-6) 6571 | -9/Exiles | Discovered new exit (range 10) 6588 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6588 | -9/Exiles | Entered Mines 6677 | -8/Mines | Core integrity fell below 50% 6713 | -8/Mines | Lost 4 parts (1n2u1w) 6728 | -8/Mines | Core integrity fell below 20% 6760 | -8/Mines | Lost 5 parts (1p2n2u) 6768 | -8/Mines | Destroyed 7 combat bots 6905 | -8/Mines | Discovered exit to Materials (range 11) 6929 | -8/Mines | Entered Materials 6929 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6930 | -8/Materials | Loaded intel: 27 trap records 6931 | -8/Materials | Loaded intel: 1 garrison access location 7082 | -8/Materials | Repaired Rocket Launcher 7115 | -8/Materials | Repaired Autogun 7423 | -8/Materials | Build established: Tank 8131 | -8/Materials | Central database locked down 8207 | -8/Materials | Discovered new exit (range 4) 8434 | -8/Materials | Learned 2 Lower Caves zone layouts 8537 | -8/Materials | Learned 8 Factory zone layouts 8540 | -8/Materials | Garrison activated, responded to threat 8986 | -8/Materials | Entered Factory 8986 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8987 | -7/Factory | Identified exit to Lower Caves 8988 | -7/Factory | Identified exit to Factory 10922 | -7/Factory | Sucked down chute 10922 | -7/Factory | Entered Waste 10928 | -7/Waste | Spotted C-40 Crusher 10935 | -7/Waste | Spotted C-40 Crusher 10937 | -7/Waste | EMP discharged 10937 | -7/Waste | System corruption reached 10% 10938 | -7/Waste | Spotted C-40 Crusher 10953 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10956 | -7/Waste | Crushed by Compactor (1 part destroyed) 10980 | -7/Waste | Spotted C-40 Crusher 10990 | -7/Waste | Spotted C-40 Crusher 11004 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11011 | -7/Waste | Spotted C-40 Crusher 11031 | -7/Waste | Discovered new exit (range 10) 11037 | -7/Waste | EMP discharged 11042 | -7/Waste | Entered Factory 12958 | -7/Factory | Garrison activated, responded to threat 13262 | -7/Factory | Garrison activated, responded to threat 13327 | -7/Factory | Discovered exit to Factory (range 4) 13442 | -7/Factory | First assault squad dispatched 14070 | -7/Factory | Entered Lower Caves 14549 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14656 | -7/Lower Caves | Learned Factory stockpile data 14702 | -7/Lower Caves | Learned 4 Factory zone layouts 14809 | -7/Lower Caves | Encountered a Warlord checkpoint 14973 | -7/Lower Caves | Discovered new exit (range 12) 15044 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15045 | -7/Lower Caves | Entered another Lower Caves area 15131 | -7/Lower Caves | Spotted B-75 Beast 15165 | -7/Lower Caves | Core integrity fell below 50% 15174 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 15195 | -7/Lower Caves | Lost 4 parts (3n1u) 15952 | -7/Lower Caves | Discovered new exit (range 10) 15971 | -7/Lower Caves | Encountered a Warlord checkpoint 16000 | -7/Lower Caves | Found DCF Scrap (13 items) 16070 | -7/Lower Caves | Entered Data Miner 16070 | -7/Data Miner | Accompanied by 1 ally 16071 | -7/Data Miner | Discovered new exit (range 8) 16102 | -7/Data Miner | Met Data Miner 16143 | -7/Data Miner | Learned location of Section 7 (-2) 16143 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16165 | -7/Data Miner | Received God Mode back door access code from Data Miner 16260 | -7/Data Miner | Entered Proximity Caves 16260 | -6/Proximity Caves | Accompanied by 1 ally 16263 | -6/Proximity Caves | Spotter reported a threat 16414 | -6/Proximity Caves | Learned 4 Factory zone layouts 16430 | -6/Proximity Caves | Learned Factory non-interactive machine intel 16803 | -6/Proximity Caves | Spotted B-75 Beast 16809 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 16876 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16889 | -6/Proximity Caves | Learned Factory trap positions 16981 | -6/Proximity Caves | Entered Factory 16981 | -6/Factory | Accompanied by 2 allies 16981 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16982 | -6/Factory | Identified exit to Factory 16983 | -6/Factory | Loaded intel: 104 trap records 16985 | -6/Factory | Loaded intel: 230 non-interactive machine locations 17294 | -6/Factory | Build established: Trapper-Skirmisher 17523 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 17535 | -6/Factory | Fabricated H-66 Slayer (x2) 17675 | -6/Factory | Discovered exit to Factory (range 12) 17947 | -6/Factory | Incoming assault squad redirected 18023 | -6/Factory | Lost 6 parts (1p2n1u2w) 18042 | -6/Factory | Destroyed 12 combat bots 18440 | -6/Factory | Build established: Trapper-Tank 18691 | -6/Factory | Central database locked down 19081 | -6/Factory | First assault squad dispatched 19143 | -6/Factory | Discovered exit to Factory (range 15) 19543 | -6/Factory | Lost 3 parts (1u2w) 19562 | -6/Factory | Discovered exit to Factory (range 16) 19795 | -6/Factory | Build established: Trapper-Skirmisher 19842 | -6/Factory | Cargo convoy interrupted 19857 | -6/Factory | Core integrity fell below 50% 19877 | -6/Factory | System corruption reached 10% 19902 | -6/Factory | Destroyed 9 combat bots 20155 | -6/Factory | Incoming assault squad redirected 20498 | -6/Factory | Incoming assault squad redirected 20502 | -6/Factory | Incoming assault squad redirected 20503 | -6/Factory | Found Prototype Launcher 20503 | -6/Factory | Identified Scatter Rocket Array 20926 | -6/Factory | Crushed by falling debris 21051 | -6/Factory | High security lockdown imminent 21131 | -6/Factory | High security lockdown engaged 21433 | -6/Factory | Core integrity fell below 20% 21442 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 21408_ Lrn. Missile Launcher destroyed. 21408_ Lrn. Phase Cannon destroyed. 21408_ M-28 Smith repairs B-48 Gladiator. 21412_ Broken Fission Core destroyed. 21412_ M-28 Smith repairs I-36 Angel. 21416_ Hds. Centrium Wheel destroyed. 21418_ System corrupted: Matter fused (-7). 21419_ Lgt. Armored Exoskeleton destroyed. 21421_ M-28 Smith repairs G-50 Soldier. 21426_ M-28 Smith repairs G-67 Veteran. 21434_ Triggered Alarm Trap. 21434_ An alarm sounds. 21434_ ALERT: Alarm triggered, assault force dispatched. 21436_ System corrupted: Matter fused (-8). 21438_ Exp. Thermal Generator destroyed. 21442_ Imp. Proton Missile Launcher destroyed. 21442_ Destroyed Imp. Proton Missile Launcher. 21442_ Door malfunctions. 21442_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????###########?????????????????????????????? | | #????????# !#?????????????????????????????? | | #????????# ! #?????????????????????????????? | | #????????# #??########???????????????????? | | #????????# ! #??# #???????????????????? | | ?????????# #??# #???????????????????? | | ?????????# #### #???????????????????? | | ?????????# gbg/ =@ #???????????????????? | | ?????????# # g# #???????????????????? | | ?????????######+##/#g # #???????????????????? | | ????? ???????# g ########???????????????????? | | ??????# #######??????????????????????????? | | ???????# #????????????????????????????????? | | ??????????????#i#????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????###??# #????????????????????????????????? | | ???????? ?#Y#????????????????????????????????? | | ???????"""" ?#g#????????????????????????????????? | | ???????"""" ?# ##############???????????????????? | | ???????"""" #Yg # #???????????????????? | | ???????"""" #lg # """" #???????????????????? | | ???????"""" = /gg # """" #???????????????????? | | ?????# """" # b + """" #???????????????????? | | ?????# """" # """" #???????????????????? | | ?????# "%" """" #???????????????????? | | #??#####" + """" #???????????????????? | | #?# #?# = % #???????????????????? | | ## ## "" %[ #???????????????????? | | # #?#"G ! ] ########???????????????????? | | "#??# "" % #???????????????????? | | #???### %= """ #???????????????????? | | #?????## * = """ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Evasion (%) 44 Recoil Reduction 4 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hyb. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Hyp. Gauss Rifle | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip Repaired ---------- Seismic Detector | 10% | -9/Materials Wheel | 10% | -9/Materials Lgt. Armor Plating | 30% | -9/Materials Autogun | 66% | -9/Materials Autogun | 71% | -9/Materials Rocket Launcher | 7% | -8/Materials Autogun | 66% | -8/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresPowerMultirail Manual? 0 Play Time 02:09:49 Cumulative 284.9 hours Start 2025.09.11 @ 05:09:44 End 2025.09.11 @ 21:24:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/4/0/0/0/0/0/0/0 Lore% 83 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 650cd65b-e5b0-48a5-b83a-2058551c3f7e