Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 09:44:56 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (229) 229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1424 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Propulsion Shielding > --- WEAPON (3) ------- Medium Laser Medium Laser Medium Laser > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Combat Airjet Utility Shielding EM Pulse Gun Medium Laser Medium Laser Medium Laser Particle Cannon Light Assault Rifle Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Medium Laser Medium Laser Medium Laser > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Combat Airjet Utility Shielding EM Pulse Gun Medium Laser Medium Laser Medium Laser Particle Cannon Light Assault Rifle Shotgun Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 13 | . 8 3 2 Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device 2 | . 1 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 3 | . 2 . 1 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 14 14 11 Treads 26 | . 26 28 22 Device 9 | . 6 14 11 Storage 13 | . 14 14 11 Protection 4 | . 7 . 11 Energy Gun 19 | . 13 28 33 Ballistic Gun 8 | . 14 . . Naked Turns . | . . . . Heaviest Build 31 | 10 28 28 31 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 14 Average Carried 12 | . 11 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 359 | 200 129 30 . Remotely . | . . . . Salvage Created 583 | . 461 122 . Parts 37 | . 32 5 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 6 | . 4 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 12 4 . Guns 16 | . 12 4 . Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Swarmer 11 | . 9 2 . Grunt 3 | . 3 . . Assembled 2 | . . 2 . Best Kill Streak 5 | . 5 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 538 | . 367 171 . Core 110 | . 89 21 . Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 27 . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 64 | . 45 19 . Largest 2 | . 2 2 . Hottest 100 | . 100 100 . Shots Fired 128 | . 90 38 . Gun 128 | . 90 38 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 52 | . 52 . . Thermal 76 | . 38 38 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 4 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 76 | . 59 17 . Core Hits 35 | . 26 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 928 | . 687 241 . Guns 880 | . 653 227 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 48 | . 34 14 . Kinetic 283 | . 283 . . Thermal 597 | . 370 227 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 9 | . 8 1 . Targets Rammed 9 | . 8 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 179 | . 48 179 . Average Temperature 40 | . 16 67 . Received Heat Transfer 128 | . 48 80 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1924 | . 1258 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 203 | . 203 133 51 Initial 78 | . . 78 51 Average 98 | . 91 118 51 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | . 79 100 100 Level 1 12 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 21 5 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 6 | . 6 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1165 | . 707 392 66 Spaces Moved 539 | 1 339 160 39 Core . | . . . . Treads 506 | . 307 160 39 Legs 33 | 1 32 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 157 | 120 156 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 66 43 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 736 | . 435 259 42 Wait 80 | . 7 73 . Move 536 | . 338 159 39 Hop . | . . . . Pick Up 21 | . 19 1 1 Fast Attach 1 | . 1 . . Attach 5 | . 2 1 2 Detach . | . . . . Swap 7 | . 5 2 . Drop 13 | . 10 3 . Fire 64 | . 45 19 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 8 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 7) 576 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Discovered new exit (range 12) 708 | -10/Materials | Entered Mines 718 | -10/Mines | Learned 2 Materials zone layouts 741 | -10/Mines | Assembled infested the area 1086 | -10/Mines | Discovered new exit (range 10) 1089 | -10/Mines | Received a Mining Laser from a helpful Derelict 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Accompanied by 1 ally 1100 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1101 | -9/Materials | Identified exit to Storage 1166 | -9/Materials | Self-destructed Last Messages --------------- 00975_ U-05 Engineer builds a Wall. 01005_ T-07 Excavator is excavating. 01025_ Slammed into U-05 Engineer. 01086_ EXIT=FOUND 01087_ A derelict emerges from the shadows: "What are you doing alone down here?" 01089_ 9T-8NU(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01092_ 9T-8NU(g): "You're apparently new around these parts, I'll cover you." PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... 01116_ 9T-8NU(g): "Mining lasers are a lot more useful than you might think..." 01126_ Acquired Particle Cannon. 01166_ Connecting with Scanalyzer... 01166_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????##########?????????????????? | | ?????????# #?????????????????? | | ?????????#"S@ """ #?????????????????? | | ?????????#"""g""" #?????????????????? | | ?????????# "" """ #?????????????????? | | ?????????# #?????????????????? | | ?????????# """ #?????????????????? | | ?????????# ] """ #?????????????????? | | ?????????# """ #????#????????????? | | ?????????# #?? ##???????????? | | ????????#######+### #???????????? | | ????????# #???????????? | | ????????# #???????????? | | ????????# #???????????? | | ????????# ####### #???????????? | | ???###### #??????######???????????? | | ??? # #######?????????????????? | | # """ # # ?????????????????? | | # """"" # # """""?????????????????? | | # """"" # # """"""????????????????? | | # """"" # # """""""???????????????? | | # """ + + """"""" ??????????????? | | # # # """"""" #?????????????? | | # # # #?????????????? | | # # # % #?????????????? | | # ###############?????????????? | | # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalHoverMatrix Manual? 0 Play Time 00:06:18 Cumulative 796.5 hours Start 2023.02.26 @ 09:38:29 End 2023.02.26 @ 09:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1218 Rogue 1218 Adventurer 0 Explorer 0 Win Type - Total 76 Types 46/1/12/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac671cfb-3181-4234-a149-1cca7898a910