Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 21:03:18 Player: Mtal Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2244) 2244 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 5436 Bonus ------- Follower Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Minigun Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Recoil Stabilizer Matter Filter Heavy Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Minigun Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Beamcaster Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon 1 | . . . . . 1 . Parts Attached 65 | 7 . 5 6 10 13 24 Power 9 | 1 . . . 1 4 3 Engine 3 | 1 . . . 1 1 . Core 6 | . . . . . 3 3 Reactor . | . . . . . . . Propulsion 7 | 2 . . 2 . 2 1 Treads 7 | 2 . . 2 . 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 . 2 4 3 2 10 Device 3 | . . . 1 . . 2 Storage 3 | 1 . . . 1 . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 14 | . . 2 3 2 2 5 Artifact . | . . . . . . . Weapon 27 | 3 . 3 . 6 5 10 Energy Gun 5 | . . . . 3 2 . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 3 . 1 . 1 3 6 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 2 . 4 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 23 | . . 2 . 3 1 17 Power 3 | . . . . . . 3 Propulsion 3 | . . . . . 1 2 Utility 11 | . . 1 . 2 . 8 Weapon 6 | . . 1 . 1 . 4 Highest Loss Streak 9 | . . 2 . 1 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 85 95 93 99 97 86 Engine 7 | . 14 14 11 10 9 . Core 6 | . . . . . 9 12 Treads 19 | . 28 28 19 22 17 12 Device 4 | . . . 11 4 . 9 Storage 9 | . 14 14 11 11 9 6 Processor 2 | . . . . . . 7 Protection 18 | . . 10 19 28 25 11 Energy Gun 2 | . . . . 8 5 . Ballistic Gun 12 | . 28 21 11 . 6 17 Launcher 2 | . . . . 1 5 2 Slashing Weapon 6 | . . 5 11 11 9 1 Peak Build Rating 40 | 6 6 10 15 21 29 40 Average Rating 22 | 4 6 7 13 19 26 34 On Entrance 12 | . 6 6 10 15 18 29 Naked Turns 24 | . . . . . . 24 Heaviest Build 81 | 14 14 16 28 42 51 81 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 19 | . . . 1 1 2 19 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 10 10 20 Average Capacity 11 | 6 8 8 8 9 10 17 Most Carried 11 | 2 3 5 8 8 10 11 Average Carried 7 | 1 2 3 6 6 9 8 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 2 3 4 8 8 10 2 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 13% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1389 | 298 . 111 71 115 151 643 Remotely . | . . . . . . . Salvage Created 3003 | 89 . 153 28 426 917 1390 Parts 191 | 2 . 15 3 27 45 99 Haulers Intercepted 6 | . . . . 2 4 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . . 2 . 6 12 25 Melee 15 | . . . . 2 12 1 Guns 23 | . . 2 . 4 . 17 AOE 7 | . . . . . . 7 Classes Destroyed 15 | 1 . 3 . 5 . 6 Worker 8 | . . 2 1 . . 5 Builder 2 | . . . . . . 2 Tunneler 2 | . . 1 . . . 1 Hauler 6 | . . . . 2 4 . Recycler 4 | 1 . . . 1 . 2 Operator 2 | . . . . 1 . 1 Watcher 6 | . . . . 2 3 1 Swarmer 8 | . . . . 2 . 6 Grunt 25 | . . 2 . 1 11 11 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . 3 1 1 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 14 | 1 . 3 1 3 4 14 Combat Bots Only 9 | . . 2 . 2 4 9 Max Kills in Single Turn 3 | 1 . 2 1 1 1 3 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . . 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 374 | . . 15 3 52 43 261 Missed 106 | . . 3 . 13 10 80 Damage Taken 4165 | . . 462 32 497 517 2657 Core 835 | . . 78 . 25 . 732 Absorbed by Shields . | . . . . . . . Redirected to Shielding 214 | . . . . . . 214 Regen/Repaired (Parts) 91 | . . . 91 . . . Core Remaining (%) 90 | 100 . 68 . 93 100 . Volleys Fired 143 | 7 . 17 1 28 12 78 Largest 3 | 2 . 2 1 1 2 3 Hottest 100 | 40 . 100 20 75 75 78 Shots Fired 263 | 14 . 29 1 28 14 177 Gun 246 | 14 . 23 1 27 14 167 Cannon . | . . . . . . . Launcher 11 | . . . . 1 . 10 Special 6 | . . 6 . . . . Kinetic 217 | 14 . 23 1 8 4 167 Thermal 35 | . . 6 . 19 10 . Explosive 11 | . . . . 1 . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 6 . 7 5 5 5 18 Robot Miss Streak 4 | 1 . 1 . 4 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . . 1 . . . 5 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 235 | 10 . 19 2 32 42 130 Core Hits 115 | 4 . 7 2 11 23 68 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . . 7 4 . Burn 5 | . . . . 5 . . Sever 6 | . . . . 2 4 . Melee Attacks 70 | . . 1 1 23 43 2 Impact . | . . . . . . . Slashing 70 | . . 1 1 23 43 2 Piercing . | . . . . . . . Sneak Attacks 12 | . . 1 1 4 5 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6618 | 101 . 306 98 1043 1608 3462 Guns 3167 | 99 . 232 14 300 157 2365 Cannons . | . . . . . . . Explosions 965 | . . . . 5 . 960 Melee 2438 | . . 64 84 738 1451 101 Ramming 48 | 2 . 10 . . . 36 Kinetic 2814 | 99 . 232 14 49 55 2365 Thermal 353 | . . . . 251 102 . Explosive 965 | . . . . 5 . 960 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2438 | . . 64 84 738 1451 101 Piercing . | . . . . . . . Highest Corruption 7 | . . 7 . . . 5 Average Corruption 3 | . . 7 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . 13 . . . 16 Message Errors 8 | . . 3 . . . 5 Matter Fused 3 | . . 2 . . . 1 Heat Flow Errors 3 | . . 2 . . . 1 Energy Discharges 4 | . . 2 . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 5 | . . 3 . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 241 | . . 24 . 138 30 49 Projectiles . | . . . . . . . Explosions 54 | . . . . 5 . 49 Melee 187 | . . 24 . 133 30 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 197 | . . . . 47 . 150 Shots 6 | . . . . 1 . 5 Rammed 11 | 1 . 5 . . . 5 Targets Rammed 11 | 1 . 5 . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 362 | . . 232 1 224 362 338 Average Temperature 95 | . . 85 1 71 111 95 Received Heat Transfer 885 | . . 105 18 114 324 324 Effects 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 5 . . Heat Transferred 999 | . . . . 814 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 366 | 5 3 96 153 232 175 366 Initial 64 | . 3 . 37 64 5 56 Average 73 | 2 3 41 70 98 77 83 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 96 | 100 100 100 100 94 100 93 Level 1 3 | . . . . 5 . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 1 2 . 11 Investigation 4 | . 1 . 1 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 5 | . . . . 1 . 4 Assault 1 | . . 1 . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . . 3 2 14 19 31 Peak Tracking Total 5 | . . 3 2 4 5 5 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 6 | . 1 . 1 1 1 2 Terminals 3 | . 1 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 21 | . 3 . 5 4 5 4 Successful 10 | . 1 . 3 1 5 . Failed 11 | . 2 . 2 3 . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 8 | . 3 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations 8 | . . . 5 . . 3 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 2 | . . . . . 2 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 1 1 1 2 Full Trace Events 4 | . 1 . 1 1 . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 4 3 . . Highest-Rated Group 71 | . . 71 71 55 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 41 | . . 19 9 13 . . Total Damage 487 | . . 187 114 186 . . Kills 9 | . . 4 3 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4593 | 107 120 781 225 886 1021 1453 Spaces Moved 1801 | 48 75 431 103 360 321 463 Core 12 | 2 . . . . . 10 Treads 1789 | 46 75 431 103 360 321 453 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 50 Average Speed 206 | 155 160 160 171 201 240 249 Slowest Speed 1000 | 160 160 160 240 240 320 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 29 | 3 22 79 12 50 25 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 68 | . . 4 . 12 . 52 Melee . | . . . . . . . Projectile 7 | . . 4 . . . 3 AOE 61 | . . . . 12 . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2350 | 64 75 477 147 460 496 631 Wait 188 | . . 14 30 24 75 45 Move 1796 | 48 74 430 102 359 320 463 Hop . | . . . . . . . Pick Up 37 | 2 1 4 6 7 13 4 Fast Attach 28 | 6 . 1 2 4 10 5 Attach 20 | . . 2 2 3 2 11 Detach 4 | . . . . 1 1 2 Swap 17 | 1 . 2 2 3 1 8 Drop 37 | . . 1 1 8 19 8 Fire 143 | 7 . 17 1 28 12 78 Melee 70 | . . 1 1 23 43 2 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 8 | . . 5 . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Entered Mines 236 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned location of Mines (-9) 320 | -10/Mines | Learned location of Storage (-9) 429 | -10/Mines | Discovered new exit (range 14) 544 | -10/Mines | Excavation squad dispatched 544 | -10/Mines | A large section of the Mines collapsed 577 | -10/Mines | Crushed by falling debris 681 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 991 | -10/Mines | Met a Derelict testing a Signal Generator 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Accompanied by 4 allies 1009 | -9/Materials | Evolved 2 slots: Utility x2 1100 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Repaired Lgt. Treads 1221 | -9/Materials | Discovered new exit (range 12) 1234 | -9/Materials | Entered Storage 1234 | -9/Storage | Accompanied by 3 allies 1358 | -9/Storage | Lost 3 allies 2050 | -9/Storage | Discovered new exit (range 16) 2120 | -9/Storage | Entered Materials 2120 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2684 | -8/Materials | Build established: Scavenger-Mutant 3070 | -8/Materials | Discovered new exit (range 16) 3141 | -8/Materials | Entered Factory 3141 | -7/Factory | Evolved 2 slots: Utility x2 3742 | -7/Factory | Build established: Gunner 4101 | -7/Factory | Lost 3 parts (1p2u) 4296 | -7/Factory | Garrison activated, responded to threat 4371 | -7/Factory | Lost 4 parts (2p1n1u) 4489 | -7/Factory | Garrison activated, responded to threat 4567 | -7/Factory | Destroyed 9 combat bots 4577 | -7/Factory | Core integrity fell below 50% 4589 | -7/Factory | Core integrity fell below 20% 4594 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- K-01 Serf destroyed. U-05 Engineer lays Concrete. Acquired 28 matter. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. Slammed into B-48 Gladiator. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf cleans the Subcomponent Replicator. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf cleans the Subcomponent Replicator. 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H ???????# """ """ ## % % # | | ???????????????? ???????# """ """%##=% / | | ????????????????? ???????# "S """ ##!*= # | | ???????????????????????????# """ *##!### ###??? | | ???????????????????????????# "" * #[##*##????? | | ???????????????????????????# ! #[# #?????? | | ???????????????????????????# ! * ## # #?????? | | ???????????????????????????############ ## #?????? | | ??????????????????????????????????????# ### #????? | | ??????????????????????????????????????# #??##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ThermalGreatLog Manual? 0 Play Time 00:35:12 Cumulative 1.0 hours Start 2025.02.26 @ 20:31:53 End 2025.02.26 @ 21:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12ccdbb0-0cb1-4693-b651-b0569bbf1210