Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 04:37:05 Player: Carpathian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1176) 1176 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3401 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 444/450 System Corruption 1% Temperature Cool (48) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Utility Shielding > --- WEAPON (2) ------- EM Shotgun Particle Gun > --- INVENTORY (8) ---- Carbon-fiber Leg VSS Leg Improved Heat Sink Targeting Computer Improved Weapon Shielding Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Utility Shielding > --- WEAPON ----------- EM Shotgun Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Heat Sink Improved Grenade Launcher Heavy Mace [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 38 | 6 2 1 9 19 1 Power 6 | 1 . 1 1 2 1 Engine 4 | 1 . 1 1 . 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 4 . Treads 2 | 2 . . . . . Leg 6 | . . . 2 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 2 5 . Device 2 | . . . 1 1 . Storage 3 | 1 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 15 | 2 1 . 4 8 . Energy Gun 4 | . . . 1 3 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . 1 1 . Special Weapon 2 | . . . . 2 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 3 11 . Power 2 | . . . . 2 . Propulsion 4 | . . . 2 2 . Utility 2 | . . . . 2 . Weapon 6 | . . . 1 5 . Highest Loss Streak 5 | . . . 3 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 91 100 90 72 90 Engine 7 | . 14 14 11 2 9 Core 2 | . . . . 5 . Treads 11 | . 28 28 12 . . Leg 5 | . . . 8 8 18 Device 6 | . . . 11 8 9 Storage 18 | . 20 28 22 13 18 Processor 2 | . . . . 4 9 Protection 7 | . . . 3 15 9 Energy Gun 5 | . . . 3 9 18 Ballistic Gun 7 | . 15 14 10 1 . Ballistic Cannon 5 | . 12 14 6 . . Impact Weapon 1 | . . . . 2 . Peak Build Rating 26 | 6 7 7 10 26 24 Average Rating 11 | 4 6 7 8 16 23 On Entrance 9 | . 6 7 7 9 26 Naked Turns . | . . . . . . Heaviest Build 25 | 12 17 19 23 25 19 Greatest Support 40 | 40 40 40 40 30 30 Greatest Overweight (x) 7 | . . . 6 7 . Average Overweight (x) . | . . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 7 8 6 8 8 Average Carried 4 | 1 4 6 4 3 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 7 6 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1025 | 226 180 221 68 330 . Remotely . | . . . . . . Salvage Created 1292 | . 170 74 301 747 . Parts 69 | . 8 16 17 28 . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 35 | . 5 8 8 14 . Melee 1 | . . . . 1 . Guns 15 | . 2 3 2 8 . Cannons 12 | . 3 5 3 1 . AOE 5 | . . . 3 2 . Classes Destroyed 9 | . 4 . 3 2 . Worker 3 | . 1 . 2 . . Builder 2 | . . . 2 . . Hauler 2 | . 1 . . 1 . Recycler 3 | . . . 2 1 . Swarmer 11 | . 3 8 . . . Grunt 19 | . 2 . 7 10 . Brawler 1 | . . . . 1 . Sentry 3 | . . . 1 2 . Hunter 1 | . . . . 1 . Best Kill Streak 12 | . 2 3 12 3 . Combat Bots Only 6 | . 2 3 6 3 . Max Kills in Single Turn 4 | . 1 1 4 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 258 | . 15 33 55 148 7 Missed 79 | . 7 7 16 47 2 Damage Taken 2478 | . 84 202 530 1602 60 Core 660 | . 14 27 65 532 22 Absorbed by Shields . | . . . . . . Redirected to Shielding 110 | . . . . 110 . Core Remaining (%) 88 | 100 . 83 83 . . Volleys Fired 117 | . 14 16 25 61 1 Largest 2 | . 2 2 2 2 2 Hottest 110 | . 55 55 85 110 110 Shots Fired 202 | . 28 32 44 96 2 Gun 138 | . 14 16 23 83 2 Cannon 45 | . 14 16 15 . . Launcher 7 | . . . 6 1 . Special 12 | . . . . 12 . Kinetic 119 | . 28 32 36 23 . Thermal 40 | . . . 2 37 1 Explosive 7 | . . . 6 1 . Electromagnetic 36 | . . . . 35 1 Robot Hit Streak 9 | . 5 5 7 9 2 Robot Miss Streak 8 | . 3 3 4 8 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 149 | . 15 17 31 84 2 Core Hits 84 | . 8 8 22 45 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 6 | . 2 2 . 2 . Destroy 2 | . 1 . . 1 . Blast 3 | . 1 2 . . . Smash 1 | . . . . 1 . Melee Attacks 10 | . . . . 10 . Impact 10 | . . . . 10 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3062 | . 249 238 1134 1417 24 Guns 1482 | . 105 95 215 1043 24 Cannons 464 | . 144 143 177 . . Explosions 814 | . . . 742 72 . Melee 202 | . . . . 202 . Ramming . | . . . . . . Kinetic 1193 | . 249 238 381 325 . Thermal 454 | . . . 11 427 16 Explosive 814 | . . . 742 72 . Electromagnetic 399 | . . . . 391 8 Impact 202 | . . . . 202 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 1 1 Average Corruption 1 | . . . 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 4 5 . Message Errors 4 | . . . 2 2 . Matter Fused 2 | . . . 1 1 . Parts Rejected 1 | . . . 1 . . Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 61 | . . . 4 57 . Projectiles . | . . . . . . Explosions 4 | . . . 4 . . Melee 57 | . . . . 57 . Knockbacks 6 | . . . 4 2 . Impact 2 | . . . . 2 . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . 45 20 . Shots 2 | . . . 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 7 . 76 324 39 Average Temperature 78 | . 4 . 27 96 26 Received Heat Transfer 1122 | . 24 . 243 828 27 Effects 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried . | . . . . . . Impact Corruptions 3 | . . . . 3 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 980 | . . . 15 928 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 286 | . 182 175 286 165 62 Initial 62 | . . . 11 50 62 Average 76 | . 64 70 130 69 62 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 66 100 100 Level 1 5 | . . . 33 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 2 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 9 18 18 3 Peak Tracking Total 4 | . 3 3 4 4 3 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 7 | . 3 . 1 3 . Terminals 7 | . 3 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 . 2 8 . Successful 5 | . 3 . . 2 . Failed 11 | . 3 . 2 6 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 6 . 2 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Record 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2626 | 82 439 428 446 1189 42 Spaces Moved 1141 | 49 234 236 198 410 14 Core 165 | 9 . . 4 152 . Treads 635 | 40 234 236 125 . . Legs 341 | . . . 69 258 14 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 181 | 139 160 160 174 217 120 Slowest Speed 400 | 160 160 160 350 400 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 40 55 18 27 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . . 20 13 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 32 | . . . 20 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1459 | 63 270 255 254 580 37 Wait 102 | . 16 . 18 48 20 Move 1136 | 48 233 235 197 409 14 Hop . | . . . . . . Pick Up 44 | 9 5 1 3 26 . Fast Attach . | . . . . . . Attach 27 | 6 1 . 5 15 . Detach . | . . . . . . Swap 11 | . 1 1 4 4 1 Drop 12 | . . 2 2 7 1 Fire 117 | . 14 16 25 61 1 Melee 10 | . . . . 10 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Discovered new exit (range 20) 318 | -10/Materials | Build established: Mutant 522 | -10/Materials | Entered Mines 578 | -10/Mines | Met a Derelict bent on vengeance 660 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Learned Materials terminal intel 894 | -10/Mines | Discovered new exit (range 9) 950 | -10/Mines | Entered Materials 950 | -9/Materials | Evolved 2 slots: Utility x2 951 | -9/Materials | Loaded intel: 12 terminal locations 1230 | -9/Materials | Lost 3 parts (2n1w) 1363 | -9/Materials | Discovered new exit (range 10) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1772 | -8/Materials | Lost 5 parts (1p1n3w) 1789 | -8/Materials | Core integrity fell below 50% 2330 | -8/Materials | Core integrity fell below 20% 2560 | -8/Materials | Discovered new exit (range 12) 2577 | -8/Materials | Identified exit to Storage 2585 | -8/Materials | Entered Storage 2627 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02537_ Acquired Carbon-fiber Leg. 02543_ Acquired 20 matter. 02547_ Acquired Carbon-fiber Leg. 02548_ Dropped Carbon-fiber Leg. 02548_ R-06 Scavenger collects Carbon-fiber Leg. 02548_ Dropped Aluminum Leg. 02552_ System corrupted: Particle Gun failed to cycle. 02557_ R-06 Scavenger destroyed. 02557_ Door malfunctions. 02560_ EXIT=FOUND 02567_ K-01 Serf collects debris. 02576_ Acquired Imp. Weapon Shielding. 02577_ EXIT=IDENTIFIED: STORAGE 02583_ Acquired Targeting Computer. LOCATION=STORAGE GOAL=ESCAPE 02587_ Dropped Lgt. Nuclear Core. 02623_ Triggered Ambush Trap. 02623_ G-47 Trooper emerges from a hatch in the floor. 02623_ S-10 Pest emerges from a hatch in the floor. 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""""" #?????????????????????? | | ??????????????""" +?????????????????????? | | ??????????????? #?????????????????????? | | ???????????????#####?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 450 Matter Stores 478 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthSmallFlakker Manual? 0 Play Time 00:15:51 Cumulative 25.3 hours Start 2024.10.05 @ 04:21:28 End 2024.10.05 @ 04:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7247debc-1e87-454c-b959-dd15afeaaaa3